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TwilightKnight's page

Goblin Squad Member. Pathfinder Adventure Path Subscriber, Card Game, Pawns, Tales Subscriber; Pathfinder Deluxe Comics Subscriber. FullStarFullStarFullStarFullStarFullStar Regional Venture-Coordinator, Great Lakes. 4,853 posts (4,932 including aliases). 13 reviews. 1 list. 1 wishlist. 19 Pathfinder Society characters. 3 aliases.


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Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

4 people marked this as a favorite.

Here we are again arguing about in-game mechanics using real-world logic examples. The game is a simulation not a replication of real life. Often times rules are made for balance reasons or just ease of making mechanics moreso than trying to exactly/perfectly duplicate their real-world inspiration.

Grand Lodge

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Pathfinder Adventure Path Subscriber, Card Game, Pawns, Tales Subscriber; Pathfinder Deluxe Comics Subscriber
Nefreet wrote:
I think the only way to do what you want is to play TWO Core scenarios, not three. When you play your third scenario, that's when you play your first Standard session.

Why? The rebuild is good until you actually play at 2nd level. So, he could play three scenarios at level 1 in CORE. Apply them to the character, and then rebuild. The PC becoming non-CORE does not have to wait until the point at which it actually plays in a non-CORE game. Simply selecting a non-CORE character option would void their CORE status. So when he rebuilds as a non-CORE character (assuming that was the intent) he would immediately become ineligible for CORE games and revert to a non-CORE PC.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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Vic Wertz wrote:
It's not about forum placement or the dictionary definition of the word—it's about the connotation that arrives with it: "If I get enough people behind me, you must listen to me!" In this context, it's faulty in both directions: one person standing alone may be listened to if their reasoning is solid, while a multitude won't get their way if our designers don't agree.

I don't think that is fair to the OP unless you read intent into the text which as we all know is problematic in written communication. While a single person may posit solid reasoning, if a large group with similar opinions ban together, it shows to those in control that the problem isn't just an issue for one person, it is widespread. That certainly does not mean you are "forced" or "required" to act on the commentary, but it certainly gives insight into the scope of the issue at hand. Think of it like play-testing. The larger the scope of the feedback the better the results.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

3 people marked this as a favorite.

I don't want to sound argumentative, but is this really an issue of community or your inability to afford the high value of the item? The reality is some people just have more money than others and willing to spend it on gaming and/or charity. Would it be better if the "big spenders" sat on the sideline watching everyone else frantically bid a little at time, back-and-forth, and then jump in at the last minute, add a zero to the high bid and win it anyway?

Let's assume for the moment that a raffle is not an option. How do we maximize the charity support while making it meaningful for all involved? Printing multiple copies of the same boon/prize is not going to happen so let's take that off the table.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

2 people marked this as a favorite.

Not sure I like the idea of a consolation boon. Sounds too much like a participation trophy. The reality is, with a auction/raffle, someone has to win, and someone has to lose. Though if it influenced a significant increase in donations (maybe coupled with a raffle-type system) most of us would accept it for sake of the charity. Cause remember the point isn't the prize/s, its the charity we are supporting. The boon or whatever is just a minor thank you. IIRC, the assassin boon as an example, sold for well over $500. I doubt the player (who I happen to know) got $500 play value out of the boon (course I'm sure it was a tax write-off). I don't much care for the idea that this is a "pay to play" issue either. If everyone could "buy" the boon, then maybe, but it was a one-time reward for donating a relatively large amount of money to a charity. THAT is the real prize.

I can certainly see the value in doing a raffle over an auction. I will take this idea to the Lead team for consideration. Course the final approval comes from Tonya and Paizo, but we'll make sure to bring this topic to their attention.

Grand Lodge

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber, Card Game, Pawns, Tales Subscriber; Pathfinder Deluxe Comics Subscriber
Kate Baker wrote:
Hey, I can answer that one! Some of us who volunteered to GM were assigned specifically to run demos in the exhibit hall and will be there the whole time.

*emphasis mine

Just to prevent any confusion, the DEMOS are being run in the exhibit hall. Expect those to be quick(ish) sessions meant to explain the basics of the game system. The QUESTS which are being run in the Sagamore is a fully-developed multi-part quest series similar in format to the existing Pathfinder quest products. Sometimes intermixing the two terms can be confusing to players.

