Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Adam Daigle's private flumph

Adam Daigle's page

Developer. RPG Superstar 2014 Dedicated Voter, 2015 Dedicated Voter. Pathfinder Society Member. 7,377 posts (7,477 including aliases). 1 review. 1 list. 1 wishlist. 3 Pathfinder Society characters. 25 aliases.


RSS

1 to 50 of 7,377 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Paizo Employee Developer

1 person marked this as a favorite.

I'm very happy to be working with you, Linda!

Let's make awesome things!

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

Congrats Top Four!

I can't wait to see what your final round looks like!

Paizo Employee Developer

How quickly do you expect this thread's post count to surpass my question thread? :)

(I give it about a week, you magnificent bastard.)

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

Chris rocks!

Paizo Employee Developer

1 person marked this as a favorite.
Tonlim wrote:
I really love the exoskeleton template. I just might have to roll up a necromancer an entomologist soon.

Yay! I'm glad you like it. It was the sort of thing that came up one day when Rob and I were taking a break. I was talking about using raise dead on bugs and noted that making a dead bug into a zombie makes a certain amount of sense, but what if you used the skeleton template? That was enough of a spark that I knew that I had to make the exoskeleton template for such a corner case. :)

I'm also really into insects and arachnids.... so that had some influence.

Paizo Employee Developer

Joana wrote:
Is there a map in this book which shows where Trunau is in relation to the other settlements of Belkzen?

Yes! There is a full-page map on the inside cover that shows all of Belkzen and Trunau is tagged on that map.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

If it makes you feel any better, I often write a fair amount more than my word count and then go back over it to cull the weak. It was frustrating and hard at first, but it's become a welcome experience.

Paizo Employee Developer

One thing that I like to do to give characters more personality is to give them quirks instead of full-on personality features. For example, perhaps your wrathful/stoic/honorable/generous dude only eats a certain kind of cuisine (for health or preference or whatever). Maybe he speaks with a slight stutter when he's nervous (or when he's skirting the line of being dishonest). Maybe he's afraid of birds. Maybe he talks in his sleep. Maybe he clears his throat loudly without being aware that he does it. Maybe the guy really likes the color green and buys everything green, and when he can't get something in green, he repaints it. Go for the small details and build those up instead of piling on broad personality types.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

1 person marked this as a favorite.

Congrats to the Top 8!

This was a great showing and I loved the monsters you gave us all!

Paizo Employee Developer

snickersimba wrote:

what do you think of an elf who has spent his entire life in a library and has no clue that things like living in the wilderness and near death are still very much a thing?

Because thats my witch, he joined the society under that idea. Hes used to clean clothes, warm food prepared in a kitchen and a soft bed each night.

He has never even seen bloodshed before.

Lets see how long it takes for him to freak out.

I worry less for the isolated and pampered witch than I do for his or her companions. :)

Paizo Employee Developer

Archpaladin Zousha wrote:
I'm stuck with a character's personality design. Would you be willing to lend some insight?

I don't see how I can provide a personality idea for your character better than you, but I can try (as long as it doesn't take too much time).

Paizo Employee Developer

The details on the Abyssal Realms in Book of the Damned II and the Abyss article in Pathfinder #76 give all the clues to sorting out the poster map.

I might be inclined to reveal my key, but that's not as satisfying a search, is it?

;)

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

5 people marked this as a favorite.

I said it before and I'll say it again... this round had some really great submissions. I wish I had more than four votes. Great job everyone! I asked for everyone to 'bring it' on the monster round and I wasn't disappointed.

Thank you!

Paizo Employee Developer

I don't have my key with me at the moment, but if memory serves, 21 is Kurnugia and 6 is Basalfeyst.

Paizo Employee Developer

snickersimba wrote:
Adam, why the heck is Rhode Island the worst state to live in for pathfinder? Because all we have is snow, seafood and sand.

I think you just answered your own question. :)

Paizo Employee Developer

snickersimba wrote:
Also, what would sajan do if he found out his sister was actually now a man, and is actually oloch?

He'd be happy that he found his sister.

Paizo Employee Developer

Not quite yet. It's still a bit early for that.

(But I appreciate your enthusiasm.)

Paizo Employee Developer

Seems like a trick question, because both are fine people. If I had to pick one, I'd go with Västgötar.

Paizo Employee Developer

Archpaladin Zousha wrote:
Who in your mind was cooler, the Visigoths or Ostrogoths?

That's kind of a historical blind spot for me. The Goths I like were the ones kicking it with the Scythian nomads long before the split. If I had to pick one of the two, I'm going to go with the Ostrogoths because they were subjugated by the Huns.

