Amiri

Noro Kas's page

1,144 posts. Alias of Edward Sobel.


Full Name

Noro Kasuri

Race

Human

Classes/Levels

Barbarian 4// Init +2/ HP 61 (61) / 69 (69) // AC: 17(15)/T:12(10)/FF:15(12) - Percep: +9// F +8(+10)/R +3/W +3(+5)/CMB +9(+12) (+11(+14) grapple)- CMD 21 (23 grapple)

Gender

Female

Size

M

Age

21

Alignment

CG

Deity

None

Location

Sandpoint native

Languages

Common, Varisian, Tien

Occupation

Dock Worker / fighter

Strength 20
Dexterity 15
Constitution 18
Intelligence 12
Wisdom 14
Charisma 11

About Noro Kas

Noro Kasuri:

Noro Kasuri
Female Human Barbarian (Brutal Pugilist, Drunken Brute) 4
CG Medium humanoid (human)
Init +2; Senses Perception +9
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Defense
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AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex)
hp 61 (69)(4d12+20)
Fort +8 (+10), Ref +3, Will +3 (+5)
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Offense
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Speed 30 ft.
Melee dagger +9 (1d4+5/19-20) and
. . unarmed strike +9 (1d3+6)
. . unarmed strike (raging) +11 (1d6+8)
. . unarmed strike (raging) +9/+9 (1d6+8/1d6+4)
Special Attacks rage (13 rounds/day)
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Statistics
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Str 20, Dex 15, Con 18, Int 12, Wis 14, Cha 11
Base Atk +4; CMB +9 (+12 grapple); CMD 21 (23 vs. grapple)
Feats Improved Grapple, Improved Unarmed Strike, Extra Rage Power

Traits bullied, family ties, quain martial artist

Skills

  • Acrobatics +9
  • Climb +9
  • Handle Animal +5
  • Intimidate +7
  • Knowledge (local) +8
  • Knowledge (Nature) +6
  • Perception +9
  • Perform (sing) +1
  • Profession (sailor) +6
  • Profession (gladiator/pit fighter) +3
  • Stealth +2
  • Survival +9

Languages Common, Varisian, Tien
SQ raging drunk, Raging Grappler
Gear

  • +1 Mithral Chain Shirt
  • dagger
  • backpack
  • belt pouch
  • blue book (Sandpoint)
  • blue book(Magnimar)
  • everburning torch
  • pulque (per wineskin)
  • sealord wine (per bottle)
  • tindertwig (5)
  • trail rations (2)
  • waterskin
  • wrist sheath, spring loaded
  • Tourmaline Sphere (Ioun Stone)
  • 17 gp, 6 sp

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TRACKED RESOURCES
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Dagger - 0/1
Pulque (per wineskin) - 0/1
Rage (13 rounds/day) (Ex) - 1/13
Sealord wine (per bottle) - 0/1
Tindertwig - 0/5
Trail rations - 0/2
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Special Abilities
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Brawler While raging, the barbarian is treated as if she has Improved Unarmed Strike. If she already has the feat, her unarmed strikes deal 1d6 points of damage.
Brawler, Greater While raging, the barbarian is treated as if she has Two-Weapon Fighting when making unarmed strike attacks.
Bullied +1 to hit with unarmed AoEs.
Improved Grapple You don't provoke attacks of opportunity when grappling a foe.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Rage (13 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Raging Drunk (Ex) Move action: consume alcohol - this round does not count against rounds of rage/day.
Blue Book This book details the seedier entertainment establishments in one major city. It contains the names of brothels, burlesque houses, and gambling halls in that city. By consulting the book for 1 hour, for the next 24 hours you gain a +2 circumstance bonus on Knowledge (local), Bluff, and Diplomacy checks to gather or use information in that city. At the GM's discretion, you can use it in settlements near that city for a +1 bonus.
Savage Grapple (Ex) Grapples always provoke AoO from you, halve grapple penalties.
raging Grappler (Ex) As long as you are raging, whenever you succeed at a check to start a grapple, you can choose to deal damage as if you had also succeeded at a check to maintain the grapple. In addition, while raging, whenever you succeed at a combat maneuver check to maintain a grapple, you can choose to give yourself, the target of your grapple, or both the prone condition as a free action while continuing to maintain the grapple.
Tourmaline Sphere (Ioun Stone) This stone grants you a benefit only when you're dying. When determining the number of negative hit points you must accrue to die, treat your Constitution score as if it were 2 higher. This doesn't provide a bonus to Constitution, so it doesn't grant a bonus on checks made to stabilize but does provide you 2 additional rounds during which to attempt such checks. You can only benefit from one tourmaline sphere ioun stone at a time.

character pic:

Backstory:

for info on Lou click here
Noro Kasuri was born of mixed blood her father was Tien and her mother was Varisian. She is the younger of their two children. Noro grew up on the Kasuri family farm, just outside of Sandpoint. Her father was an honorable man of Tien tradition, and her mother was a Varisian Gypsy.

