Shu-Ak’eh-Di brings his fury to bear on the final nearby hellcat. Cataclysm (heroism, haste, bane): 1d20 + 19 + 2 + 1 + 2 ⇒ (11) + 19 + 2 + 1 + 2 = 35
Iterative: 1d20 + 14 + 2 + 1 + 2 ⇒ (16) + 14 + 2 + 1 + 2 = 35
Haste: 1d20 + 19 + 2 + 1 + 2 ⇒ (3) + 19 + 2 + 1 + 2 = 27
Gore: 1d20 + 14 + 2 + 1 ⇒ (7) + 14 + 2 + 1 = 24
Hoof: 1d20 + 14 + 2 + 1 ⇒ (2) + 14 + 2 + 1 = 19
Hoof: 1d20 + 14 + 2 + 1 ⇒ (19) + 14 + 2 + 1 = 36
The spirit-talker's gesture works for getting the huge bestial spirit's attention. He whirls and turns his terrifying wrath on the barbed vermin that was manhandling Derek. Cataclysm (heroism, haste, bane): 1d20 + 19 + 2 + 1 + 2 ⇒ (13) + 19 + 2 + 1 + 2 = 37
Iterative: 1d20 + 14 + 2 + 1 + 2 ⇒ (9) + 14 + 2 + 1 + 2 = 28
Haste: 1d20 + 19 + 2 + 1 + 2 ⇒ (5) + 19 + 2 + 1 + 2 = 29
Gore: 1d20 + 14 + 2 + 1 ⇒ (4) + 14 + 2 + 1 = 21
Hoof: 1d20 + 14 + 2 + 1 ⇒ (7) + 14 + 2 + 1 = 24
Hoof: 1d20 + 14 + 2 + 1 ⇒ (18) + 14 + 2 + 1 = 35
The Beast rampages, cleaving into the surviving barbed devil challenging him and trampling the mercenaries underhoof. Cataclysm (heroism, haste, bane): 1d20 + 19 + 2 + 1 + 2 ⇒ (1) + 19 + 2 + 1 + 2 = 25
Iterative: 1d20 + 14 + 2 + 1 + 2 ⇒ (5) + 14 + 2 + 1 + 2 = 24
Haste: 1d20 + 19 + 2 + 1 + 2 ⇒ (13) + 19 + 2 + 1 + 2 = 37
Gore: 1d20 + 14 + 2 + 1 ⇒ (17) + 14 + 2 + 1 = 34
Hoof: 1d20 + 14 + 2 + 1 ⇒ (12) + 14 + 2 + 1 = 29
Hoof: 1d20 + 14 + 2 + 1 ⇒ (19) + 14 + 2 + 1 = 36
Reflex: 1d20 + 11 + 1 + 2 ⇒ (15) + 11 + 1 + 2 = 29 Shu-Ak’eh-Di evades Xerath's flames again and smashes into what remains of Eccardian's forces. Cataclysm (heroism, haste, bane): 1d20 + 19 + 2 + 1 + 2 ⇒ (16) + 19 + 2 + 1 + 2 = 40
Iterative: 1d20 + 14 + 2 + 1 + 2 ⇒ (1) + 14 + 2 + 1 + 2 = 20
Haste: 1d20 + 19 + 2 + 1 + 2 ⇒ (2) + 19 + 2 + 1 + 2 = 26
Gore: 1d20 + 14 + 2 + 1 ⇒ (3) + 14 + 2 + 1 = 20
Hoof: 1d20 + 14 + 2 + 1 ⇒ (12) + 14 + 2 + 1 = 29
Hoof: 1d20 + 14 + 2 + 1 ⇒ (8) + 14 + 2 + 1 = 25
Yeah, the Beast’s temps are still healthy. Reflex: 1d20 + 11 + 1 + 2 ⇒ (20) + 11 + 1 + 2 = 34 Once again moving with incredible grace for a creature of his size and bulk, the Beast evades Xerath’s blast of flame as it ripples through the mass of Eccarian’s soldiers. He roars as he continues to tear through what remains of the devils. Cataclysm (heroism, haste, bane): 1d20 + 19 + 2 + 1 + 2 ⇒ (10) + 19 + 2 + 1 + 2 = 34
Iterative: 1d20 + 14 + 2 + 1 + 2 ⇒ (14) + 14 + 2 + 1 + 2 = 33
Haste: 1d20 + 19 + 2 + 1 + 2 ⇒ (11) + 19 + 2 + 1 + 2 = 35
Gore: 1d20 + 14 + 2 + 1 ⇒ (10) + 14 + 2 + 1 = 27
Hoof: 1d20 + 14 + 2 + 1 ⇒ (1) + 14 + 2 + 1 = 18
Hoof: 1d20 + 14 + 2 + 1 ⇒ (6) + 14 + 2 + 1 = 23
AoO: 1d20 + 19 + 2 + 1 ⇒ (14) + 19 + 2 + 1 = 36
Despite the tiny wound in his spiritstuff, the Beast continues his thundering rampage. Cataclysm screams as it flies through the air cleaving into the swarming mercenaries. Cataclysm (heroism, haste, bane): 1d20 + 19 + 2 + 1 + 2 ⇒ (18) + 19 + 2 + 1 + 2 = 42
Iterative: 1d20 + 14 + 2 + 1 + 2 ⇒ (19) + 14 + 2 + 1 + 2 = 38
Haste: 1d20 + 19 + 2 + 1 + 2 ⇒ (8) + 19 + 2 + 1 + 2 = 32
Gore: 1d20 + 14 + 2 + 1 ⇒ (16) + 14 + 2 + 1 = 33
Hoof: 1d20 + 14 + 2 + 1 ⇒ (15) + 14 + 2 + 1 = 32
Hoof: 1d20 + 14 + 2 + 1 ⇒ (7) + 14 + 2 + 1 = 24
AoO: 1d20 + 19 + 2 + 1 ⇒ (1) + 19 + 2 + 1 = 23
Finding his call to battle answered, and by so many, the huge bestial spirit exults. He whirls high overhead before cleaving and then stomping into the many manlings foolish/brave enough to challenge him. Cataclysm (heroism, haste, bane): 1d20 + 19 + 2 + 1 + 2 ⇒ (15) + 19 + 2 + 1 + 2 = 39
Iterative: 1d20 + 14 + 2 + 1 + 2 ⇒ (8) + 14 + 2 + 1 + 2 = 27
Haste: 1d20 + 19 + 2 + 1 + 2 ⇒ (14) + 19 + 2 + 1 + 2 = 38
Gore: 1d20 + 14 + 2 + 1 ⇒ (7) + 14 + 2 + 1 = 24
Hoof: 1d20 + 14 + 2 + 1 ⇒ (7) + 14 + 2 + 1 = 24
