Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage I believe you can roll perception to pinpoint invisible enemies, but I'm not sure if it's an action or not. If it is, ignore the appropiate 'extra' action Marcus closed his eyes briefly, letting his honed combat instinct work to discover where the wizard was...
Swift Action expend Mythic Power: Champion Strike, Fleet Charge
Full Attack
Power Off #1: 1d20 + 9 ⇒ (3) + 9 = 12
Power Main #2: 1d20 + 4 ⇒ (6) + 4 = 10
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage "Where the hell are the tiefl-" was about to ask the constable when the magic missiles appeared and hit Kevin. Marcus cursed under his own breath, knowing his next move was pretty stupid, and charged forward hoping he'd bump into the invisible sttacker beflre headbutting Xan or Kevin. ai'll move till I bump into the invisible tiefling and then attack Power Attack: 1d20 + 11 ⇒ (5) + 11 = 16
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Marcus keeps moving towards the sound of clashing steel, his scimitars always ready to rend hellspawned flesh. Double move again
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Marcus starts moving towards the end of the bridge, looking for his way towards the other side where there are still tieflings that need some righteous killing.
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Marcus keeps the pressure on the tiefling, bent of sending him back to hell. Power Scimitar Main #1: 1d20 + 9 ⇒ (2) + 9 = 11
Power Scimitar Off #1: 1d20 + 9 ⇒ (9) + 9 = 18
Power Scimitar Main #2: 1d20 + 4 ⇒ (13) + 4 = 17
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Marcus starts moving towards the next room but -assuming this door is also open- he stops short of their reach and prepares to strike if any of them gets close. My round: I will move until I am one square -five ft step- away and then ready an action to attack if any of them steps forward Readied Power Scimitar: 1d20 + 11 ⇒ (19) + 11 = 30
Confirm: 1d20 + 11 ⇒ (3) + 11 = 14
Also, @DrBuzzard. I am currently abroad in UK working so I can't access my laptop and update the map very often, so I will try to describe everything in detail. Initially there won't be problems with posting rates but if I need to be botted a couple days -because I may go camping- I'll warn you in advance.
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Marcus parries the tieflings attack with one scimitar, struggling with his enemy for a moment before the constable headbutts the devilish freak. "This is for my city, ye basterd!" as his blades slash again. Power Main #1: 1d20 + 9 ⇒ (20) + 9 = 29
Power Off #1: 1d20 + 9 ⇒ (15) + 9 = 24
Power Main #2: 1d20 + 9 ⇒ (3) + 9 = 12
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Marcus reacts quickly, dodging the attacks and returning them eagerly. Attacking #6 and 5' stepping to the right after. I'll move my token soon Power Attack, Main Hand #1: 1d20 + 9 ⇒ (10) + 9 = 19
Power Attack, Off Hand #1: 1d20 + 9 ⇒ (13) + 9 = 22
Power Attack, Main Hand #2: 1d20 + 4 ⇒ (8) + 4 = 12
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Marcus moves along the passage and, if the door is open, inside the room and until he could hug the horned freak. If it isn't, he moves until the door and gets ready to storm the room.
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Sorry buzzard, I just couldn't. Marcus will go through the other side of the bridge to mimic Kevin's advance. If anyone could move my token, f#&@ing mobile doesn't allow me, neither can I copy paste myself into position
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage "Is the bridge necessary for us or can we use another way? Because we could spook the hellish bovines ourselves to bring down the bridge with the tieflings on top."
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage drbuzzard wrote:
Now I am confused, I though you saw my post and told me I missed. I did love and attack, but forgot to move the token. Will do so now. Also, do I also get the AoO? And the thing has to fly or go through our squares I believe.
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Marcus quickly moves behind Tanrov and Kevin, closing the gap and attacking with his scimitar. Power Attack, main hand: 1d20 + 10 ⇒ (13) + 10 = 23
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Not like I was confirming anything. And they are +1 Scimitars, but otherwise I didn't use the dragon scale to align them or anything
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage "What the hell!" screams the constable as his lifeforce is drained "Now you'll see, motherfuuuuuuuuu!!!" before attacking multiple timws. Haste, Power Attack: 1d20 + 9 + 1 ⇒ (14) + 9 + 1 = 24
Main #1, Power Attack: 1d20 + 9 + 1 ⇒ (1) + 9 + 1 = 11
Off #1, Power Attack: 1d20 + 9 + 1 ⇒ (19) + 9 + 1 = 29
Main #2, Power Attack: 1d20 + 4 + 1 ⇒ (12) + 4 + 1 = 17
Confirm, Power Attack: 1d20 + 9 + 1 ⇒ (1) + 9 + 1 = 11
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Using the opening Kevin created, Marcus moves almost faster than the eye can register until he is by the winged enemy. And he starts whacking and slashing like the thing owes him money. Swift Action Champion's Strike: Fleet Charge (Move and attack, add tier to the roll and ignore DR), then Full Attack. Fleet Charge Power Attack: 1d20 + 9 + 1 + 1 ⇒ (4) + 9 + 1 + 1 = 15
Haste Power Attack: 1d20 + 9 + 1 ⇒ (20) + 9 + 1 = 30
Mythic Power Attack doubles before multiplying on crits so... Extra 18 to the classical 6 if confirm for a total of 24.
