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Adam Daigle's private flumph

Adam Daigle's page

Developer. RPG Superstar 2014 Dedicated Voter, 2015 Dedicated Voter. Pathfinder Society Member. 7,461 posts (7,562 including aliases). 1 review. 1 list. 1 wishlist. 3 Pathfinder Society characters. 25 aliases.


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Marco Massoudi wrote:
...Are locations like the Temple of Minderhal and the Kingdom of Kragnaroth marked on the map of the MMs or is it a Player-oriented map?...

Turns out I misremembered... I did tag Kragnaroth on the Mindspin Mountains map.

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2 people marked this as a favorite.

It's truly beautiful.

(Your original was badass too!)

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Kragnaroth's kingdom is not tagged on the map, but Minderhal's Valley is tagged. It's less of a player-oriented map than the pen and parchment illustrated maps, but it could still work in that role.

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Back when I was a freelancer, I dropped in a super-obscure easter egg into the write up I did in Guide to the River Kingdoms that I've never heard anyone mention. That is rotten in the grass by now. :)

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1 person marked this as a favorite.
Marco Massoudi wrote:
But i guess the Mindspin Mountains could contain a second Fire Giant Kingdom...

Indeed! Just like the Mindspin Mountains forms the border of five different human/humanoid nations, giants stake their own claims.

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Hey folks, I wanted to reach out to people that might be in this game to ask your opinion about something. I was building the pregens for this game (of which there will be a fair selection to pick from) and I wanted to know how you felt about ability scores. Normally when statting up an NPC you use the NPC array (13, 12, 11, 10, 9, 8), but I've been breaking that rule and using the standard array (15, 14, 13, 12, 10, 8). Are y'all cool with that?

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I was just about to bring that up again, and then I scroll down and see you've taken care of that. :)

I don't want to reveal too much too soon, but the Arcadian city going into this book is not one that has been mentioned before. It will be new and not a colony.

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Justin Sluder wrote:
Adam, are you ready?

Possibly.

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You can click on the pictures to see a bigger version, or follow the links in the More Content section to see even more images.

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1 person marked this as a favorite.
ohako wrote:

Hi Adam,

There are lots of rules for crafting goodies out of the squicky bits of dragons in the Dragonslayer's Handbook.

a) are there rules in there for crafting goodies out of dragon bones, claws, or teeth?
b) if not, why not? those bits sound like they would be really useful.

I didn't work on or outline that book, so I don't know the thoughts behind it. Since it's a Player Companion, I'd imagine that there wasn't information about using bones, teeth, and claws in crafting because of space. It's really tough to fit a bunch of varied information in those due to the format.

Also, we don't do too many monsters where their body parts are valuable. Doing that turns the monster into treasure, and in play it can slow down the campaign if a character stops to skin their kills and prepare special materials from the body every time.

We already have rules for bone as a material, but if you wanted to fancy it up a bit (since it's from a dragon) you could ignore the part about it having half the hardness and the fragile quality.

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Thanks again to the Order of the Amber Die for another great look into y'all's campaign!

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Yay! More bugs!

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Oh no! It would have been fun to have you. I'll name a fated NPC after you. :)

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3 people marked this as a favorite.

Yeah, helluva cast in this one.

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Samurai632 wrote:
.... I won't get into the reasons why I feel I owe you a thank-you, but I really appreciate the hard work you guys do, and how you all come on these forums and answer questions and keep us informed. ....

You're quite welcome, and thank you for your thank you! On days when the hard work is extra hard work (not that today was extra hard), it's great to see things like this. Seeing the appreciation and knowing that you're helping people have fun really helps keep us kicking ass.

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Seems peachy now. Thanks Sara Marie!

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10 people marked this as a favorite.
Odraude wrote:
Seconded for a native Arcadian city. We have enough Inner Sea cities. We need a glimpse into the life of the Arcadians, not the colonists.

I happen to agree.

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Welcome back to the Rock!

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John Kretzer wrote:
Christopher Dudley wrote:
Didn't we already have this?
We had a Players Guide (those 32 page books aimed mostly at players). This is a Campaign Guide (those 63 pages books that provide information on the various peoples, groups, cities, etc. mostly for the GM).

