Marcos Farabellus

Marcus McCain's page

267 posts. Organized Play character for EmissaryOfTheNorth.


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Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

"He's hovering there!" exclaims the warrior pointing at the place he believes the wizard is. Gritting his teeth he prepares himself to dodge to the side, feeling powerless against the flying enemy

So, basically skipping turn because there's nothing I can do right now

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

I believe you can roll perception to pinpoint invisible enemies, but I'm not sure if it's an action or not. If it is, ignore the appropiate 'extra' action

Marcus closed his eyes briefly, letting his honed combat instinct work to discover where the wizard was...
Perception: 1d20 + 8 ⇒ (17) + 8 = 25
Assuming it works
... And he rushed, fast as lightning, his blades already swinging at the seemingly empty space.

Swift Action expend Mythic Power: Champion Strike, Fleet Charge
Power Fleet charge: 1d20 + 11 + 1 ⇒ (3) + 11 + 1 = 15
Miss chance: 1d100 ⇒ 83
Damage: 1d6 + 8 + 6 ⇒ (5) + 8 + 6 = 19

Full Attack
Power Main #1: 1d20 + 9 ⇒ (15) + 9 = 24
Miss chance: 1d100 ⇒ 22
Damage: 1d6 + 8 + 6 ⇒ (6) + 8 + 6 = 20

Power Off #1: 1d20 + 9 ⇒ (3) + 9 = 12
Miss chance: 1d100 ⇒ 85
Damage: 1d6 + 8 + 3 ⇒ (6) + 8 + 3 = 17

Power Main #2: 1d20 + 4 ⇒ (6) + 4 = 10
Miss chance: 1d100 ⇒ 62
Damage: 1d6 + 8 + 6 ⇒ (2) + 8 + 6 = 16

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

"Where the hell are the tiefl-" was about to ask the constable when the magic missiles appeared and hit Kevin.

Marcus cursed under his own breath, knowing his next move was pretty stupid, and charged forward hoping he'd bump into the invisible sttacker beflre headbutting Xan or Kevin.

ai'll move till I bump into the invisible tiefling and then attack

Power Attack: 1d20 + 11 ⇒ (5) + 11 = 16
Damage: 1d6 + 8 + 6 ⇒ (4) + 8 + 6 = 18
Miss chsnce, if needed: 1d100 ⇒ 86

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Marcus keeps moving towards the sound of clashing steel, his scimitars always ready to rend hellspawned flesh.

Double move again

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Marcus starts moving towards the end of the bridge, looking for his way towards the other side where there are still tieflings that need some righteous killing.

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Is that true? Sorry I didn't have enoigh room for Kn. Planes on my sheet with all the spicy awesomeness inside

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Marcus keeps the pressure on the tiefling, bent of sending him back to hell.

Power Scimitar Main #1: 1d20 + 9 ⇒ (2) + 9 = 11
Damage: 1d6 + 8 + 6 ⇒ (2) + 8 + 6 = 16

Power Scimitar Off #1: 1d20 + 9 ⇒ (9) + 9 = 18
Damage: 1d6 + 8 + 3 ⇒ (5) + 8 + 3 = 16

Power Scimitar Main #2: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d6 + 8 + 6 ⇒ (1) + 8 + 6 = 15

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Marcus starts moving towards the next room but -assuming this door is also open- he stops short of their reach and prepares to strike if any of them gets close.

My round: I will move until I am one square -five ft step- away and then ready an action to attack if any of them steps forward

Readied Power Scimitar: 1d20 + 11 ⇒ (19) + 11 = 30
Damage: 1d6 + 8 + 6 ⇒ (4) + 8 + 6 = 18

Confirm: 1d20 + 11 ⇒ (3) + 11 = 14
Ir crit add: 1d6 + 8 + 6 ⇒ (4) + 8 + 6 = 18

Also, @DrBuzzard. I am currently abroad in UK working so I can't access my laptop and update the map very often, so I will try to describe everything in detail. Initially there won't be problems with posting rates but if I need to be botted a couple days -because I may go camping- I'll warn you in advance.

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Marcus parries the tieflings attack with one scimitar, struggling with his enemy for a moment before the constable headbutts the devilish freak.

"This is for my city, ye basterd!" as his blades slash again.

Power Main #1: 1d20 + 9 ⇒ (20) + 9 = 29
Damage: 1d6 + 8 + 6 ⇒ (1) + 8 + 6 = 15
Confirm: 1d20 + 9 ⇒ (1) + 9 = 10
If crit add: 1d6 + 8 + 6 ⇒ (3) + 8 + 6 = 17

Power Off #1: 1d20 + 9 ⇒ (15) + 9 = 24
Damage: 1d6 + 8 + 3 ⇒ (4) + 8 + 3 = 15

Power Main #2: 1d20 + 9 ⇒ (3) + 9 = 12
Damage: 1d6 + 8 + 6 ⇒ (2) + 8 + 6 = 16

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Marcus reacts quickly, dodging the attacks and returning them eagerly.

