NB - Any reference to a starknife is just using that as a stand-in for the drow long knife, HL does not currently allow for custom design weapons.
Tazantahrac
Male half-elf slayer 2 (Pathfinder RPG Advanced Class Guide 53)
LN Medium humanoid (elf, human)
Init +4; Senses low-light vision; Perception +9
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Defense
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AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex)
hp 20 (2d10+4)
Fort +5, Ref +5, Will +3; +2 vs. enchantments
Defensive Abilities dual minded; Immune sleep
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee starknife +3 (1d4+6/×3) or
. . starknife +3 (1d4+3/×3)
Special Attacks studied target +1 (1st, move action)
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Statistics
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Str 17, Dex 14, Con 14, Int 10, Wis 12, Cha 11
Base Atk +2; CMB +5; CMD 17
Feats Persuasive, Power Attack, Two-weapon Fighting
Traits elven reflexes
Skills Acrobatics +3 (-1 to jump), Appraise +1, Bluff +1, Climb +4, Craft (alchemy) +4, Diplomacy +3, Intimidate +6, Knowledge (geography) +5, Knowledge (local) +5, Linguistics +1, Perception +9, Sense Motive +6, Stealth +4, Survival +6, Swim +4; Racial Modifiers +2 Perception
Languages Common, Elven, Giant
SQ combat style (two-weapon combat), elf blood, slayer talent (ranger combat style[ACG]), track +1
Other Gear mwk breastplate, starknife, starknife, 452 gp
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Special Abilities
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Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Studied Target +1 (move action, 1 at a time) (Ex) Study foe as a Move action, gain +1 to att/dam & some skills vs. them.
Track +1 Add the listed bonus to survival checks made to track.