John's correct. This also gave us a chance to update and collect information that was scattered throughout a dozen different sources, especially when it comes to things like Darkmoon Vale and other Andoren places that have been around since the early days of Pathfinder.

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Hey there folks! I was wondering who got this event on their schedule?

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Right on! Glad to see both UllarWarlord and Charlie at the table!

(I tried to post in the event section, but something seems to not be working.)

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Sound off if you made it in to this game! Looking forward to seeing everyone there!

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Ha! No alignment restrictions...

...that I know of.

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I'd love it if you and Holly could make it into the game again this year. Even if y'all don't make the lottery, please stop by and check it out for a bit if you have the slot open.

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As the developer that worked on that chapter, I can absolutely say that Ugmitok's printed alignment is a typo. Sorry folks!

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Turns out, I agree too. (Which is why I didn't include a new drake.)

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Sorry, there are no new drakes in this volume's bestiary.

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It is indeed a new type of true giant.

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2 people marked this as a favorite.
Tim Hitchcock wrote:


As the high emissary of flumphs in Golarian, can you get spell check to acknowledge flumph as an actual word? Every time I type it, it either comes out "flu mph" or "fluff"

I learned it by watching you!

I just add it to the dictionary and never see little squiggly red lines again!

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I'd like to publicly thank Logan for ordering the flumph art.

Pew pew!

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Rock on, Gninja and Robot!

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Yay! It's that time of year again!

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In addition to the ones mentioned above, the Bloodworks in Urglin is a particularly brutal combat arena in Urgir. On the flip side is Serpent's Run in Magnimar, but they don't typically hold fights to the death. Much more of a performance thing there.

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Pat Luther wrote:

All the main events are in the one hotel, and all the conference rooms are within a couple of minutes walk from each other.

The hotel has the floor plans online if you're curious:

http://doubletree.hilton.com/en/hotels/groups/popup_floor_map.jhtml?ctyhocn =CTAC-DT&floorId=CTAC-DT_GROUND_FLOOR
And
http://doubletree.hilton.com/en/hotels/groups/popup_floor_map.jhtml?ctyhocn =CTAC-DT&floorId=CTAC-DT_SECOND_FLOOR

Linked for ease:

Ground Floor

Second Floor

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No, but there are goblin dogs and fireworks. That's kinda close, right? ;)

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Kajehase wrote:

Just thought I should mention that the second word of the Pathfinder's Journal title isn't, but very easily could be, Swedish slang for "dead drunk."

Which amused me.

Whew! I'm glad it isn't and only very easily could be. I'm also glad that my usual name search didn't fail me.

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Turns out you can just turn the event listing into a thread. :)

Neat!

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PaizoCon is soon upon us, so once again all sorts of pirates, free traders, and unsavory folk have plotted their course to the Sodden Lands to participate in everyone's favorite monster brawling competition—Green Blood on a Black Rock!

Event lottery should go live soon, and once everything is finalized, it'd be awesome if whoever got this event posted here to let me see who's showing up. It's going to be a great time!

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Hey zylphryx, while you're there, make sure to take time out from sci-fi/fantasy geekery to go check out the guitar room at the EMP. There's some great music history in those guitars.

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mdoverl wrote:
What is the page count for Pathfinder Roleplaying Game: Bestiary 3 (OGL)

320

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Oh, hey, Adam (Order of the Amber Die GM Adam, to be clear that I'm not talking to myself) I should have warned you about people always wanting more. :)

In addition to the blog posts, photos, and super detailed reports that are longer than the adventure in word count, people are going to want audio and video and anything else they can get their hands on. Sorry about the limelight. ;)

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That cover is a mock up. The adventure is for 11th-level characters.

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When I first told other people around the office about this group, the first thing out of most people's mouths was, "How old are they?" Because, I know that back when I was a teenager, we'd play all damn weekend sometimes, but now that I'm older and weaker, I just don't have the fortitude. Kuddos for the stamina! (And detailed reports!)

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Thanks for taking on such a gigantic endeavor! Looking forward to the future reports.

