Rohkar Cindren

Lisgar Stafford's page

1 post. Alias of Vitesse.


Full Name

Lisgar Stafford

Race

Human

Classes/Levels

Druid /1 | AC 14 T 10 FF 14 | HP 1d8+3 (CN) +1=12 | Fort +5 Ref +1 Will +5 | Initiative +2 | Perception +7

Gender

M

Size

M

Age

20

Alignment

N

Location

Korvosa

Languages

Common, Druidic, Sylvan, Dwarven

Strength 10
Dexterity 10
Constitution 16
Intelligence 14
Wisdom 18
Charisma 10

About Lisgar Stafford

Full Name: Lisgar Stafford
Race: Human
Classes/Levels: Druid/1 (favored) | AC 14 T 10 FF 14 | HP 1d8+3 (CN) +1 (Favored)=12 | Fort +5 Ref +1 Will +5 | Initiative +2 | Perception +8
About Lisgar Stafford

Appearance:

Gender: Male, Height 6’0”, Weight 170 lbs, Dark Brown Hair, Blue Eyes

Backstory:

Lisgar Stafford was born in Korvosa, but now, as an adult prefers to remain outside it. Originally employed as a street thief by Gaedren Lamm, Lisgar fell out of favor and was left for dead in an alley. Lisgar survived, but fled Korvosa. Preferring the solitude of the wilderness, Lisgar rarely ventures into Korvosa except as may be necessary to purchase supplies or to meet specific individuals. He maintains a low profile when he does. This is not due solely to the generally low reputation of druids in Korvosa. Lisgar assumes Lamm believes him to be dead, and does not wish to do anything that would dispel that impression. Lisgar looks forward to the opportunity to repay Lamm someday but has no specific plans.

Personality:

No doubt at least in part due to his harsh upbringing, Lisgar is a distant, reclusive personality. He is a man of few words. His opinion of people in general is scarcely better than his opinion of Lamm. But his overall wariness is not a barrier to cooperation with others when necessary in support of a common goal. His opinion of his fellow druids is more favorable, but Lisgar regards the gang of druids making trouble on the West dock with barely disguised disdain.

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Defense
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AC 14, T 10, FF 14
hp (1d8+3+1=12)
Fort +5, Ref +1, Will +5
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Offense
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Speed 30 ft.
Ranged: Sling (1d4, /x2, 50’ range)
Melee: Club (1d6, /x2)
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Statistics
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Str 10 (+0), Dex 10 (+0), Con 16 (+3), Int 14 (+2), Wis 18 (+4), Cha 10 (+0)
Base Attack +0; CMB +0; CMD +2
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Feats
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Spell Focus (Conjuration) (+1 DC on Conjuration Spells)
Augment Summoning (Summoned creatures gain +4 STR and +4 CON)
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Traits
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Reactionary: +2 on Initiative rolls
Tortured: +1 on Reflex saves
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Languages & Skills
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Languages: Common, Druidic, Sylvan, Dwarven

Skills (4+(INT mod 2)+1 race) = 7 SR/level):
1) Handle Animal, 2) Heal, 3) Knowledge (Nature) (+2 Class), 4) Perception, 5) Spellcraft, Survival (+2 Class), 6) Ride, 7) Swim (all are class skills)
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Spells
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0: 3; 3:1 (of which 1 must be from Cave Subdomain)
0: Guidance; 0: Lights; 0:Detect Magic
1: Magic Stone; Shillelagh; Obscuring Mist
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Gear
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Pending: Leather armor, Heavy Wooden Shield, sling, club, explorer’s outfit, bag of pebbles,
Goodberries (36)

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Special Abilities
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Acid Dart, 30' ranged touch attack, 1d6+1 per 2 levels acid damage, useable 3 + WIS mod / day
(at level 8) Tunnel Runner: for 1 minute / level / day, Lisgar can activate this power as a standard action. While in effect, Lisgar can move across any stone surface as if under effect of Spider Climb and Darkvision to 60' (or extends by 60' if already possessed). In addition, gains +level to stealth and +WIS mod to initiative while underground