Grand Lodge

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Pathfinder Adventure Path Subscriber, Card Game, Pawns, Tales Subscriber; Pathfinder Deluxe Comics Subscriber

I would be happy to pre-order, but the thing that would make this version a collectable (for me) would be signatures from the staff, especially those who actually worked on it. That can only happen if I can take delivery at Gen Con. I'm assuming it will not be available prior to Thursday, 10am.

Can we take delivery of this specific item at Gen Con?

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

2 people marked this as a favorite.
N N 959 wrote:
players are entitled to a consistent application of the rules.

In a world-wide campaign based on a game with rules that are often written intentionally to allow, even encourage GM adjudication? Good Luck

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

2 people marked this as a favorite.
Michael Eshleman wrote:
John Compton posted that they are explicitly allowed on natural 1s (it was on Facebook...

Actually what he said was...

John Compton wrote:
I always consider a natural 1 fair territory for using a "shirt reroll."

He merely expressed how he does it. That is a far cry from an official ruling and considering the comment was made on Facebook means even if he did say what you claimed, it would not be binding until it appeared in an official location.

Not that I am advocating rerolls be denied on nat "1," just saying there is no rule for/against it

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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Sorry to offend the rules lawyers. How about this...

GM: Uh oh, critical threat

PLAYER 1: Crap, this is my favorite character and the healer couldn't make it tonight. I only have a few HP left after that last round of damage

GM: That's okay, you can use my shirt reroll and I'll roll it again. Even take my GM stars as a penalty

PLAYER 2: You can't do that, the rules say no reroll for the GM

GM: Okay [rolls dice, seems to ignore the result] its not a crit, you only take 10 damage. Oh, and its non-lethal because [enemy] wants to take you as a hostage

PLAYER 1: Whew! That was a close one

--Later--

GM: Make a Will save

PLAYER 2: Crap, I rolled a "1". I'll use my reroll

GM: Sorry, you can't. Rerolls are only allowed when you do not know the results of the roll before announcing your intent to use the reroll and clearly rolling a one is an autofail

PLAYER 2: That's that fair. Grumble, grumble

GM: Oh NOW you wanna ignore rules as written...

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

1 person marked this as a favorite.
Tallow wrote:
Because you don't really know the results until the GM announces them.

That depends how you define "know." Is knowing referring to the dice results or is it referring to results of the action the dice represent? That is a question for the GM to answer. The Guide says, "this reroll must happen before the original result is determined."

While I think denying someone a reroll on a "1" because they "know" the result of the roll (auto-fail) is a poor idea, but I would stop short of telling a GM they are wrong for doing it since the rules are not as clear as they could be on that specific point.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

1 person marked this as a favorite.
Thomas Hutchins wrote:
know the results means GM announces the result. That's why you can reroll natural 1's. Even though you know the rules say you'll fail, until you tell the GM your roll and they tell you the result you're able to reroll.

Again, I think you'll find opposing opinions on that. RE: table variation

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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John Compton wrote:
An Update for Gen Con GMs: Scenario development is on-track to deliver scenarios to you at least two weeks before Gen Con, with Starfinder Society adventures landing in your downloads approximately three weeks before the convention. Starfinder Society GMs at Gen Con can expect to receive a copy of the rules in mid-July.

This is the part that excites me the most. Thank you John and the whole PFS/SFS development team for your hard work and dedication!

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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I think the point is, we are not going to get all the details necessary to actually formulate an informed opinion and honestly that's not what the OP needs. He needs local leadership up to and including the RVC to investigate the situation, separate fact from fiction, opinion from reality and take actions that are best for their specific circumstances moving forward. Any commentary we do here is speculation at best, accusatory and/or harmful at worst.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

1 person marked this as a favorite.

With regards to Gen Con, as long as you have real tickets for the events you wanna play, it should not be a problem seating you together with your friends. Generic tickets is much more challenging as seats tends to be sporadically available across multiple tables

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

1 person marked this as a favorite.

First I'm hearing of this happening. I would think an email or call to Gen Con customer service will correct it

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

1 person marked this as a favorite.
Murdock Mudeater wrote:
So, to my original question. If the quote is correct, does counterspelling an evil spell with the same evil spell constitute an evil act in PFS?

I say yes. Remember, casting the spell is evil, period. Not the "successfully" casting the spell. If you are attempting to gather the power of evil and channel it into a spell, it is evil. As has been stated, using evil to do good things is still evil. Its why being good is harder than being evil. Its also why soo often in literature and whatever that someone good falls to evil because they are pushed to the edge of thinking they have to stoop to the level of the evil to combat it.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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KingOfAnything wrote:
To me, counterspelling works through destructive wave interference. Your beads of fireball and scorching rays meet in mid-air, cancelling each other out. With that narrative, both spells need to be cast.

