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Organized Play Member. 5 posts. No reviews. No lists. No wishlists. 6 Organized Play characters.


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Scarab Sages

Can you wear Mock Armor on top of light armor (medium?) or just if you are unarmored?

Scarab Sages

I'll be skipping any future map packs, unless there are player-friendly versions.

I already have all these maps. What would be great would be versions without traps, or secret doors, or whatnot marked. Then I can (depending on scale) either use them, or print out and blow up from the pdf. But if I'm going to have to rip out all the spoiler-text, to use it in-game, I can just do that through the AP map.

First thing I've gotten since I signed up that I didn't like.

Scarab Sages

Sunderstone wrote:

Just an idea.

When i had 5 PCs in my group I still divided the Story Awards by 4 (like a standard party) and gave that amount to everyone.

6 PCs. I went through and added everything up, tried dividing the story awards for the entire first book by 6, ended up with all of them several thousand behind where they should be.

Not dividing, they end up ahead of where they should be, but by a smaller margin.

I'll see what it looks like if I divide by 4. Looks like story awards get rarer as the adventure continues, so that at least makes it a bit better. Maybe it's just an aspect of having a six person party.

Scarab Sages

Preparing to go into the mayor's villa in part 2, the adventure says that the PCs should be partway through 4th level.

All my PCs are averaging right around 4k gp spread across gold and items. The core rulebook says that halfway through 4th level, the PCs should have around 8k gp in wealth.

Was I supposed to be tossing bags of cr appropriate gold on the corpses of the several dozen humanoids that they've killed, that the module has listed with no gold? Was there something else that I've missed?

Scarab Sages

I've been running CoT for a couple months now, my players have made it through the six trials, and are already 5th level.

It seems like the story awards aren't supposed to be divided... If I divide by the number of players, they're 4-5k xp behind where they should be, but if I don't divide, they're 3-4k ahead of where the module thinks they should be.

Part of that is them managing to get every single story award so far. I've been good about not softballing anything; other than the diplomacy award for Thesing in the first bit. That one I softballed, since the diplomacy dc is based off of Thesing's stats, which weren't included. Cleric got rolled in the high 20s so I gave it to them.

What am I doing wrong?