I'd be interesting in joining, if you have the room. Was hoping to make a half-elf sorcerer (would be my first spell-type character). If that's alright, I can create him pretty quickly.
First encounter that the group has and we seem to be nearly unable to hit the target. Hopefully we can clear out the bad rolls now so the rest of the campaign goes smoothly.
EXAMPLE: A Fighter is a d10, so he starts out with max health (10) + Constitution modifier. Let's say he has a Con mod of 2. His HP would then be 12 at first level.
When you level up take 1/2 the characters Hit Dice and add 1 to it, then add in your Con mod.
We'll stick with the Fighter example: 1/2 HD (d10) = 5 + 1 + Con mod (2)
The Fighter's HP at Lv. 2 is then 20 (12 + 8)
One last question, actually: How will we decide the HP for our characters? Just go with the max at first level, roll the appropriate dice after the rest of our char. is created, or something else?
Dotting for intrest. I have a scarred rager barbarian that might be fun to bring into the group. Just need to work on the ability stuff/gear, then will post here later.
A few quick questions: Why aren't we using archetypes from UM or classes from APG, UC, or UM? And what will the starting gold be for each character? The average, maximum, or what?
Leaving final rolls of 17, 15, 14, 10, 9, and 8. I like these rolls. Now to build the character!
Also, I'd prefer to do a play-by-post, but I can do skype if it's the only way to work. Second, I'm still newish to these PbP games, but I know enough to know what to and not to do.
Dotting for interest. Will be making a tank role most likely. Just give me a bit of time to fix up my character submission, and everything will be set.
Question: Concerning HP, do we just put in the maximum to make it easier, or do we use the built-in system here to just roll it up and see? Or do you trust us to just physcially roll the dice ourselves?
All the firearms attack touch AC within the first 5 range increments and they take a move action to reload. Just like advanced firearms in normal pathfinder rules.
Ok then! Everything there should be fixed!
Apologies that I have it messed up. This will be the first time I have filled a character sheet for an actual game, much less a PBP game such as this. I just want to thank you for helping me out with all of it!
Can't wait to see this campaign actually start! Hopefully I'll be able to join in with my character.
Fort Save: +2
Will Save: 0
Reflex Save: +2
(Note: I based these off of the Barbarian Save info in the Core Rulebook. If these need to be changed, please let me know.)
Great MSword (two-handed)
Damage: 2d6
Attack Bonus: +3
Critical: 18-20/x3
Type: S
Spitfire (Simple, ranged)
Damage: 2d4
Attack Bonus: +2 (Not sure if this applies since it's a gun, but including to be safe)
Critical: x3
Range: 10
Type: Fire
Feats:
Rage (if this doesn't work, please let me know)
Power Attack
General Traits:
-Armor Proficiency (Heavy)
-Armor Proficiency (Light)
-Armor Proficiency (Medium)
-Bonus Feats: Recieves a Feat every 2nd level, and every even numbered level thereafter
-Defense Bonus: +6 Defense to Armor Class, Increases by 1 every 3rd level
-Weapon Proficiency Simple)
-Weapon Proficiency (Martial)
Misc. Equipment:
10x Magazine for Spitfire (10 lbs.)
Total Money Left over: 350 Credits
Weight Carried: 34.5/200 lbs.
Light Load: <66 lbs.
Medium Load: 67-133 lbs.
Heavy Load: 134-200 lbs.
Lift over Head: = or >200 lbs.
Lift, general: 400 lbs.
Push or drag: 1000 lbs.
Backstory: Cilda grew up on a colony with a population mixed about evenly of Orcs and Humans, helping with her family work on a farm growing crops and raising animals. As the oldest child, a lot of the responsibilities for caring for the farm and protecting it from the wildlife fell on her, which she handled quite well. Using a trusty MSword, she became quite proficent at keeping the farm safe from predators both animal and humanoid.
As she grew older, she eventually left her family's farm and used her skills as a bounty hunter/sword for hire. One of her defining traits was how she would constantly focus on attacking, entering an almost single-minded determination whenever she started a fight, armed or unarmed. She chose which contracts she would enter very carefully, making sure that the people who paid her wouldn't either try to impose limits that she viewed as idiotic, or have her support a cause she was against.
