Male Half-Elf Ranger 1
Nighttime action while the crew is having dinner he will try and look through some of the crews lockers only if they are unlocked. Perception to see if someone is watching when he sneaks away 1d20 + 7 ⇒ (2) + 7 = 9.
Stealth back into the dinner area 1d20 + 6 ⇒ (16) + 6 = 22 Fort to drink the rum. 1d20 + 2 ⇒ (9) + 2 = 11
Male Half-Elf Ranger 1
At Ondir's touch Riff... Oh it's you, thank you for your care. First Filth Fever Save I had a 3 day onset
I am not sure why you keep checking on me I feel fine. Riff and I are exhausted until nighttime actions (24hrs) Ross and that didn't go away over night. Kith will check on Riff. And I thought you looked bad in the box. I think that took more out of you than we realize. No don't get up I will bring you something to eat and drink. At break fast he will grab bread and water for Riff and speak to Ondir. Riff looks terrible I know you have made some friends here could you try and make sure Riff does not work today, I am afraid for her. Back at Riff You stay here and I will check on you throughout the day. With a light kiss on the hot forehead he will leave. Task for the day Swab 1d6 ⇒ 2 Rat catcher Oh boy again, I know this job will be the death of me. I will hunt for rats on the crew level to keep an eye on Riff and do my job. Survival 1d20 + 5 - 2 ⇒ (20) + 5 - 2 = 23 With that if anyone argues about Riff he will show his got and say Riff got half of them.
Male Half-Elf Ranger 1
Ow, what was that for. Stunned Silence after a minute of Riff not talking. I know I am fault for this more than you. But if you ever do something like that again I will treat you like the wh0re you are! With that after we are locked in. He will grab her by the though till she starts to coke than kiss Riff passionately. With a whisper in her ear. I hope this was for their benefit.
Male Half-Elf Ranger 1
@ Ondir Thanks my friend. Though I don't know why I would be, oh ya I must have been caught, some stealthy Ranger I turned out to be, maybe my mother was right. After being put in the box he will pull Riff into his lap, and give her a light kiss. We seem to keep finding ourselves together and while I am not against the company especially yours, I understand why I am in the box, but why are you?
Male Half-Elf Ranger 1
Greedily snatching up his winnings Kithranna will make way to his post How much did we get in the take. Task 1d6 ⇒ 2 Rat Catcher Excellent Now I have a chance to poke around. Hardly working Survival 1d20 + 6 + 2 - 4 ⇒ (16) + 6 + 2 - 4 = 20 Perception to see if the officers cabins are empty 1d20 + 7 ⇒ (17) + 7 = 24 If I believe they are Stealth to move in quietly without being noticed. 1d20 + 6 ⇒ (10) + 6 = 16. Perception to look around figure out who's cabin and if there is anything interesting. 1d20 + 7 ⇒ (15) + 7 = 22
Male Half-Elf Ranger 1
Nice shot Valen, keep it up and we will make sure it stays fair. Besides I could use some extra gold. Sense motive 1d20 + 1 ⇒ (16) + 1 = 17 Watching Mr. Plugg and remembering his unsavory motivations. Kithranna will look for Pluggs lacky's since it is unlikely he would intervene himself, but getting someone else to do it just his style. Perception to find them 1d20 + 7 ⇒ (2) + 7 = 9 Stealth to get close without them aware 1d20 + 6 ⇒ (12) + 6 = 18
Male Half-Elf Ranger 1
Kithranna will watch on impassively. Though scanning the crowd expecting someone to interfere when Valen starts to win so he can move to stop them. Perception 1d20 + 7 ⇒ (18) + 7 = 25 This looks like it might be a contest of strength. But in reality the more agile has a distinct advantage.
Male Half-Elf Ranger 1
Perception 1d20 + 7 ⇒ (7) + 7 = 14 It will be interesting to see what Valen can do. @ Valen I would love to engage this is combat , but as I am still a little sore from our encounter with the dire rats I would be happy to see your skills come to life. @Crowd Five gold on the Elf.
