|
|
|
Recent posts by
Joshua J. Frost:
 |
 |
 |
|
|
|
|
|
|
|
|
|
|
Kobash wrote:
This was a tough scenario to write, and I feel like I also might have stepped over the line you've drawn here. But, while I understand that letting us use preexisting canon increases the chance of world-breaking, I also feel like all the canon that has been established goes to waste if we are discouraged from incorporating it.
I am not concerned about world-breaking, because if your story ideas breaks the world I just auto-reject it.
What I'm more concerned about, and this is a tough thing to explain, is that there are elements of our world that while they are technically canon, they aren't elements we wish to further explore in our published works. So if you use a great deal of canonical NPCs or organizations, say, in your proposal, you run the risk of using something we don't want explored further. If you, instead, use a canon city (like Absalom) or even a district of the city and maybe a location from it (like a bar), and then create your own story ideas within that framework, not only are you much more likely to wow me with your creativity, you're also much more likely not to touch on something we're not interested in exploring.
I can appreciate that this sounds very much like a bait-and-switch use-our-world-but-don't situation, but I'm hoping most of you can catch the subtext here. I want to see YOUR creativity, not you using the creativity of another author.
|
|
|
|
|
 |
 |
 |
|
|