Unger

Sajan Krama Sumna's page

981 posts. Alias of Alexander Kilcoyne.


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HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

I've been too busy to have the conversation IC, but Sajan would have quietly informed Khalid not to try and bring him back if he fell in the mission.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Saan's spirit floated free of his body, rising high. As he left the material plane behind him, his spirit perceived the battle below. He smiled in the knowledge that the monstrous Thkok Tal had fallen to him at the same moment that he had succumbed to his wounds.

He felt warm, safe- and felt he had fulfilled his duty. He had kept the others safe, first against the Carrion King's axe and then against the monstrous centipede that may have helped create him. Surely, now he had done enough.

Sajan was satisfied- and he knew that he had no doubt done his ancestors proud in his sacrifice. As his spirit raced to the boneyard, it was certain it would not be found wanting. He would dine with his forefathers tonight.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Happy as is and I loathe retcons. To be fair, Dan gave Linah a heal check to ascertain what condition Sajan was in. It was a good death.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

I think he considers this gargantuan beast too dangerous not to try and take it down. Sajan will drop to -12 and take it with him.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

RAW- No flank. Sorry for confusion.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Exception: If a flanker takes up more than 1 square, it gets the flanking bonus if any square it occupies counts for flanking.

I misread this at the time, thinking that if you flanked any square of the "flanked" creature it counted as flanking- which meant Sajan had a big fat flank with Grall lol. Its not a bad rule in my opinion, me and Gnoll Boy have a decent chunk of Thkot Tal between us :P.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Reeling from the bite, Sajan stepped to the east and struck a series of powerful blows... The spines on the beast's back tore into him though and he collapsed after several blows...

Attacks-

All attacks assume higher ground bonus that Grall got. Per the rules for flanking a large creature he also has flanking with Grall.

1d20 + 15 + 1 + 2 ⇒ (20) + 15 + 1 + 2 = 38 Attack 1 (First Full BAB Attack, Elemental Fist (Fire))
2d6 + 9 + 2d6 ⇒ (4, 1) + 9 + (5, 4) = 23

1d20 + 15 + 1 + 2 ⇒ (2) + 15 + 1 + 2 = 20 Attack 2 (Second Full BAB Attack)
2d6 + 9 ⇒ (6, 5) + 9 = 20

1d20 + 15 + 1 + 2 ⇒ (18) + 15 + 1 + 2 = 36 Attack 3 (Haste extra attack at full BAB)
2d6 + 9 ⇒ (4, 1) + 9 = 14

1d20 + 15 + 1 + 2 ⇒ (9) + 15 + 1 + 2 = 27 Attack 4 (Ki extra attack at full BAB)
2d6 + 9 ⇒ (3, 5) + 9 = 17

1d20 + 15 + 1 - 5 + 2 ⇒ (2) + 15 + 1 - 5 + 2 = 15 Attack 5 (Iterative attack at -5 BAB)
2d6 + 9 ⇒ (6, 1) + 9 = 16

1d20 + 16 + 1 + 2 ⇒ (13) + 16 + 1 + 2 = 32 Attack 1 Crit Confirm (First Full BAB Attack, Elemental Fist (Fire))
2d6 + 9 + 2d6 ⇒ (2, 6) + 9 + (6, 4) = 27

Assuming 20 hits, 101 damage (if Sajan doesn't collapse from spines halfway through the flurry).

Saves-

1d20 + 8 ⇒ (19) + 8 = 27 Fort

1d20 + 8 ⇒ (3) + 8 = 11 Reflex #1
3d8 + 4 ⇒ (8, 3, 4) + 4 = 19

1d20 + 8 ⇒ (8) + 8 = 16 Reflex #2
3d8 + 4 ⇒ (4, 2, 5) + 4 = 15

1d20 + 8 ⇒ (17) + 8 = 25 Reflex #3

1d20 + 8 ⇒ (4) + 8 = 12 Reflex #4
3d8 + 4 ⇒ (6, 4, 1) + 4 = 15

Sajan goes down to -12 after making attack #4, so attack #5 never happens. Hopefully he drops it by attack #3 with the crit happening on the first blow.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

AOO-

1d20 + 14 ⇒ (16) + 14 = 30
2d6 + 9 ⇒ (5, 6) + 9 = 20


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Sajan lashed out at the two remaining zombies, pummelling them into defeat.

