EvieEternal wrote: Anyone else having trouble with the map PDF? For some reason the maps in the main book are pristine but the maps in the interactive map pdf are MUCH lower resolution and I cant use them for the game I have planned! You are most definitely the only one who noticed. A thread was already spun up about this over here. I don't think there was ever an official response in that thread but based on the numbers I was getting it looks like the maps in the dedicated maps pdfs significantly worse resolution(I have numbers in a post over in the other thread). Funnily enough though, the aspect ratio I got for the images was not the same between the two pdfs.
Beorn_man wrote: I'm glad someone else finally said it. I emailed them about it and they claimed it was the same resolution as the AP pdf which is ridiculous. Yeah that is completely false from what I can tell. The resolutions I get from pulling the big top(first map) image from the different PDFs are: Adventure Path - 1261x880Dedicated Maps - 613x432 Heck they don't even appear to be quite the same aspect ratio based on those numbers.
Ryan Dancey wrote:
We get to play telephone! My message(in the bug report that Ryan is quoting from) is actually from Cole. The bug specifically was in reference to player's having their keybinds reset by the patcher. The patcher does make sure that the default keybinds match what we have on the patching server. If you want custom keybinds, just make sure to make a copy of the file and name it 'player_settings.ini' (or if you do name it something else, see Cole's notes above(provided by Pyronous Rath, but they should be finable on the Alpha forums as well) about ImportKeybinds). The patcher will not mess with those files, only the default keybind files. EDIT:
Leithlen wrote: I installed it on 2 computers and didn't run as an admin on either. Not sure why it worked on mine. Windows 7 Home on both computers. It depends entirely on your Windows settings and where you choose to install the game. Default install location should be 'program files' and default Windows settings makes that directory protected such that if you wish to write to that directory you need admin privileges. If you choose to install to a different directory you would probably not run into this issue.
T7V Jazzlvraz wrote: I got a 1.2GB download, followed by a large patch when I launched Patcher.exe. I'd would like to point out it's a slow patch, not a large one, it should have to download very little actual data. It just takes it a while to confirm your files match what it expects. I know that's not much difference(time taken is time taken) but it is based more on your computer performance than your network performance which could be a big difference for some people.
Proxima Sin of Brighthaven wrote: My crappy connection is still on the 1.3GB until after lunch. When I go to my download folder to install this thig is that when I do the Run As Administrator part? You can run the installer as admin and it should work if you then launch the patcher from it's option on the final screen of the installer(Launch Pathfinder Online checkbox). IF that does not work you will need to find the patcher (either through one of the shortcuts on either desktop or start menu or by finding patcher.exe) and right click it, run as admisintrator.
Nihimon wrote:
Credit where credit is due, that's Connor's work. It was deployed last night during maintenance but was only part of the reason for it. Last night he and I moved the live website from our on-site servers to the servers downtown.
TEO Pino wrote:
Looks like everything should be back to normal. Let me know if anything starts behaving strangely.
KoTC Edam Neadenil wrote:
Yea, brought the site into maintenance mode so I can do some back end work safely. Sadly it's taking a little longer than expected. I'll let you know when we are back to normal operations.
Caldeathe Baequiannia wrote: No, deleting the pathfinder folder does not fix the issue with video. It requires removing the registry key that is not removed by the uninstall. Speaking of which, the installer has now been updated to properly remove this registry key on uninstall. This change goes live whenever we next make a client installer.
Caldeathe Baequiannia wrote:
T7V Jazzlvraz wrote: I'll not be surprised if we receive a note in this thread, or elsewhere on the Paizo boards, from Taylor or Ryan when it's available. The new installer is downloadable. For clarity, this does not mean that the server is connectable yet. This will only allow you to download the new client and get it ready in preparation for the normal up-time.
Proxima Sin of Brighthaven wrote:
I completely agree with you. The patcher is scheduled to be in before the start of EE.
KarlBob wrote: Question from a first-timer at updating to a new version of the Alpha client: Do I need to open the Windows Control Panel and manually uninstall Alpha 6 before I download Alpha 7, or will the installer do its own housekeeping and remove the outdated files? The installer is not intelligent enough to do it's own house keeping. It is always recommended to uninstall the previous version before running the new installer. (I am working on our patcher as we speak but that is still some ways out, sadly)
Ryan Dancey wrote: Taylor, who usually orchestrates the arrival of the blog in the Real World is not in today so we may have a bit of a hiccup. We'll get it live asap. Lies and slander! I've been here sitting at my desk all day. Sorry folks, I musta rolled a really high on my stealth roll. Blog is live sand I've taken steps to make sure if I am actually MIA there is someone to replace me.
Thod wrote:
You should have received another email about this week of alpha testing including the link to the download at the bottom. If you didn't get that email the correct download link can be found in quite a few places on the alpha forums but you can always ask again and I'll happily provide you the link over there. The installer is about 1.2GB so it may take some time to download if you don't have a good stable connection.
Amari wrote:
Those who purchased tiers of early enrollment or above should see the items at the $50 & $200 mentioned in the blog. If you are seeing them for more than that it is a bug in the system and I'd be quite happy if you'd contact customer support with your account name so I may see what is the cause.
Black Silver of The Veiled, T7V wrote: Holiday or not. The Devs have said they have setup the tool to take a "picture" of the standings when Midnight hits. We might not get the official results until Tuesday, but Sunday at 11:59:59 will still be the cutoff. Oh sure, we do certainly have the end results at the right time regardless of if someone is in office or not but I think Caldeathe is more asking from a 'When do we, the participants, hear the final result?'
