Ekujae Warrior

Aleasia's page

25 posts. Alias of fatmanspencer.


Race

Aquatic Elf

Classes/Levels

Rogue 1

Gender

F

Size

M

Age

121

About Aleasia

stats:

Aleasia
Female aquatic elf pathfinder field agent 1/unchained rogue 1/gestalt 1 (Pathfinder Campaign Setting: Inner Sea Races 242, Pathfinder Player Companion: Pathfinder Society Primer, Pathfinder Unchained 20)
NG Medium humanoid (aquatic, elf)
Init +5; Senses low-light vision; Perception +6
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Defense
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AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 9 (1d8+1)
Fort +1, Ref +5, Will +1; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft., swim 30 ft.
Melee longspear +0 (1d8/×3) or
trident +0 (1d8)
Space 5 ft.; Reach 5 ft. (10 ft. with longspear)
Special Attacks sneak attack (unchained) +1d6
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Statistics
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Str 10, Dex 16, Con 12, Int 16, Wis 10, Cha 16
Base Atk +0; CMB +0; CMD 13
Feats Skill Focus (Stealth), Weapon Finesse
Traits reactionary
Skills Appraise +7, Bluff +7, Diplomacy +7, Disable Device +8, Intimidate +7, Linguistics +7, Perception +6, Sleight of Hand +5, Stealth +13, Survival +1 (+3 to avoid becoming lost, +3 to avoid becoming lost), Swim +10, Use Magic Device +7; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Aboleth, Aquan, Azlanti, Common, Elven, Sylvan
SQ amphibious, elven magic, pathfinder training (skill specialization), trapfinding +1, water breathing, wayfinder upgrade, wayfinder upgrade (shielding)
Other Gear lamellar (leather) armor[UC], longspear, trident, dark green rhomboid ioun stone, pale ruby trillian ioun stone, wayfinder[ISWG], wayfinder[ISWG], 60 gp
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Special Abilities
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Amphibious (Ex) You can survive indefinitely on land.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Shielding +2 (1 min, 1/day) Activate chosen wayfinder for +2 deflection bonus to AC for 1 min.
Sneak Attack (Unchained) +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Swim (30 feet) You have a Swim speed.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
Water Breathing You can breathe water as well as air.
Wayfinder Upgrade (Ioun stone [dark green rhomboid]) The chosen wayfinder grants extra abilities when equipped.

Background:
Ever since her parents helped out old Kline escape down a river, she has always been entranced with stories about him. So when the time came and she could go out on her own, she sought him out. Years away from the Society has given him a better view of how he was right, but also he could admit that nothing terrible came from it. Instead, when approached by Aleasia about being his apprentice, he accepted. He taught her all he knew, and all the different skills that he had. She continued her training under him until one day approached by the Society, as they asked her to join them. After a discussion in which Kline agreed it might be for the best, she left. Now after having been on a few explorations, she is geared up and ready to tackle the ruins of the Azlanti