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Certainly a weapon.

BUT... despite the interesting drama folks can conjure in their minds, the real goal is for departments to work seamlessly with each other, so wars would mess things up. So, that means that Amanda (and Crystal and Linda) are weapons aimed at the deadline beast, focused forward at achieving more badassery.

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Rysky wrote:
Not all Celestial Emissaries are nice, Vespergaunts case in point :3

Fair point.

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Tacticslion wrote:

Awesome to know! (And... I didn't get it either... >.>)

Flumphs are... rather super-awesome in my book. A low CR creature, from space, that's lawful good, who's entire purpose is facing things of far, far higher CR and stopping them from wreaking their nasty evil upon the innocent worlds?! HOLY COW! I love 'em!

(Between these things and the much-more-serious Lar, I've got lots of ideas and interests in incorporating them (and a certain lawful good King of mine in Kingmaker has big, big plans for making a kind of haven for both of these creatures to match the haven he's made for non-evil fey, kami, and mortals in his kingdom...)

I really feel there's a lot that could be left to explore and develop, but I, for one, certainly understand the limits with coming up with new content of that sort, and blending silly with serious!

Adam Daigle wrote:
[side note] I've actually been considering changing my avatar to something else, something more serious that I've been really into for a much longer period of time, but I've yet to pull the trigger on that because I'm afraid it'll disappoint people. :)

While I'll certainly miss your current avatar, I, for one, want you to be comfortable in your own avatar! So do it! Do it! ... if you want to/feel comfortable with doing so!

Thanks for all of your insights!

Thanks for the interest!

I had some other ideas about them that I didn't get around to at the time, because I was afraid to push things too far at that point. While exploring the lawful good element, I thought it'd be interesting if flumphs were atheist/agnostic (for what that means in a fantasy RPG). They already straddle a weird spot of being one of the few good aberrations, but I think it'd be cool if their concern for other sentient live in the universe was a practical motivation instead of them serving a power that encouraged it. I think it'd be cool if these little loveable underdogs choose to dedicate their entire existence to helping other beings because witnessing suffering is terrible... who cares what the gods say.

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Rysky wrote:
Celestial Emissaries of Golarion?

That does scatter the focus, but I don't know that we have enough similar creatures to fill out a book like that. I would hope that if we do another or bigger book about space that they'd have more stage time in that product. They'd probably get along with Brethedans pretty damn well.

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Tacticslion wrote:

I've read your entire thread! What do you think of that?

Also: I love Flumphs! And wish there was a Flumphs of Golarion! I know that (several years ago) you said you might have flumphed yourself out of flumph material in Misfit Monsters Redeemed, but do you think you might just have built up enough flumph-steam(-like-emissions) to do that book yet?!

I think it's rad that you've read the whole thread! It makes me happy that folks are paying attention to and seeking information and opinions from some of the newer developers/creators here at Paizo. (No disrespect to the old school crew, of course.)

As for more flumph stuff, I kinda fell into the role of a flumph champion due to Tim Hitchcock. He wrote an adventure for Dungeon called "Box of FLumph" back in the day and later told me that he did it on a dare, because someone challenged him saying that there'd be no way that Dungeon would publish an adventure that dealt with flumphs. Maybe I was dumb or naive or not crude enough (somehow) to realize that they were essentially an old school fart joke (something that still bugs me to this day), so I was happy and eager to redeem them in Misfit Monsters Redeemed. I feel that it was a great success, but I also agree that they are still silly monsters, and fitting silly monsters into things can be really hard to pull off right. While I may not have any immediate ideas on how to best showcase them again any time soon, it's not out of the question. I don't think that they have enough momentum to fill out a whole book, however.

[side note] I've actually been considering changing my avatar to something else, something more serious that I've been really into for a much longer period of time, but I've yet to pull the trigger on that because I'm afraid it'll disappoint people. :)

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It seems like part of my plan has already started. :) I was hoping this would be a good place for all of you to see who else was coming and set up plans to meet up, hang out, and talk shop.

My secondary plan was to let readers know which of their favorite writers were going to be at the show, and it looks like there's going to be a good turnout.

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