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BigNorseWolf's page

FullStar Pathfinder Society GM. 10,089 posts (10,193 including aliases). No reviews. 3 lists. No wishlists. 9 Pathfinder Society characters. 2 aliases.

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Silver Crusade *

There is a feat that lets you take AOOS with a bow as if it was a reach weapon, but i don't see anything inherent in the zen archer that lets them do so.

The zen archer appears to keep improved unarmed strike, so while he doesn't threaten with the bow, he still threatened with the foot.

Silver Crusade *

Player Someone. wrote:

Hello.

Are there any creeds? Can I join one? What are the different choices if there are any?
Thanks. Have a good day.

Hmmm.. could you describe exactly what you mean by a creed?

In character there's the factions

The green faith.

Out of character there's the lamplighters (anti dump stat and well rounded characters group)

Silver Crusade *

The real problem with that faction mission was that the order was given by a Faction Leader who is a Paladin herself. That alone takes the question to new levels.

_the faction mission was not presented to you properly. The facts around it are not what you think they are.

Silver Crusade *

Benjamin Falk wrote:

If you pop out of invisibility all targets are flat footed to you untill they acted again. There fore all attacks get Sneak attack damage, doesn´t matter if on the same or different targets.

The second shot mentioned above get´s it too, unless otherwise mentioned like in manyshot for example.

Flat footed is a specific condition that only exists in the start of the combat. Once you've acted in combat you don't go back to being flat footed against invisible foes, you are instead denied your dex bonus.

Being denied your dex bonus against an invisible enemy ends the second the enemy becomes visible, so even attacks in rapid succession only get sneak attack on the first attack because after that they have their dex bonus back.

Silver Crusade

Chris Mortika wrote:

I don't know what boost to evidence that would provide, BNW. It would say that you were in the same room as the book today.

well, presumably if i can borrow the book to take into my bathroom to take the ransom picture I could borrow it to play the game. I mean I could very well ask what proof of ownership there was in holding the book, it could be borrowed, stolen, etc.

Silver Crusade *

Dms's call. Just get an exotic military saddle and don't slack on the ride ranks.

Silver Crusade *

I think the pathfinders have enough reputation as murderous hobos to coast on for a while even if they do clean up their act...

Silver Crusade *

It would be nice if, unlike masters of a fallen fortress, the new intro isn't a kick in the teeth to first time players offering no fame and no prestige. getting that first 5 fame is kind of important.

Silver Crusade *

Danbala wrote:
I am making a character for my first PFS game which will be at Gen Con. My buddy is playing a cleric of Cayden Cailean and I am considering playing a paladin to adventure as his "bodyguard." I would like to make my paladin dedicated to Cayden Cailean for consistency reasons.

Sorry, You can only have a deity within one step of your alignment. CG is two steps away from Lawful good. The absolute levels of debaucher...freedom in Cayden Cailean's worship are contradictory to the strict personal discipline that being a paladin requires.

For mounted characters, fitting a horse in many scenarios is very hard. YOu can get them inside (hosteling armor if you can't cast spells, scrolls of carry companion if you or your friends can cast it.

Your mount can take the narrow frame feat to more easily fit in places.

The problem is that once there, you want to charge with the horse. The charging rules are rough on large creatures, making it almost impossible to get a clear charge lane.

For a mounted character, being small with a medium mount makes it MUCH more doable. A halfling or Gnome on a riding dog with a lance can be a terror.

A raging drunk mad dog barbarian might make a good body guard for the preist (The dogs foaming at themouth!!!! No, he just likes lager) and they start with the critter at level 1.

Silver Crusade *

Mark Moreland wrote:
Out of curiosity, how much do folks asking for more Pathfinder Society Scenarios utilize other sanctioned adventures such as Pathfinder Modules and Pathfinder Adventure Paths?

Modules are hard to schedule for. If even a few members of the group can't make an extra long slot or can't reliably make two sessions in a row it gets problematic.

