Durkon Thundershield

GinoA's page

Pathfinder Card Game, Starfinder Maps Subscriber. FullStarFullStarFullStarFullStar Venture-Lieutenant, Ohio—Cleveland 686 posts (725 including aliases). 1 review. No lists. No wishlists. 41 Organized Play characters. 2 aliases.


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**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

Some blank space to move my nice formatting down lower.
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0800-1300 Thursday AM............ 2E Playtest: The Rose Street Revenge
1400-1900 Thursday Afternoon 2E Playtest: The Rose Street Revenge
2000-0100 Thursday PM............ PFS 8-99 The Solstice Scar (level 3-4)
0200-0700 Thursday Overnight OFF
0800-1300 Friday AM.................. 2E Playtest: The Rose Street Revenge
1400-1900 Friday Afternoon...... OFF
2000-0100 Friday PM.................. PFS 10-00 The Hao Jin Cataclysm (level 3-4)
0200-0700 Friday Overnight....... OFF
0800-1300 Saturday AM............. 2E Playtest: The Rose Street Revenge
1400-1900 Saturday Afternoon. 2E Playtest: The Rose Street Revenge
2000-0100 Saturday PM.............. PLAY: SFS 1-99: Invasion of the Scoured Stars (Levels 1-2)
0200-0700 Saturday Overnight.. OFF
0900-1400 Sunday AM................ 2E Playtest: The Rose Street Revenge
.................. Sunday PM................. Find a pick-up game?

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

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My understanding has always been 10 total.

I hope I'm right since I'll have four runs of various 8-99s when I hit 10 in 13 days. :-)

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

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Kevin Willis wrote:
The question is whether the character using it has to be a spellcaster.

After finding contradictory listings in a couple places, I tracked down the PRD text. Below the table of Ioun stones, it says (emphasis mine):

PRD wrote:
Stored spells in the vibrant purple stone must be placed by a spellcaster but can be used by anyone (see ring of minor spell storing).


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Pathfinder Card Game, Starfinder Maps Subscriber

If you prefer a more strict-RAW answer to #1: once dead, the PC becomes an object (not an ally) and is no longer a valid target for the ability.

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

Terinatum wrote:
Starglim wrote:
Terinatum wrote:

Is there a way to find out what the boon would have been on my 1st adventure? I haven't been able to find my Chronical sheet. It was easily 6 months ago. Any ideas would be great, thanks.

Cheers,
My first game was: Pathfinder Society Scenario #6–12: Scions of the Sky Key, Part 1:
Your GM or Venture-Officer should be able to re-issue a copy of this chronicle.
Yeah, she's off at college and I haven't been able to reach her yet.

Contact any local VO for help. Start with the nearest VA, then go up the chain (VA -> VL -> VC) from there.

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

Hillis Mallory III wrote:
Is the Amulet of Grasping Souls legal to purchase from Tears of Bitter Manor?

It looks like nothing from Tears at Bitter Manor is listed in Additional Resources, so nothing from the book is PFS-legal.

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

Nefreet wrote:

That's the same list I quoted, but indeed I didn't realize that "Dire Polar Bear" used "Bear" statistics.

You'd think they'd just list "Bear" to begin with -_-

I don't know if it was my question that you're referring to Nefreet, but I was asking about a Huge Owlbear. I hadn't realized that the Dire Polar Bear used the base Bear Companion either.

My main question, "can His Majesty Snap Wyrmbane become Huge?" has been answered. It would be nice if he doesn't become noticeably weaker when it happens.

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

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Shaudius wrote:
I got notification that the scenario I'm running is in my downloads but is not yet available. Based on the email we received should I not be concerned until next Wednesday or does that only apply to the drop itself and I should poke someone about getting the scenario available for download. It is a scenario that is not yet released.

Tonya has been granting drops on scenarios that aren't uploaded and ready to distribute since she'll be traveling when they are finalized. Once everything is in-place, they'll look like a normal download again automagically.

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

Game for anything Sunday night. For SFS, I'll probably play Tritus at 2nd or 3rd level. PFS, I've got way-too-many choices in any tier.

