Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
About Paizo   Messageboards   News   Paizo Blog   Help/FAQ  
Search
Links
Shop
Recent Reviews

Pathfinder Module: Crypt of the Everflame (PFRPG)
***** by Onemore

JourneyQuest: Season 1 DVD
***** by Cole Cummings

GameMastery Flip-Mat: Village Square
***** by Cole Cummings

Pathfinder Battles: Heroes & Monsters
****( ) by Cole Cummings

Random Marsh Encounters (PFRPG) PDF
***** by Endzeitgeist

   RSS Posts
Jabbyr

Dreav Mistcaller's page

105 posts. Alias of Graynore.

Profile

Facebook Twitter Email
Full Name

Dreav Mistcaller

Race

Human (Tashalan)

Classes/Levels

Cleric 1/Sorcerer 1

Gender

Male

Size

M

Age

20

Alignment

CN

Deity

Leirra

Location

Cauldron

Languages

Common, Chultan, Draconic

Strength 10
Dexterity 14
Constitution 13
Intelligence 12
Wisdom 16
Charisma 16

About Dreav Mistcaller

5 Initiative checks:


5 Perception checks:
5 AoO w/ Scimitar:

5 Ranged Touch Attacks:

5 Bluff Checks:

A/C: 12 (FF 10/T 12)
Saves: F +3(2), R +2(0), W +9(6)
HP: (14)
Init: +2
Speed: 30'
Vision: Perception +3
BA/CMB: +0/+0
Action Die: 3 (d4)

XP: 3600

Cleric Traits: Channel Energy(Positive) 6/day (1d6), Orisons
Sorcerer Traits: Cantrips, Eschew Materials, Bloodline (Black Dragon), Perception is class skill; Acid description spells do +1/die of damage; Claws (ex) [1d4; 6r/day]

Background traits:
Magical Knack - your sorcerer caster level gains a +2 trait bonus as long as this bonus doesn’t increase your caster level
higher than your current Hit Dice.
Fast Talker - You gain a +1 trait bonus on Bluff checks,
and Bluff is always a class skill for you.

Feats: Scribe Scroll(b), Eschew Materials(b), Deceitful

Skills (ranks): Bluff +11(2), Disguise +9(1), Heal +7(1), Know(Religion) +6(2), Perception +7(1), Sense Motive +7(1), Spellcraft +6(2)

Racial Traits: +2 Wis, +1 skill point per level, 1 bonus feat, favored class: cleric (+1 skill point/level), Martial weapon prof(Scimitar)

Height/Weight: 5'0"/124 lbs.
Eyes/Hair: Green/Chestnut

Weapons:
Scimitar +1 (1d6/18-20, x2)
Dagger +0 (1d4/19-20, x2)
Ranged Touch +2 (by spell)

Equipment:
Mwk. Scimitar
Dagger
Healer's Kit
Cleric's Vestments
Scroll: Cure Light Wounds x5
Wooden Holy Symbol of Leira
Wand of Cure Light Wounds (15)
Potion of Cure Moderate Wounds

Money: 354 gp, 5 sp

Cleric Spells:

Spoiler:
CL: 1; DC: 13+SL
Turn Undead 6/day:
Domains
Charm
- Dazing Touch (sp): cause living creat. dazed 1r as melee TA. Creat. HD>CL unaffected. 6/day
Trickery
- bluff, disguise, and stealth are class skills.
- Copycat (sp): create mirror image as move action; lasts cleric level rounds. 6/day

0L
Detect Magic
Read Magic
Stabilize

1L
Charm Person - D
Obscuring Mist used
Sanctuary

Sorcerer Spells:

Spoiler:
CL 2; Per Day: 4(); DC: 13+SL
0L
Acid Splash
Light
Ghost Sound
Missive

1L
Mage Armor
Silent Image

Appearance

Spoiler:

Dreav is draped in light green robes with a silver lined green cloak. The robes extend over Dreav's head and the full mask with green tinted glass eye sockets conceals all of Dreav's features. The green gloves conceal the scales and visigual claws adoring Dreav's hands. All in all, the only thing that makes Dreav stand out against any other cleric of Leira is the scimitar. Dreav keeps his ancestral scimitar on his belt at all times.

Background

Spoiler:
Dreav is a believer. From an early age, Dreav saw the glories of the High Phantasmages protect the people of Samarach from the serpents in the jungle. Dreav became an acolyte of Leirra at the age of 8.

At the age of 15, the dreams began. Dreams of souring through the clouds and crawling through the swamps. Dreav kept the dreams a secret. Dreav's fears became manifested when scales appeared. When the Mistcallers learned of Dreav's scales they wasted no time. Dreav fled Samarach ahead of maddening illusions and cloaked assassins. While the Mistcallers believe that the scales represent serpent blood, they are wrong. The blood of dragons, black dragons, swims in Dreav's blood.

Dreav has heard the tale of Leirra's demise at the hands of the upstart Cyric. It is funny that people would believe that the goddess of lies and illusion would be so easily dispatched. This is but one more image in the mist that the Mother spins.

Dreav has taken a position as a caravan guard recently and is excited to be on the way to Cauldron.



©2002–2012 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, the Paizo golem logo, GameMastery, Pathfinder, Planet Stories, and Undefeated are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure PathPathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Society, Pathfinder Battles, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.