"Well, um that's why we, um, er have microtransactions store for Jinsul-themed um bling. They'll start tearing each other to shreds trying to prove who has the right to the Starfinder 'gear'. Oh, and don't forget that site sends a tracer to Cadre Cal who wants his Jinsul Collection back. Urr, even if it's not in the um original plaswrap."
A very bookish Vesk with huge oversized milspec glasses pushes them up her snout. "Um, is that with a 1 rating Drift Drive or um, a 2 Rating? And, ah, if they're going to the mythical 'Earth' System, then that'd be in, ah, another ah, galaxy so ah, we um, don't uh... have math for ah, how long that would ah, take... right?"
A somewhat under-developed Vesk female with thick glasses and a suit of almost comically over-sized Lashunta Ringwear opines.... Oh, great, now the Jocks got their propaganda out there about how austerity via practical bullying works. Was hoping for just a few more years before they started stinking up the spacewaves.... "So, ah, um, yeah, that's the ah, Veskarium ah, main system. It's ah, almost like they, um, decided to copy the Pact Worlds in some ways. It's really um, ah, BORING place and no one ah, needs to ah, go there." EDIT: Player thoughts: Unlike my character here, I for one welcome more information about her home system! Looking forward to learning a lot.
"So, ah, um... life in my um, universe is actually very ah, hard. But if you, um, er, don't have some sense of ah humour then all the 'jocks' win. It is um, er an important part of a well-balanced emotional diet." opines a garishly colored Vesk in a suit of armour clearly oversized for her and thick-rimmed spectacles.
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 "Alright, um, WOOOO!" Flush offers then turns back to repairing the sensors and other systems. "Um, scan the ah, field for ah, anything um, valuable when I"m done in ah, few minutes um, here?" Given that it's not combat I think Flush can get the systems to a point they can be used?
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 "Fix the um, engines? Okay, um, sure." The clanging and banging that sounds forth from Engineering doesn't *sound* like Flush is *fixing* anything... but something should be coming back on-line about... now. Fix the Engines Quickly (Increase DC by 5)??:
Engineering: 1d20 + 11 ⇒ (20) + 11 = 31 "That ah, do the um, trick? And um, Dyu, watch out for that um, arcy-sparky bit, that's not um, a design feature!"
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 "Um, aim to disable. They may um, have ah, additional information we ah, need to er, take back with us!" Flush offers in a moment of panic as she 'calibrates' the shields some more. "Um, and ah, thanks for the ah, help, Dyu! Keep it er, up!" 'Calibrating' shields: Think that's another 7 points of shields back? Engineering(Boosting Shields, Take 10): 10 + 11 = 21
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 "EEEEEESH! Um, what are you ah, doing up THERE?" Flush hollers as she sprays an extinguisher on a smoking panel, then pulls out her spanner to 'calibrate' the shields. 'Calibrate' the shields' (Boost Shields) DC 18: 5% of 150=7, all going to Arc that doesn't have shields atm. Engineering (Take 10): 10 + 11 = 21
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 "Okay, um, let me ah get over to ah Engineering! Um! Hang in there!" Flush was helping with the Science stuff, it takes one 'turn' to move from a station to another station if memory serves, so this turn Flush is switching to the Engineering station.
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 Flush Helps!:
Computer(Scan): 1d20 + 8 ⇒ (8) + 8 = 16 "Um, watch the dense ones there, there, and there, DOWN um er RIGHT... DOWN! UP! NUAR!" Nuar? Bonus points if that reference is picked up...
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 Flush, who has been kind of quiet aside from doing the 'butcher's bill', has been working on liberating the remaining big gun so it can be brought back. "Um, Waste Not, Want Not?" she offers. Willing to grab it on way to ship or on way back, also rigging sled from scraps to drag it. Take 10 for 21 work?
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 Life Science: Flush shares the infos under spoiler.