Paizo Employee Developer

1 person marked this as a favorite.

Yay! I'm glad you like that table. It was fun to put together.

(And yes, it does seem to set a precedent, doesn't it?)

Paizo Employee Developer

snickersimba wrote:

Would you enjoy a red velvet cupcake with icing and sprinkles that I made last night?

Well, you could help me with something then! What does a torble look like? I can't find a picture anywere and my mental imaging is not helping.

What happens if you replace all of imijkas holy symbols with the unholy sybmol of urgotha?

Maybe.

Do a Google image search for torble. It's the first image that shows up. It looks like an ooze is cosplaying as a bug.

She gets really really mad.

Paizo Employee Developer

James Jacobs wrote:
Spook205 wrote:
... 3.) How the heck do you pronounce Tzitzimitl? Tuh-Zitsa-Mit-All?
3) The tzitzimitl is from real-world mythology. I say "Sit sim it'll" when I say it out loud.

Do you think SEE- SEE- meel is more accurate?

Paizo Employee Developer

snickersimba wrote:

How come druids are proficient with scimitars, scythes, sickles and daggers? That makes almost no sense.

Farming implements make more sense than weapons of war. A scythe and a sickle make decent sense, but still.

What is your favorite animal and do you have any pets?

Sorry if I asked that already, I kind of hit my head a few weeks ago.

Most of the druid weapon thing is likely a legacy thing, just like in older versions of the game clerics were restricted to bludgeoning weapons.

I'm bad at picking favorites, especially with the huge amount of animals we have in the world. I'm pretty fond of most animals. I really like bugs. I used to have cats, but haven't had a pet in about 3-1/2 years.

Paizo Employee Developer

TimD wrote:

How do you pronounce the name for the empyreal lord Ylimancha? ...

I have a whimsical thought for a PFS character "Don Qixote de Ylimancha", but wanted to make sure I wasn't too far off-base pronouncing it...

-TimD

I've always pronounced it similar to the way that you want to use it, basically dropping (or severely downplaying) the Y sound and going with LEH-mancha.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

1 person marked this as a favorite.
Koboldhammer wrote:

Being a chemist, I feel I must explain that colorless fire is absolutely correct: if you mix natural gas and air in the right proportions, it will burn colorless. You will notice only a distortion of the air. A common mistake is to assume that this is not a hot flame, it is!

That being the case, I would recommend enhancing the description by adding some blue flame tongues, so readers will make the connection with gasses and understand better.

Science to the rescue! Thanks, Koboldhammer.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

Dan Jones wrote:
Were they mentioned in the style guide and example template they provided? I don't remember them from other years' contests.

While I did note style elements in my comments, I didn't ding any submission for things that I didn't expect them to know. Not everyone knows our styles, but some people that have been reading and paying attention for a while have picked up on some of them or they know Chicago or AP or some other style guide that we closely adhere to (Garrett is correct that we hew closely to Chicago in most instances).

I worried that I was being too technical in my comments, but I intended those comments to be helpful for not only the contestants going forward, but for everyone who was interested in the writing, designing, developing, and editing process.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

1 person marked this as a favorite.
Garrett Guillotte wrote:
A bunch of accurate information.

Thank you! I was writing something up, but decided to refresh while I was halfway through it and saw that your post not only was doing the same thing, but did it SO MUCH BETTER. Thanks, Garrett!

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

1 person marked this as a favorite.
Mikko Kallio wrote:

What Feros said. If you leave in a lot of hyphens where they don't belong, it's just as much work for the developer to check and replace them with the correct dashes as changing "alot" to "a lot", changing Climb to climb (or vice versa, depending on where it appears), or adding in the bold typeface (or removing it from every colon).

Just because it's less conspicuous doesn't mean it's less important. In fact, I'd argue that some of the less conspicuous mistakes are actually worse because it's more difficult to notice them. (Though I'm fairly sure devs run a search for hyphens every time they start working on a text.)

It's one of the things freelancers are expected to learn to use. Just as important as knowing whether to use "afterward" or "afterwards", "Orc" or "Orcish", empowered magic missile or empowered magic missile, ... the list goes on. For miles.

While it's certainly one of the least mistakes, it's really up to you to decide if you want the devs (or judges) to think "Wow, this guy got even the dashes right" or "We understand, it's a common newb mistake".

There are a few more uses for the en dash and em dash than those that Feros mentioned, I can write a more detailed post about it if you wish.