Attacking #6 and 5' stepping to the right after. I'll move my token soon

Power Attack, Main Hand #1: 1d20 + 9 ⇒ (10) + 9 = 19
Damage: 1d6 + 8 + 6 ⇒ (1) + 8 + 6 = 15

Power Attack, Off Hand #1: 1d20 + 9 ⇒ (13) + 9 = 22
Damage: 1d6 + 8 + 3 ⇒ (2) + 8 + 3 = 13

Power Attack, Main Hand #2: 1d20 + 4 ⇒ (8) + 4 = 12
Damage: 1d6 + 8 + 6 ⇒ (5) + 8 + 6 = 19

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Marcus moves along the passage and, if the door is open, inside the room and until he could hug the horned freak.

If it isn't, he moves until the door and gets ready to storm the room.

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Initiative: 1d20 + 5 ⇒ (8) + 5 = 13

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Sorry buzzard, I just couldn't. Marcus will go through the other side of the bridge to mimic Kevin's advance. If anyone could move my token, f#&@ing mobile doesn't allow me, neither can I copy paste myself into position

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Explosions, dead tieflings and plenty o-killing... My kind of plan

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

"Is the bridge necessary for us or can we use another way? Because we could spook the hellish bovines ourselves to bring down the bridge with the tieflings on top."

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Power AoO: 1d20 + 10 ⇒ (11) + 10 = 21
Damage: 1d6 + 8 + 6 ⇒ (4) + 8 + 6 = 18

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage
drbuzzard wrote:


Still waiting on Marcus.

Now I am confused, I though you saw my post and told me I missed. I did love and attack, but forgot to move the token. Will do so now. Also, do I also get the AoO? And the thing has to fly or go through our squares I believe.

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Marcus quickly moves behind Tanrov and Kevin, closing the gap and attacking with his scimitar.

Power Attack, main hand: 1d20 + 10 ⇒ (13) + 10 = 23
Damage: 1d6 + 8 + 6 ⇒ (3) + 8 + 6 = 17
I'll move the token asap

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Not like I was confirming anything. And they are +1 Scimitars, but otherwise I didn't use the dragon scale to align them or anything

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

"What the hell!" screams the constable as his lifeforce is drained "Now you'll see, motherfuuuuuuuuu!!!" before attacking multiple timws.

Haste, Power Attack: 1d20 + 9 + 1 ⇒ (14) + 9 + 1 = 24
Damage: 1d6 + 8 + 6 ⇒ (2) + 8 + 6 = 16

Main #1, Power Attack: 1d20 + 9 + 1 ⇒ (1) + 9 + 1 = 11
Damage: 1d6 + 8 + 6 ⇒ (3) + 8 + 6 = 17

Off #1, Power Attack: 1d20 + 9 + 1 ⇒ (19) + 9 + 1 = 29
Damage: 1d6 + 8 + 3 ⇒ (1) + 8 + 3 = 12

Main #2, Power Attack: 1d20 + 4 + 1 ⇒ (12) + 4 + 1 = 17
Damage: 1d6 + 8 + 6 ⇒ (5) + 8 + 6 = 19

Confirm, Power Attack: 1d20 + 9 + 1 ⇒ (1) + 9 + 1 = 11
Damage: 1d6 + 8 + 9 ⇒ (5) + 8 + 9 = 22

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Using the opening Kevin created, Marcus moves almost faster than the eye can register until he is by the winged enemy.

And he starts whacking and slashing like the thing owes him money.

Swift Action Champion's Strike: Fleet Charge (Move and attack, add tier to the roll and ignore DR), then Full Attack.