Silver Crusade *

awww blush.. thanks.

Silver Crusade

1 person marked this as a favorite.

How about a print out and a picture with todays newspaper and my copy of the book?

Silver Crusade

Dammit! I just got trimmed, otherwise i could have gone shirtless to disguise myself as chewbacca...

Silver Crusade

Actually, a small race that is neither slow, nor excessively cute would be a good addition.

Huh... an offtopic post that wandered on topic for the pathfinder game...

In the advanced race guide there is an option for halflings to trade their +2 to climb and acrobatics for a 30 foot movement rate. Given that the 30 foot movement rate is effectively a +4 to their acrobatics rolls, it should be a no brainer to take. EVERY pc halfling should have a 30 foot movement now.

Silver Crusade *

That reason works fine. Just have Parani be the one who wrote the report, which is largely true.

Silver Crusade

Sebastian wrote:
I think V is the only member of the OoTS that's aware of the lost eye first hand, and he likely communicated that fact to the oethers.

But why would V, who believes in the power of magic, Expect Redcloak not to regenerate his own eye?

Silver Crusade

Kryzbyn wrote:

A question a co-worker asked:

** spoiler omitted **

Why do you think they

Spoiler:
Kept them on ice? Out of the kindness of their hearts? HA!

Also, the movie did a nice job of remembering the technological innovations of the first film and incorporating them into the plot, rather than say suddenly forgetting they already had superpowered future tech.. or.. well.. even more future future tech from the future of the future.

Silver Crusade *

Funky badger wrote:
You're right, its the talk of min-maxing I find tedious beyond words.

Its a thread about character optimization, what did you expect? If you have religious objections to baseball you don't walk into a baseball stadium.

Quote:
As you say, one stat is as good as another, after all.

I have clearly, repeatedly, and unabashedly been saying quite the opposite.

Silver Crusade

Fabius Maximus wrote:


So it's okay if a few "hadjis" die, but not if the victims are US citizens?

What'd you call that?

Tribalism.

Silver Crusade *

See if you've put 1 in the number of sessions way down on the bottom of the page.

Silver Crusade

Fabius Maximus wrote:
bugleyman wrote:

You want scandal? How about this?.

Because nothing says "freedom" quite like a government covertly assassinating its own citizens.

Because nothing says "freedom" quite like a government covertly assassinating people.

Fixed that for you. Saying anything else is hypocrisy.

Not really. A nation is by definition admitting to its tribalism, people on the inside get treated one way and people on the outside get treated another.

Silver Crusade *

Jiggy wrote:
LazarX wrote:
It's an alignment infraction no matter what if you're good-aligned.
The Guide explicitly states that an action specifically ordered by a Faction head does not count as an alignment infraction.

*except for paladins

Nope. Paladins are bound by a higher authority than a faction mission. They will still need to decide whether completing the faction mission is worth an atonement. -Mike Brock

Silver Crusade *

Don Walker wrote:
Rory wrote:

I encountered a Silver Crusade faction mission where a paladin group ordered me to remove corrupt thugs from the streets "at all costs". ...

And technically, if torture is evil and against the PFS rules, then faction missions should never require torture and/or murder. It can't be both ways.

Was that mission an actual Silver Crusade mission or one from an early season where you got the Andoran faction mission instead?

Sorry to say, it is both ways. That is why the Alignment Infraction paragraph was modified as mentioned above. So characters can complete their faction missions without turning evil.

And this is the quandary I was pointing to earlier.

It seems rather odd that torture is somehow different than all the eviler stuff that pathfinders get a pass on, or are directly told to do on a daily basis.

The thing with murder (and with some of the definitions of torture) is that they're legal definitions. They go on the law/chaos axis, not the good/evil axis.

Silver Crusade

Lord Fyre wrote:
BigNorseWolf wrote:
Dammit.. now what do i do for an excuse?
What do you mean?