That really only works for spells with visual effects and/or spells targeting someone. What about a personal spell? What if stoneskin is being cast by your target and you want to counter it so the fighter doesn't have to deal with it. If the spell is "successfully cast" or "completed" the spell would presumably go into effect. I just think that considering a spell successful/complete followed by the countering creates strange conditions. For ease of understanding and preventing unforeseen interactions (loopholes) with other abilities, it is better to say a counterspell interrupts the casting of the original. The counter-spell is successfully cast, but not for the intent for which it is designed. You just funnel the spell power into the target spell to overload or short-circuit it or whatever to prevent it from successfully manifesting. To me, this is the only way it makes sense.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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KingOfAnything wrote:
both spells need to be cast successfully

I think this is interpretive. A spell is designed to create a specific result. So if the spell fails to create that effect, is it still "successful." I think that is the crux of this sub-discussion. While it is certainly reasonable to say counterspelling would be considered a successful use of a spell, I would not call that a successful casting with respect to what the spell is intended to accomplish. Therefore, any ancillary effects such as "whenever you cast" abilities would not trigger. Counterspelling is specifically a way to prevent a spell from being successfully cast.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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The only reason evil spells are an issue in PFS is because we have separated them from the CRB rules. According to the CRB (and confirmed by Paizo developers) casting an evil spell IS an evil act, period. No where does it say its an evil act "unless" [enter special condition here] including counterspelling. So sorry, casting an evil spell regardless of conditions is an evil act even if used to counterspell.

Now, that being said, who cares? We have stated that casting evil spells, in and of themselves, does not constitute an alignment violation in PFS. Therefore, there are no ramifications from casting said spells except for the very limited list of character with extremely specific tenets like paladins, which AFAIK are not able to select animate undead anyway. The same is likely said of other good-aligned divine characters. Since they are not permitted to cast spells with the evil descriptor, there is no chance they will need to cast one as a counterspell and be concerned that the GM will call their alignment into question.

So, the question is, why does this "argument" even matter? If you are a good aligned necromancer who uses animate dead to counterspell an evil necromancer, there is exactly zero impact on your character.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

6 people marked this as a favorite.

We welcome and encourage the trading of boons, even the gifting of them to people for their efforts supporting the community. We just do not want there to be a "black market" where boons are sold for cash. Not only is it against the campaign rules, but makes us feeling "icky." :-)

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

7 people marked this as a favorite.

Just a reminder, it is against the campaign rules to sell boons, especially on places like eBay, Craig's List, etc. We encourage everyone not to buy any as it encourages bad behavior. Thanks

Explore! Report! Cooperate!

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

2 people marked this as a favorite.

On its way James, but have to get it returned by 6pm to get our deposit back :-D

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

1 person marked this as FAQ candidate. 11 people marked this as a favorite.

We often receive questions from player/GMs who want to know who to turn to when they have a grievance or need to escalate an issue that has occurred to which they have not received acceptable resolution.

Should you experience such a situation, we have an escalation process for you to use. Please don't skip anyone in the chain because it will just get kicked back down to the previous level for the investigation.

The following is an informal escalation hierarchy a player can use to have their issue reviewed and the next person in line should they not get resolution. Sometimes the same person serves multiple roles, so you may skip a level in those cases.

- Table GM (first person to whom to address your concerns)

- Event organizer (could be a Venture-Agent, game store owner/employee, or a player/GM coordinating the event)

- Venture-Agent (if there is one overseeing the venue)

- Venture-Lieutenant (if there is one over-seeing the local area)

- Venture-Captain (if you do not specifically have one over your immediate area, consult the coordinator's page HERE in the PFS homepage and contact the one closest to you)

- Regional Venture-Coordinator (if you do not know who this is [we oversee very large geographic areas] again check the coordinator's page HERE where we are listed at the top

- Organized Play Coordinator (this is the highest level of authority in the organized play community. As she is overseeing 100,000+ players, GMs, and volunteers worldwide and spends as much as 75%+ of her time traveling to various events, it may take time to get focus on your issue at this level, so don't expect an answer overnight)

While we can certainly sympathize with a player/GM's frustration when something occurs that does not make them happy, we encourage everyone to use the above escalation process and not bring their complaints to public forums. Not because we are trying to hide anything. On the contrary, the volunteers and our processes are fairly transparent. However, voicing your complaints in the forums does not resolve your issue, often leads to hurt feelings, and can muddle the details as people speculate on who is "wrong" with incomplete information.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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For anyone who is following this thread, my attention has been brought to bare, though I will not discuss details here in a public forum. As is typical of situations like this, there appears to be much more involved than what has been described so far.