Hoof: 1d20 + 14 + 2 + 1 ⇒ (11) + 14 + 2 + 1 = 28
The Beast whirls his enormous weapon overhead and roars a challenge before cleaving into the devils surrounding him. Cataclysm (heroism, haste, bane): 1d20 + 19 + 2 + 1 + 2 ⇒ (20) + 19 + 2 + 1 + 2 = 44
Iterative: 1d20 + 14 + 2 + 1 + 2 ⇒ (19) + 14 + 2 + 1 + 2 = 38
Haste: 1d20 + 19 + 2 + 1 + 2 ⇒ (19) + 19 + 2 + 1 + 2 = 43
Confirming: 1d20 + 19 + 2 + 1 + 2 ⇒ (3) + 19 + 2 + 1 + 2 = 27
The attacks against his shadow-stuff form bounce harmlessly off of the spirit's hide and magical defenses. The Beast grabs the offered weapon from Yahirma's hands and with a roar brings it down in a titanic cleaving blow. Cataclysm (heroism, haste, bane): 1d20 + 19 + 2 + 1 + 2 ⇒ (16) + 19 + 2 + 1 + 2 = 40
A titanic roar fills the square as Maddok's ritual is finished and the nearby shadows coalesce into Shu-Ak’eh-Di's mighty form. The beastly spirit pummels the nearby fiends and then bellows a command. Slam (heroism, haste, GMF): 1d20 + 19 + 4 ⇒ (13) + 19 + 4 = 36
Gore: 1d20 + 19 + 4 ⇒ (16) + 19 + 4 = 39
Hoof: 1d20 + 14 + 4 ⇒ (1) + 14 + 4 = 19
Hoof: 1d20 + 14 + 4 ⇒ (4) + 14 + 4 = 22
Hasted Slam: 1d20 + 19 + 4 ⇒ (8) + 19 + 4 = 31
Shoanti wrote: "Our weapon! Give it to us Spirit-Talker!"
The Beast recovers from the buffeting wave of negative force only to find the gift of battle denied to him. The massive bovine snorts and shakes his head in disdain, but restrains himself for now. He thunders his disapproval. Shoanti wrote:
Without hesitation, the Beast strikes down the living cage. Attack with Bloodrage, inspire, haste: 1d20 + 19 + 4 ⇒ (13) + 19 + 4 = 36
Iterative: 1d20 + 14 + 4 ⇒ (13) + 14 + 4 = 31
Haste: 1d20 + 19 + 4 ⇒ (11) + 19 + 4 = 34
And thankfully so. That’s a lot of potential damage! The Beast roars again, pausing briefly to bat the flailing chains aside skillfully. When an opening presents it, the bestial spirit strikes three more times. Attack with Bloodrage, inspire, haste: 1d20 + 19 + 4 ⇒ (12) + 19 + 4 = 35
Iterative: 1d20 + 14 + 4 ⇒ (4) + 14 + 4 = 22
Haste: 1d20 + 19 + 4 ⇒ (14) + 19 + 4 = 37
Once the shroud of magical darkness has vanished, the Beast bellows a thunderous challenge and charges into the room. Once he's in range, he lunges for the demon-spider with his meaty hands. Not sure on the specific effect of the webs. If they impede movement in a meaningful way, the Beast will try leaping as close to the enemy as possible. Rage and drop his weapon once he's adjacent. Grapple with Heroism: 1d20 + 33 + 2 ⇒ (12) + 33 + 2 = 47
With an unusual amount of deference, the Beast takes the massive weapon from Yahirma and offers her Maddok’s comparatively tiny hammer in exchange. He snorts and paws the ground as she mends Maddok’s bloodied form within the bestial spirit’s shadowy flesh. Do we have reason to believe that the pitfiend’s prison is near?
After the thorns scrape up the Beast's shadow-stuff form, the bestial spirit is more careful around the rest of the dangerous flora. He pauses and rumbles down at Yahirma in the Shoanti tongue. Shoanti wrote: "WE WILL BE ARMED. OUR WEAPON SPIRIT-TALKER." I believe we agreed on Yahirma as weapon caddy. =) Also, Maddok is still pretty hurt.
As Maddok’s chant reaches a crescendo, the shadows pull towards him and somehow become more substantial. This shadow-stuff piles onto the big shoanti’s brawny frame in waves and shifts in shape until Shu-Ak’eh-Di’s familiar bovine shape appears. With a thundering roar, the bestial spirit discards his host’s hammer and lumbers forward. He lunges and drives his horns into the nearest drake’s underbelly with enough force to tear a tree from the earth. Gore with haste, heroism, and inspire: 1d20 + 16 + 5 ⇒ (16) + 16 + 5 = 37
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