Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Lashunta

Dale McCoy Jr's page

President, Jon Brazer Enterprises. Pathfinder Adventure Path Subscriber. Pathfinder Society Member. 5,525 posts (5,538 including aliases). 1 review. 4 lists. No wishlists. 1 Pathfinder Society character. 1 alias.


RSS

1 to 50 of 5,525 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
President, Jon Brazer Enterprises

Excerpt from Book of Heroic Races: Advanced Androids

BoHR: Advanced Androids wrote:

Names: Android common names vary about as widely as those of humans do, since most of them take human names to blend in among them. An android’s name is normally self-chosen once the individual has become accustomed to her synthetic body. In addition to this chosen name, each android has another appellation: the identifier for her body and the processes that maintain it. While the chosen name used by the soul inhabiting an android body normally changes over the centuries, this identifier is constant, conveyed to a new soul sometime after its awakening as an android by the body itself. These “names” vary considerably. One android’s body might be identified with a simple unit number, while another might be named for an animal or plant, and still another could be identified with a flowery turn of phrase or an enigmatic word pairing. Whether androids share their identifiers varies from android to android, with some never feeling cause to and others using them as nicknames, substitutions for surnames, or even as their primary name.

Identifiers: #60091, Blue Fox, Ghost, Last Horizon, Prophet, Willow.

I hope this helps.

President, Jon Brazer Enterprises

Danger and Death Await in the Forbidden Woods

Deep in the heart of the Forbidden Woods lies a group of monsters that is too terrifying for most adventurers to face. Animals of enormous size, creatures part spider and bear, terrifying crocodile beavers—and things much, much worse. Only the bravest heroes dare to stand up to these foul abominations of murderous intent and save the people from a fate far worse than death.

Monsters of the Forbidden Woods is an exciting new supplement of monsters in Jon Brazer Enterprises’ best-selling Book of Beasts series, and is for use with the World’s Oldest Fantasy Roleplaying Game. These monsters are designed to frighten characters and leave your players recounting their tales of heroism time and again. Inside this volume, you’ll find:


  • 18 new monsters, ranging from challenge 1/4 to 7
  • Items found in the monsters’ lairs, giving you ready ideas for a treasure hoard
  • In-game descriptions of each monster, ranging from random NPC quotes to other names given to the monster
  • Adventure hooks for using these monsters in unique and exciting ways
  • Battle suggestions, with advice on how to build an encounter using each monster

Face What Goes Bump in the Night.

Download Book of Beasts: Monsters of the Forbidden Woods today from DriveThruRPG/RPGNow, Paizo and the OpenGamingStore.

President, Jon Brazer Enterprises

Now available at Paizo.com.

President, Jon Brazer Enterprises

2 people marked this as a favorite.
Vic Wertz wrote:
I'll just say that, as one of the primary voices in this discussion, I'm very satisfied with what we have done in this respect with Pathfinder, and currently expect that this particular apple isn't likely to fall far from the tree.

*Applause* we love you too, Vic!

President, Jon Brazer Enterprises

Jester David wrote:

Evacuating a city following an earthquake or fire is crazy. Look at the refugee crisis where they're spreading out displaced people over an entire continent. If the entire Red Planet tries to bugger off to Pluto, you can imagine the later saying "Oh, hells no!" and closing their borders.

If you think people travelling by rickety boats can end in a disaster, cram people into a junker of a space freighter...

Which is an adventure path in itself. I mean heck, that would like a great first adventure in that adventure path. It would work really well with several evil powers (like, I don't know, a cybernetic undead faction and a whole bunch of space nazis, just to grab a wild example) taking over all the main races home worlds, driving away those that don't want to live under cruel rulers. You'd still be dealing with the implications of this decades to come. Some would risk life and limb to fly back in there and get more people out that couldn't in the the early waves. That sounds like a great early adventure, doesn't it. Some might even call it ... the iconic adventure for the setting ;)

But still, staying in the killing zone never felt like a smart options to me. Potentially dying trying to get to safety makes more sense to me than definitely dying by staying in a war zone. Fight or flight: if the danger is more than I can handle, I'll run; option C of "stay put" doesn't sound appealing.

