LazarX's page

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber. Organized Play Member. 35,711 posts (36,154 including aliases). 1 review. 1 list. No wishlists. 34 Organized Play characters. 16 aliases.



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My List

(7 items)


1. 
Since We All Know Paizo LOOVES Swarms.......
Thread (8 posts),

2.  Alastir Wade
An Open Setting
Thread (57 posts),

3.  Lascer, Lord of the Shadow Shoal
Can I get a volunteer? Elemental Bending Monk
Thread (152 posts),

4.  Belkar Bitterleaf
Re: Why I am Leaving the Pathfinder Society
Post, by Mash

5.  Fighter
Medicine Brave (Original Base Class) Needs balancing!
Thread (20 posts),

6. 

7.  OPDKGWBE
Kobold Guide to Worldbuilding Print/PDF Bundle
5.00/5 (based on 2 reviews)

Available now

Will be added to your My Downloads page when your order ships.

Add Print/PDF Bundle $20.99

Add PDF $12.99

Full Name

Varel Mackerose

Race

M Human Fighter(Weapon Master)/1 (HP 11/11| AC:17 | T:14 | FF:13 | CMB:3 | CMD:17 | Fort:+3 | Ref:+4 | Will:+1 | Init:+4 | Perc:+2 | Speed 30)

About Varel Mackerose

Rules used in character creation: 25 point buy, average wealth for my class, max hit points at 1st level, and 2 traits(1 has to be a campaign trait).

Stats:
Male Human Weapon Master Fighter 1
LN Medium Humanoid (Human)
Init +4; Senses; Perception +2
====================
Defense
====================
AC 17, touch 14, flat-footed 13
HP 11/11
Fort +3, Ref +4, Will +1
CMD 17
====================
Offense
====================
Speed 30 ft.
Melee
Battleaxe +3 (1d8+2/X3)
Range
Composite Longbow +5 (1d8/X3)
BAB +1
CMB +3
====================
Statistics 7
====================
Str 14, Dex 18, Con 12, Int 14, Wis 12, Cha 11
Skills(ACP-0): Acrobatics +5, Disable Device +5, Knowledge(Local) +3, Perception +2, Ride +8, Stealth +5, Survival +5
Feats: Point-Blank Shot, Precise Shot, Deadly Aim
Traits: Armor Expert; Drug Addicted Friend
====================
Gear
====================
Parade Armor
Fighter’s Kit
Battleaxe
Composite Longbow
60 Arrows
Dagger
26 Gold

Backstory:
Varel grew up in North Point, the son of a relatively wealthy family who never struggled to provide a good upbringing for him. He was groomed to enter a military academy and become a member of the prestigious Sable Company. A bit shy, he struggled to make friends within the academy, and of those he did make, only one was also selected to begin training to join the Sable Company.
A dwarf named Croft, he was a gregarious counterpart to Varel's studious nature, encouraging him to go out and try new things, and experience what Korvosa had to offer.
It was the third day of training when Varel's trouble started. After two days of basic training, it was the third day when all new recruits were to learn how to ride hippogriffs. The first time that Varel tried to mount one, he found himself bucked off, and was just able to roll away from the animal's hooves. He escaped a more crippling injury, but suffered a broken arm, and had to spend the first few months of training away from the mounts. When he came back to the stables, he found himself unable to overcome his fear of the hippogriffs. Every time he came near, one would stomp its hooves, and Varel couldn't force himself to get near enough to mount. Knowing that hippogriffs were an integral part of the Company, Croft would come with Varel to the stables every night, trying to help him overcome his fear of the mounts.
One night, he came to the stables in a clearly addled state. That night, he shook in his sleep in the barracks, muttering and shaking as Varel lay awake and watched him. Croft laughed off Varel's concerns, telling him that he had merely been experimenting with a drug known as shiver, but that no harm would come of it. Refusing to answer any questions about where he had gotten such a drug, he continued to be regularly exposed to it until one day, his once ruddy countenance turned sickly and pale, he died in his sleep.
Varel left training the next day, for although the commanding officer had promised to allow him more time to get over his fear of the hippogriffs, he decided that without Croft there to help him, he couldn't do it. After a few days of working odd jobs, he decided to track down whoever had given Croft this "shiver" drug in the first place.
After over a week of walking the Shingles, where he knew that Croft had once gone every night after training, he finally found someone who said he had seen someone of the dwarf's description. All he knew, was that Gaedren Lamm had been selling shiver to several people, including Croft.