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Garrett Guillotte wrote:
That is a great idea/concept for Starfinder Society. I may even join!
paladins detect evil, is it a standard action to active and once activated can be used as a move action?
I have a set of rules that I have incorp. from PFS, store rules & my own rules. Everyone signs them & receives a copy. The players can get up to 3 strikes before they are asked to leave the group, the subject of the strikes is brought to their attention in a private setting.
Could the "1st officer" take over the captain position, while the captain is on a mission to recruit new crew members or discredit another captain or on a special mission. Then UP could bring in his new character & find out if he is happier following orders or giving them. This would also give him time to either cool down or act out his frustration at not being obeyed when he was the captain.
Jonathan Cary wrote:
Pull him aside before the next game, address any issues you have with his behavior politely, and let him know that it's not acceptable at your table. If he doesn't correct the behavior, then warn him at the table, followed by asking him to leave if necessary.
That is what I did. I also told him that I have a 3 strikes - then you're out policy, and this is strike 1.He did come back the next week properly dressed, however every week after that there was always an issue with his characters or with the rules or why can't rules from a different RPG be incorperated into PFS. He would argue the point during game time as well as before and after each session until he finally received his 3rd strike.
I hope he does find a group that plays like he does so he can enjoy his revision of Pathfinder.
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