Jester David wrote:
It forces a choice between the official content and the 3rd Party stuff.

Pathfinder does that know. And I am sure that there will be those that will instantly say "no" to it just because it is a Compatible Product and not from Paizo. And to be honest, that is one of the reasons why I am not committing to it at this time. I don't really relish being told yet again how I am "ruining the game."

Which is why I am only talking about what I would do in my own home game at this point. This might end up being for sale; it might not. I really can't say for sure at this time. But if I do support Starfinder, this is what we are doing...

President, Jon Brazer Enterprises

1 person marked this as a favorite.
quibblemuch wrote:

Starships and androids

and ratfolk with lasers,
zero g gunfights
(but not trademarked phasers),
deep space horror beasties
on gossamer wings,
these are a few of the Starfinder things...

When the engines fail,
when the radar pings,
when I'm feeling sad,
I simply remember these Starfinder things
and then I don't feel so bad!

Alien foreheads
all furrowed and ragey,
xenodrug smugglers
so shifty and cagey,
theremin orchestras
lacking all strings,
these are a few of the Starfinder things...

When the vacuum sucks,
when the mi-go stings,
when I'm feeling sad,
I simply remember these Starfinder things
and then I don't feel so bad!

*Puts point in quibblemuch's score*

President, Jon Brazer Enterprises

Lord Fyre wrote:

But, what I was getting at (and was, perhaps, unclear about) is that Paizo is already aiming for a "Buck Rodgers" type feel. Since Star Wars was based on Buck Rodger/Flash Gordon, that path will already be well represented.

Since JBE is a 3rd Party Publisher, I was suggesting a setting that is a bit more "science" oriented, but still fundamentally optimistic.

I wouldn't say I'm aiming for the same kind of setting that Paizo is. Paizo is aiming for "Golarion in Space," a generic setting where you can play any type of game that can break down if you make the suggestion too hard, "let's just go somewhere that isn't having a problem," (i.e. the way many Brits are saying, "Let's go to Canada," post Brexit.) I mean this solves CotCT, CoT, HR, and others. To me it feels that Paizo 's Starfinder setting is going to be the same way since it allows for the widest possible variety of APs. Some tech is running amuck and killing lots of people on the Red Planet, move the people to the Pluto analogue would be my first answer. Not, "let them all stay and keep being killed while a small band of adventures stops this thing."

Should I stick with Starfinder, I'm not interested in doing a generic setting. I always pick Dark Sun over the Forgotten Realms. And the same is true here. I'd want something where the standard race's home worlds and many of their former colonies are captured and the default game is to free your home.

There is still lots of room for other games within: settle a new world without much resources (ala Kingmaker), diplomatic mission to turn a warlord to your side, recruiting others to your cause, star fights against overwhelming numbers of enemies...

I mean which sounds more exciting: dying in a desperate space battle against overwhelming numbers of zombies chewing through the hull of your fighter, protecting materials your resistance group needs to build more fighters... or dying at the hands of random space pirates that wNt to make a quick buck while protecting a cargo shipment that some corporation hired you to guard? At their heart, both are guarding stuff and dying in the fight. The only difference is why your character died, for money or an underdog cause. I'll take the latter.

President, Jon Brazer Enterprises

I've been talking about what kind of setting would I make if I made my own Starfinder. The first post I detailed earlier this month, talking about an undead faction. Today, I wrote about, what can only be described as, The Evil League of Evil. Give them a read and share what you think.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

Simple straight forward question: Why are elves not a core race, from the races we know about thus far? They are already a space-faring race in pathfinder and they are one of the more popular races in the game, so why not?

[silliness]
My theory: elves cause cancer. No one wants to be around them in a confined ship (aside from other elves) for a prolonged period of time because long term exposure to elven radiation gives other races cancer. Even androids.
[/silliness]

Also, I'd say that the designers wanted to do something new.

Do you have a theory why elves or any of the other core races are not core here (serious or silly)?

