Priestess of Pharasma

Kapenia's page

68 posts. Alias of Mat_H.


Race

HP 7/7 | AC 12 (T11/FF11) | Init +1 | Perc +1/+3 | Speed 30' | CMB +1 | CMD 10 (FF 9) | F+1 R+1 W+3 |

Classes/Levels

Spells: Adhesive Spittle (1/1) Sow Thought (1/1)

Gender

CN Female Changeling Witch (Seducer) 1 |

About Kapenia

Name: Elisa Hartwill / "Kapenia"
Race and Class: Changeling Witch (seducer)
Witch Patron: Deception
Level: 1 XP: 0
Alignment: CN
Age: 21
Gender: Female
Languages: Common, Bridge-Cant, River-Cant, Thieves' Cant
Diety: The Ash Queen

LINK TO FAMILIAR'S PROFILE: Ava the Thrush

Initiative: +1
Senses: Darkvision 60'
Perception: +1/+3
Speed: 30'

-----DEFENSE-----
Max HP: 7
AC: 12 Touch: 11 Flat: 11 (+1 DEX, +1 Natural)
CMD: 10 (9FF)
Fort: +1 Ref: +1 Will: +3

-----OFFENSE-----
Melee: 2 claws -1 (1d4-1) 20/x2
Ranged: dagger -1 (1d4-1) 19-20/x2
CMB: +1
BAB: +0

Special Abilities:

Fey Charm (Su): Charm hex DC +1. If target could be attracted to Kapenia, DC +2. If target had willing sexual relations with Kapenia in past 24 hrs, DC +3
Empathic Link with Familiar (Su): Kapenia has an empathic link with Ava the Thrush.
Familiar Bonus: +3 bonus on Diplomacy and Alertness (+2 Sense Motive, +2 Perception) while Ava the Thrush is within arm's reach.
Share Spells with Familiar: Can cast spells with a target of "You" on Ava the Thrush with a range of touch.
Otherworldly Allure: Use Cha instead of Int for witch class features.
Hag racial traits: The DCs of Sense Motive checks to gain a hunch about Kapenia increase by 5; Darkvision 60 feet; 2 Claw attacks; +1 natural armor bonus

Hexes:

Charm (4 rounds, DC 15/16/17) (Su): Improve attitude of humanoid or animal in 30 ft. by 1 step.
Ill Omen (7 rounds, DC 14) (Su): Foe in 30 ft takes penalty of -2 on choice of AC, attack rolls, saving throws, and skill checks (Will save reduces to 1 round).

Traits and Feats:

TRAITS:
Suspicious: +1 to Sense Motive, Sense Motive is a class skill.
Alman Preacher: +1 to Bluff, Bluff is a class skill
FEATS:
Extra Hex: Gain one additional hex
Mother's Gift - Surprisingly Tough: natural armor bonus increases by 1

Ability Scores and Skills:

Strength 9 (-1)
Dexterity 12 (+1)
Constitution 12 (+1)
Intelligence 14 (+2)
Wisdom 12 (+1)
Charisma 18 (+4)
-----------
Acrobatics +1
Appraise +2
Bluff +9
Climb -1
Diplomacy +5 (+8 if Ava the Thrush within 1 mile)
Disguise +4
Escape Artist +1
Fly +1
Heal +1
Intimidate +4
Knowledge (Planes) +6
Perception +1 (+3 if Ava the Thrush within arms reach)
Ride +1
Sense Motive +6 (+8 if Ava the Thrush within arms reach)
Spellcraft +6
Stealth +1
Survival +1
Swim -1

Spells Stored in Familiar:

Lvl0 (DC14) - All
Lvl1 (DC15) - Adhesive Spittle, Command, Cure Light Wounds, Ear-Piercing Scream, Hypnotism, Sleep, Sow Thought

Gear:

Combat Gear:
dagger (3)
Other Gear:
Backpack
Belt Pouch
Candle (10)
Chalk (10)
Courtesan's Kit
Courtesan's Outfit
Flint and Steel
Ink and Inkpen
Journal
Peasant's Outfit
Perfume Kit - Diplomacy (5) Bluff (5)
Soap
Spell Component Pouch
Currency: 24g 7s 0c

-------------------------------------------

Background:

Elisa Hartwill was born and raised in a farming family in the small hamlet of Wicken. Unbeknownst to her parents, she was a Veil May changeling, the spawn of a Blood Hag. The backbreaking life on a farm was not something that she enjoyed, and she was always looking to find an easier path. Due to her changeling natural ability to charm, persuade, and fool others, she incorporated herself into Father Gromwell's church not just listening to his sermons but preaching herself, using her skills to fool everyone into believing that she had a piety and reverence that she never actually felt.