I mean my excuse for not doing any good. I mean before i was condemned to hell either way...

Silver Crusade

Dammit.. now what do i do for an excuse?

Silver Crusade *

Quote:
Everyone seems to be ignoring the second question in the original post. Exactly where is the line between "intimidation" and "torture"?

Hit point damage? (whether real or subdual)

Silver Crusade

Wouldn't weird seasons be more of an erratic tilt than an erratic orbit?

Silver Crusade *

Cold Napalm wrote:
This assumes that the gaming community can not and will not discuss matters like mature adults...EVER.

Assumes, Concludes, its a foggy line....

Quote:
Now your group LOCALLY may not be able to do this...right NOW. But see, kids grow up eventually...even the 30 year old ones.

NEVER!

Quote:
So yes, talking works. It works very well.

I think you may be underestimating the extent to which charisma was dump stated... and i don't mean for the characters.

There's also the problem that David is trying to take his subjective preference for a certain amount of build power and wield it like objective fact. That simply doesn't work. Telling someone that their character is overpowered has no weight to it because overpowered exists entirely in someone else's brain... why should anyone trust someone elses brain over their own? (especially in this crowd. We r smrt, and trust our own brains over other people's.)

Silver Crusade *

1 person marked this as a favorite.
Michael Brock wrote:
Fromper wrote:

Everyone seems to be ignoring the second question in the original post. Exactly where is the line between "intimidation" and "torture"?

Yes torture is evil.

Intimidation is when you threaten to do physical harm that would cause maiming, injury, etc...

Torture is when you deliberatly cause pain and suffering to an individual and they are unable to defend themselves.

So let me get this strait.

The pathfinders have some vague information that a place is involved in smuggling that might be related to a kidnapping. (as if skyreach weren't the number two source of smuggled artifacts in the inner sea) A heavily armed and armored swat team of pathfinders kick in the door and find mook thug number 2, who oddly enough at seeing people apparently about to kill him, picks up a knife to defend himself.

This person can be shot with an arrow, decapitated with a sword , turned into a marmoset, have his blood boiled within his own veins, be bathed in acid, or even set on fire and be left to burn to death alive... and THEN have his body reanimated into an unholy mockery of life that exists to satiate an inexorable hunger for the tender flesh of the living and thats not an evil act.

But if you take someone you know is guilty of the most heinous crimes, who deserves to be decapitated on the spot, and instead smack him around a little for information then suddenly you've crossed the line...

Silver Crusade *

Hobbun wrote:


Ok, so just to be clear, you can purchase any magic item as long you have the fame and gold for it? It doesn't have to be listed on a previous chronicle sheet?

Yes. Chronicle sheets are 99.44% useless for buying things (but they're getting better)

Quote:
I had always thought you were not only limited by your fame level, but you needed to have picked it up as an option to buy on previous scenario (i.e. on your chronicle sheet).

You have the option to do either, whichever method benefits you more.

Quote:

For example, on a couple of scenarios, I've had the option to buy Cure Moderate Wounds potions as part of my reward. Until then, I had thought I could not buy CMW potions until it showed up on my chronicle sheet, but that's not the case? I could buy them at anytime, as long as I had the fame for it?

Yup. And if you didn't have the fame for them before they showed up on a chronicle sheet something went reaaaaaly wrong.

Silver Crusade *

Aegys wrote:

I have the guide to organized play.

There isn't a separate faction list for magic items in there though, just the list of what cost of magic items you can buy via fame.

So does this mean if I have 45 fame, which allows me to purchase magic items up to 41,000 gp, then I can crack open the Core book and buy a Belt of Physical Might +4 (which costs 40,000gp) at any time?

Any time you have the cash, a DM is present, and your character is standing in a settlement large enough to have a pathfinder representative. It can be at the start, end, or sometimes during the adventure, provided you're not say, in the middle of the mawangi expanse.

Quote:

Or just when I finish a session and a GM can sign off on it it?