Life Science(Take 10): 10 + 7 = 17 "It, um looks like, er seven of the eight ah crew are here, but um the last one is ah missing. Maybe eaten maybe wandered off um, somewhere. Do we have the time to search and can we um, actually return the bodies with us? And um, we have the items we um, got earlier so maybe they might be um, handy here?"
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 "If, ah, those things are attracted by ah, sound, then we should um, probably hurry because we just made a lot of ah, noise. And ah, someone should um check to ah, see if there's um, anything useful from um, it. NOT IT." Flush offers as she tries to examine the site for useful material or larger crash debris. Flush is down SP but not sure if there's enough time to spend the RP to recover it... Perception: Perception: 1d20 + 4 ⇒ (4) + 4 = 8
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 "Target: Acquired. Array: Locked-on. Turret: Firing: Stand Clear." Firing the Big Gun(Encumbered, Non-proficient): 1d20 + 1 - 5 - 4 ⇒ (8) + 1 - 5 - 4 = 0 Well. Damn. Sorry.
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 Here's the problem: Flush is Encumbered (-5) firing into melee (-4) using a non-proficient weapon (-4) not counting any 'soft cover' that may be in play. Did I mix up the math?
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 ...not that any sort of armor would seem to *help* against this thing. ...just a refresher, this IS a starting level Quest, right?
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 Flush starts hauling tail towards the cannon, putting all of her attention into that activity. "Um, I'll ah, help ah, get this thing um, working! That way, ah, we can shoot the worm thing!" Double move over two rounds.
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 Unfortunately, it doesn't look like there's anything to clear Encumbered, so... meh. And after I planned carefully to AVOID that sort of thing by not loading up on gear. Since spending an RP won't help with Encumbered, going to hang onto it for when it starts catching up. Life Sciences(on Skitter): 1d20 + 7 ⇒ (9) + 7 = 16Or can add +4 for an Engineering roll, if that's desired instead though I think we have the Engineering side covered better? SFC, pg 274 'Encumbered' wrote: Encumbered Speeds are reduced by 10 feet, maximum Dex bonus to AC is reduced to +2, and you take a –5 penalty to Str- and Dex-based checks. Well, at least it doesn't hurt AC too much, but the Str and Dex puts me out of commission for a fight?
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 ...you can choose a ready guide in some Celestial voice! If you choose not to decide you still have made a choice! You can choose from phantom fears and kindness that can kill! I will choose a path that's clear! I will choose Free Will! *coughs* I got nothin'.
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 "So, ah, take the antitoxin candies now if you ah, haven't yet." Flush offers while trying to use Obo for cover and apply her own. What? Obo's the only one bigger than her able to do that! :P REF1: 1d20 + 3 ⇒ (13) + 3 = 16 REF2: 1d20 + 3 ⇒ (6) + 3 = 9
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 Survival: 1d20 ⇒ 19 REF: 1d20 + 3 ⇒ (15) + 3 = 18 "So, ah, lovely ah, place we found er, here. Let's ah, find our people and their notes and ah, get out of here?"
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 Flush's 'Take 10' is 18 for Computers. Do we get any additional information if we were to let Dyu roll it and her auto-assist? Otherwise, we could just go with everyone getting the info via Flush? The science-y Vesk took most of their trip back to Absalom station fixated on repairing the rend in her armor to factory spec. Every so often she'd give a nod to folks before turning back to her job. Duct tape is fine, but I'd rather have fixed armor than stuff falling apart. She won't argue with the rest of the crew, finding a quiet bunk to study and read when not on watch, and sharing what she was able to glean about Ulmarid from the ship's computer.
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 "We ah, can't all be jocks like you, um, Obo. Everyone um, has their um, place, right?" Flush offers both in a slight bit of defiance and in acceptance of that very key Vesk philosophy. One last little tweak while X5s doing the other thing...:
Computers (changing the last data search to 'something else' not the place we're going to): 1d20 + 8 ⇒ (18) + 8 = 26 Hauling butt!