And this is why I've contracted Mikko for a handful of monsters since his showing in last year's RPG Superstar.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

1 person marked this as a favorite.
7crown wrote:
...I don't know if it's my place or not to comment on the Judges rulings, but Adam mentioned that there was no DC for non magical lights, in the Consume Lights description he does say that normal and alchemical lights has a DC of 12. ...

Thanks for that catch. I guess my eyes slid right over that. Now that that's pointed out to me, I redact that part of my comments. (Even though it still seems weird to use a dispel check against something that's not magical.) Thanks, 7crown!

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

2 people marked this as a favorite.
Charlie Bell wrote:
Daigle, any chance we'll see some of this year's monsters in Green Blood on a Black Rock 4715? They're in the right CR range....

Hmmm... I hadn't thought of it, but that is a really good point. They're right in the range. I'll certainly consider it!

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

2 people marked this as a favorite.

I wanted to pop in here and let y'all know that I really really liked this year's batch of monsters. There were plenty of fun ideas and neat special abilities. Great work, everyone!

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

5 people marked this as a favorite.

The most common creature type was aberration (closely followed by fey). The most common alignment was neutral. The most common size was Medium. And only six used subtypes.

How's that?

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

1 person marked this as a favorite.

Yep. I'm with Owen.

I've been reading the entries since the first one showed up a couple of days ago.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

Regarding "dark" fey: I think the lampad is a good example of what folks were talking about. (Underground fey creature. Not to mention, one that totally fits within the Round's rules... except that whole "new" thing.)

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

1 person marked this as a favorite.
Eric Hindley wrote:

I think a competitor could make a psychic or Psionic "compatible" monster without a single mention of either rule set. Whether that's a good choice would certainly depend on the execution, but a mind-controlling creature could easily be seen as having Psionic roots without using a single rule from Ultimate Psionics. By the same token, mystic telekinesis is not limited to Occult Adventures, and shouldn't be seen as such.

All just in my experience, of course.

I totally agree, Eric.

Paizo Employee Developer

owenstreetpress wrote:
Jason Sonia wrote:

Likewise, we're always open to working with new writers, especially those interested in steampunk-style material, either for shorter (1200-2000 words) to mid-range (2500-5000 word) PDFs. Writers need to adhere to our style and must meet deadlines. We pay upon delivery (not publication). Our rates vary according to experience, which I will gladly discuss with prospective writers. We always pay upon delivery, generally within 12-24 hours of accepting completed submissions.

Rhune seems like a very interesting setting, but I'm not really familiar with it. Is there anywhere in particular that I might go for information about the setting? I assume that future products would be for that setting, and I imagine pitching something would be easier if I knew more about it. Thanks!

Here ya go!

Paizo Employee Developer

Vic Wertz wrote:
Sara Marie wrote:
Reckless wrote:
I'd take a salaried position as official Paizo bartender in lieu of any board title.
We keep putting in a requisition for a coffee/alcohol cart and it keeps getting denied :(
Oh, no, we have one... it's just that it starts at the other end of the building, and always empties out before it gets to you.

Are the stairs the reason the cart never makes it down here or is Bulmahn the reason?

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

People knowing our setting and general design tastes will almost always have an edge, at least in the eyes of some of the judges and voters.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

1 person marked this as a favorite.
Lucus Palosaari wrote:
...

Spoiler:
It's not that we can't use the word psionics, it's just that Occult Adventures is focusing on psychic magic. I know it's semantics at this point, but we're really going for a different vibe than psi-crystals and all that. I just did a search of our whole PDF catalog and the word "psionics" hasn't shown up since 2009 (and even then it was only in a handful of sources), and all were from books written for 3.5. When we released the Inner Sea World Guide to replace the aging Campaign Setting book, we did some clean up of some of the ideas presented in early material and got the setting a bit more on track with where we wanted it. That's why you haven't seen psi-crystals or psionics in anything recent (or even since Pathfinder was released).
Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

Jacob W. Michaels wrote:
Lucus Palosaari wrote:
So, especially with the Occult Adventures playtest having happened (and thus us getting a "taste" of Paizo's psychic magic, anyone think someone will go for a psionic creature of some sort (likely aberrant, though derro have some potential and I wouldn't be completely surprised if there were a psi-brain-ooze)...?

I think they generally steer folks away from using products that haven't been officially released yet.

That said, I'm curious if someone will go for mythic rules again...

You're totally right. Since we don't have final rules for psychic magic yet, it would be irresponsible for someone to use material from the Occult Adventures playtest. (Though I totally understand the urge to use the shiny new toys.)