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

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Demos in the Vendor Hall will be walk-up, wait-in-line. Scenarios and Quests in the Saq are ticketed.

The Powers That Be are monitoring ticket sales and adjusting ticketed tables as demand dictates. Additionally, it is apparently common for people to release tickets Wed/Thurs as they change their plans last-minute.

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

John Compton wrote:
Hey folks, I chatted with the rest of the team, and we're on board with applying this boon to grizzly bears as well. In the next Additional Resources update (for which we finished a large content review meeting today for the next update) we'll be adding the following line to the Ultimate Wilderness entry: A grizzly bear animal companion can qualify for and be subject to boons as though it were a bear animal companion.

Much rejoicing. However, I have a follow-on question. Looking forward to level 10ish, how would Mammoth Rider interact with the Owlbear Companion Boon? As written, the Mammoth Rider can only choose from a small list of companions. This list includes a large bear (Dire Polar), but doesn't contain any of the legal bases for an Owlbear Boon.

Can we use our Large Grizzly Bear (Owlbear) as the continuing basis?

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

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Hilary Moon Murphy wrote:
Man, that is true love!!

Or epic trolling on Bahb's part.


Pathfinder Card Game, Starfinder Maps Subscriber
JDDyslexia wrote:

** spoiler omitted **

Thanks!

Map Specifics:
The image in the original PDF can be cut-n-pasted out without any of the overlays.

Pathfinder Card Game, Starfinder Maps Subscriber
roll4initiative wrote:
Scenario list is messed up. 9-14, 9-16, then 9-22.

Paizo seems to like varying which version of the hyphen/dash they use in filenames. It makes sorting fun!

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

John Greener wrote:
drop me a message and I’ll bug him for you

I read that as "hug him for you" at first. I'm choosing to keep reading it that way.

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

Larger conventions generally need a few weeks to get reporting completed. It's all done by volunteers, in their spare time. I wouldn't be too concerned about not seeing postings for a couple more weeks.

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

I ran B3 on the third deck last night.

I believe the norm is to roll every breath. That seems more fair anyway. One high or low roll completely changing the whole fight seems a bit much.

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

Thanks for all you do Simon and congrats on the coin.

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

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Douglas Edwards wrote:

[...]

I had what I would describe as a pretty lousy time playtesting 2nd edition as the very first thing I did at the con, and had a pretty rotten time playing at the one PFS table I had as a player and consequently devoted more of my time to other hobbies this time around.
[...]
Sunday morning I was a standby GM and got to play a table of Beyond Halflight path with Gino and his daughter running the game as a tandem and was the perfect sleepy way to end the con after a long 4 day run on little sleep.

Overall pretty good con, see ya in two years (I rotate origins and gen con because money).

Please contact the Origins Leads with specifics on the tables that weren't the best. The organizers are always interested in knowing areas that need improvement.

...
I had a blast running Halflight all week. It is really well structured to allow a GM to run it repeatedly and keep telling new stories. Alex enjoyed getting a chance to run for grown-ups. She normally runs PSA.
...
GenCon is still in need of GMs. As a 5-star, I assume you'd be qualified to take on a full 8-slot schedule. That earns you a badge and 1/4 hotel room. It's a lot of hours, but I find it very rewarding. Running tables for new people is a blast.
There's a thread around here somewhere with all the details to sign-up.


Pathfinder Card Game, Starfinder Maps Subscriber
Michael Sayre wrote:
GinoA wrote:
Michael Sayre wrote:
Grotto of the Deluged God uses Pathfinder Flip-Mat: Elemental Planes Multi-Pack, Pathfinder Flip-Mat: Warship, and one custom map.
FYI, the scenario actually uses Ship, not Warship.
Thanks for catching that. It did use Warship at the time of that posting, but it was changed last minute to Ship to better serve some encounter needs we caught during copyfitting.

I believe that there was also an issue with the placement of B3 during that conversion. The description of the entrance to B3 is in a different area than the map shows the entrance.

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

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Mark wrote:
From Mark:One of my highlights was hearing from our crack team of volunteers (who did an amazing job!) how their demo runs had turned out, only to discover that they and their players were as excited as I was; in fact, one of the volunteers for 3 out of 5 days enjoyed the Pathfinder Second Edition demos so much that she asked to fill up the rest of her days with demos instead of playing.