Fleet Charge Power Attack: 1d20 + 9 + 1 + 1 ⇒ (4) + 9 + 1 + 1 = 15
I'll use Surge here because ignoring DR is fun
Surge to hit: 1d6 ⇒ 6
Damage: 1d6 + 8 + 6 ⇒ (6) + 8 + 6 = 20

Haste Power Attack: 1d20 + 9 + 1 ⇒ (20) + 9 + 1 = 30
Damage: 1d6 + 8 + 6 ⇒ (3) + 8 + 6 = 17
Main Hand #1 Power Attack: 1d20 + 9 + 1 ⇒ (19) + 9 + 1 = 29
Damage: 1d6 + 8 + 6 ⇒ (6) + 8 + 6 = 20
Off Hand #1 Power Attack: 1d20 + 9 + 1 ⇒ (6) + 9 + 1 = 16
Damage: 1d6 + 8 + 3 ⇒ (5) + 8 + 3 = 16
Main Hand #2 Power Attack: 1d20 + 4 + 1 ⇒ (8) + 4 + 1 = 13
Damage: 1d6 + 8 + 6 ⇒ (4) + 8 + 6 = 18

Mythic Power Attack doubles before multiplying on crits so... Extra 18 to the classical 6 if confirm for a total of 24.
Confirm Haste: 1d20 + 9 + 1 ⇒ (2) + 9 + 1 = 12
If crit Add: 1d6 + 8 + 18 ⇒ (2) + 8 + 18 = 28
Confirm Main Hand: 1d20 + 9 + 1 ⇒ (13) + 9 + 1 = 23
If crit add: 1d6 + 8 + 18 ⇒ (6) + 8 + 18 = 32

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Initiative: 1d20 + 5 ⇒ (6) + 5 = 11

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Marcus draws his blades and follows Xab closely.

"I swear to Grubb, this whole trip is getting on my nerves. Frikking demons first, then thise damned bugs... Now undead abominations."

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

"If we can't stab or shout it into closing... I seriously don't know what else to do."

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Marcus continues his attacks, trying to hold back a laugh at Moli's remarks.

Haste Attack: 1d20 + 11 + 1 ⇒ (5) + 11 + 1 = 17
Damage: 1d6 + 8 ⇒ (1) + 8 = 9

Main-Hand #1 Attack: 1d20 + 11 + 1 ⇒ (2) + 11 + 1 = 14
Damage: 1d6 + 8 ⇒ (2) + 8 = 10
Off-Hand #1 Attack plus Surge: 1d20 + 11 + 1 + 1d6 ⇒ (11) + 11 + 1 + (5) = 28
Damage: 1d6 + 8 ⇒ (3) + 8 = 11
Main-Hand #2 Attack: 1d20 + 6 + 1 ⇒ (19) + 6 + 1 = 26
Damage: 1d6 + 8 ⇒ (2) + 8 = 10

Confirm: 1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9
If crit add: 1d6 + 8 ⇒ (1) + 8 = 9

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Including the crit threat with 24? If yes, I need to reconsider Power Attack or even TWF this fight

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

With the rush of magical quickness flowing through his body, the constable smiles.
Marcus focus on the divine energy he was vlessed with and moves at an ashtounding speed, crossing the distance between he and the monster in a fraction of a second and laying a barrage of blows backed with extreme prejudice.

Swift Action: Champion's Strike Fleet Charge. Move up to your speed and attack, adding your tier to hit and ignoring DR.

Power Attack Fleet Charge plus Haste: 1d20 + 9 + 1 ⇒ (4) + 9 + 1 = 14
Damage: 1d6 + 8 + 6 ⇒ (6) + 8 + 6 = 20

Now Full Attack
Power Attack Haste Attack: 1d20 + 9 + 1 ⇒ (12) + 9 + 1 = 22
Damage: 1d6 + 8 + 6 ⇒ (6) + 8 + 6 = 20
Power Attack Main Hand #1: 1d20 + 9 + 1 ⇒ (2) + 9 + 1 = 12
Damage: 1d6 + 8 + 6 ⇒ (4) + 8 + 6 = 18
Power Attack Off Hand #1: 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 17
Damage: 1d6 + 8 + 3 ⇒ (1) + 8 + 3 = 12
Power Attack Main Hand #2: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24
Damage: 1d6 + 8 + 6 ⇒ (5) + 8 + 6 = 19

Confirm: 1d20 + 4 + 1 ⇒ (12) + 4 + 1 = 17
If crit add: 1d6 + 8 + 6 ⇒ (2) + 8 + 6 = 16

One day the RNG will like me and Marcus' full attack will be something marvelous to witness. Not today, though.

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Initiative: 1d20 + 5 ⇒ (7) + 5 = 12

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Marcus will withdraw from the swarm while trying not to throw up all over the place.

Having some connection issues so I'd apprecuate if someone could move M's token. Idea is to withdraw to the left and consider what the hell can he do against swarms.

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

No need to roll again, I'drather have you roll that stuff and speed stuff up. How long does the nauseated thing last?

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Drawing one of his scimitars Marcus charges the swarm that vaguely resembles the number 1, attacking the swarm with both hands powering a powerful blow

Charge Power Attack: 1d20 + 11 + 2 ⇒ (17) + 11 + 2 = 30
Damage: 1d6 + 10 + 9 ⇒ (3) + 10 + 9 = 22

After the attack the constable draws the other scimitar and crosses both before him.

