Marcos Farabellus

Marcus McCain's page

267 posts. Organized Play character for EmissaryOfTheNorth.


Full Name

Marcus McCain

Race

Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft)

Classes/Levels

Fighter 6// Mythic Power 3/5 //

Temporary Changes:
2 CON Damage

Gender

Male

Size

Larger than Life

Age

Seasoned

Special Abilities

Tough, reckless, righteous.

Alignment

Lawful Good

Deity

Grud

Location

Where justice is threathened.

Languages

Common

Occupation

Law Protector

Strength 18
Dexterity 16
Constitution 14
Intelligence 10
Wisdom 10
Charisma 8

About Marcus McCain

Marcus's Statblock:

Marcus McCain, City Watch Officer
Male, LG, Human Fighter 6/Champion Tier 1
Init +5; Senses: Perception +6

Defense
AC 20 ; Touch 13 ; Flat Footed 17 (7 armor, 3 Dex)
Hit Points: 74 (6d10 + 10+ 5 +5 +5 Mythic +5 Goddess)
Saving Throws:
Fort +7; 5 Fgt, 2 Con
Ref +5; 2 Fgt, 3 Dex
Will +3 2 Fgt, 0 Wis, +1 Trait

Offense
Speed: 30ft. , 30ft. armored
Melee
Cold Iron Scimitar +12(1d6 + 7/ 18-20 x2) or
+1 Scimitar +13 (1d6 + 8 / 18-20 x2)

Ranged
Heavy Crossbow +9 (1d10 / 19-20 x2)
Special Attacks: Mythic Power 5/day, Power Attack (-2 to hit, +6/+3 Damage), Weapon Training (Heavy Blades +1)

Statistics
Str 18 Dex 16 Con 14 Int 10 Wis 10 Cha 8
Base Attack: +6; CMB: +10; CMD: 23
Feats: *See Below*

Skills: (5)
Climb +11 6 ranks, 3 class, 4 Str, -2 Armor
Intimidate +8 6 ranks, 3 class, -1 Cha
Perception +8 , 6 ranks, 0 Wis,
2 Goddess

Survival +9 , 6 rank, 3 class, 0 Wis
Swim +11 6 ranks, 3 class, 4 Str, -2 Armor

Languages: Common,
Class Abilities Bravery +1, Armor Training 1, Weapon Training(Heavy Blades 1)
Traits: Reactionary, Indomitable Faith
Racial Abilities: Skilled, Extra Feat
Favored Class: Fighter(Hit Points 4)
Gear: Right Spiked Gauntlet, Left Spiked Gauntlet, +1 Breastplate, Heavy Crossbow, Kevin's Cold Iron Scimitar, 2*Sarenrite +1 Scimitar, Mwk Scimitar
Other Gear: Backpack(Contanining three whiskey flasks, one water flask, bedroll, flint and steel, 150' of rope, a small shaving blade and a silver mirror), 20 Bolts
Spare Money: 270 gp

Mythic Path Abilities and Shit:

Champion Strike: Fleet Charge. Swift Action, Spend Mythic Power. Move up to speed and ake attack roll adding tier, bypasses DR.
1st Tier Ability: Mythic Weapon Training
2nd Tier Ability: Impossible Speed or Punishing blow
3rd Tier Ability: Fleet Warrior
4th Tier Ability: Precision
5th Tier Ability: Precision

Detailed Level Up Stat Boosts:

4th Level: Dex.
8th Level: None Yet.

Detailed Level Up And Fighter Feats:

Human: Two-Weapon Fighting
1st Level: Toughness
Fighter 1: Weapon Focus(Spiked Gauntlet) --Retrained to--> Weapon Focus(Scimitar)
Fighter 2: Power Attack
3rd Level: Double Slice
Fighter 4: Weapon Specialization(Scimitar)
5th Level: Advanced Weapon Training(Effortless Two Weapon Training)
Fighter 6: Quick Draw
7th Level: None Yet
Fighter 8: None Yet
9th Level: None Yet
Fighter 10: None Yet
11th Level: None Yet

=====11th Level Choices=====

Detailed Level Up Stat Boosts:

4th Level: Dexterity +1
8th Level: Strength +1

Detailed Mythic Stat Up Boosts:

2nd Tier: Dexterity +2
4th Tier: Strength +2

Detailed Mythic Feats:

1st Tier: Mythic Power Attack
3rd Tier: Mythic Iron Will
5th Tier: Mythic Improved Critical

Detailed Level Up And Fighter Feats:

Human: Two-Weapon Fighting
1st Level: Toughness
Fighter 1: Weapon Focus(Scimitar)
Fighter 2: Power Attack
3rd Level: Double Slice
Fighter 4: Weapon Specialization(Scimitar)
5th Level: Advanced Weapon Training
Fighter 6: Quick Draw
7th Level: Iron Will
Fighter 8: Improved Two-Weapon Fighting
9th Level: Greater Weapon Focus(Scimitar)
Fighter 10: Advanced Weapon Training
11th Level: Two-Weapon Rend
Fighter 12: Improved Critical(Scimitar)

Detailed Advanced Armor Training:

7th Level Armor Training: Armored Juggernaut

Detailed Advanced Weapon Training:

5th Level Training(Feat): TWF thingy
9th Level Weapon Training: Armored Bravery
10th Level Training(Feat):
Pending

Mythic Path Abilities and Shit:

Champion Strike: Fleet Charge. Swift Action, Spend Mythic Power. Move up to speed and ake attack roll adding tier, bypasses DR.
1st Tier Ability: Mythic Weapon Training
2nd Tier Ability: Impossible Speed or Punishing blow
3rd Tier Ability: Fleet Warrior
4th Tier Ability: Precision
5th Tier Ability: Precision