Kudos to her. She also donated dice to the PSA area for the kiddos to take home.


Pathfinder Card Game, Starfinder Maps Subscriber
Michael Sayre wrote:
Grotto of the Deluged God uses Pathfinder Flip-Mat: Elemental Planes Multi-Pack, Pathfinder Flip-Mat: Warship, and one custom map.

FYI, the scenario actually uses Ship, not Warship.

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

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If the party didn't say, I just rolled a fifty-fifty chance that they closed each door as Doru approached it. Every party considered it fair.


Pathfinder Card Game, Starfinder Maps Subscriber

Is this page for version B or C? The title says both.

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

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Any update on maps in -C?

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

Prepping this scenario now. Not done reading it, but I found a question in the haunt. It lists a weakness of slow. First time I've seen a weakness on a haunt. Hmm. Let's look that up.

Quote:
Any weaknesses the haunt might have, such as for haunts that can be tricked by effects like hide from undead or can be damaged by effects other than positive energy, are listed here.

Um. slow hides you from the haunt?

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

Michael, any word on schedules and badge drops?

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

Any word on badge drops?

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

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David Breuning, known locally as NotDave, is the first 5-star GM in the Northeast Ohio area. Congratulations, NotDave!


Pathfinder Card Game, Starfinder Maps Subscriber

+1 for FireFox

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

Have:
SFS Formian/Ikeshti
A whole bunch of PFS boons that aren't with me at the moment
Want:
SFS Nuar

Physical trades only, please.

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

1 person marked this as a favorite.

Small clarification: Mike Brock ruled (and I don't believe it was ever overturned) that Core GM-babies must be *played* at least once as a Core-legal PC before they can be switched to non-Core.


Pathfinder Card Game, Starfinder Maps Subscriber

When looking for users to add as reporters to Event #293212, I used the little search pop-up. Didn't see the user I was looking for, but I couldn't leave the pop-up without adding someone. Ended up adding two random users that have similar names to the one I'm looking for.

Now, I can't remove anyone from the Reporters list. I click Remove. Sometimes they disappear. Click Remove again, the next one disappears and the first re-appears.

No matter what I do, when I exit the event and re-enter, all reporters are still there.

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

BTW, I posted my summary of reprints (in chapters 3, 4 & 5) over here.


Pathfinder Card Game, Starfinder Maps Subscriber

I believe Steelfiredragon is saying that if Elves originated on Golarion, the question of when they arrived on Golarion is moot.


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Pathfinder Card Game, Starfinder Maps Subscriber

My understanding is that the Open Gaming License is only used for RPG, tabletop games. I believe even the Pathfinder Card Game falls under different licensing.

IANAL, nor do I represent Paizo. Blah, blah, blah...


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Pathfinder Card Game, Starfinder Maps Subscriber

I went through several chapter specifically looking for reprinted items. Here are my notes:


