
Full Name |
Highfeather |
Race |
Tawny owl |
Classes/Levels |
Witch 2 |
Gender |
Male |
Size |
16 inches tall |
Age |
7 |
Special Abilities |
Evil eye, cackle, misfortune |
Location |
Pan's wood |
Languages |
Sylvan, Common, Celestial, Draconic, Terran, Elven, Auran |
Occupation |
Owl |
Strength |
6 |
Dexterity |
14 |
Constitution |
12 |
Intelligence |
20 |
Wisdom |
14 |
Charisma |
9 |
About High-feather
Highfeather
Male awakened owl witch 2
Tiny magical beast
Init +2; Senses low-light vision; Perception +7
DEFENSE
AC 14, touch 14, flat-footed 12 (+2 dexterity, +2 size)
hp 29 (2d6+1+3d8+1)
Fort +1, Ref +2, Will +4
OFFENSE
Speed 10 ft. fly 60ft (average)
Melee Talons +5 (1d4-2/x2)
Special Attacks Evil eye hex DC 18 8 rounds
Cackle
Witch spells prepared (concentration +7, CL 2)
0 (Cantrips) at-will DC 15: Detect magic, dancing lights, Stabilise, read magic
1st (4/day) DC 16 : Silent image(P) Unseen servant, Mage armour, Obscuring mist, Charm person
Patron: Shadows
STATISTICS
Str 6, Dex 14, Con 12, Int 20, Wis 14, Cha 9
Base Atk +0; CMB -4; CMD 11;
Feats Ability focus (evil eye hex) weapon finesse extra hex (misfortune)
Skills (ranks)
+6 Fly (1)
+9 Know(arcana) (1)
+7 Perception (1)
+9 Know(history) (1)
+9 Know(nature) (1)
+9 Know(planes) (1)
+9 Spellcraft (1)
+14 stealth (0)
+5 survival (0)
Languages Common, Sylvan, Auran, Terran, Draconic, Celestial, Elven
SQ Hexes, Patron (shadow), familiar (goat)
Gear wand of cure light wounds, 2 tangle-foot bags
Additional Gear 150gp
Weight 8 lbs. (light load)