As was stated up thread, anytime issues like this occur we take the opportunity to remind players/GMs that we have an escalation process for them to use and you shouldn't skip anyone because that person is just gonna kick it back down to the previous level for investigation. The following is an informal escalation hierarchy a player can use to have their issue reviewed and the next person in line should they not get the resolution expected. Sometimes the same person serves multiple roles, so you may skip a level in those cases.

- Table GM (first person to whom to address your concerns)

- Event organizer (could be a Venture-Agent or just a player/GM coordinating the event)

- Venture-Agent (if there is one overseeing the venue)

- Venture-Lieutenant (if there is one over-seeing the local area)

- Venture-Captain (if you do not specifically have one over your immediate area, consult the coordinator's page in the PFS homepage and contact the one closest to you)

- Regional Venture-Coordinator (if you do not know who this is [we oversee very large geographic areas] again check the coordinator's page where we are listed at the top

- Organized Play Coordinator (this is the highest level of authority in the organized play community. As she is overseeing 100,000+ players, GMs, and volunteers worldwide and spends as much as 75%+ of her time traveling to various events, it may take time to get focus on your issue at this level, so don't expect an answer overnight)

While we can certainly sympathize with a player/GM's frustration when something occurs that does not make them happy, we encourage everyone to use the above escalation process and not bring their complain to public forums. Not because we are trying to hide anything. On the contrary, the volunteers and our processes are fairly transparent. However, voicing your complaints in the forums does not resolve your issue and can often muddle the details as people speculate on who is "wrong" with incomplete information.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

2 people marked this as a favorite.
Rysky wrote:
It's a responsibility of the Society of they force you to work with Necromancers. If I join the Silver Crusade and want to go help people I'm not under the impression that I would be working with people who outside of PFS I would be killing on sight for creating Undead

Technically speaking no one is "forcing" you to do anything. The PC chose to be a paladin, chose to join the Society, chose to go on the mission and therefore chose to associate with the necromancer (or any other "icky" person).

And to be fair, even if the society isn't exactly up front about who you will be working with all the time, the lengthy period of training prior to confirmation and any/or any reasonable research into the Chronicles would reveal such associations. You cannot really claim ignorance. And if you are a field commissioned paladin, then shame on you for swearing allegiance to an organization without due diligence.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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As a player of paladins, and one who has had to atone from time to time, my PC would never let someone else foot the bill for something involving my personal ethics/morality code. Part of atonement is showing genuine penitence and that includes doing your hail Mary's, our fathers, and tithing to the church (requisite gold payment). Sorry, but that is not the responsibility of the Society.

Remember, it is the character's CHOICE to follow those tenets as well as their CHOICE to also join the Pathfinder Society. No one else gets special treatment or additional expenses just so they can get along with others. IMO, this is just part of the struggle that a paladin must endure when seeking ultimate purity. Its not supposed to be easy or everyone would do it.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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Vrog Skyreaver wrote:
That module should have been a 7-11.

Had it been a normal scenario it probably would have been, but it was intentially designed to be harder than normal. The CRs had a few more pluses. That was the point.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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At this time the walk-up Starfinder Quest: Into the Unknown are scheduled to run in the following slots:

Slot 1, Thursday 0800-1300
Slot 2, Thursday 1400-1900
Slot 3, Thursday 2000-0100
Slot 5, Friday 0800-1300
Slot 6, Friday 1400-1900
Slot 9, Saturday 0800-1300
Slot 10, Saturday 1400-1900
Slot 13, Sunday 0900-1400

Keep in mind that we will probably stop seating players about an hour before the end of the last slot each day to prevent running over.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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Bob Jonquet wrote:
Andrew Hoskins wrote:

Jon Denning created some wonderful props for the house to use. It enhances the experience for the players. Thanks, Jon!