  • Feat – Ambush Awareness: Reprint – Fixed prereq and cleaned up wording. Mechanically unchanged.
  • Feat – Aquatic Combatant: Reprint – Cleaned up wording. Mechanically unchanged.
  • Feat – Aquatic Spell: Reprint – Unchanged.
  • Feat – Branch Pounce: Reprint – Unchanged.
  • Feat – Clinging Climber: Reprint – Unchanged.
  • Feat – Desert Dweller: Reprint – Rewritten substantially.
  • Feat – Extended Animal Focus: Reprint – Cleaned up wording. Mechanically unchanged.
  • Feat – Fey Performance: Reprint – Unchanged.
  • Feat – Foebane Magic: Reprint – Unchanged.
  • Feat – Group Shared Spells: Reprint – Unchanged.
  • Feat – Harder They Fall: Reprint – Unchanged.
  • Feat – Jaguar Pounce: Reprint – Unchanged.
  • Feat – One Eye Open: Reprint – Unchanged.
  • Feat – Out of the Sun: Reprint – Cleaned up wording. Mechanically unchanged.
  • Feat – Scion of the Land: Reprint – Unchanged.
  • Feat – Tribal Hunter: Reprint – Unchanged.
  • Feat – Waterway Caster: Reprint – Unchanged.
  • Feat – Witchbreaker: Reprint – Cleaned up wording. Mechanically unchanged.
  • Feat – Wolf Savage: Reprint – Cleaned-up and clarified that must be in Wolf Style to use it. Also cleaned-up the effects section.
  • Feat – Wolf Style: Reprint – Cleaned-up and clarified.
  • Archetype – Green Faith Initiate: Reprint – Unchanged.
  • Archetype – Green Faith Marshal: Reprint – Unchanged.
  • Avian: Gains “(saddle)” to chest slot. Gains “can grasp objects”.
  • Biped (claws): Gains head slot. Gains “can grasp objects”.
  • Biped (hands): Gains “can grasp objects”.
  • Piscine: Appears mechanically unchanged.
  • Quadruped (claws): Gains head slot.
  • Quadruped (hooves): Loses wrist slot.
  • [NEW FORM] Quadruped (short legs): This appears to merge Quadruped (squat-body) and some of Saurian.
    Compared to Quadruped (squat-body): Gains head slot. Loses wrist slot.
    Compared to Saurian: Gains head, shoulders slots. Loses belt (saddle), chest slots.
  • [NEW FORM] Quadruped (other): Appears to be the rest of Saurian and parts of other quadrupeds.
    Compared to Saurian: Gains head, shoulders slots.
    Compared to Quadruped (feet): Gains head slot. Loses wrist slot.
  • Serpentine: Appears mechanically unchanged.
  • [NEW FORM] Unusual (plant and vermin): Appears to merge Verminous and Hexapod (feet).
    Compared to Hexapod (feet): Loses “(saddle)” from belt slot, Loses armor, chest, headband, neck, shoulders, wrist slots.
    Compared to Verminous: Appears mechanically unchanged.
  • Animal Companion – Llama: Reprint – Unchanged.
  • Animal Companion – Moose: Reprint – Cleaned up wording. Mechanically unchanged. – I believe the addition of “(gore, 1d8)” to powerful charge is just a clarification, not a change.
  • Animal Companion – Panda: Reprint – Unchanged.
  • Animal Companion Archetypes: Please note the sentence “Animal companions with more than one natural attack and only primary natural attacks can’t take a companion archetype that trades out Multiattack.”
  • Animal Archetype – Bodyguard: Reprint – Unchanged.
  • Animal Archetype – Racer: Reprint – Unchanged. – Note this archetype doesn’t trade out multiattack.
  • Animal Archetype – Totem Guide: Reprint – Cleaned up wording. Mechanically unchanged.
  • Variant Familiar – Arctic Fox: Reprint – Unchanged.
  • Variant Familiar – Ermine: Reprint – Unchanged.
  • Variant Familiar – Marine Iguana: Reprint - Note that the Animal Archive version doesn’t change anything from the base familiar.
  • Variant Familiar – Mongoose: Reprint - Note that the Animal Archive version doesn’t change anything from the base familiar.
  • Variant Familiar – Osprey: Reprint – Unchanged.
  • Variant Familiar – Parrot: Reprint – Unchanged.
  • Variant Familiar – Sea Krait: Reprint - Note that the Animal Archive version doesn’t change anything from the base familiar.
