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Jhavhul

Lava Child's page

RPG Superstar 2014 Star Voter. Pathfinder Adventure Path Subscriber. FullStarFullStarFullStar Venture-Lieutenant, California—Los Angeles (Santa Clarita). 185 posts. 1 review. No lists. No wishlists. 5 Pathfinder Society characters.



*** Venture-Lieutenant, California—Los Angeles (Santa Clarita) , Star Voter 2014 aka Lava Child

I'd just like to thank John Compton and other editors for taking the time to return such useful and professional criticism. It helps me write better, and I hope it will help Paizo enjoy a higher standard of writing in their open call. I am currently correcting 80 high-school sophomore essays, so I know what a grind editing is. Thanks, John.

I use passive voice to much and I plan to do something about it. Anyone else get any gems of wisdom?

Star Voter 2014

Pathfinder Adventure Path Subscriber

Hi all,

I've had a request from several of my players for paizo to include in one of their prepainted mini sets a large size female warrior. These players' characters are often enlarged, and there are few good options for those characters. We are, in fact, using rebased strawberry shortcake figures armed with custom made weaponry for this purpose. If anyone knows of a good prepainted mini option for large sized female warriors, please do let me know. So Paizo, please, one size large female warrior / paladin figure if you can make it happen. It's a very real hole in the ppm mini world.

Thanks a lot.

Star Voter 2014

Pathfinder Adventure Path Subscriber

Hi guys, quick rules question. Please help me out!

Can a rogue using a vanishing wayfinder sneak attack from invisibility? Can they full attack from invisibility?

Vanishing wayfinder:

In addition to the usual functions of a wayfinder (including the ability to create light), as a standard action the holder of a vanishing wayfinder can press a hidden catch to become invisible (as the spell invisibility) for as long as she concentrates, up to a maximum duration of 5 minutes per day. These minutes need not be consecutive, but each activation counts as a minimum use of 1 minute, even if the user becomes visible because of an attack action or some other event before that minute is up.

Concentration rules:

Concentration

The spell lasts as long as you concentrate on it. Concentrating to maintain a spell is a standard action that does not provoke attacks of opportunity. Anything that could break your concentration when casting a spell can also break your concentration while you're maintaining one, causing the spell to end. See concentration.

You can't cast a spell while concentrating on another one. Some spells last for a short time after you cease concentrating.

So, does the vanishing wayfinder require concentration (a standard action each round) to keep invisibility? I think yes. Then, one cannot attack when using the wayfinder. But a little later on, it says that a standard attack will break the invisibilty. But you lose the invisibility if you don't maintain it with a standard action.

My fundamental question: CAn a rogue sneak attack while using this item? Can they make a full attack action, the round after last concentrating, and attack from invisibility? What do you think?

*** Venture-Lieutenant, California—Los Angeles (Santa Clarita) , Star Voter 2014 aka Lava Child

Hi all,

I'm going to run my first scenario as a PFS GM this weekend at Neoncon. Not only is it PFS, it's a con game, and I was wondering what advice people had.

What can I expect in terms of resources: Just what I bring?

What do GM's tend to find hard to handle in PFS?

Thanks in Advance,

Lavachild

Star Voter 2014

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Hi all.

I was listen to Lisa Steven's interview on know direction, and I had a brainwave about a cool AP to coincide with Ultimate Races:

I'm enjoying reading kingmaker, and plan to run it after my current dungeonaday campaign ends, but imagine this:

We get a rethinking of the kingdom rules that closes some loopholes and strengthens the system - hindsight is 20/20.

We use a cool, cool area of golarion swarming with odd creatures, from Kobolds to duergar to morlocks:

Imagine a kingmaker type exploration and building adventure taking place in the underdark, with the players encourage to build strange races like mongrelmen, elemental folk (like sylphs and oreads), dark elves, duergar etc.

The hexploration aspect is buck wild, with the allowance for really strange, really cool hex types like poison forests, narrow crevasses, fungal blooms, cytellish, etc.

The kingdom building would be really cool, with different races within your kingdom allowing different buildings with different abilities. Suck up to the dark elves, get giant spider stables. Charm the fungus-people, and enjoy the lucrative income from hallucinogenic spore salons.

What do you guys think?

Lavachild


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