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Organized Play Member. 2 posts. No reviews. 1 list. No wishlists. 2 Organized Play characters. 1 alias.




If Qinggong Monk and Tetori Archetypes are compatible, then what is the interaction between these two abilities? Important text is bolded.

Ki Arrow
You imbue an arrow with your power and throw it at a target up to 100 feet away. Make a ranged attack roll. If it hits, the target takes damage from the arrow as if you had hit it with a single unarmed strike (including your Strength bonus).

Graceful Grappler
A tetori uses his monk level in place of his base attack bonus to determine CMB and CMD for grappling. At 4th level, he suffers no penalties on attack rolls, can make attacks of opportunity while grappling, and retains his Dexterity bonus to AC when pinning an opponent or when grappled. At 8th level, a tetori gains the grab special attack when using unarmed strikes, and can use this ability against creatures his own size or smaller by spending 1 point from his ki pool, or against larger creatures by spending 2 points from his ki pool. At 15th level, a tetori gains the constrict special attack, inflicting his unarmed strike damage on any successful grapple check.

It appears that using Ki Arrow counts as an Unarmed Strike, so would you be able to make a Grapple Combat Maneuver?

Since the Archer Fighter can do this (albeit at 11th level) it seems plausible.


I have several questions:

1) Can someone explain how the Cavalier's actions work while mounted and charging?

2) Does the mount take a "turn" during the Cavalier's turn?

3) Can the mount attack during Ride-By-Attack or does it count as a double move action?

4) Does the Cavalier attack only once during the charge if he has a BAB of +6/+1?

5) If the Cavalier doesn't charge and doesn't use Ride-By-Attack, does the mount's movement count as a Cavalier's movement, meaning he won't be able to do a full-attack?

Thanks!


2 people marked this as FAQ candidate.

I was looking at the feat descriptions and I notice something interesting.

If a mount uses the In Harm's Way feat to intercept a hit that the rider was about to take, can the rider use the Mounted Combat feat to negate the hit?

If so, it seems like it could be useful early on.


Is there a standard for the average DPR of optimized or near-optimized martial characters at various levels? I would like to compare the damage of an optimized character to a character that has significantly more flavor.


Major or Minor. Please explain why.

Mine? I really like Ragathiel, a Lawful Good Empyreal Lord who is the embodiment of revenge. He creates a good Role-Playing opportunity to make a Lawful Good Paladin or Cleric who is more concerned with vengeance and duty than honor or just being good in general. Plus, his favored weapon is a Bastard Sword, which is just awesome.

Also, an unrelated question: Is there a deity that gives proficiency with the Elven Curved Blade?


I'm thinking up a campaign after I got the idea of angelic player characters and was wondering what kind of adjustments I would need to keep the encounters on a good level with the party. I was thinking either CR +1 or +2. Thoughts? Suggestions?


Whenever I have players pick Human I always have this little thought in my head going, "Oh, how exciting..." cue eye-roll.

So I have been thinking of ways to make the race more interesting besides being strictly about "dat bonus feat," and to allow some of the other optional racial traits to actually be used. One idea I came up with yesterday is replacing the bonus feat with a Weapon Focus feat of their choice (with an optional trait to replace Weapon Focus with a Spell Focus feat of the player's choice) and the Bond to the Land racial trait.

My reasoning for this is the traits still allow for customization, but in a less ridiculously optimized way. Of course, if the players would prefer to have a Bonus Feat I would defer to them, but I don't think they would mind and could probably understand my qualms with the current trait.

What are your thoughts or suggestions?

Edit: I just realized that Weapon Focus doesn't give weapon proficiency, so I would house-rule it that the Human also gains Weapon Proficiency for that weapon.


Seriously, I can't get enough of this game, but unfortunately the people I play with, aside from my brother, don't share the same passion. So, I'm unable to get enough playtime to satisfy my craving. I've resorted to running a PbP game on another gaming site but that doesn't have the same appeal as an in-person game. Also, from my understanding, after lurking the forums for a week, PFS appears to consist of super elite, super serious, optimizing players, and that's just no fun in my opinion. Although, I don't know much about PFS so take my point-of-view with a grain of salt.

Such is life.

Anyways, it's nice to finally make my first post.