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 "If ah, we've got everything we need, can we rig it to go when we get out of here and get the um, heck out, then? I mean, if we're ah, in the system... shouldn't be too hard, right... either that or send them to some other spot on the ah, ship, but ah, act fast?" So either tell the ship to blow up in true 'finder fashion and leg it or confuse the arriving defenders to go somewhere else to allow a quick sweep of the area before getting out? Either way, Flush can assist with a Take 10 EDIT: That is, unless we've gotten everything here and it's time to boogie?
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 It's why I asked the question about the expenditure of RP, assumed it was a given, sorry. Didn't realize it needed to be stated explicitly when the rest of the party was doing it as well. Previously, while 'working at the computer' previous to the trigger event or immediately thereafter:
"My name is Flush, and ah, I uh know what I'm doing. I was um, trying to mitigate it with a virtual ah, play-through of shortfalls we might encounter, um, theorycrafting as you um, would." Computer: 1d20 + 8 ⇒ (12) + 8 = 20 "Um. Let me guess. They ah, had Password as Password?" Now at Current time "So, watch that ah stream there, it's moving pretty fast and looks ah, 'hot' in comparison to others, it ah, smells countermeasure-y" Computer(Aid X5 if allowed, otherwise stand-alone): 1d20 + 8 ⇒ (10) + 8 = 18
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 "Okay, so um, team huddle here. Before we ah touch any keys or um, try to finagle the thing, let's ah, brainstorm what our likely options are and do a 'dry run' first, kind of trouble-shooting the simple stuff before we actually put it to the ah, test? It is um probably ah rigged to um wipe if we mess it up too much." Is there some way mechanically to do that?
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 Flush lets out a sigh of relief and trundles towards the console, tapping three keys at the same time to deactivate some dangerous things! Take 10 on Computers=18. If someone beats her to it, she won't contest it. If we spend a resolve point we regain our Stamina points, right?
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 "..." The mechanic Vesk pauses as Sal takes off once more then slaps another piece of duct tape on her armor and moves to catch up. Double Move
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 Flush slaps a quick piece of duct tape across the rent in her armor as she moves down the corridor to catch up with Sal and make sure that her fellow mechanic isn't moving forward without support. Fluff, suits have bunches of redundancies, etc. "Flanking Maneuver: Ill-advised solo effort: Rendering Assistance." she utters in that strange tone while unlimbering her pulse-caster rifle. Double Move
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 Flush has armor on, just fyi! Heavy armor, even! But if the claw went through that's just how scary these things are. "Target: Skull: Already Taken: Cannot Have." Flush says in a strangely youthful yet mechanical tone as she sweeps around with her tail to bash at the target in front of her. Vesk Bodily Weaponry: 1d20 + 1 ⇒ (19) + 1 = 20 Damage: 1d3 + 1 ⇒ (2) + 1 = 3
Female Vesk
Stats:
Sch. Mech. 1|Init:+1|SP:7|/7|HP:12/12|RP: 3/4|EAC: 15|KAC: 17|AC v CM: 25|F: +3|R: +3|W: +2|Eng:+11|Comp./PhSci: +8|LiSci/Med:+7|Per:+4|Ath: +2|Stlth/Pil:+1|PFS#145296-701 "Aaaaaaahhhhhhhh!!! Flush bellows as she flails frenetically at the skeleton that comes within reach using everything that isn't trying to reach for a weapon. Experts may identify this in some future time as Vesk Nerd Style Full Attack(On Green), Vesk Natural Weaponry: 1d20 + 1 - 4 ⇒ (5) + 1 - 4 = 2 Full Attack(On Green), Vesk Natural Weaponry: 1d20 + 1 - 4 ⇒ (10) + 1 - 4 = 7 However, it does have a historical antecedent in 'Flurry of Misses', an ancient style utilized by a long-deceased order of sentients on Old Golarion that extolled ironically the same sort of order that the Vesk typically do.
|