President, Jon Brazer Enterprises

No matter how you want to begin your 5e campaign, Jon Brazer Enterprises has you covered. We have two first level adventures and a second level adventure published. No matter how you want to start your campaign, you are in good hands here.

Whether you are looking for an adventure where you go up against a bunch of nightmareish giant spiders, rescuing people from murderous hobgoblins and ancient undead, or stopping a curse delivered on a sword falling from the sky, our adventures are flavorful, enjoyable and will enrich your games. Each of these adventures were written by those that love this stuff and want to give you the best material for your games.

Find all of Jon Brazer Enterprises’ releases for 5th edition at DriveThruRPG/RPGNow, the OpenGamingStore and Paizo.com.

President, Jon Brazer Enterprises

The version of Traveller featured in this blog is Mongoose Traveller Second Edition or MGT2e. It was released in Jan '16 as a PDF and May/June as a print.

What I linked above is for MGT2e.

President, Jon Brazer Enterprises

Steve Geddes wrote:
I couldn't find them on Paizo.com - am I just missing them or are they sold elsewhere?

Unfortunately, second edition Traveller Compatible PDFs can only be sold through drivethrurpg. You can find them here.

President, Jon Brazer Enterprises

Its a really fun game. If you like Traveller, be sure to check it out. And check out Jon Brazer Enterprises' titles for Traveller.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

Wahoo! Thanks for mentioning us.

President, Jon Brazer Enterprises

I can't wait for this one. Slavers for the win!

President, Jon Brazer Enterprises

4 people marked this as a favorite.
Wei Ji the Learner wrote:
Well, unless the definition of 'human' has gotten thrown on a rack and stretched ...

Link

President, Jon Brazer Enterprises

3 people marked this as a favorite.

Can I help develop them?!?

President, Jon Brazer Enterprises

1 person marked this as a favorite.

I would say it would take it's cues from runelord. Each adventure would center around a different classic monster (goblinoids, constructs, void creatures that don't breathe, etc), showing how each is different in space with an overarching plot of someone/something wanting to take over and/or destroy everything. probably a corporation.

More than anything else, it will be a tour of the solar system.

President, Jon Brazer Enterprises

2 people marked this as a favorite.

Link

President, Jon Brazer Enterprises

2 people marked this as a favorite.
KM WolfMaw wrote:
Sneak Attack is a combat maneuver instead of a class feature.
Tacticslion wrote:
Holy carp. Why have I never seen or thought of this before.

Agreed, that is a good idea.

President, Jon Brazer Enterprises

2 people marked this as a favorite.
Coffee Demon wrote:
I actually haven't seen Paizo say that classes will be interchangeable.

From the Starfinder page (link):

Starfinder wrote:
Best of all, Starfinder is designed to integrate easily with the Pathfinder roleplaying game, meaning your power-armored marine can still go toe to toe with orcs and dragons.

President, Jon Brazer Enterprises

6 people marked this as a favorite.
chopswil wrote:
please, no Giant space hamsters

What about a Saber-Toothed Gerbilsaurus?

President, Jon Brazer Enterprises

8 people marked this as a favorite.
Owen K. C. Stephens wrote:
I don't anyone to think I am ignoring them... but most of those things are the kind of specific details we're not at the stage to discuss yet. The questions themselves can be useful, since it encourages us to look at an issue, but until we are much further along we won't have things like this pinned down.

In that case:

My Starfinder Requests

  • Alignment is no longer a game mechanic. So its like 5e where yes you still have an alignment, but you don't have a ray gun of smite evil,
  • Flumphs be in the core book. Artwork of the signature engineer repairing something while a flumph is handing him/her a tool, improved familiar, playable race, whatever. Just as long as they are there.
  • Ships/vehicles have levels or some other balancing mechanic other than cost. When I was making vehicles for Pathfinder after Ultimate Combat came out, I found it REALLY difficult to even suggest that X vehicle be at a certain level. I suggest something like the eidolon build where you have the base form and then, as the group goes up in level, you add on extra stuff, like shields, more powerful lasers, improved sensors, smuggling compartments, etc. Done like this, a ship can go from levels 1-20 with the characters.
  • A ways to play R2-D2/BB-8. This one is a stretch or probably better for a Starfinder Compatible supplement, but I am throwing it out there.