Male Half-Elf Ranger 1
Daily Task swab 1d6 ⇒ 2
Stealth for job taking penalty to perform other actions
Perception to notice if I am being watched or officers quarters occupied then stealth to sneak into officers quarters. Perception to look around. Finally Stealth out. 1d20 + 7 ⇒ (2) + 7 = 91d20 + 6 ⇒ (2) + 6 = 81d20 + 7 ⇒ (19) + 7 = 261d20 + 6 ⇒ (10) + 6 = 16
Male Half-Elf Ranger 1
Kithranna will finish his days work, still being wounded take his rum ration greedily and go to bed early. Today was a good day. This, this will help me sleep. Drink the Rum Fort Save; Charisma; Con dam; Time 1d20 + 2 ⇒ (16) + 2 = 181d4 ⇒ 11d3 ⇒ 31d8 ⇒ 1 That hit hard and it must be do to the blood loss
Male Half-Elf Ranger 1
As I am sure is not secret I have no love for the current control of this vessel. I would like to throw my hand in with your lot. It seems you are all very handy in your own ways. @Riff Ah lass let me help you with that to skin them properly you need to hold the knife like this Kithranna grabs her hand with his to slice and proceeds to help Riffelin moving his body with hers. I have much more I need to show you but later for that. Disengaging from Riffelin. Antal I can be quiet when I want to, perhaps I could help you scout out the other areas of the ship.
Male Half-Elf Ranger 1
Seeing victory in his grasp Kithranna lashes out with a viscous hack with his axe. Yelling out DIE!!! Attack Rat 1 Hit; Miss; Dam 1d20 + 2 + 2 ⇒ (11) + 2 + 2 = 151d100 ⇒ 351d6 + 2 + 2 ⇒ (1) + 2 + 2 = 5 To his group
He will make sure to collect the corpses to present to Mister Plugg and the dispose of them.
Male Half-Elf Ranger 1
Round 5 Ini 12 after the rats Attack number 2 If Kith Still conscious after the rats turn: Hand Ax Attack ; Miss ; Dam 1d20 + 2 + 2 + 2 ⇒ (9) + 2 + 2 + 2 = 151d100 ⇒ 751d6 + 1 + 2 ⇒ (3) + 1 + 2 = 6 Ya attack him, and Riff I thought you were just another pretty face, I hope you are much more than that to me.
Male Half-Elf Ranger 1
Filth Fever Onset d3 days 1d3 ⇒ 3 Hit Points 2 of 11 With the blood everywhere Kithranna grins at Antal. To bad Dire Rats don't make good eating or we might have had a good meal for once. With a laugh he hacks at Number 2 To hit ; Miss; Dam 1d20 + 2 + 2 + 2 ⇒ (11) + 2 + 2 + 2 = 171d100 ⇒ 171d6 + 1 + 2 ⇒ (2) + 1 + 2 = 5 Then will try to tumble to opposite Rat 2 with Antal Acrobatics 1d20 + 6 ⇒ (8) + 6 = 14 Success CMD 12 +2(for terrain) DC 14 Great now I backed myself into a corner. This better work Antal.
Male Half-Elf Ranger 1
Fort save 1d20 + 2 ⇒ (6) + 2 = 8
Come at me you lousy vermin
Take that. Kithranna will move through the Ladder square taking the attack of op from 6.
Male Half-Elf Ranger 1
No need to yell little miss, I got you. Fort Save 1d20 + 2 ⇒ (11) + 2 = 13 Attack number 4 Axe, Boarding To hit ; Miss Chance ; Dam if hit 1d20 + 2 + 2 ⇒ (11) + 2 + 2 = 151d100 ⇒ 531d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8 Tumble to the square above Riff
Ondir help Antal, I don't like how he backed himself into a corner.