Noro was your average girl save only one small flaw; she could not correctly say the “s” sound often sounding rather comical. This really would show when she was nervous or anxious. Lou would tease her about it and Noro would respond with a punch to the arm, or gut, or face if she got particularly angry.

Noro and her brother, Lou, were complete opposites. Lou was always reserved and followed father’s strict regime of exercise and training; while Noro was more like her mother, wild and impulsive. Her father was constantly scolding her in an attempt to make her more disciplined, but this only drove her emotionally further from her father. She will always love her father and will never willing do anything to bring dishonor to his name; unfortunately she could never really understand how.

Noro and Lou studied martial combat with their father since they were old enough to walk. He was adamant in teaching the children the old ways and to fight with honor. Lou managed to grasp much of these concepts, but Noro was another story. She didn't mind learning to fight and stand up for herself she just didn't have the discipline to know when to avoid a fight and not to attack out of emotion and anger.

Noro would often accompany her mother into town especially to the market. She always enjoyed this time; it was time away from father’s lecturing and his pointless proverbs. Of course they seldom bought much being a family of limited income but the time together is what she really cared about. It was on one of these outings that things changed; some of the other children in Sandpoint began to tease her about her speech, she tried to ignore them but they would not stop. Noro became infuriated and leapt at one of the boys teasing her. With a swift right hook she broke his nose. This did not go over well with her parents. She could only imagine what her father would say.

Noro’s Father was infuriated over the incident and was forced to pay restitution to the family to restore the family honor. Noro was emotionally crushed at the lecture she received from her father. She vowed that she would one day make her father proud and restore her honor in the family.

Noro would work hard at her studies attempting to be calm and reserved like her brother. But at every turn there were the other kids tormenting her again, attempting to urge her on in the hope to see her get angry again. Luckily Lou would intervene on many occasions before it would get to far.

Lou was always there for her until he found someone new. There was a new girl in his life, Amikeo from the Rusty Dragon. Noro has no idea how or where they met but Lou always had that lovesick puppy dog look whenever she was around. Of course Amikeo never seemed to even notice Lou, a fact that Noro would frequently point out. Perhaps, she was just a bit too old for him?

Noro would follow her brother to the Rusty Dragon and spy on him as he would do anything he could to get her attention and fail every time. However once word got around that Lou was pre-occupied Noro was soon again the target of the hazing and bullying.

Finally things got to the point where she decided to hell with the training and the “turn the other cheek” attitude. She tracked down her tormentors to the Sandpoint docks and there outside the Feedbag she challenged them.

Of course the challenge sounded more like a cartoon than a real threat and it was answered with laughter. The boys decided it was time to teach this “not-so-tough” tomboy a lesson. After the first punch Noro flew into a rage finding inner strength she never knew she had. She managed to pummel two of the three boys nearly to unconsciousness the third ran off.

When the fight was over she realized she had a crowd. She was approached by a man asking her if she wanted a job working for him. Noro, not really sure what to do looked around and there among the crowd was her father. Once she saw him he looked to her and there in front on everyone disowned her then he turned and walked away. Noro turned to the man and agreed to work for him.

Soon she was fighting for money. Without realizing it she was work for the Sczarni. Noro found herself on more than one occasion in the local garrison jail. She turned to drink and drugs looking for meaning to her life. She finally hit rock bottom when she actually killed a thug on the docks when he commented on her lisp.

Noro escaped jail with the help of the Sczarni but she wanted out, she wanted to turn her life around. Noro needed a way out; A Chance to reclaim her life and restore her family name. Until that day she will never call herself a Kasuri.

Noro likes to drink, though I would not consider her an alcoholic (no more than a drunken master would be) and she also makes good use of the drug Barbarian Chew; the drug that she was fed when she was forced to fight for the Sczarni. Her only connection to her family is her brother Lou whom she can only see when she visits the Rusty Dragon. Lou has started working there as a cook in the hopes of gaining Amieko’s attention. Noro knows Ameiko but not a close friendship. Noro has even commented to her about her brother’s affection for her. The Rusty Dragon is just about the only places in town she feels welcome anymore.
The upcoming festival seems like a chance to begin anew if she can only avoid fighting. Perhaps she can offer her talents as a tattoo artist (a skill she picked up trying to fit in with the other dock fighters).

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Noro is a tomboy and seldom dresses up, if she even knew how to wear a dress, she wears boy’s clothes and carries many of the mannerisms of a boy. She is frequently barefoot but has been known to wear a soft shoe once in a while. Noro is “Short Fused” and frequently flies into a rage at the slightest insult; she struggles to try and control this rage. Noro hates killing but at times she loses control and it has happened in the past. She still is training in the martial arts but is not as reserved as a monk would be, she fights with raw emotion. She knows the use of many weapons but has always preferred her fists.

link to some reference maps