** spoiler omitted **

and cries from the crowd of "Brown-noser" and "Teacher's Pet" abound :-P

Jon,

It has been brought to my attention that you did not take kindly to my comment. It was just meant to be a little friendly low-brow ribbing. I even added an emoji to the end to reinforce that intent. However, if I offended you, I am truly sorry. That is as far from my intent as possible. I both respect and admire the the work you have done and continue to do with the PFS community. I only wish I were in attendance at PaizoCon this year so I could apologize in person as I do not want there to be any hurt feelings between us. I hope we can meet up at some future event where I can express my regret again in person. I am sorry.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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Gary Bush wrote:
Would this mean more dedicated quest tables will be added?

Unlikely, but possible. Again, the issue at the moment isn't changing ticket availability, it is having the GMs to run them. It doesn't help to cancel 100 tables of PFS and switch them to SFS is we don't have the GMs to run them. And its not as simple as to just switch the schedules of existing GMs. Many people don't want to run Starfinder, and those that do could already be responsible for 3, 4, 5, or in extreme cases more different scenarios to prep. Adding an SFS table to their PFS schedule is asking them to prep yet another different thing. And this is especially challenging this year because they cannot even become familiar with the rules, let alone the specifics of the scenario until they are released by Paizo.

Don't get me wrong, I am not saying ticket adjusting is not going to happen. I'm sure it will. We just cannot react emotionally (because everyone is excited about Starfinder) or too quickly before we are sure the system can accommodate the changes. Not getting an event ticket can be frustrating, but it is much better than getting a ticket only to find out a few weeks before Gen Con that we cannot support the table due to a lack of GMs and have to cancel it.

Please be patient

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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Sin of Asmodeus wrote:
Think you can nudge toward's more tables of the 12-15? Those all sold out as well, super high demand!

We can consider it, but it would mean cancelling other events which are not selling (too early to determine that) as well as finding willing/capable GMs to run them. GMing 12+ is not something most wanna do, especially at Gen Con.

This year is the most challenging we're ever had for scheduling events and it is likely that some are just going to be sold out. With the addition of Starfinder, expansion of ACG and PSA, as well as maintaining a healthy PFS schedule, we are still limited by (1) the size of the room, and (2) receiving enough volunteers to GM the events. At this time, we are still short more than 160 GM slots in order to run all the tables as scheduled. Combine that with [almost] all the Tier 1/2 slots with the hotel room reward being gone, and we need at least 30 more volunteers to step up. Otherwise, we are at risk of cancelling tables rather than shifting tickets based on demand.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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That's what I miss most about not making it to PaizoCon this year. At GenCon and most local events I'm sooo busy I don't get to mingle as much as I'd like. PaizoCon feels a bit more laid back and there are more opportunities to just hang out and relax, meet n greet, and just talk all things gaming and beyond.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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Let us not forget that Scotty's Brewhouse will host lots of PFS opportunities on Wednesday. They open early just for us and are a licensee for Pathfinder and carry a number of cool items from t-shirts to mugs and create a custom gamer menu as well. It's a lot of fun, good food, and a daily beverages. Can't go wrong with that! Keep an eye on the forum for details as the convention approaches.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

3 people marked this as a favorite.

Also, getting a lot of questions about scenarios/materials. As far as PFs scenarios, they will be dropped into your accounts later in the process. I believe the current schedule is sometime in July. Late season 8 and new season 9 materials will drop roughly two weeks prior to Gen Con plus/minus depending on last minute changes by the development team so we can have the best quality product.

Starfinder is of course a brand-new product. As such, the release schedule is mostly unknown. Hopefully, it'll follow the same basic process as PFS has, but remember, Paizo does not want their new shiny game being spoiled before the official release Thursday at the con. For those running Starfinder, I'm sure we will receive materials suitable to run those events whether that be the complete rules (core book) or something like a Beginner Box set of rules with enough advanced notice as to provide a good experience to the players.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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Whew! At this time, all Gen Con schedules have been distributed. If you have not received a schedule, check your spam folder just in case. Otherwise, failure to receive a schedule means you are not on the volunteer roster and therefore need to complete the online questionnaire if you are interested.

We are in need of an HQ volunteer to work the midnight/overnight shift on Thursday, Friday, and Saturday nights.

We are also in need of two more Tier 1 volunteers interested in running Starfinder Demos (must have an open schedule). If you need a hotel space in order to join us at Gen Con, this is your opportunity as two of our three remaining hotel room rewards are being held for these two slots.

We have a few spots left with our Pathfinder Society Academy (PSA) team running some games for our younger players. Interested should have some background in child-related services and be able to pass a background check.