Caldeathe Baequiannia wrote: Is Monday a stat holiday in Oregon? Will Lee be chained to his desk that morning, or off at a picnic with family? Are we making an assumption that he'll even be doing the finalé that day, or is it going to get delayed to Tuesday, I wonder. Well Monday, may well be a state holiday in Oregon(I honestly don't know) but we are in Redmond, Washington so I don't think it'd apply to us. :)
Dario wrote: I don't seem to have access to the forums. When I go to the link, I just get the splash page saying that access is limited to alpha testers. The splash page that states that non-alpha users should still use the Paizo forum? If so then the correct link you want is in the work 'here'. The forums should also show up in your side bar as 'Alpha Forums' in big brown text (assuming you have alpha access).
Lifedragn wrote:
Ah ha, forgot to increment the version number on our css files. I bet your browser cached the old css file which would then cause all the new forum elements that were not in the old css file to look all kinds of strange. Changing the version number forces browsers to get rid of their cached version which prevents this temporary 'everything looks strange' issue. I have now fixed that, thank you Lifedragn.
KarlBob wrote:
I have NO idea what you are talking about. There was never any apostrophe, I mean c'mon who are you going to believe, a goblin(who happens to be able to edit those pages) or a sneaky, sneaky kobold?
CBDunkerson wrote: Anyone else getting stuck with the latest client? I can login and select a character normally, but then it just sits at the 'Loading data...' stage. The '...' continues to cycle and the hard drive light is running, but it just sits there indefinitely (i.e. more than 30 minutes). Arumvorax wrote: I was yesterday. Uninstalling / reinstalling, switching between the x86 and non x86 program files folders, and even a computer reset did not fix it. Same issue with both the tower and laptop. I hope whatever gremlin causing the issue dies before I get back to the house today. Or I will be watching instead of being in the party. So just to confirm what version of the client do you have installed? The installer should have ended in _4.0 but you can also confirm you have the correct version by checking the build_num.txt in your install directory.
Caldeathe Baequiannia wrote: Is the hex selection also captured automatically at midnight? (i.e., if it is set as a.b.c at midnight Sunday, then gets changed to c,b,a later that night, but before the positions are assigned in the morning, which one will get used?) The system grabs both hex selection and vote count at midnight.
Being wrote:
Your assumption is the correct one. We have taken the firewall down and you should be able to log in to the server.
I'll add in my two cents. Bonny Paz wrote:
Signatures are currently limited to three lines. All users also have the option of turning off signatures, so those that do not wish to see them do not have to. Quote:
As your edit says, there is currently a way to change your display name.
Kitsune Aou wrote:
That would be my goof, accidentally moved a page from the staging server to live that was not supposed to have been transferred (yet). Thank you for catching that Kitsune.
Sir John Cabot wrote:
If windows does not recognize the installer then you should probably try redownloading the installer. Also talking to Ryan it sounds like some browsers may download the installer with an incorrect name. The installers filename should be 'PFO_Installer.3.1.exe' but it sounds like some browsers name the downloaded file 'PFO_INSTALLER.3.1'. If windows does not recognize the file type this may be the cause. You may try appending '.exe' to the file name (Windows will warn you when attempting this).
Dakcenturi wrote:
This blog post details the current schedule on when we will be releasing new builds. Relevant information found under the 'Alpha Test Cadence' and 'Structure of Time' headers.
Zodiac107 wrote: So i went to step 7, "send information" everything is green on the pledge drive... so i should be okay right? When i go to my account on goblinworks i see that im only on for the "open enrollment" and then nothing more on that page. How can i confirm that my pledge is connected to my goblinworks account? Cause its a little bit unnerving not knowing if im all good or if i missed something. If it shows your level of enrollment and that information is correct then you are all set. We currently only display enrollment level but will eventually show everything.
CBDunkerson wrote: Good luck with the build. I imagine for a project like this it could take the better part of a day. I won't get in to all the specifics of the build process but the short answer is incremental builds(like the one I was waiting on yesterday) take anywhere between 20 minutes and 2.5 hours depending on what was changed since the last incremental(sadly mine was on the 2.5 hour side). A full build takes about 6 hours(but that is expected to go up to around 8-9 hours as I 'fix' a part of the system that is taking a shortcut it shouldn't be for the sake correctness). Incremental builds are triggered anytime someone checks in changes. Full builds get kicked off late at night and are normally done by the time we get in.
Ryan Dancey wrote:
Well I'm somewhat sitting on my hands waiting for a build and you piqued my curiosity so here's a more concrete number. 4061 accounts have been linked between Paizo and Goblinworks. Of those accounts 104 are people who purchased things through the Goblin Squad Store(On Paizo.com) or were KS1 Alpha level backers who we have setup a dummy account until they properly claim those items. So that puts us at 3957 accounts that have linked properly. The remaining accounts have either purchased from our site or not purchased anything at all. EDIT: Now I kind of want to go figure out exactly how many people who have linked COULD vote in the Land Rush.
Lisa Stevens wrote:
Bwahahahahaha! My nefarious plan to get Bonny a proper title sooner has worked! :)
Aet Areks Kel'Goran wrote:
There is no requirement for it... The awesome goblin avatars that Ryan, Lee, Mark, etc. have were done by one of our artists. He has yet to do another batch of those, so those of us who don't have one use whatever we want for an avatar. I mean look at Paul's human or Cole's dog...thing(then again that was Lisa's work). I just chose a goblin because I didn't have a tag for the longest time.
Taylor Hainlen wrote:
Icons for the Big 3 are up. No color was assigned to them so no hexes for you
T7V Jazzlvraz wrote:
Giorgo wrote:
Yea that's my fault. I haven't had the time to modify the script to include them yet. I'll try to take care of it today and post the updated overlay when I finish it.
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