1d20 + 14 ⇒ (13) + 14 = 27
2d6 + 9 ⇒ (4, 2) + 9 = 15
1d20 + 14 ⇒ (3) + 14 = 17
2d6 + 9 ⇒ (5, 6) + 9 = 20
1d20 + 9 ⇒ (14) + 9 = 23
2d6 + 9 ⇒ (2, 3) + 9 = 14


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Sure. I've marked full damage, assign the trip to the first that provoked.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Of course, just remembered its a zombie. If it ain't a charge, he didn't move at all. So full damage.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Crit negated, assuming 20 meets CMD.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Sajan would take the first AOO that presented itself, which in theory might end up negating that first crit. As its also a flanking attack, seems logical. Its just irritating that now it appears i'm trying to justify hitting the one that critted him, when it would be his AOO anyway... Acting as bait for a bunch of zombies, my plan was just to down the first one that provoked. If that first one didn't, then fair enough.

As the first zombie approached him, Sajan attempted to send it tumbling to the ground with a leg sweep.

1d20 + 17 ⇒ (3) + 17 = 20 VS CMD

Assuming success, 1 hit on Sajan for 5 damage.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Sajan drunk the potion in his hand, swelling to ogre-size once again. He then leapt over the others to land on the beginning of the eastern turn, trying to give the others room enough to fight.

Jump to -IJ/2021 as part of movement. Won't roll Acro as he has auto-pass and then some.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Before I declare an action- i'd have liked to have Sajan drink a potion of Jump and a potion of Enlarge Person before entering. Any chance we can retcon that in? Doesn't seem too bad as we were obviously walking into a fight. If there wasn't room then scrap the enlarge person but Sajan would have entered holding it.

I'm correct in thinking Sajan is fully healed and all ki etc. has refreshed, right?

Edit: Made edits.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

I'll post tomorrow.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Sajan would happily scold the Gnoll. If he wasn't sat on the other side of a ball of darkness wondering what was going on.

Day after tomorrow I go to a Ukrainian city (sounds like Levoff, I don't know how its spelt) by train then hop aboard the next day for my 3 day coach journey through Europe.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

I'll be out of contact until the very end of July, due to a trip to Kiev followed by days spent packing up the flat i'm living in here in Ukraine followed by a 3 day bus journey back. Its easier to just declare my absence now rather than try and keep up with things during this busy time. Roll on August!


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Sajan hops over the posts to get a little space from the darkness.

T30.

In position, Sajan awaited the demon...

Readied action.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Sajan has +25 to acrobatics checks when jumping and is always considered as having a running start. Minus his dexterity bonus, thats +23 and still auto-pass. With the extra ten feet of movement provided by haste (i'd forget to change his speed value to 50), thats +27 with no dex bonus.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Sajan attempted to leap to the nearest post past the pit and continue moving along them until he was clear of the darkness.

Don't believe there are any acrobatic DC's higher than Sajan's auto-pass here.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

No change in actions.

1d20 + 9 ⇒ (15) + 9 = 24 Reflex (Success)

1d20 + 14 - 2 ⇒ (8) + 14 - 2 = 20 Trip (1st attack)
1d100 ⇒ 40 1-50 miss

1d20 + 14 - 2 ⇒ (15) + 14 - 2 = 27 Trip (2nd attack)
1d100 ⇒ 16 1-50 miss

1d20 + 14 - 2 ⇒ (14) + 14 - 2 = 26 Trip (3rd attack)
1d100 ⇒ 51 1-50 miss

Next attack assumes 26 is sufficient to trip.

1d20 + 8 + 4 ⇒ (12) + 8 + 4 = 24
1d100 ⇒ 16 1-50 miss


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9
DM Dan E wrote:

4 acid damage to Sajan.

Is the damage not to the weapon he is using rather than Sajan himself?

