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Adam Daigle's private flumph

Adam Daigle's page

Developer. RPG Superstar 7 Season Dedicated Voter, 8 Season Dedicated Voter, 9 Season Star Voter. Pathfinder Society Member. 7,880 posts (7,991 including aliases). 1 review. 1 list. 1 wishlist. 3 Pathfinder Society characters. 26 aliases.


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Paizo Employee Developer

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Generic Villain wrote:
Adam Daigle wrote:
Nyarlathotep doesn't really factor into the Adventure Path. Strange Aeons is flavored in Hastur and focuses more on Xhamen-Dor. (And those two have full articles in the AP.)
Does that mean Hastur and Xhamen-Dor are linked somehow?

They are!

Spoiler:
Xhamen-Dor and Hastur both have a connection to Carcosa.

Paizo Employee Developer

Marc Radle wrote:
This is only on Netflix?

Yes. It's a Netflix Original.

Paizo Employee Developer

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Have you found the Yellow Sign?

Paizo Employee Developer

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Or, most likely, the people of Segada. It's not a train bridge or else I would have said that.

The wyrwoods that live in Segada assisted in building the bridge, but (and this isn't in the text because I didn't have the room) the materials and design were purchased from the Land of Northern Lakes (as well as the climbers), which strongly suggests a higher level of engineering and materials science. The leadership of Segada not only wants the best for their citizens, but they also understand that as the gateway for Avistanis, they should present a bold and advanced face.

Paizo Employee Developer

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requiem_in_mortis wrote:

Forget the artwork - I went giddy with excitement when I read that bit about a "mute musician".

PLEASE let Erich Zann actually be an NPC in this AP!

Okay.

Paizo Employee Developer

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MMCJawa is correct. Many people tend to think of Arcadia as an analog for "Primitive America," but that's not truly the case. We haven't done much with Arcadia, and there's more to see, but people hoping for Arcadia to have a direct analog to specific Native American cultures are possibly going to be disappointed going forward.

And yeah, Arcadia certainly has areas and elements that are probably even more advanced than Avistan. (But that all lives in my notes for now.) Heck, Segada has mechanical lifts and a steel-reinforced bridge.

Paizo Employee Developer

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Regarding the use of the phrase "dangerous realm": It's using the "field of interest" meaning of the word realm, rather than meaning a kingdom or place. :)

Paizo Employee Developer

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Reckless wrote:

I really enjoyed the series even though

** spoiler omitted **

Spoiler:
They were using the old Grenadier Demogorgon! Which was around at that time.
Paizo Employee Developer

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captain yesterday wrote:
Galt!?!?!?!!!!!!?!

Sorry, no. ;)

Paizo Employee Developer

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Good sleuthing, Marco. However, when I mentioned that someone nailed the title, I didn't mean that they necessarily presented the same title. They just happened to string together a certain phrase that was accurate. I admire your diligence to go back through all those posts, though.

Paizo Employee Developer

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The three Avistani colonies in Arcadia are Anchor's End, Canorus, and Elesomare. The first two are Chelish and the last one is Andoren.

Paizo Employee Developer

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So, considering that last post was off topic, I'll throw something fancy into the mix...

I know what the summer 2017 AP is going to be, because I'm announcing it at GenCon in a few weeks. There have been some semi-close guesses in this thread, but someone pretty much nailed the Adventure Path title in a post in the last 10 or so pages, and that's had me tickled since I noticed it.

From the Office of Expectation Management: It's probably not what you're thinking, but I still think you're gonna dig it.

Paizo Employee Developer

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One thing that I—as well as many of my fellow developers that post here on the messageboards—try to do is manage expectations of upcoming products. There are a lot of times where I've held back because it would be a spoiler, but there are also many times where something that I (and many others on my team) thought that something would be cool that just didn't hit with some of the readers. Like they say, you can't please everyone.

I'll still continue to manage expectations on these messageboards each time I see something that should be clarified (when possible and relevant and not disruptive of the current conversation).

Paizo Employee Developer

Itchy wrote:
Is this the map of the asylum in the first part of Strange Aeons?

It's not. The asylum in the first volume of Strange Aeons is far too large to fit on a Flip-Mat.

Paizo Employee Developer

1 person marked this as a favorite.

Nyarlathotep doesn't really factor into the Adventure Path. Strange Aeons is flavored in Hastur and focuses more on Xhamen-Dor. (And those two have full articles in the AP.)

Paizo Employee Developer

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Thanks for the treats, folks! Best thing to find after wandering down from a meeting.

Paizo Employee Developer

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Tangent101 wrote:
I kind of remember seeing somewhere that Strange Aeons wouldn't include a Sanity Monitor or the like.