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Marcus draws his blades and follows Xab closely. "I swear to Grubb, this whole trip is getting on my nerves. Frikking demons first, then thise damned bugs... Now undead abominations."
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Marcus continues his attacks, trying to hold back a laugh at Moli's remarks. Haste Attack: 1d20 + 11 + 1 ⇒ (5) + 11 + 1 = 17
Main-Hand #1 Attack: 1d20 + 11 + 1 ⇒ (2) + 11 + 1 = 14
Confirm: 1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage With the rush of magical quickness flowing through his body, the constable smiles.
Swift Action: Champion's Strike Fleet Charge. Move up to your speed and attack, adding your tier to hit and ignoring DR. Power Attack Fleet Charge plus Haste: 1d20 + 9 + 1 ⇒ (4) + 9 + 1 = 14
Now Full Attack
Confirm: 1d20 + 4 + 1 ⇒ (12) + 4 + 1 = 17
One day the RNG will like me and Marcus' full attack will be something marvelous to witness. Not today, though.
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Marcus will withdraw from the swarm while trying not to throw up all over the place. Having some connection issues so I'd apprecuate if someone could move M's token. Idea is to withdraw to the left and consider what the hell can he do against swarms.
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage No need to roll again, I'drather have you roll that stuff and speed stuff up. How long does the nauseated thing last?
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Drawing one of his scimitars Marcus charges the swarm that vaguely resembles the number 1, attacking the swarm with both hands powering a powerful blow Charge Power Attack: 1d20 + 11 + 2 ⇒ (17) + 11 + 2 = 30
After the attack the constable draws the other scimitar and crosses both before him.
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage "Sounds like suicide... Or an epic mission. I'm in, fellas." comments the constable as he caresses his new scimutar's hilt. I will officially remove the paladin's sword from my inventory now. I guess we only got one weapon, am I right?
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage "Fine by me. I'm not swapping my trusty armor tipl I can get some proper upgrade." By which I mean mithral full plate, accept no substitutes
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Marcus attacks again and again, the failure only fueling his strikes. If it is possible to flank him with a 5ft step, I'd appreciate it and add 2 to the attacks
Off hand, Power Attack Confirm: 1d20 + 9 ⇒ (11) + 9 = 20
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Can't see the hald demon in the map, so I'll assume I am in reach. If that's not the case, I'll use Fleet Charge to reach it and full attack Marcus yells as his longsword flies, followed by thw scimitar, in a combo of stabs and slashes with more power than control begind them. Main Hand, Power Attack #1, bane: 1d20 + 9 + 2 ⇒ (4) + 9 + 2 = 15
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage "Exactly what we needed... A nerd demon thingy." the constable says with both weapons at the ready. Sorry for the Init thing, missed the updates.
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Marcus continues hacking and slashing at the ugly. Mainhand Haste: 1d20 + 11 + 1 + 2 ⇒ (7) + 11 + 1 + 2 = 21
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Actually I intended to return it when we regrouped because last time you mentioned we already were separated from them, but if you allow it we can forget that I did use it this round and assume I already did.
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Will save: 1d20 + 3 ⇒ (18) + 3 = 21
As the magic fades from Marcus' mind, the constable feels a wrath he didn't knew he was capable of. In a matter of seconds his right hand helds the Paladin's longsword, even before the scimitar hits the floor, and his feet carry him fast as lightning towards the demon. Marcus' arms become a blur as he attacks once and again. Fleet Charge Longsword, Haste, Outsiderbane: 1d20 + 11 + 1 + 2 + 1 ⇒ (4) + 11 + 1 + 2 + 1 = 19
What a load of crappy rolls
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Damn Kevin, hope it all goes well. And sorry for missing the initiative, I'll be waiting for my time to post and won't screw it up this time.
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Marcus follows after Tanrov, gazing around the room with both blades still held tightly. "Should go through that one first." he said, pointing with one of the scimitars to the northeern door "I think it goes to a room that we could see from the entrance. Better make sure no damn ugly mothermonster flanks us."
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Fort: 1d20 + 7 ⇒ (12) + 7 = 19 The adrenaline rush that fills Marcus is enough to keep him moving, his blades flying back and foeth in a deadly dance that is anything but subtle. Again atacking #5 but continuing with #1 if it drops. Going with Power Attack since I depend completely on the rolls PA Main Hand #1: 1d20 + 9 ⇒ (17) + 9 = 26
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Will Save: 1d20 + 4 ⇒ (6) + 4 = 10 Marcus channels his inner badassery once again, rushing to #5 and starting a storm of slashes, cuts and even a spit or two. Champion's Strike once again, then Full Attack on #5. If it drops the remaining attacks go to #1. Forgoing power Qttack, I want to hit more than once Fleet Charge: 1d20 + 11 + 1 ⇒ (5) + 11 + 1 = 17
Will update map asap, but intend to move to the square right north of Moli
Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage Marcus keeps the pressing the assault on #6 with his teeth gritted and wrath in his eyes. Power Scimitar: 1d20 + 9 ⇒ (6) + 9 = 15
Sorry for the delay, extra busy. No excuse
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