1d20 + 17 ⇒ (6) + 17 = 23
1d8 + 6 ⇒ (5) + 6 = 11


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Technically a total of 31 on the trip, forgot to include haste and forgot to take -2 penalty into account.

Having knocked the creature down, Sajan relentlessly pummeled it with his enchanted brass knuckles.

1d20 + 13 + 4 ⇒ (1) + 13 + 4 = 18
1d8 + 6 ⇒ (1) + 6 = 7
1d20 + 13 + 4 ⇒ (10) + 13 + 4 = 27
1d8 + 6 ⇒ (3) + 6 = 9
1d20 + 8 + 4 ⇒ (7) + 8 + 4 = 19
1d8 + 6 ⇒ (5) + 6 = 11

Reflex 1-
1d20 + 10 ⇒ (2) + 10 = 12
1d8 ⇒ 2 Acid damage

Reflex 2-
1d20 + 10 ⇒ (6) + 10 = 16
1d8 ⇒ 2 Acid damage


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

I did think it was strange I hadn't acted but I didn't really have time to check it.

Sajan moved up to the second creature and knocked it down with a powerful shove.

1d20 + 13 ⇒ (19) + 13 = 32 Trip

Not sure if I was close enough to flurry or not so i'll add another post or edit this one when DM confirms.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Assuming so, Sajan will give chase. Can he reach it in a move action?


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

As Joana said, the Accidentally Ending Movement in an Illegal Space clause seems most appropriate here.

Its likely to end up moot. Sajan goes before Grall next anyway and the demon's likely to be grappled once more so Grall can stand up regardless.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

The idea was to have a sentry by that alcove and he would fall back to the others rather than fight alone if they got across swiftly and everyone else could come and hold them off if not.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

1d20 + 8 ⇒ (20) + 8 = 28 0 damage.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Sajan moved into a flank with Khalid assumes this is possible and steeled himself as he grabbed onto the foe.

1d20 + 13 + 2 - 4 ⇒ (18) + 13 + 2 - 4 = 29 CMB to grapple, -4 fight defensively.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Ok thanks.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

I'm STILL very confused, sorry.

I thought Sajan was now through the darkness and out on the other side firstly? Secondly, is being blinded actually the effect of this darkness, because I thought it usually just provided concealment. Finally (and this is just a check), if the concealment applies to these creatures (suspect it does not) they can't get sneak attack off.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Yup he has Raging Vitality.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

1d100 ⇒ 68 1-50 miss is the convention I always use.

1d20 + 12 + 2 ⇒ (2) + 12 + 2 = 16
1d8 + 6 ⇒ (2) + 6 = 8


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Did Sajan use more than 1 move action?


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Left behind.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Thanks- move through the darkness then. Let me know how much movement I have at the end, if any.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

According to map and description Sajan himself is already in darkness so "venturing forth into it" has confused me.

Sajan moved through the darkness and emerged out on the other side.

M25, think I have a standard left.

1d20 + 12 ⇒ (7) + 12 = 19 Perception.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

60 feet sadly. Monk speed is an enhancement bonus, one of the not very clever decisions Paizo made with them.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

1d20 + 4 ⇒ (3) + 4 = 7

Slow enough for Zeladiel to haste before I go. Excellent. 60 foot move rather than 40 please DM.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Acid is energy.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Indeed.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Sounds right- especially as energy attacks deal 1/2 damage to objects by default unless the GM decides they are particularly potent against whatever the object is.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Sajan got to his feet and moved towards Grall.

40 feet move.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

1d20 + 12 ⇒ (9) + 12 = 21


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

But she could just take 10 anyway I believe.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

A group knowledge post would be useful to me. As for asking- Sajan doesn't really have the initiative to ask for stuff very often.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Ready. Suggest all watch patterns are taken at the edge of the room with the posts and slime though as its very defensible.


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

Oh and P.S- I use an enchanted weapon, so i'm not actually holding that ki point back for ki strike ;).


HP -12/64, AC 19/18/16 CMD 29, Speed 50 feet, F +8, R +8, W +11, P +12, In +4, AOO +12, EF 6/6, Ki 9/9

I'm not entirely convinced but there is no need to quibble endlessly over it. Happy to go along with the group :)


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