Editing and formatting are one of the unfortunate weaknesses of this book and one reason it did not score even higher on my Top Ten list of the best of 2013 - from bolding errors, wrong page-headers and typos to even map-glitches, one more thorough editing pass wouldn't have hurt this one. Layout adheres to Midgard's two-column full-color standard and is gorgeous. The same holds true for the extremely evocative, cool b/w-artworks throughout the book that convey so much better the darkness and grit of these modules than the deceptively light cover implies. The pdf comes fully bookmarked for your convenience.
Speaking of artwork and maps - there is a second pdf that contains look-see-handout versions of the superb artworks and maps and while I'm not a big fan of non-KS-backers paying extra for them, I wouldn't complain, after all the maps are awesome. Or rather, I wouldn't complain, for the second gripe I have is that, once again, we get no player-friendly maps of the places, not even in the extra, for-sale handout-pdf! That's NOT cool - had I paid extra for handouts, I would have at least expected to have the maps sans letters, creature-markers etc. So yeah, that was the second factor that brought this down a notch. On the plus-side, the hardcover I got from the KS is a solid beauty with good paper and solid craftmanship -it certainly looks awesome and production values are top-notch here!
Now don't get me wrong - I've been at my top-notch complaining level throughout the whole review - there is not a single bad module herein. Not one. There isn't even a mediocre one in here. the worst I could say about any given module in this anthology would be that a module is just "good". But how is the ratio? 7 of these modules, on their own, would have me gush, grin and heap superlatives on them. 7.
That's more than 50% A++-modules, of which, I guarantee that much, you won't be disappointed. Add to that that the other modules all occupy slots at the higher echelons, never dipping to mediocrity, and we have an anthology that succeeds at its lofty goal of proving modules that players WILL talk about. That, ladies and gentlemen, is superb density regarding quality and sheer narrative potential. Have I mentioned that most modules herein coincidentally also make simply good reading material? To cut a long ramble short:
This anthology is well worth its place on my Top Ten of last year and 5 stars + seal of approval.
Finally got this done. Reviewed here on Endzeitgeist.com, then submitted to Nerdtrek and GMS magazine and posted here and on OBS.