President, Jon Brazer Enterprises

2 people marked this as a favorite.
GM Rednal wrote:
I don't want to encourage making certain kinds of equipment, or certain class concepts, or whatever, just to find out that it's already being done.

If it gets made in the core book, then no worries. If it is not, then the suggestions help.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

Will alignment still be a thing?

Are you planning on doing a yearly monster book? Will the PFRPG do a yearly monster book as well?

President, Jon Brazer Enterprises

Now Available at Paizo.com

President, Jon Brazer Enterprises

2 people marked this as a favorite.

Magic Surrounds Us, It Penetrates Us, It Binds Us All Together

The ultimate blend of sorcerer and wizard, the arcanist weaves eldritch power and bends the world to her will. Her unique class abilities, her exploits, alter magic in ways no other caster can muster. Tap into these new exploits, and your character will harness power she has never touched before.

Book of Magic: 10 Arcanist Exploits is the essential guide for arcanist players. This 5-page supplement features::

  • 5 new arcanist exploits allowing her to unleash the power of a priest, better defend against a school of magic, add spells to her spell list from another class, recall any spell from her spell book, and more
  • 5 new greater arcanist exploits by which she may prepare spells that her enemies cast at her, prevent her enemies from escaping into other dimensions, utilize domain spells, and more

Let the Power Flow Through You with the Book of Magic!

Download Book of Magic: 10 Arcanist Exploits for your Pathfinder Roleplaying Game at DriveThruRPG/RPGNow, the OpenGamingStore, and Paizo.com

President, Jon Brazer Enterprises

3 people marked this as a favorite.
Ambrosia Slaad wrote:
Personally, I'd love to see Jon Brazer Enterprises (who did the fantastic BoHR:Advanced Androids ... maybe a Book of Galactic Races

We are seriously considering supporting. Even if we don't directly, I plan on sending an adventure I am currently writing for Traveller to Rob as a sample of my writing and ask to be considered for writing an adventure path adventure.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

Techno-liches, techno-zombies
A giant space worm that lives in asteroids
Space kobolds, space orcs, space hobgoblins
Reavers!

President, Jon Brazer Enterprises

1 person marked this as a favorite.

The most I.portant thing to remember is that the classes will be compatible, meaning that you can take a class from one and use it in the other with little issue. As for what classes generally look like, I'd say, look to unchained, ACG, and OA: open choices (arcanist) where your last choice may have nothing to do with the previous choice, classes with themed choices (shaman, unchained summoner, kinectist) where your later class choices are limited based on an early decision (but not by much), and classes that can do more than heal (warpriest, hunter).

Beyond that, don't expect to see some radical new approach to class design.

President, Jon Brazer Enterprises

Hey Starfinder fans that are waiting (like me) for over a year, get Advanced Androids today.

President, Jon Brazer Enterprises

1 person marked this as a favorite.
Malwing wrote:
If you know me you know that the wait for Starfinder is already killing me.

You should see what I am writing for Traveller right now.

President, Jon Brazer Enterprises

1 person marked this as a favorite.
T'Ranchule wrote:
The evidence has been piling up for quite some time, hasn't it? Still, like you I've been calling this for years. Kinda nice to be right for once xD

Right, but I called next year GenCon, as opposed to sometime in the future.

President, Jon Brazer Enterprises

2 people marked this as a favorite.
Dale McCoy Jr wrote:
I'm guess that science fiction adventures will be the gencon hardback

I just want to say I called it. I had no inside knowledge. Just my guess based on what is popular right now and what paizo did in the past with their adventures/player companions and what they haven't done with their hardbacks.

President, Jon Brazer Enterprises

1 person marked this as a favorite.
various wrote:
NPC Codex 2

I avoided talking about that since I have inside information on that. As in listed in the credits information.

But I will say that whatever the fall 2016 hardback is, it is really great.

