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I'm in Jiggy's camp - you just have to trust in an honor system.
It was the same issue with 3.5 organized play campaigns when the system got bloated - there's just no way for one person to meaningfully grasp all the rules and character abilities, so you just assume the player's know what they're doing (and aren't malicious).
And that's probably 90% accurate, which is good enough to keep a sustainable campaign.
It's more of a problem for GMs when running high-tier scenarios, because it requires far more prep, looking things up and reviewing unfamiliar abilities and spells (and planning for their strategic application). The option is simply to not run high-tier.
I'm ready for Pathfinder 2, myself, but until then, I'm just going to let my players do their thing.