  • Variant Familiar – Snail Kite: Reprint – Unchanged.
  • Variant Familiar – Toucan: Reprint – Unchanged.
  • Familiar Special Abilities: Reprint – Unchanged.
  • Familiar – Arctic Hare: Reprint – It loses the racial to Jump.
  • Familiar – Arctic Tern: Reprint – The loss of weapon finesse is a big nerf.
  • Familiar – Armadillo: Reprint – Mildly nerfed.
  • Familiar – Chicken: Reprint – Unchanged.
  • Familiar – Dodo: Reprint – Loses weapon finesse and dropps strength.
  • Familiar – Popoto: Reprint – Unchanged.
  • Familiar – Dwarf Caiman: Reprint – Unchanged.
  • Familiar – Ioun Wyrd: Reprint – Unchanged.
  • Familiar – Giant Isopod: Reprint – Loses racial to perception.
  • Familiar – Kakapo: Reprint – Cleaned-up and clarified.
  • Familiar – Koala: Reprint – Loses weapon finesse, gains CON.
  • Familiar – Lemming: Reprint – Gains an attack, loses climb skill.
  • Familiar – Leopard Slug: Reprint – Speeds were halved.
  • Familiar – Mole: Reprint – Gains tremorsense. Loses perception. Gains 2nd claw, but at lower damage. Loses STR. Trades Skill Focus (Perception) for Skill Focus (Stealth).
  • Familiar – Peafowl: Reprint – Renamed peacock. Otherwise unchanged.
  • Familiar – Penguin: Reprint – Unchanged.
  • Familiar – Petrifern: Reprint – Gained an attack.
  • Familiar – Platypus: Reprint – Unchanged, except for an apparent typo on perception. Skills line contradicts senses line.
  • Familiar – Ptarmigan: Reprint – Loses perception.
  • Familiar – Pufferfish: Reprint – Trades Agile Maneuvers for Improved Initiative. Doesn’t seem to have affected anything but initiative.
  • Familiar – Puffin: Reprint – Loses weapon finesse.
  • Familiar – Rabbit: Reprint – Unchanged.
  • Familiar – Rhamphorhynchus: Reprint – Unchanged.
  • Familiar – Seal: Reprint – STR lowered.
  • Familiar – Squirrel: Reprint – Lost acrobatic feat.
  • Familiar – Wallaby: Reprint – Lost perception. Traded out attack.
  • The rules for when Improved Familiars are allowed appear to be changed. I’m not clear on the new behavior.
  • Familiar Archetype – Emissary: Reprint – The requirement for worshipping a deity from Additional Resources has been added to the archetype.
  • Familiar Archetype – Figment: Reprint – Unchanged.
  • Familiar Archetype – Infiltrator: Reprint – The limitation on the familiar’s spell resistance has been removed.
  • Familiar Archetype – Mascot: Reprint – The penalty for a team-member’s death has been removed.
  • Familiar Archetype – Mauler: Reprint – The restriction on speech has been clarified to include any language-based communication. Battle Form has been clarified to be a standard action and has been limited to 3/day.
  • Familiar Archetype – Pilferer: Reprint – Unchanged.
  • Familiar Archetype – Protector: Reprint – Tumors can’t be protectors. Loyal Bodyguard requires LOE to master. 11th level includes a HP boost.
  • Familiar Archetype – Sage: Reprint – Unchanged.
  • Familiar Archetype – Valet: Reprint – Gains open/close as an at-will spell. Replaces share spells and improved evasion, substantially limiting multiple archetypes.
  • Trick – Aid: Reprint – Unchanged.
  • Trick – Bombard: Reprint – Unchanged.
  • Trick – Break out: Reprint – Unchanged.
  • Trick – Bury: Reprint – Unchanged.
  • Trick – Deliver: Reprint – Unchanged.
  • Trick – Detect: Reprint – Unchanged.
  • Trick – Entertain: Reprint – Unchanged.
  • Trick – Flank: Reprint – The wording about flanking when use the attack trick, is different from how many GMs rule it today.
  • Trick – Flee: Reprint – Unchanged.
  • Trick – Get Help: Reprint – Unchanged.
  • Trick – Hunt: Reprint – Unchanged.
  • Trick – Maneuver: Reprint – Clarifies behavior without this trick.
  • Trick – Menace: Reprint – Unchanged.
  • Trick – Watch: Reprint – Unchanged.
  • Feat – Boon Companion: Reprint – Unchanged.