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Oi! I'll post later today!

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Init: 1d20 + 5 ⇒ (20) + 5 = 25

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Climb: 1d20 + 11 ⇒ (3) + 11 = 14

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

"Sounds like suicide... Or an epic mission. I'm in, fellas." comments the constable as he caresses his new scimutar's hilt.

I will officially remove the paladin's sword from my inventory now. I guess we only got one weapon, am I right?

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

"Fine by me. I'm not swapping my trusty armor tipl I can get some proper upgrade." By which I mean mithral full plate, accept no substitutes

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Marcus attacks again and again, the failure only fueling his strikes.

If it is possible to flank him with a 5ft step, I'd appreciate it and add 2 to the attacks
Main hand, Power Attack #1, bane: 1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 19
Damage: 1d8 + 8 + 6 + 2 + 2d6 ⇒ (6) + 8 + 6 + 2 + (5, 6) = 33
Off hand, Power Attack #1: 1d20 + 9 ⇒ (20) + 9 = 29
Damage: 1d6 + 7 + 3 ⇒ (1) + 7 + 3 = 11
Main hand, Power Attack #1, bane: 1d20 + 4 + 2 ⇒ (19) + 4 + 2 = 25
Damage: 1d8 + 8 + 6 + 2 + 2d6 ⇒ (4) + 8 + 6 + 2 + (1, 4) = 25

Off hand, Power Attack Confirm: 1d20 + 9 ⇒ (11) + 9 = 20
Damage: 1d6 + 7 + 3 ⇒ (5) + 7 + 3 = 15
Main hand, Power Attack Confirm, bane: 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15
If crit add: 1d8 + 8 + 6 + 2 + 2d6 ⇒ (5) + 8 + 6 + 2 + (5, 4) = 30

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Can't see the hald demon in the map, so I'll assume I am in reach. If that's not the case, I'll use Fleet Charge to reach it and full attack

Marcus yells as his longsword flies, followed by thw scimitar, in a combo of stabs and slashes with more power than control begind them.

Main Hand, Power Attack #1, bane: 1d20 + 9 + 2 ⇒ (4) + 9 + 2 = 15
Damage: 1d8 + 8 + 6 + 2 + 2d6 ⇒ (2) + 8 + 6 + 2 + (2, 4) = 24
Off Hand, Power Attack #1: 1d20 + 9 ⇒ (2) + 9 = 11
Damage: 1d6 + 7 + 3 ⇒ (4) + 7 + 3 = 14
Main Hand, Power Attack #2, bane: 1d20 + 4 + 2 ⇒ (8) + 4 + 2 = 14
Damage: 1d8 + 8 + 6 + 2 + 2d6 ⇒ (8) + 8 + 6 + 2 + (1, 5) = 30

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Can't access map right now, will post as I get home

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

"Exactly what we needed... A nerd demon thingy." the constable says with both weapons at the ready.

Sorry for the Init thing, missed the updates.

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Marcus continues hacking and slashing at the ugly.

Mainhand Haste: 1d20 + 11 + 1 + 2 ⇒ (7) + 11 + 1 + 2 = 21
Damage: 1d8 + 8 + 2d6 + 2 ⇒ (6) + 8 + (1, 1) + 2 = 18
Mainhand #1: 1d20 + 11 + 1 + 2 ⇒ (17) + 11 + 1 + 2 = 31
Damage: 1d8 + 8 + 2d6 + 2 ⇒ (6) + 8 + (3, 4) + 2 = 23
Mainhand #2: 1d20 + 6 + 1 ⇒ (3) + 6 + 1 = 10
Damage: 1d8 + 8 + 2d6 + 2 ⇒ (1) + 8 + (1, 6) + 2 = 18
Offhand #1: 1d20 + 11 + 1 + 2 ⇒ (8) + 11 + 1 + 2 = 22
Damage: 1d6 + 7 ⇒ (5) + 7 = 12

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Actually I intended to return it when we regrouped because last time you mentioned we already were separated from them, but if you allow it we can forget that I did use it this round and assume I already did.

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Will save: 1d20 + 3 ⇒ (18) + 3 = 21
Preview is back, and with great news! I will drop the right hand scimitar and using Quick Draw will get the Outsiderbane Longsword, both of those as free actions. Then I'll swift action activate Fleet Charge and finally Full Attack the bastard

As the magic fades from Marcus' mind, the constable feels a wrath he didn't knew he was capable of. In a matter of seconds his right hand helds the Paladin's longsword, even before the scimitar hits the floor, and his feet carry him fast as lightning towards the demon.

