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Explorer

Rutter's page

344 posts. Alias of jamie noone.


Race

Halfling

Classes/Levels

Rog3 / Ftr1 (AC: 18 [T: 15 FF: 14] | HP: 31/31 (currently 14/21) | F+5, R+8/+9 traps, W+2 | Init: +4 |Perc: +9/+10 traps

Gender

Male

Size

2'8"

Age

27

Special Abilities

sneak attack +2d6, trapfinding

Alignment

CN

Location

Korvosa

Languages

Taldane, halfling

Strength 15
Dexterity 18
Constitution 12
Intelligence 12
Wisdom 10
Charisma 9

About Rutter

HP: 31 Currently: 31
AC: 18 (10 +3 armor +4 dex +1 size)
Fort: +5, Reflex +8/+9 vs traps, Will +2
ACP: -1
Initiative: +4

Conditions: 2 negative levels (cumulative –1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks; reduces its current and total hit points by 5 for each negative level it possesses)
Spells in Effect: none

Worn/equipped:
Studded leather

Items in Hand: kukri (R), kukri (L)

Spells and Abilities:
none

Consumables:
Tanglefoot bag
Alchemist's Fire
Smokestick
Thunderstone
Daggers (4)

Shopping list:
Light pick for coups de grace
Tindertwigs

Harrow:
Harrow points: 4
1st chosen card: Cricket
2nd chosen card: Sickness

Details:

Initiative: +4

Traits
Addicted friend (+2 to gather info checks)
Suspicious (+1 to sense motive checks)

Favored class: Fighter (+1 skill pt/lvl)

Feats & abilities
Toughness
TWF
Double slice
Rogue talent: finesse rogue
Sneak attack +2d6
Trapfinding
Evasion
Trap sense +1

Skills
Acrobatics +12 (+4 rank +3 class +4 dex +2 racial -1 armor)
Appraise +5 (+1 rank +3 class +1 int)
Bluff +5 (+3 rank +3 class -1 cha)
Climb +7 (+1 rank +3 class +2 str +2 racial -1 armor)
Diplomacy +5/+7 (gather info) (+3 rank +3 class -1 cha +2 to gather info)
Disable device +12/+13 vs traps (+4 rank +3 class +4 dex +2 tools -1 armor +1 trapfinding)
Intimidate +3/-1 (if smaller) (+1 rank +3 class -1 cha -4 size)
Knowledge: local +7 (+3 rank +3 class +1 int)
Perception +9/+10 to find traps (+4 rank +3 class +0 wis +2 racial +1 trapfinding)
Profession: sailor +4 (+1 rank +3 class +0 wis)
Sense motive +7 (+3 rank +3 class +0 wis +1 trait)
Stealth +13 (+3 rank +3 class +4 dex +4 racial -1 armor)
Survival +0 (+0 rank +0 class +0 wis)

Defense:

HP: 31/31 (8 class +1 con +3 toughness)

Fort: +5 (+3 class +1 con +1 race)
Ref: +8/+9 vs traps (+3 class +4 dex +1 race +1 trap sense)
Will: +2 (+1 class +0 wis +1 race)

AC: 18 (10 +3 armor +4 dex +1 size)
Flat footed: 14 (10 +3 armor +1 size)
Touch: 15 (10 +4 dex +1 size)
CMD: 18 (10 +3 BAB +2 str +4 dex -1 size)

Offense:

Speed: 20

BAB: +3
CMB: +4 (3 BAB +2 str -1 size)

Melee: MW kukri +9 (+3 BAB +4 dex +1 size +1 MW) (1d3+2)
TWF: MW kukri +7/+7 (1d3+2 primary/1d3+2 off-hand)
Ranged: dagger +8 (+3 BAB +4 dex +1 size) (1d3+2)

Equipment:

Beginning gold: 100
Daggers (4) (dmg 1d3, crit 19-20/x2, 10 ft range, P or S; 2 gp each, 0.5 lbs each)
Kukri, MW (2) (dmg 1d3, crit 18-20/x2, S; 8 gp each, 1 lb each)
Sap (dmg 1d4, crit x2, B; 1gp, 2 lbs)
Studded leather (armor bonus +3, max dex +5, check penalty -1, speed 20 ft; 25 gp, 10 lbs)
MW Thieves' tools (100 gp, 1 lbs)
Tanglefoot bag (50 gp, 4lbs)
Alchemist's Fire (20 gp, 1 lb)
Smokestick (20 gp, 0.5 lb)
Thunderstone (30 gp, 1 lb)

GP: 1319 SP: 3 CP: 3
(last activity: reward for corpse +250gp, buy sap, alch tools -121 gp)
Current encumberance: 21.5 lbs (Light 49.5, Med 99, Heavy 150)

Kills:
Hookshanks
Lamm's human henchman

Background:
Rutter has spent his life scrabbling to survive in Korvosa. Having some lockpick aptitude, one of his friends enlisted him and his wife to break into a small-time pesh dealer's home. Rutter was the one going in, while the others kept lookout. The job was interrupted, but Rutter wasn't captured, and though it wasn't clear whether he was recognized, his friend urged him to go to Magnimar to lay low. Rutter's wife chose to stay in Korvosa, confirming for him that his wife and friend were having an affair. Rutter left anyway. He went to work as a sailor instead of going to Magnimar. After a few months at sea, he decided to come back to Korvosa to kill his friend and possibly his wife. He found out that his friend and wife had gone to work for Gaedren Lamm shortly after he left and had both become addicted to pesh. His wife had overdosed, but his friend continued to work for Lamm. He still wants to kill his friend, and now Lamm, as well, for denying him the chance to kill his wife (though he hadn't yet decided whether he'd wanted to).

Planned development:
Five levels of rogue, rest fighter.

Potential Feats
*TWF (dex15)
* Double slice
TW Rend (double slice, imp twf, BAB11)
* Imp TWF (dex17, BAB6)
* Gr TWF (dex19, BAB11)
* Two weapon defense
Crit focus (BAB9)
*weapon focus kukri
* weapon spec (ftr4)
gr weapon spec (ftr12)
* gr weapon focus (ftr8)
*Improved crit (BAB8)
*Dodge
*Toughness
*weapon finesse (finesse rogue talent)

Possible levels
1-rog1 BAB0, to hit +2, Toughness
2-ftr1 BAB1, to hit +1/+1, TWF
3-rog2 BAB2, to hit +3/+3, double slice, finesse rogue
4-rog3 BAB3, to hit +5/+5, +1dex
5-rog4 BAB4, to hit +7/+7, weapon training kukri
6-ftr2 BAB5, to hit +8/+8, dodge, fighter feat: two weapon defense
7-ftr3 BAB6, to hit +9/+4/+9,
8-ftr4 BAB7, to hit +10/+5/+10/+5, +1str, fighter feat: imp TWF
9-ftr5 BAB8, to hit +12/+7/+12/+7, weapon spec kukri, weapon training
10-ftr6 BAB9, to hit +13/+8/+13/+8, fighter feat: imp crit
11-ftr7 BAB10, to hit +14/+9/+14/+9
12-ftr8 BAB11, +16/+11/+6/+16/+11/+6, +1dex, grTWF, fighter feat: gr focus
13-
14-
15- (feat)

NPCs:
Zellara: ghost in the deck
Griswald: fence
Sabina Merrin: bodyguard of the queen
Cressida Kroft: field marshall of the Korvosan Guard

maps:



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