Valeros

Halvor Lumbar's page

57 posts. Alias of David James Olsen.


Race

Male Human Fighter 1

Classes/Levels

Current Hps 13/13, AC 21, T 13, FF 18, CMD 17, Saves: F +5, R +3, W +1, Init +2, Per +0

About Halvor Lumbar

Status
AC 18 HP 13/13
Effects

Halvor Lumbar LN Human Fighter 1
Initiative +2; Senses Perception +6
HP 13 (10+2Con+1FC) Current HP 13/13
AC 21 (+5 Armor, +2 Dex, +2 Shield, +1 Dodge, +1Feat) FF 18 T 14
Speed 30
BAB +1 CMB +4 CMD 17
Fort +5 Ref +3 Will +1
Str 16, Dex 15 Con 14 Int 10, Wis 10, Cha 8

Languages Common

Melee longsword +4 (1d8+3)
PA longsword +3 (1d8+5)
Range Longbow +3 (1d8)

Skills:

Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Knowledge (dungeoneering) (Int), Knowledge (engineering) (Int), Profession (Wis), Ride (Dex), Survival (Wis), and Swim (Str).

Class 6 + Int 0 + FC 2 = 8 Total

Climb +4 (1+3CS+3Str-3ACP)
Knowledge (dungeoneering) +4 (1+3CS+0Int)
Perception +0 (0+0Wis)
Ride +3 (1+3CS+2Dex-3ACP)

[3 Armor Check Penalty]


Feats:

Human Power Attack
Level 1 Overrun
Fighter 1 Dodge
Bonus 1 Luck of Heroes
Fighter 2
Level 3


Racial and Class Traits:

Weapon and Armor Proficiency A fighter is proficient with all simple and martial weapons and with all armor (heavy, light, and medium) and shields (including tower shields).

+2 to One Ability Score: Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.

Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.

Normal Speed: Humans have a base speed of 30 feet.

Bonus Feat: Humans select one extra feat at 1st level.

Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.

Languages: Humans begin play speaking Common.

Bonus Feats: At 1st level, and at every even level thereafter, a fighter gains a bonus feat in addition to those gained from normal advancement (meaning that the fighter gains a feat at every level). These bonus feats must be selected from those listed as combat feats, sometimes also called “fighter bonus feats.”

Upon reaching 4th level, and every four levels thereafter (8th, 12th, and so on), a fighter can choose to learn a new bonus feat in place of a bonus feat he has already learned. In effect, the fighter loses the bonus feat in exchange for the new one. The old feat cannot be one that was used as a prerequisite for another feat, prestige class, or other ability. A fighter can only change one feat at any given level and must choose whether or not to swap the feat at the time he gains a new bonus feat for the level.


Gear:

Money 1 gp 8 sp 8 cp
mw Scalemail
Heavy Shield
longsword
lonbow w/20 arrows
Dagger
Backpack (2gp)
Bedroll (1sp)
Crowbar (2gp)
Rope 100' (2gp)
Manacles (15gp)
Oil - 5 Flasks (5sp)
Trail Rations - 10 Days (5gp)
2 sacks (2sp)
Waterskin (1gp)
Whetstone (2cp)
Horse/Saddle

Background:


Appearance:

Halvor is just over 20 years old. His long brown hair always seems a little wild and unkempt. He has a zest for life and loves to charge into battle to press an advantage, though he can be reckless as well.

Stats:

Str 14 (5) +2 Human
Dex 15 (7)
Con 14 (5)
Int 10
Wis 10
Cha 08 (-2)