As she came of age, she was not impressed with the possibilities presented to her as she had higher aspirations than using her skills to fool a small peasant population, nor did she want to settle down with a simple farmer for a husband. She managed to convince her family that she was better suited to go to Castorhage to try to spread "the good word" to the poor heathens of the city.

Her plan was something completely different however. When she arrived in Castorhage she began using her wiles to insinuate her into any beneficial situation that she could, seducing and enchanting any man (or woman) of decent means to live as comfortably as possible without needing to work. After some time she came to the attention of a woman known only as "Hornet" who took her under her wing.

Hornet was a member of The Great Coven and had recognized Elisa's heritage and knew how to utilize her. She bade her create a second life and take the name "Kapenia" in order to work in secrecy and began to train her and use her for the Coven's ends. As Kapenia began to learn to harness her arcane powers and improve her skills, she would be sent to seduce or influence people based on Hornet's needs. She would distract witch hunters so that other members of the Coven could escape, befriend enemies and plant evidence or rumours so they could be removed, or other similar tasks. She was occasionally hired out to do side jobs for other unnamed groups such as seducing men and then spending until they were in debt so that a merchant would have a hold on them or they were forced to work in sweatshops out of the way. She was never told the reasons for her tasks but enjoyed her new life, as she was able to live comfortably or sometimes better without having to do any work other than seduction, manipulation, or merely bluffing others.

She continued to work closely with Hornet, building almost a mother daughter relationship stronger than that she had ever had with her "real" mother back in Wicken. While in Castorhage she also had the opportunity to work in many different quarters with different types of people, allowing her to build a small web of "friends", suitors, and tools that she could manipulate at will.

Despite her love of her new life, she always felt she should maintain at least a superficial relationship with her family in case it all went bad and she had to return home to Wicken. She made sure to visit twice a year, every winter for her birthday and at the end of every summer for the harvest festival. She did, surprisingly, feel comfortable and safe when she was back in Wicken, despite the disdain for the poor hamlet that she told herself she should feel.

Personality:

Elisa Hartill is a charming, friendly, down to earth young woman. She is somewhat shy, blushing uncontrollably at any compliment or attention from a man, but also extremely devout and would never do anything inappropriate with those men to sully her reputation or her family's. None of this is actually true. Internally, and as her alter ego "Kapenia", she is a vindictive, manipulative, selfish woman. Or perhaps, she's actually a mixture of the two. Even she isn't sure.

As opposed to Elisa, Kapenia will be the first to enchant or seduce any man or woman who she can in order to obtain status, ease of living, or social prominence. She has no qualms about using someone for a short time and then either ruining them or simply disappearing when she is done with them. She associates herself with The Great Coven, but is not a worshipper of the Green Man but instead pays service to the Ash Queen, as the latter's use of lust, betrayal, and lies suit her much better. She is quick to take offense and will go our of her way to try and ruin someone who she believes has slighted her or ruined one of her plans, but is willing to hold grudges for long periods and take her time to do it "right", often continuing to befriend or even romance someone so that the revenge is that much sweeter.

Alternately, if someone gets past her suspicions and she begins to trust them, she will be blind to their own machinations and can be used herself. She puts people into three categories; the majority are just pawns to be used to improve her status, next are the enemies who stand in her way and must be humiliated or destroyed, and finally the few friends who she cares deeply about and will do anything for.

Her actual personality can be very malleable. She has spent so long putting on false fronts to others that even she can often fall under her own spell, continuing to act a part without completely understanding her feelings about it. Although she tells herself that she is separate from everyone and none of them matter, she does have two things that she cares about deeply. Firstly is her relationship with Hornet, as that is the basis of her successful life in Castorhage. Secondly is her relationship with the town and people of Wicken, as even though she tells herself she doesn't respect them, they are her refuge to return to if life in the city goes badly and she would fight tooth and nail to keep that ability to retreat alive.

Besides those two, there are individuals in Wicken that she has a grudging respect and liking for {insert specifics after group composition and background relationships are developed}, and several in the city that she enjoys the company of {work with GM to establish several relationships other than Hornet that might be applicable to the story, if not then I'll just make up a couple}. These people have not yet made it through her internal barriers to become true friends but are well on their way.