Well, there's my character! If you have any questions, comments, suggestions, please let me know! Hope that all works out for you!
I'd probably play a human barbarian (or whatever would be the closest for this campaign), if that's alright. Because if I can get a barbarian in rage while it's using a lightsaber (or an equivalent)...fun times.
As a reference, here's the first character I have created, and would preferably like to use in a game. If I am missing anything, please let me know:
Spoiler:
Name: Lokaro
Level: 1
Alignment: NG
Class: Cleric
God/Domains: Sarenrae/Healing and Sun
Race: Human
Size: M
Geder: M
Height: 5'4"
Weight: 150 lbs
Hair: Brown
Eyes: Brown
STR: 9 (-1 modifier to rolls)
DEX: 9 (-1 modifier to rolls)
CON: 12 (+1 modifier to rolls)
INT: 13 (+1 modifier to rolls)
WIS: 15 (+2 modifier to rolls) (given +2 due to Human Racial trait)
CHA: 9 (-1 modifier to rolls)
Hit Points: 8 (base 6, +1 for CON, +1 for favored class)
Initiative: -1
AC: 11
Touch: 9
Flat-Footed: 9
CMB: -1
CMD: 9
Speed: 30
Skills:
Heal: 6
(Wis 2) (1 Rank) (+3 Class Skill)
Knowledge (History): 6
(Int 1) (1 Rank) (+3 Class Skill)
Knowledge (Religion): 5
(Int 1) (1 Rank) (+3 Class Skill)
Linguistics: 5
(Int 1) (1 Rank) (+3 Class Skill)
Profession (scribe): 6
(Wis 2) (1 Rank) (+3 Class Skill)
Languages: Common, Elven
Feats, Traits, And Flaws:
Armor Proficiency (light)
Armor Proficiency (medium)
Armor Proficiency (shields)
Aura (good)
Channel Energy
Extra Channel
Reach Spell
Skilled (+1 skill rank each level)
Weapon Proficiency (simple)
Weapon Proficiency (scimitar) (due to deity's favored weapon)
Scimitar: 1d4, 18-20/x2, S
Armor: Leather, Light, Does not slow, 15 lbs
+2
Max Dex Bonus: +6
Armor Check Penalty: 0
Arcane Spell Failure: 10%
Equipment: 44 lbs/90 lbs, Medium Load
(Light Load: <30 lbs, Medium Load: 31-60 lbs, Heavy Load: 61-90 lbs.
Backpack: 2 lbs (20 lbs inside)
Bedroll: 5 lbs
Blanket: 3 lbs (in backpack)
Cleric's Vestaments: 6 lbs (in backpack)
Flint and Steel: ---
Healer's Kit: 1 lb
Holy Symbol, wood: ---
Ink and Inkpen: --- (in backpack)
Leather Armor: 15 lbs.
Paper (10 sheets): --- (in backpack)
Scimitar: 4 lbs
Trail Rations x7: 7 lbs (in backpack)
Traveller's Outfit (free): --- (5 lbs when Cleric's Vestaments are worn instead)
Waterskin: 4 lbs (in backpack)
Backstory:
In development, but he's essentially a well-trained, wandering healer and cleric for Sarenrae. He's spent his fair time both studying books and travelling around healing people. That's as far as I've gotten really.
Well, there's my character in all his glory. If I've left anything out, or you have some suggestions for me, please let me know. I'd love to get him involved in a game, so again, if anyone's looking for a level 1 cleric/healer/extra body, please feel free to say something.
Hey all! Hopefully this is the right place to be putting something like this...
Well, I've just recently gotten into the whole Tabletop RPG thing, and have started with Pathfinder since that seemed the most interesting to me. I would love to be able to find a campaign or some type of game to join, and an online game seems like an interesting and fun way to start.
Now, bear in mind, I'm still making myself familiar with the system (currently only have the Core Rulebook and Advanced Player's Guide, but might get more soon), so by all accounts I'm a newbie. But, I'm quick to learn! If anyone is looking for people to join a group starting at a low level, I'd be happy to join! Just please contact me and let me know what to do, and I'll get back to you with a response.