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

I'm a big fan of The Wounded Wisp. You can plant a lot of the PFS storyline with it and it's got a nice mix of encounter types wrapped in a "lost treasure" hunt.

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

Disk Elemental, Kevin Willis:
The PFS Prep folder has Aid Tokens and nice Orc leader hand-outs.

Kevin, it also has the flowchart I made up for this one. I ran Overseer last weekend and needed something more concise on-site then the scenario text. I just updated it with Table GM notes on where to find condition definitions.

http://pfsprep.com/e107_plugins/forum/forum_viewforum.php?366

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

In Part 3: The condition is referred to as Twinhorn Allies in the red text on pg 32, but listed as Twinhorn Comrades on pg 31.


Pathfinder Card Game, Starfinder Maps Subscriber

Small thing ShadowFighter88, Claws are not an Aspect and can be left on full-time.


Pathfinder Card Game, Starfinder Maps Subscriber

I'd just treat it as a high caster-level Baleful Polymorph.


Pathfinder Card Game, Starfinder Maps Subscriber
Ravingdork wrote:
GinoA wrote:
and the president of the Mid-Galactic Arts Nobbling Council survived only by gnawing one of his own legs off.
Really makes you wonder: do vogons have to chain people to the floor before reciting their poems?

I've always interpreted that as Aid-Another on himself for the Will save. By providing a suitable distraction to take some small part of his mind off the poetry.

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

I understand that the nominal slot length is 5 hours. However, at a lot of the smaller cons (which this scenario is intended to target), 4-hour slots are the norm.

I wouldn't want you to create a special that can't fill a GenCon slot. However, finding a way to designate certain combats (or time-consuming elements thereof) as 5-hour-slot-only, would make it a *LOT* easier on us trying to run in 4-hour slots.

I oversaw version A last weekend at Con on the Cob. Our player-base has not been receptive to a five-hour slot schedule. The average number of successes was something like 2 (per part) for the whole House. Every GM (and several players )commented that they just didn't have time to finish encounters in the time we had.

What's one more requirement on the hardest to author adventures? After all, I live to make the OP team's lives difficult. :-)


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Pathfinder Card Game, Starfinder Maps Subscriber
David knott 242 wrote:

Starfinder already has a skill for reciting Vogon poetry.

It is called Intimidate.

You misspelled Phantasmal Killer.

Quote:
During a recitation by their poet master Grunthos the Flatulent of his poem "Ode to a Small Lump of Green Putty I Found in My Armpit One Midsummer Morning", four of the audience members died of internal hemorrhaging and the president of the Mid-Galactic Arts Nobbling Council survived only by gnawing one of his own legs off.

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

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Click the Design Now button on this page: https://www.staples.com/sbd/content/copyandprint/engineering-prints.html

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

There is no time limit listed anywhere. Inferring one from a completely different series of scenarios makes no sense.

I ran this with a (mostly) very experienced party for Extra Life. ~7.5 hours, but we were running with a full seven PCs and in an overnight slot. We also speed-waved one or two rooms so we could get to the final fight before everyone fell asleep.

I would guess that (with the crowd I normally play with) it would be an 8 hour slot, but might finish early with an optimal group. All of this assumes first time through. Players that have been through it will, even if trying not to meta-game, be able to make some decisions a *lot* faster.


Pathfinder Card Game, Starfinder Maps Subscriber

Interesting. It never occurred to me to combine attacks.

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

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Omnitricks wrote:
Huh, I thought the basis of anything being banned was its too fun to players XD

One of the biggest reasons is that the something is no fun for any player but the one playing it. The easiest examples are anything that includes a ton of pets, like Pack Hunter and Packmaster.

**** Venture-Lieutenant, Ohio—Cleveland aka GinoA

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I'd like to provide a different perspective on phone-games at the table.

Some days. Not all of them, but some, if I don't spend time fiddling with *something* the ADD will win. I'll completely lose track of what's happening at the table. Most often, this takes the form of playing a mindless game on my phone. Frequently Solitaire. It has also taken the form of inventorying my entire dice collection at the table. I'm an admitted dice-addict. Inventorying 1000-2000 dice by sides, size, color, pip-vs-number and whether part of a set; is a lot more disrupting, I can assure you.

Without something to engage the ADD beast, I'm as likely to wander away from the table on those days as anything else. My daughter (who definitely earns that H in ADHD) will frequently dance next to the table. She's a trained ballerina. We're not talking white-guy, finger-snapping and we'll call it dancing. I have no idea what the right names for the moves she'll practice are, but I know they're in French.

I know a lot of people see it as rude. I don't want to be rude, I'm just trying to cope.

Some food for thought.

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