That was me, here.

Paizo Employee Developer

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As the developer of this Adventure Path, I'm just gonna chime in here and say that Lovecraft's racism is not something that I intend on having a presence in this AP. Also, considering that much of this AP deals with creations of Robert Chambers and Ambrose Bierce (Hastur, Carcosa), as well as James Jacobs (Xhamen-Dor), I don't see it as a thing coming up during this campaign.

Paizo Employee Developer

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Before things get too heated, I'd like to ask folks to be cool to each other.

While putting the finishing touches on the Player's Guide, one of the things that I've put a lot of thought into is the consideration of playing this Adventure Path as a character who has some insight into the Elder Mythos and one who has stumbled into this darker realm of supposed reality with no preparation. While occult themes and dark magic make a ton of sense in regards to themes of this AP, I truly think it would be more fun to play the accidental tourist. And since I've been thinking about it as much as I have, this is something that I'm going to address in the Player's Guide.

Something else that I've been concerned with is giving too much away about how and why the PCs end up like they do. Part of me wants to give the reason so that people can work their characters into it, but the bigger part of me thinks that that spoils the reveal and weakens the campaign. This AP ranks up there with Skull & Shackles (actually surpasses) as far as unconventional beginnings go.

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From the Office of Expectation Management: Maybe not for the first encounter (or two), but PCs have access to their starting gear at the start.

Paizo Employee Developer

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Thomas Seitz wrote:
Marc, has AP #21 been confirmed that or just a rumor?

This is the first time I've seen this rumor and I will squash it right now. I know what the AP after Ironfang is going to be (because it's my creation) and this isn't it.

Edit: Also, this is off topic for this thread.

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Annnnnnnnd... Despite my love for "bugs" of all types, I never meant my post to derail this thread, so everyone please continue with Horror Adventures posts instead of bug posts.

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Which (holy hell!) was a tough nut to crack when it comes to giving background flavor to folks who don't recall their full background. But, I think I found a cool way of dealing with these campaign traits. Time will tell.

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Rysky wrote:
Traits.

Obvs. ;)

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Maaaaybe.

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Marco Massoudi wrote:

Bhole vs. Eifel Tower - incredible cover!

Also, is that an android?

Not an android (or a soulbound shell). She's... unique.

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Damn I love this cover.

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Hey everyone! I'm posting this thread for two reasons. The first is to head off the questions of when this Player's Guide is going to be available. The answer to that is: Hopefully around the same time that subscribers begin getting access to the download of the first volume.

Now for the fun, second reason...

I'm putting the final touches on the guide right now, and I wanted to see what y'all would like to see in the Player's Guide. I've asked this before for other Player's Guides and while I've often covered most of what's asked for (within reason) y'all always suggest something that I didn't think about. So, whatcha wanna see? (Or feel like you need?)

One thing I'm certainly paying attention to is the unconventional start of this AP having the PCs wake up in an asylum not knowing who they are or how they got there. I'll provide some good advice on how to deal with that and likely give some advice on how to get started if a group doesn't want to use that element in their campaign. (All while walking the fine line of not spoiling anything.)

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You monster!

Those little crustaceans never did anything to you!

;)

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Hopefully, but nothing is currently on the schedule.

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Congrats!

Paizo Employee Developer

Zaister is correct. The first two adventures take place in (or very near) Thrushmoor, but after that...

Spoiler:
the PCs head down to Cassomir for a brief visit, then on to Katheer for another brief visit, then to Okeno for a brief visit, before heading off the map to a region of Casmaron called the Parchlands where they find a mysterious ruined city. After that....

I'm not ready to reveal just yet.

Paizo Employee Developer

W E Ray wrote:

Costa Rica has always been near the top of my list. In fact, for the last 10 years I've thought of moving there permanently, vacation aside. Like I said in the OP, they have the best government structure in the world today and by far the most respectable Constitution. One of my best friends used to live there (coincidentally, one of Scott Keim's best friends, too) and it could be, at the very least, a great vacation.

After rereading your original post and noticing that you don't speak Spanish, I'll also give another recommendation for Costa Rica. While there aren't as many people that speak English as in Belize, there are plenty of people who speak English and in the recent decades there has been a big push to get more Ticos to learn English. (I speak enough Spanish to get by in most places, but I'm rusty enough that if I initiated conversation in Spanish, whoever I was talking to most of the time would just switch to English... guess I was rustier than I thought. :) Of course after moving up here from Texas four years ago and not having anyone to practice with, I'm even rustier.)