However, it would give me a chance to ding people for using the term psionic instead of psychic. It's a new pet peeve of mine. :D

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

Round 3 rules are up!

Congrats to the Top 16 and good luck on your monster creation!

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

4 people marked this as a favorite.

Today I helped some of you competitors a tiny bit. Owen ran a rule for the next round past me for a gut check, and I told him that it felt too restrictive, so he scratched it.

For that small gift, I expect even awesomer* monsters!

*Bonus Tip: Don't use words like "awesomer" in your write ups. :)

Paizo Employee Developer

15 people marked this as a favorite.

Not to butt in here...:

...but one thing I know that publishers appreciate is when writers follow their house styles. If you are pitching to a specific company, look at some of the similar products and match that format. Not everyone uses a formulaic approach to their material, but almost everyone out there has particular ways they do things. If you're working on something that is like something else they've done, match that format and style.

Of course, there are always exceptions and I'm totally willing to be wrong. :)

Paizo Employee Developer

Axial wrote:
I'm told that Mikaze was a writer for the Belkzen book, and that he was contributing a good-aligned orc tribe. Is it possible to play as members of that tribe in Giantslayer?

If the GM and players were down for that I could see it working with a few small changes, but the AP isn't written assuming the PCs are orcs.

Paizo Employee Developer

Michael Brock wrote:
I'm still here. Lost my charter superscriber title when I traded it in for the purple golem next to my name ;-)

I did the same thing 3 years ago. :)

Paizo Employee Developer

1 person marked this as a favorite.

From the blood on the blade, I think she already has. She's ready to take out the *next* giant. :)

Paizo Employee Developer

Haven't we always revealed the iconics for new classes in similar ways over the years?

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

1 person marked this as a favorite.

Alright. Round 2 is underway and we have some awesome maps in the running. Good show, Top 32 (and alternate)! I encourage everyone reading this who haven't already done so to go check out the entries, vote for them, and comment on them. People only know what people like and don't like by hearing those kinds of things. Help folks grow!

Only 16 of the contestants are going to proceed to Round 3 and get the chance to shove a monster at me to review and judge. I love monsters, so I'm eager to see what folks create. I also work with a lot of monsters. In addition to the hundred + monsters I've created in the 7-ish years I've been writing game material, I develop roughly 60 monsters a year for the Adventure Path bestiaries (and other books here and there). Working with monsters is one of my favorite parts of my job.

For those of you going into the next round that want to get high praise from me (and hopefully the other judges), I strongly encourage you to got to the first post in this thread and read the advice I posted last year. The comments in the thread are great too, so taking the time to read through the thread wouldn't hurt.

I really want to see badass entries, so I'll do my best to keep myself available to answer questions in this thread for those interested in monster creation, however, as a judge I reserve the right to not answer some questions or even give vague and cryptic answers. :)

I know the rules for Round 3 aren't available yet, but for everyone competing in Round 2, it would be a good idea to start brainstorming a bunch of ideas. Once the rules go live, pick the best one of the bunch and get to work fine-tuning it. I personally spend an inordinate amount of time thinking about a project before I actually put fingers to keyboard. I probably spend 60%–70% (sometimes 80%) of my freelance deadlines concepting and brainstorming, and then once the idea is set I can jam out the words. By brainstorming now, you already have your head wrapped around a few good ideas, and once you choose you can get right down to refining the idea.

Good luck! Give me cool things to review! Make it hard for me to choose!

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

Adam Daigle wrote:

It's never to early to start thinking about future rounds. I wasn't going to dust this off just yet, but a few others on the boards have been sharing their advice and I didn't want to get left out. :)

I'll be judging the monster round again this year, and I'll be treating the entries pretty much exactly as I did last year. In addition to the advice I gave in the first post in this thread, I strongly encourage people to check out the excellent advice given by Eric Hindley in this thread and all the great blogs Mikko Kallio has posted (easily found in this thread.

As the monster round nears, I'l likely be adding to these lists of advice and answering questions, but until then read up! Good luck everyone!

Hey there Past Daigle, Present Daigle here,

You probably posted this and revived the thread too early. Now's a pretty good time, so....

Paizo Employee Developer

We've done previous Journals that had a different author for each of the six parts, but in those cases it was all following along the same narrative. This time around I wanted to try something a little different.

Spoiler:
This time in the Journal, there are six protagonists that are adventuring together, and they are about to raid a giant's lair and it's looking grim. So they decide to tell each other about their greatest giant hunting tale as a way to bolster their courage. So, you get six different stories by six different authors that are somewhat tied together. I hope people like it!

1 to 50 of 7,377 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

©2002–2015 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.