Absalom, the Center of the World; she reaches to the sky as she embraces her people, and her teeming streets boast Ulfen, Chelaxian, elf, halfling, and gnome alike. Traders from Qadira rub shoulders with warriors from the Lands of the Linnorm Kings. Colorful Varisian caravans come with their goods and their guards to haggle with dwarves emerged from their ancient mountain halls. Truly, you can find anything in Absalom...including your destiny.
Like flotsam washed into her bay, you have arrived in this shining city to seek your fortunes as Pathfinders, your reasons as varied as the colors of the ocean. The Grand Lodge is headquartered here, a combination barracks, training facility, and fortress. Here, you have been trained as a Pathfinder. Here, you have passed every test set before you, save one.
You have all been called by the Chamberlain to meet with Ambrus Valsin, the Venture-Captain in charge of the daily rounds of the Grand Lodge... and of all of you. An old warrior, as rough as the wood he appears to have been carved from, Venture-Captain Valsin has hounded each of you through your training, pushing you, forcing you to understand your true potential. Now, he has one final test for you that will determine the course of your future with the Society.
One by one, you arrive in the marbled foyer outside of Venture-Captain Valsin's office, and one by the one the waiting Chamberlain greets you all with words that seem practiced, smooth:
"Venture-Captain Valsin will see you shortly; as soon as the rest of the recruits arrive, in fact. Be patient. You are at the call of the Society, and not the other way around. If you grow impatient, well, you will soon have your fellow recruits for company."
He indicates several padded benches along the wall of the room.
"Be at ease. Venture-Captain Valsin will be seeing you all shortly."
Your adventure begins here! Please determine what gear you are carrying on your person and what gear is in saddlebags, your barracks room, etc and note that on your sheets. All animals are stabled at the Grand Lodge's stable behind your barracks.