Marcus' arms become a blur as he attacks once and again.

Fleet Charge Longsword, Haste, Outsiderbane: 1d20 + 11 + 1 + 2 + 1 ⇒ (4) + 11 + 1 + 2 + 1 = 19
If it hits, this one goes through DR as per Fleet Charge. Also +1 extra comes from adding tier to the roll
Damage: 1d8 + 10 + 2d6 ⇒ (2) + 10 + (6, 6) = 24
Haste Attack Longsword, Haste, Outsiderbane: 1d20 + 11 + 1 + 2 ⇒ (17) + 11 + 1 + 2 = 31
Damage: 1d8 + 10 + 2d6 ⇒ (3) + 10 + (1, 3) = 17
First Attack Longsword, Haste, Outsiderbane: 1d20 + 11 + 1 + 2 ⇒ (3) + 11 + 1 + 2 = 17
Damage: 1d8 + 10 + 2d6 ⇒ (8) + 10 + (6, 6) = 30
First Attack Scimitar, Haste: 1d20 + 11 + 1 + 2 ⇒ (3) + 11 + 1 + 2 = 17
Damage: 1d6 + 7 ⇒ (4) + 7 = 11
Second Attack Longsword, Haste, Outsiderbane: 1d20 + 6 + 1 + 2 ⇒ (3) + 6 + 1 + 2 = 12
Damage: 1d8 + 10 + 2d6 ⇒ (2) + 10 + (2, 1) = 15

What a load of crappy rolls

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

I always forget that
Mythic Surge: 1d6 ⇒ 1
Dammit

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Will: 1d20 + 3 ⇒ (15) + 3 = 18
I am a totally badass flesh statue

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Damn Kevin, hope it all goes well.

And sorry for missing the initiative, I'll be waiting for my time to post and won't screw it up this time.

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Marcus follows after Tanrov, gazing around the room with both blades still held tightly.

"Should go through that one first." he said, pointing with one of the scimitars to the northeern door "I think it goes to a room that we could see from the entrance. Better make sure no damn ugly mothermonster flanks us."

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Fort: 1d20 + 7 ⇒ (12) + 7 = 19

The adrenaline rush that fills Marcus is enough to keep him moving, his blades flying back and foeth in a deadly dance that is anything but subtle.

Again atacking #5 but continuing with #1 if it drops. Going with Power Attack since I depend completely on the rolls

PA Main Hand #1: 1d20 + 9 ⇒ (17) + 9 = 26
Damage: 1d6 + 7 + 6 ⇒ (4) + 7 + 6 = 17
PA Off Hand #1: 1d20 + 9 ⇒ (11) + 9 = 20
Damage: 1d6 + 7 + 6 ⇒ (2) + 7 + 6 = 15
PA Main Hand #2: 1d20 + 9 ⇒ (16) + 9 = 25
Damage: 1d6 + 7 + 6 ⇒ (3) + 7 + 6 = 16

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Will Save: 1d20 + 4 ⇒ (6) + 4 = 10

Marcus channels his inner badassery once again, rushing to #5 and starting a storm of slashes, cuts and even a spit or two.

Champion's Strike once again, then Full Attack on #5. If it drops the remaining attacks go to #1. Forgoing power Qttack, I want to hit more than once

Fleet Charge: 1d20 + 11 + 1 ⇒ (5) + 11 + 1 = 17
Damage: 1d6 + 7 ⇒ (4) + 7 = 11
Main Hand #1: 1d20 + 11 ⇒ (16) + 11 = 27
Damage: 1d6 + 7 ⇒ (2) + 7 = 9
Off Hand #1: 1d20 + 11 ⇒ (7) + 11 = 18
Damage: 1d6 + 7 ⇒ (3) + 7 = 10
Main Hand #2: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d6 + 7 ⇒ (2) + 7 = 9

Will update map asap, but intend to move to the square right north of Moli

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Marcus keeps the pressing the assault on #6 with his teeth gritted and wrath in his eyes.

Power Scimitar: 1d20 + 9 ⇒ (6) + 9 = 15
Damage: 1d6 + 7 + 6 ⇒ (6) + 7 + 6 = 19
Power Scimitar: 1d20 + 9 ⇒ (14) + 9 = 23
Damage: 1d6 + 7 + 3 ⇒ (5) + 7 + 3 = 15
Power Scimitar: 1d20 + 4 ⇒ (6) + 4 = 10
Damage: 1d6 + 7 + 6 ⇒ (6) + 7 + 6 = 19

Sorry for the delay, extra busy. No excuse

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