Or is there some other Faction list of Magic Items that I am only allowed to buy magic items off of? If so, I can't find this specific list.

Its the same list. So if your fame is 45 the list is every single pfs legal magic item 41,000 gold peices and down including your belt of physical might.

Silver Crusade *

1 person marked this as a favorite.

Considering you can cut out someone's tongue for a faction mission, routinely kill sentient beings that are defending their homes from armed intruders, commit assault if not murder in the process of stealing things from their rightful owners i think a few incidents of "he accidentally walked nose first into a door" can get a pass.

Silver Crusade *

Kaydeem d'Morcaine wrote:

You could also end up at a table with none of the above and your +5 is nearly priceless.

If the mission is skill based and you have a +5 you're pretty likely to fail anyway. Scenario authors also seem to like to throw in multiple checks , either not understanding what that does to your odds of success or while holding out buckets for the tears of the players.

I suspect the latter...

Silver Crusade *

Fame purchase and faction purpose are the same thing by different names.

Yes, you're locked into either always available, fame, or chronicle sheet.

Other always available things include mundane gear, alchemical items, and animals size large and smaller.

Silver Crusade *

1 person marked this as a favorite.
Funky Badger wrote:


Certainly didn't mean any personal insult there, by the way. But that reductive outlook is pretty much the opposite of what I enjoy about the game. (Character first, mechanics second for me) It's all good though.

Om nom nom.

Now this i take exception to.

There is nothing about min maxing that deprives your character of character. You do not get more mechanics by having less personality nor do you get more personality by being worse mechanically. Personality is somethin YOU put into the character either separately or in harmony with the stats you choose. Hitting that harmony is just as easy with a bad stat as a good one.

Silver Crusade *

Artanthos wrote:
BigNorseWolf wrote:
Artanthos, that appears to be a 25 point build.

Sorry: as stated, it is for a character I am currently submitting for a game. It was built to that games specifications.

The link I just added for a high level character is a 20pt build.

Here's the difference for when you're playing PFS

Your fighter has both a high int and a non dumped cha. Thats harder to do on 20 points.

There's no guarantee that that fighter would be the party face. A bard, channeling cleric, PFS Sorcerer with half a brain (ie, one that took a trait to get diplomacy as a class skill), or Paladin could be seated at the same table and render the +5, that you've given up a lot for, largely meaningless.

Silver Crusade *

Artanthos, that appears to be a 25 point build.

Silver Crusade *

Jimbo Jiggens wrote:
WIS for Perception & Sense Motive, CON for the legendary halfling toughness, and general survivablitiy. Acrobatics, Disable Device, Escape Artist, Sleight of Hand for his main Skill set, all related to his circus act "Day Job". Definitely a "well-rounded" character, despite 2 stats at 10, and a primary stat of 18. STR was actually bumped, not dumped up to 10, and the CHA is a 10 with a +2 racial mod. I probably would have bumped CHA instead of WIS, if it wasn't already at 12.

Now lets optimize your character a bit more. Drop your charisma down to nine for 4 points , put the 4 points into intelligence, put the extra ranks into Diplomacy (and other social skills if you need them) and you have an objectively better character after a few levels.

Silver Crusade *

Doyle: Druid Level 10: S7 D14 C14 I14 W19 Cha7

He's a faux Rogue so i needed int for the skill points , dex for stealth and disable device, and a high wisdom for spells and the perception score. I don't think he's ever gone unconscious, but there have been times when that 14 con was the only thing keeping him up. Strength is kind of irrelevant when you have saddlebags and charisma was only needed for levels 1-2.

Corvus Cailean: Tengu Inquisitor Level 5: STR: 14 DEX: 17 CON: 12 INT: 7 WIS: 16 CHA: 7

Archery build for Str/Dex. Since, for some odd reason, Calden Cailean doesn't grant the liberation inquisition, i went with the conversion inquisition. It replaces charisma with wisdom for diplomacy bluff and intimidate... which pretty much replaces charisma for everything. It also helps his schtick as the old disheveled drunk that dispenses oddly salient advice.

