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Koriah Azmeren

Lyra Kaldean's page

57 posts. Alias of Joy.


Full Name

Lyra Kaldean

Race

Half-elf

Classes/Levels

Cleric / 1

Gender

Female

Age

22

Alignment

Neutral Good

Deity

Gozreh

Languages

Common, Elven

Strength 10
Dexterity 14
Constitution 10
Intelligence 12
Wisdom 16
Charisma 13

About Lyra Kaldean

Skills:

Combat:

Init:
HP:
BAB:
Melee:
Ranged:

AC:
Touch:
Flatfooted:

CMB:
CMD: +

Attacks -
Dagger - atk: +1 / dam: 1d4 / crit: 19-20 x2 / type: P or S

Saving Throws
Fortitude:
Reflex:
Will:

Traits:

Jenivere Crew:
This trip to Eleder is just one of many in
a long career as a sailor aboard the Jenivere and other cargo
vessels. Whether you joined the crew with the hope of one
day captaining your own ship, as the means of paying your
way to a foreign port with sweat and blood, or as a slave
or indentured servant, you now call the ship home. Pick
one of the following skills: Acrobatics, Climb, Knowledge
(nature), Knowledge (geography), Swim, or Survival. You
gain a +1 trait bonus on that skill, and that skill is always
treated as a class skill for you.
Characters with this trait have likely been on the Jenivere
since it departed Magnimar.

Feats:

Spell List:

Spells Prepared for the Day

Orisons -

1st Level -

Appearance:

Traveling outfit:

Personality:

Background:

certain.

Wealth and Gear:

starting wealth - 240

Armor

Weapons

Dagger / 2 gp / 1 lb

Gear
Backpack / 2 gp / 2 lbs
Bedroll / 1 sp / 5 lbs
Blanket / 1 sp / 2 lbs
Rope, silk / 10 gp / 5 lbs
Waterskin / 1 gp / 4 lbs
Spell Component Pouch / 5 gp
Tindertwig / 1 gp
Travelers Outfit / 1 gp / 5 lbs
Wooden Holy Symbol / 1 gp

Half Elf Racial Traits:

Half-Elf Racial Traits

+2 to One Ability Score: Half-elf characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.

Medium: Half-elves are Medium creatures and have no bonuses or penalties due to their size.

Normal Speed: Half-elves have a base speed of 30 feet.

Low-Light Vision: Half-elves can see twice as far as humans in conditions of dim light. See Additional Rules.

Adaptability: Half-elves receive Skill Focus as a bonus feat at 1st level.

Elf Blood: Half-elves count as both elves and humans for any effect related to race.

Elven Immunities: Half-elves are immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells and effects.

Keen Senses: Half-elves receive a +2 racial bonus on Perception skill checks.

Multitalented: Half-elves choose two favored classes at first level and gain +1 hit point or +1 skill point whenever they take a level in either one of those classes. See Classes for more information about favored classes.

Languages: Half-elves begin play speaking Common and Elven. Half-elves with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).


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