Honestly, if I could afford it, I'd move out of this cloudy rain fest and move to Costa Rica in a hot minute. Hell, freelancing from the beach or jungle doesn't sound half bad.

Paizo Employee Developer

I've only spent a week there, but I'd strongly recommend Costa Rica. I spent most of my time near Tamarindo on the Pacific coast and a few days up near Lake/Volcano Arenal. It's a beautiful place, very affordable, and everyone I met was wonderful.

Paizo Employee Developer

nosig wrote:

I have run (and played) this so many times I think I could easily do it without the write-up. I've played at a table where the guy running it did all the NPCs with Sock-Puppets (I was WONDERFUL!), One of the very few NPCs every experienced player will recognize by name is Ledford (and more than a few with a gleam of fear in their eyes!).

Sir, I would personally like to thank you for many hours of FUN. You have created something I have (and will) enjoyed for years.

Sock puppets! That sounds awesome! I'd love to watch him play dear Auntie.

Paizo Employee Developer

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nosig wrote:

Had a glorious time running this last night. I had forgotten how much fun this scenario can be...

Had one "old hand" who actually was playing the Experienced Pathfinder (with 1XP and an actual wand of CLW!), 3 Newbies (first or second character, one using an Iconic, all with 0XP), and 1 guy who sort of knew the ropes (could tell how to look up a skill on his PC sheet).

Had a grand time...

This makes me very happy to see that people are still having fun running and playing this scenario. I wrote it when I was still just a freelancer and I took my assignment very seriously to provide a good range of encounters new players might expect to encounter and I'm glad the scenario is still providing what it was supposed to.

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Berselius wrote:
I hope we get one or two high CR Celestials in this part's bestiary.

If a high CR archon fits the bill, then yes. :)

Paizo Employee Developer

Fromper wrote:
I think I found the falafel last year. As a vegetarian, a lot of the food trucks don't really work for me. I would have loved to have found decent Indian food there.

It's no food truck, but this place is about 2-1/2 blocks from the convention center and has a lunch buffet, which means no waiting.

Paizo Employee Developer

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Marco Massoudi wrote:

Have you seen this:

http://paizo.com/products/btpy9n14?Pathfinder-FlipMat-Asylum

I hope this is "the eerie Briarstone Asylum" - that would be awesome!

In order to manage expectations, I have to let you know that the Flip-Mat is not a direct copy of the map for Briarstone Asylum that appears in this adventure. It's just way to big to be represented on even two sides of a Flip-Mat. I did, however, give a copy of the map to Stephen (who designs the initial maps that we give to the cartographer) so that he could use it as reference to make the Flip-Mat at least similar.

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It's threads like this one that make me very proud of our community.

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Wealthy, arrogant, and low-level is the best combination of things in order to get in over one's head. :)

Paizo Employee Developer

I should have caught that in development. Sorry! One round is a good call for exactly the reason you mention.

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Harleequin wrote:
I remember reading somewhere that each book will have the obedience/PrC info for the respective Outer God/Great Old One ?

This is true only in the cases of a full-sized deity article, not in the bestiary entries for a Great Old One.

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Thanks to all the players in this game. We gathered bright and early on a Friday morning and had a great time!

Jeff's dire polar bear ended up snagging the final victory! (After being paired up with his flesh golem... something that's never happened in any previous Green Blood on a Black Rock.)

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From the Office of Expectation Management:

I've really enjoyed seeing all of the cool character concepts that people have come up with, but I want to say–without spoiling too much of the story—that the reason the PCs have lost their memories and how they ended up in the asylum to begin with is addressed in the Adventure Path. That said, the PCs in this Adventure Path likely had full and exciting lives prior to this event, they just won't remember the full details of those experiences for a few adventures.

I plan on elaborating on this in the Player's Guide so that players come into the story on the best footing, but I'm not ready to reveal too much right now.

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Generic Villain wrote:
So is this the Thrushmoor Terror or Thrushmoor Manor? It's listed as the latter here.

It is indeed The Thrushmoor Terror.

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bdk86 wrote:
Adam Daigle wrote:

I'm always* down to sign some books.

* Well, probably not while I'm eating or using the restroom.

But what if we catch you eating in the restroom?

Then you should scold me, because that's gross. :)

Paizo Employee Developer

I'm always* down to sign some books.

* Well, probably not while I'm eating or using the restroom.

Paizo Employee Developer

Oh, don't anyone worry about clockworks in this year's tournament. After Mikko won with the clockwork soldier last year I retired it (like I do every winner). I'm not gonna reveal to replacement just yet, but long time spectators will recognize something... familiar... about the new contestant.

Paizo Employee Developer

I'll certainly be rolling in there with a big ol' coffee.

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