President, Jon Brazer Enterprises

1 person marked this as a favorite.

I'm guessing:
Spring 2017 ap: French revolution country ap, intrigue based adventures.

Spring hardback: honestly, I don't know. I'm guess that science fiction adventures will be the gencon hardback, but I really don't know what the spring one will be.

Society theme: something cthulhu-ish

Anyone else not at PaizoCon want to guess?

President, Jon Brazer Enterprises

Sundakan wrote:
Because babies are the perfect midnight snack.

How terrible are we that that was my first thought?

How about the child is not a child at all. It really is a powerful key to unlocking a series of magical defenses, keeping a magical demon at bay?

How about the baby is really a dead god reincarnated?

How about the bbeg is really the father/mother?

How about the dragon took the child without the bbeg's knowledge?

Any of these work for you?

President, Jon Brazer Enterprises

Now Available at Paizo.com

President, Jon Brazer Enterprises

2 people marked this as a favorite.

A Harbinger of Doom Descends From The Sky

Following the disappearance of personnel at a lumber camp, a mysterious sword drops from the sky, cleaving the very earth to deliver a pronouncement of doom upon all who refuse to leave the logging site. Can the adventurers ferret out the source of this ominous portent and put a stop to it before it wreaks further havoc on the loggers?

Doom of the Sky Sword is an exciting adventure module in Jon Brazer Enterprises’ Deadly Delves series, and is compatible with the best-selling Fifth Edition of the World’s Oldest Fantasy Roleplaying Game. This adventure is designed to challenge four to five 1st-level PCs like no other content has to date. Inside this volume, you’ll find:

  • Two monsters and new encounters for your campaign
  • A full-color map of the abandoned hideout of a trio of troll witches
  • Enough content to get your group of 1st-level PCs through a night of play with little preparation time required

Dangers Unknown. Treasures Untold. Adventure Awaits.

Download Deadly Delves: Doom of the Sky Sword for your Fifth Edition game at DriveThruRPG/RPGNow, the OpenGamingStore and Paizo.com.

President, Jon Brazer Enterprises

Dustin Ashe wrote:
Aren't people worried about bloat and power creep?

HA! No! IMO, they have put out so little I am far more worried about implosion due to not enough options. I would have expected a second monster book, a sizable book of player options (the FR book does not count), and ... more by now.

President, Jon Brazer Enterprises

Incase you had not seen it, Lorathorn gave Deadly Delves: Rescue from Tyrkaven an excellent 5-STAR review!

President, Jon Brazer Enterprises

1 person marked this as a favorite.

wasn't this already tried? Like 3-Play or something?

President, Jon Brazer Enterprises

Lorathorn wrote:
Review posted.

oh wow! Thank you for such a review with so much high praise!

President, Jon Brazer Enterprises

Just an fyi, I heard back from John. This is getting updated shortly. Sorry about the issue.

President, Jon Brazer Enterprises

I'll get on John to update that. Sorry about that.

President, Jon Brazer Enterprises

137ben wrote:
Congratulations!
Jacob W. Michaels wrote:
Mazel tov!
Hugo Solis wrote:
Felicidades a los dos!!!

Thank you.

President, Jon Brazer Enterprises

Marc Radle wrote:

Congrats Dale!

All the best to you both!!

Thank Marc.

President, Jon Brazer Enterprises

Hitdice wrote:
Great news, congratulations! :)

Thank you.

President, Jon Brazer Enterprises

Ambrosia Slaad wrote:
Congrats!

Thank you.

President, Jon Brazer Enterprises

3 people marked this as a favorite.

Today is my last Monday as an unmarried man. Thursday, April 21st, my wonderful fiancee will become “The Wonderful Mrs McCoy.” We are thrilled and busy as all heck.

As a present to all of you Pathfinder and 5e fans, we put all of our PDFs over at Paizo on sale all week. Get everything at 50% off. This is in addition to your other current sale for our Traveller products over at DriveThruRPG/RPGNow and the OpenGamingStore. So head over to your favorite site and grab these deals today.

1 to 50 of 5,525 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

©2002–2016 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.