Male Half-Elf Ranger 1
Looks like I owe you something later to Riff On the way down to the bildge area Kithranna will grab a lantern. After he is down the stairs he will keep the lantern in his left and draw his Axe with his right. Perception 1d20 + 7 ⇒ (10) + 7 = 17 Note: If it is an animal that is my favored enemy so I get +2 for perception
Male Half-Elf Ranger 1
Well met Antal. I thank you for your kind service and I always pay my debts. Kithranna will put 20 gold in Antal's hand. I believe I owe Mister Plugg a debt as well and I will surely pay him back at the appropriate time. Kithranna gladly accepts Riffelan's help with the armor.
For me in a fight I prefer my bow. But I will stand up and be the front of our team when there is killing that needs to be done. I say let's be done with this quickly. I would like to have more of that piss water they call rum. So far it has been the only thing worth doing on this boat, except possibly Riff.
Male Half-Elf Ranger 1
Work 1d6 ⇒ 4 Hauling rope and Knot work
Damn these infernal ropes. I really hate working on these damn ropes. I mean how do they go from being coiled all nice and neat to a hang man's noose. If something exciting doesn't happen soon. I am just going to have to find a way off this bloody boat. I still need to get my father's bow and my mother's book first. Aye, Aye Mister Plugg. I shall go to the quarter master immediately, and request the gear needed for such an endeavor. Kithranna will start to head to Grok with an evil grin on his face.
Male Half-Elf Ranger 1
Kithranna will approach Antal. Antal, I see you getting along with most of the crew quite nicely. And well I don't know if you notice but I am not. Since we arrived together and you stood with us when those thugs wanted to make trouble, I thought maybe we could help each other out, I'll have your back in any scrape. Well think on that. After Kithranna will go to bed.
Male Half-Elf Ranger 1
Sense Motive 1d20 + 1 ⇒ (5) + 1 = 6. Drink the Rum Fort Save; Charisma; Con dam; Time 1d20 + 2 ⇒ (20) + 2 = 221d4 ⇒ 21d3 ⇒ 11d8 ⇒ 4. Nighttime action will be to apologize to Grok. While in his slightly inebriated state Grok you beautiful person you. I need to apologize about those gruff words I said a few days ago. This whole business upon the sea unnerves me a little and I lashed out at you. This is not your fault and I would hope you can accept my humblest apologies. Diplomacy 1d20 - 1 + 1 ⇒ (1) - 1 + 1 = 1
Male Half-Elf Ranger 1
Stealth 1d20 + 6 ⇒ (17) + 6 = 23 Daytime action talk to Mr. Plugg @Plugg Mr. Plugg sir, it seems I have undervalued your talent at keeping the crew in line. You must understand that I will only follow those that demonstrate their ability to "get their hands" dirty so to speak, If you every need a crew member to help with the "bloody hour" I am your man. Diplomacy 1d20 - 1 ⇒ (4) - 1 = 3
Male Half-Elf Ranger 1
Drink the run Constitution 1d20 + 1 ⇒ (8) + 1 = 9 Night time action Talk to the crew members and casually get a feel for how well liked is Grok. Also watch Valen intently making sure no one messes with him after his ordeal. And helping him out without looking like he's helping. Moving something out of the way before he gets there. Clearing his plate after dinner.
Male Half-Elf Ranger 1
Sometime during the day. Grok I hear you are the man to talk to about equipment. Mine seems to have not made it to my bunk upon enlisting in this esteemed crew of ours. Perception 1d20 + 7 ⇒ (9) + 7 = 16 to notice if my belongings are visible in his area. Some of those items mean a lot to me and if they were not returned to me, Let's just say when I find the person or person's involved they will not have a good day. Intimidate 1d20 - 1 ⇒ (3) - 1 = 2
Male Half-Elf Ranger 1
Kithranna looks disappointed when they leave. Antal maybe you should make good on your threat just in case they start to think you are bluffing. Sense Motive 1d20 + 1 ⇒ (13) + 1 = 14 Strength 1d20 + 1 ⇒ (17) + 1 = 18 Constitution 1d20 + 1 ⇒ (18) + 1 = 19 While working away. This is much easier than those damn ropes. Kithranna will ask around who is the quartermaster. And try to seek him out.
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