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Agath

Hawkwren Agricola's page

117 posts. Pathfinder Society character for Hawkwen Agricola.


Full Name

Hawkwren Agricola

Race

Half-Elf

Classes/Levels

Ranger 1

Gender

AC15/Touch13/Flat12/CMD16||HP11[11]|Fort:+3;Ref:+5;Will:+2|Percept+11|Init+5|

Size

Medium

Age

24

Special Abilities

Track, Wild Empathy, Favored Enemy(Human)

Alignment

CG

Deity

Erastil

Languages

Common, Elven, Kelish

Occupation

Explorer

Strength 14
Dexterity 16
Constitution 12
Intelligence 12
Wisdom 14
Charisma 11

About Hawkwren Agricola

Hawkwren Agricola
PF# 65114-1
Male Half-Elf Ranger (Urban Ranger) 1
CG Medium Humanoid (elf, human)
Init +5; Senses Low-Light Vision; Perception +11
--------------------
Defense
--------------------
AC 15, touch 13, flat-footed 12 (+2 armor, +3 Dex)
hp 11 (1d10+1)
Fort +3, Ref +5, Will +2; +2 vs. enchantments
Immune sleep; Resist Elven Immunities
--------------------
Offense
--------------------
Speed 30 ft.
Melee Kukri +1 (1d4+1/18-20/x2) and
. . Scimitar +1 (1d6+2/18-20/x2)
Ranged Longbow +4 (1d8/x3)
Ranger (Urban Ranger) Spells Prepared (CL 0, 3 melee touch, 4 ranged touch):
--------------------
Statistics
--------------------
Str 14, Dex 16, Con 12, Int 12, Wis 14, Cha 11
Base Atk +1; CMB +3; CMD 16
Feats Skill Focus (Perception) (Adaptability), Two-weapon Fighting
Traits Elven Reflexes, Freedom Fighter
Skills Bluff +0 (+2 vs. Humans), Disable Device +7, Knowledge (dungeoneering) +5 (+7 vs. Humans), Knowledge (geography) +5 (+7 vs. Humans), Knowledge (local) +5 (+7 vs. Humans), Perception +11 (+13 vs. Humans), Sense Motive +2 (+4 vs. Humans), Spellcraft +5, Stealth +8, Survival +6 (+8 vs. Humans, +7 to track)
Languages Common, Elven, Kelish
SQ Earplugs, Elf Blood, Favored Enemy (Humans +2), Track +1, Wild Empathy +1
Combat Gear Arrows (40), Kukri, Leather armor, Longbow, Scimitar; Other Gear Backpack (empty), Bedroll, Candle, Chalk, Charcoal stick, Earplugs, Fishhook, Flint and steel, Mess kit, Powder, Sewing needle, Sunrod (2), Thieves' tools, Thread (50 ft.), Trail rations (7), Twine (50'), Waterskin, Whetstone
--------------------
Special Abilities
--------------------
Earplugs +2 save vs. hearing effects, -5 hearing-based Perception.
Elf Blood You are counted as both elven and human for any effect relating to race.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to magic sleep effects.
Favored Enemy (Humans +2) (Ex) +2 to rolls vs Favored Enemy (Humans).
Freedom Fighter +1 to Stealth checks, +1 to hit in the surprise round.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Track +1 +1 to survival checks to track.
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.

Equipment:

Leather Armor (10gp) [15lbs]
Longbow (75gp) [3lbs]
Scimitar (15gp) [4lbs]
Kukri (8gp)[2lbs]
Arrows 38/40 (2gp) [3lbs]

Backpack (2gp) [2lbs]
Backpack Contents 24@22.5 lbs
Bedroll (1sp) [5lbs]
Candle (1cp)
Chalk (1cp)
Charcoal Stick (5sp)
Earplugs (3cp)
Explorer's Outfit (free)
Fishhook (1sp)
Flint and Steel (1gp)
Mess Kit (2sp) [1lb]
Powder (1cp) [0.5lb]
Sewing Needle (5sp)
Sunrod x2 (4gp) [2lb]
Thieve's Tools (30gp) [1lb]
Travel Rations x7 (3gp.5sp) [7lb]
Twine 50' (1cp) [0.5lb]
Waterskin (1gp) [4lb]
Whetstone (2cp) [1lb]

Items picked up in Game
Masterwork Longsword [4lb]
Composite Longbow +1 Str. [3lb]
Arrows

Background:
Hawkwren was born and raised in Andoran. His grandfather fought in the Revolution, as well as his father and uncle. His uncle was somewhat of a hero in the Revolution, while his father used the conflict to catapult his political career. Unfortunately Hawkwren was an illegitimate son and somewhat of a political liabilty for his father. Sired while his father was behind the front lines, Hawkwren's mother was a young impressionable Elf infatuated with the human "hero". After his father, Titus, learned of the pregnancy, he brought the elven lass back to the family estate, in Almas, until she bore him his child. Six months after his birth, Titus sent Hawkwren's mother away.

Hawkwren's childhood wasn't a fairy tale. Never knowing his real mother, barely recognized by his father, despised by his adopted mother, the young half-elf learned to be invisible to his "family". Sent to live with his Uncle when he was ten years of age was the best thing that had happened in his short life. His uncle, Titian, was a kindly man. The polar opposite of his brother, he took in Hawkwren and educated the youth in combat, woodcraft, and Andoran ideals of justice and liberty. The youth quickly exceled under his uncle'e tutelage. On Hawkwren's sixteenth birthday his father recalled him to the family estate.

Impressed with his son's burgeoning skills, Titus put the boy to work. Hawkwren eager to win his father's approval, worked diligently. The boy would spy on his father's political rivals and Andoran dissidents. He rooted out slavers and smugglers. His father took credit for all his accomplishments. Then when Hawkwren was twenty, Titus sent him after a man that his father said was the head of large slavery ring. His father told him the man's deed were so evil that he didn't deserve a trial but death. That was the first time Hawkwren ever killed a man. It was month later that Hawkwren learned that Titus had deceived him, that the man he killed was just a powerful politcal rival his father wanted out of the way. The half-elf packed his things and left Almas that same evening.

Hawkwren traveled to his uncle's home and bade the aging hero farewell. He said nothing of his father's betrayal, he claimed that it was time he traveled and saw the greater world. It was then, when his uncle suggested it, that Hawkwren learned of the Pathfinders. So on his uncle's advice, Hawkwren bought passage on a ship to Absalom.

Hawkwren, no stranger to city life, was awed by the City at the Center of the World. He spent a month wondering the city, taking in all the foreign cultures, the noises and smells of the markets. After his initial wonder dimmed a little, Hawkwren sought out the Grand Lodge and presented himself at the gates.

The Society was mildly impressed with the young man and he was made an initiate. He spent the next four years training and honing his skills under the watchful eyes of the Society. Upon his Confirmation, Hawkwren, still Andoran in his heart and dedicated to the ideas of freedom and liberty, joined his brethren in the Andoran faction.

Though haunted by the murder his unknowingly committed, he strives to make amends for it by championing the ideas of freedom and liberty, while serving the Society and the Andoran faction.

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