Shamus Woodgear: Gnome cleric of the lantern king level 3. Dual Channeler heading for undead control. STR: 5 DEX: 12 CON: 16 INT: 10 WIS: 16 CHA: 17

Since he's based around channels he needs Cha, so he has it. The trickery domain gives him some really nice skills that go with it too.

Silver Crusade *

Rory wrote:

Old thread...

Is there an updated page where the PFS allowed deities are conveniently listed?

Looking thru the list of allowed PFS resources, there are a lot of books with "all the deities listed on pages..." listings. I haven't found where it actually listed any approved deity names.

pssst... have you ever considered becoming a duck?

Link here

Silver Crusade

Paul Watson wrote:

BNW,

Yes, you can say what you like, but if you're being an a+$%%$#$, I also have the right to point out you're being an a!~%+~&&. If you don't want to be called an a#$@#!@!, you know what the simplest way to do that is? Don't say things that make you sound like an a%*%&~~%.

Because people don't think of THEMSELVES as crumpets. Being a crumpet is something only other people do. Since they (in their own minds) are not a crumpet and you are yelling at them as if they were, that makes you the crumpet.

Quote:
Why are you trying to censor my free speech, instead?

because you're a crumpet. See how you disagree with me? :_

Silver Crusade *

Jimbo jiggens wrote:
20 point human optimized 14 14 14 12 12 11

Optimized for WHAT? Thats the problem.

Silver Crusade *

Add my pawprint to the petition.

Silver Crusade *

There's no rules for having someone else cast a self only spell on you against your will, but the DM has more than enough argument to say it doesn't work at all or that it allows a save.

Silver Crusade

poundpuppy30 wrote:
I understand that if a rogue who has the talent (bleeding attack) can add a bleeding affect on a victim equal to the number of d6 they use for their sneak attack. For instance a 4d6 sneak attack gives 4 bleed to victim. My question is if the rogue hits the same victim with several sneak attacks does each one add a bleed affect or in the book does this fall under stacking of bleeding and not it's not allowed, because I would think each sneak attack would add bleeding since its a seperate wound or am I wrong?

1) Thats a rules question not a PFS question so brace for impact capin and be ready to move forums.

2) A creature that is taking bleed damage takes the listed amount of damage at the beginning of its turn. Bleeding can be stopped by a DC 15 Heal check or through the application of any spell that cures hit point damage (even if the bleed is ability damage). Some bleed effects cause ability damage or even ability drain.[i] Bleed effects do not stack with each other unless they deal different kinds of damage

. When two or more bleed effects deal the same kind of damage, take the worse effect. In this case, ability drain is worse than ability damage.

Both of your bleeds are dealing hit point damage, so they don't stack.

Silver Crusade *

1 person marked this as a favorite.

At the end of the scenario you turn over everything you find to the pathfinder society, and the pathfinder hands you a check based on what you found, not what you have left.

Thunderstones? toss them.
Cure moderate wounds potions? Have a chugging contest.

The system was designed by a gnome, who went bleeched a week later. Don't try to figure it out...

Silver Crusade

If you're getting the spring attack tree anywho it might be worth it. On its own its.. meh. I've had it as a player and for a character, and even TRYING to surround him with mooks so he could use the feat, other players would pick things off on his turn to reduce its usability.

Silver Crusade *

LazarX wrote:

It's a bit out of character... if you recall the very reason for the existence of the Shadow Lodge, was the overall callousness of the Society for the fate of it's members.

What, you think the president signed your physical fitness certificate too? :)

Silver Crusade *

Grats!

Silver Crusade *

Funky Badger wrote:
Different strokes for different folks I guess, but this kind of stuff makes me want to gnaw my own face off in despair.

Applies BBQ sauce to the badgers face

Before eating your lower jaw could you tell me why?

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