Finally, ACG and SFS are full at this time, but we still have plenty of RPG/PFS events looking for volunteers.

As we approach a full schedule of events, it becomes more and more important for new volunteers to have open availability so we can assign them appropriate schedules. If you restrict your availability, it might mean not being accepted as a volunteer.

If you have any questions or comments, please direct them to our genconleads@gmail.com email address.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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We are launching a fully supported "midnight madness" slots this year for those people who's normal sleep rotation is nor the standard night time hours. If you are a 3rd shift worker, forcing a change for a few days and having to revert back after the con can be problematic. Here is your chance to play when you want to. So, yes we have a slot from 2am to 7am each night except Sunday.

Note the day the timeframe is attached to is the previous one per Gen Con standard procedures. Meaning the Thursday night slot starts on Friday at 0200. The overnight slot is considered the closing slot of the day and the new "day" of gaming starts with the AM slot.

We hope everyone is responsible enough not to try and game four or more slots in a row just because you can. While sleep is limited at an event like Gen Con, even a few hours is better than none.

Please be responsible! Friends don't let friend play tired" :-D

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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Tonya Woldridge wrote:
It is gorgeous, so I highly recommend getting a physical copy as well as the pdf.

Huh, its almost like she has a vested interest :-P

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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If you are a Gen Con participant, watch your email over the next few days. GM schedules will begin to distribute later today! With over 300 to send, all with custom information, it will take a little time even with the assistance of mail-merge :-)

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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If you are a Gen Con participant, watch your email over the next few days. GM schedules will begin to distribute later today! With over 300 to send, all with custom information, it will take a little time even with the assistance of mail-merge :-)

Grand Lodge

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Pathfinder Adventure Path Subscriber, Card Game, Pawns, Tales Subscriber; Pathfinder Deluxe Comics Subscriber
Fromper wrote:
I really don't want to see the stupidity like we've seen...

Oh come on now, was that really necessary?

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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Paizo has developed a quest product for SFS akin to the Pathfinder line that can serve as an intro to Starfinder. We overloaded the schedule with these on Thursday AM & afternoon knowing the high level of interest in the campaign and game mechanics. They will be running throughout the convention. We also will have custom demos being run in the exhibit hall that will focus on a quick reveal of the basic rules. Either offering will provide enough insight into the game to allow moving on to the full-length scenarios ncluding the Thursday night special event.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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For those interested in volunteering their time at GenCon, we are still in need of GMs, especially those with open availability, particularly for Thursday/Friday/Saturday PM, and those willing to GM Starfinder events.

We still have Tier 1 rewards available. At this point, finding a hotel anywhere near downtown Indy is likely impossible or ridiculously expensive. Tier 1 rewards include a shared hotel space.

Get those applications submitted NOW!. Don't wait until the last minute and miss your chance to attend the Best Four Days in Gaming because there's no where to rest your head.

Explore! Report! Cooperate!

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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Hilary Moon Murphy wrote:

As a Tier 1, I am expecting to be able to play NOTHING on the official GenCon schedule.

I'd like to play the Starfinder Special

*takes a quick look over the scheduling that is complete...

HMM, you might be pleasantly surprised ;-)

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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No, it's reversed. First Paizo determines their scenario schedule for GenCon and then we assign volunteers to it.

Grand Lodge ***** Regional Venture-Coordinator, Great Lakes aka TwilightKnight

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A number of emails were bounced by the system. The pertinent text from the emails is as follows. NOTE, this only applies to volunteers who completed the online app prior to Starfinder being a program option around May 8th. If you completed the app after that, Starfinder is an available program option and you DO NOT need to complete the supplementary form if you wish to be considered for GMing those events.

Tonya Woldridge wrote:

We are running a full slate of Starfinder at Gen Con. To help us with scheduling, we request all RPG volunteers complete the google form RPG Supplemental Questionnaire and indicate whether you prefer to run Starfinder Society, Pathfinder Society, or both. This link will be live for one week, so please complete it quickly. Anyone not answering by the deadline will be considered for both PFS and SFS. The sooner you answer, the sooner we can generate your schedule.

We are making a small change to how we process volunteers for Paizo sponsored conventions. Every volunteer will need to sign a volunteer agreement before the convention begins. If your Tier level includes hotel accommodation, you will need to sign a release of liability as well. These documents should be available by the end of June for review and completion.

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