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Hezzilreen the Cunning

The Drunken Dragon's page

Pathfinder Society Member. 563 posts. 1 review. No lists. No wishlists.



Grand Lodge

Good evening, gentlefolk.

I come to you with a bit of a conundrum. My friend is going to run a campaign over the summer, you see, and I will be playing a rogue for the first time since...well, years. That said, I haven't got all that much inspiration to draw on, so I beg you for help.

Who do you think is an archetypal rogue? It can be from any source, books, t.v., media, even your own characters if you like. I'm interested in all sorts of opinions so i can draw inspiration. Tell me why you think these characters make good rogues, and if these characters were of your own make, how did you play them? How did they interact with the party? How did NPCs respond to them and how did s/he respond to NPCs?

Grand Lodge

Howdy y'all.

A couple of days ago I found and dusted off my DVD copy of Gurren Lagann, and after rewatching some of that, on top of finding a very interesting animation on the internet, I've decided to run a big sweeping adventure campaign, the kind that will take my PCs all across the world in search of some fantastic treasure.

But before I begin, I wanted to scope out on the forums a little for some ideas. Basically, what I'm looking for is input from you guys: what in your mind comprises a great sweeping journey? Windy deserts? Heaven-piercing mountain ranges? Haunted, centuries-old forests? Fast and narrow urban sprawls? What? Gimme all your best ideas and experiences.

On top of that, if anyone has any recommendations for adventure pathes or modules that have a similar bent, or even inspiration from other media (movies, books, etc.) that deals with this topic, feel free to share that as well. I'm all ears folks. What do you think makes up a really epic quest?

Grand Lodge

In Katapesh, there is a small area where large pillars of rock stand that seem to do nothing but attract magical lightning. The thing is...this isn't the first time such a thing has been cited in Golarion lore. I don't remember the exact locations, but I know that in several other areas in the Inner Sea there are, hidden in the wilderness, great upthrust stones which attract lightning and absorb the power within for some unknown purpose.

My question is two fold? Can anyone name all of them? (including the source where they found this) And second, what do you think they mean? Are they connected somehow? Are they the same type of thing, or is each of them separate and different, but are simply designed in a similar fashion.

Grand Lodge

Looking for players for a Rise of the Runelords Campaign in Acton MA. Anyone interested.

Grand Lodge

My gaming group needs a few more people to round it out, and we're looking for other gamers in the nearby area. If you live in the area of attend Umass Amherst (ideal) and are interested in a game of Pathfinder, shoot me a message.

Grand Lodge

Howdy y'all. Well, a thought has just occurred to me, and I felt like i might as well ask.

How do you all design your dungeons? What process do you use? Where do you get inspiration for your works? Do you generate randomly, or do you build them yourselves, or do you prefer to use APs and such instead.

On a slightly related topic, does anyone know a good dungeon generator for pathfinder?

Grand Lodge

Howdy y'all...

well, I was working late last night on a small campaign I hope to run next semester, and realized there was a glaring flaw to it: I have absolutely no idea what the inside of a typical gothic castle looks like. So here's my question: does anyone know where I can find blueprints or references to what an inside of a realistic castle looks like? With servants quarters, kitchens, and everything?

Grand Lodge

A typical question, I know, but yet one that's always made me curious. Which race do you prefer to play in games (this is Pathfinder focused, but you can state your favorite race in general in RPGs that you've seen)? Why? What are its merits? Do you have any preferences because of stats, or because a fondness for the concept?

And on the opposite end of the spectrum, which races do you particularly dislike. Why do you dislike them? Have you ever tried playing as them before, or have stayed away?

Discuss.

Grand Lodge

We've all been in one, or, from the GM's perspective, created one. A situation so dire that it seems like the players will need every good roll, every skill, every spell and item and ability they've got just to survive. An encounter of tremendous proportions, in other words.

So my question is, does anyone have any examples? What's the toughest situation your GM has ever put you in? GMs, what's the toughest situation you've ever devised. How'd you (or your players) survive? Did they? Thought?

Grand Lodge

Howdy y'all.

Here's my question. I'm in a pretty dangerous campaign (and I mean dangerous...only one PC has survived all the sessions, nearly everyone else has had to remake a character on at least one occasion), so I thought to increase my chances of survival, I'd try and optimize my sorcerer. I'm currently thinking Ratfolk Sorcerer, Arcane Bloodline, with the Sage archetype from Ultimate Magic so that I can both have a slightly more useful 1st level ability, as well as take advantage of the Ratfolk's intelligence modifier and yet still play a sorcerer? Any opinions on what feats to choose? Spells? Items?

In any case, thank you all in advance for you time...


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