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Adam Daigle's private flumph

Adam Daigle's page

Developer. RPG Superstar 2014 Dedicated Voter, 2015 Dedicated Voter. Pathfinder Society Member. 7,527 posts (7,629 including aliases). 1 review. 1 list. 1 wishlist. 3 Pathfinder Society characters. 25 aliases.


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Paizo Employee Developer

1 person marked this as a favorite.
Zaister wrote:
Daigles 3.5 hours are over...

Hey, I was on the panel. :)

Paizo Employee Developer

3.5 hours until the announcement.

Paizo Employee Developer

Brandon Hodge wrote:
Devilkiller wrote:
I like the ghost-like servitors several of the characters have. It makes me think once more about modding one of the "Tattooed Man" Horrorclix minis I have and basing a PC on it. I might have to check this book out.
Great choice! The Rasputin Horrorclix mini is my favorite PC mini of all time, which I used for a summoner-reflavored-as-a-spiritualist in my last campaign with Daigle here in Austin. Good times!

Good times indeed!

Paizo Employee Developer

3 people marked this as a favorite.

I don't see what any of this has to do with trans men and their representation in Golarion. I feel we're getting off topic again.

Paizo Employee Developer

I'm not at my desk, but I'm pretty sure the one mention of a dog-headed race we've made in the past was not related to Arcadia.

Paizo Employee Developer

1 person marked this as a favorite.
Crimson Clover wrote:
I am sure I will pick this up I loved the other ones. I'd very much like to see more info on places in Ustalav.

Do you have Rule of Fear?

Paizo Employee Developer

Lord Wimpy wrote:
So hyped for this and the next AP that I ended up subscribing. Never thought I would be in the market for a tabletop adventure subscription but Paizo somehow did it.

Glad to have you. Thanks for the support!

Paizo Employee Developer

1 person marked this as a favorite.
Tabletop Prophet wrote:
Evil characters? Is there going to be an official Evil AP? If so, where was I when that news dropped?

Off topic:

Spoiler:
Announced at PaizoCon a couple months ago was Hell's Vengeance, the Adventure Path following Hell's Rebels. While the AP doesn't have its own messageboard section yet, there has been some discussion on this thread (as well as a few others in the Adventure Path section of the messageboards). The first volume should be out in February 2016. Come be evil!
Paizo Employee Developer

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For fun, check the half-page illustration on page 62 of Pathfinder #94 and then check the half-page illustration on page 68 of Pathfinder #95.

:D

Paizo Employee Developer

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Lord Snow wrote:

Not going to be able to make it :(

Does Paizo have any exciting announcements it is going to be delivering? They won't be telling us about the next AP, right? that's a bit early...

We are going to be announcing the Adventure Path that follows Hell's Vengeance at the Adventure Path Q & A panel on Friday the 31st.

Paizo Employee Developer

Yes, but not by name. They were first mentioned in Into the Darklands.

Paizo Employee Developer

5 people marked this as a favorite.
Message board troll wrote:
5 books in and still no Message Board Troll stats??? What's up with that???

Flag it and move on. :D

Paizo Employee Developer

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DM_aka_Dudemeister wrote:
Feros wrote:
Ambrosia Slaad wrote:
Ventnor wrote:
Evan Tarlton wrote:
Damn. Alain has just been displaced as the biggest dick.
You forget, Meligaster has psychic powers with which to enhance his dickery. Alain's a-holery is done with pure grit and gumption.
Now I want to see Mel and Alain in a "buddy" road trip/dungeon delve misadventure.
There is growing speculation that they will both be iconics used in the Hell's Vengeance AP, so you may get your wish! :)
I think the Devs confirmed Hell's Vengeance is getting brand new evil iconics.

You are correct, though they're technically "quasi-iconics" since they don't meet 100% of the criteria for being full iconics.

Paizo Employee Developer

The anitpaladin doesn't meet all the requirements for iconic status. Poor "Stephen."

Paizo Employee Developer

Meligaster and Seltyiel are the only ones with the letter "E" in their alignment.

Paizo Employee Developer

Seems to be, right? ;)

Paizo Employee Developer

July 29th is the street date. It's the same as the PDF date in the product description.

Paizo Employee Developer

Actually, I'm a developer. :)

Paizo Employee Developer

Oops. I meant July 31st.

Paizo Employee Developer

Wicked Woodpecker of the West wrote:
Little off-top: the next AP after Hell's Vengeance will be announced on this GenCon right?

Correct. We'll announce it at the Adventure Path Q&A panel. (Which I believe is Friday July 21st at noon.)

Paizo Employee Developer

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As a creator and developer, I have to say that few things at GenCon (or PaizoCon or any con) make me happier than seeing people bringing our characters out of the pages and into the real world, so, yes, please come by and show off your creations!

Paizo Employee Developer

The fourth report is live!

Paizo Employee Developer

Strife2002 wrote:

Pgs. 189 & 190 - Werecrocodile and wereshark

Both of these two in their human forms, as well as the wereshark in its hybrid form, aren't taking advantage of their weapon attacks by using them in two hands. To maximize damage, the werecrocodile's battleaxe and wereshark's trident damage bonuses can both increase to +4. The wereshark's hybrid form trident damage bonus can increase to +6.

We don't automatically calculate damage from using a one handed weapon in two hands, so this is not an error.

Paizo Employee Developer

Soooooooon.

Paizo Employee Developer

12 people marked this as a favorite.
Liz Courts wrote:
the xiao wrote:
Mark Seifter wrote:

Not enough pages, actually! A book including it would need to be at least our next-smallest size (64 pages) or more.

I love Paizo but WotC did web enhancements...
So do we, when our product schedule allows for it. (It usually doesn't.)

*points to every Adventure Path Player's Guide I've worked on*

*and taken art and editor and web team resources to provide for free*

Paizo Employee Developer

3 people marked this as a favorite.

Make that four, Shackleton! See you in a few weeks!

Paizo Employee Developer

I agree with Dosgamer about asking your GM.

That said there are a number of settlements not too far from the locations where the adventures take place. I believe that I listed a bunch of them off in the Giantslayer Player's Guide as potential origins and places to re-up on supplies.

Paizo Employee Developer

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Crispy Gnoll Fajitas wrote:

I didn't know we could say bastards, otherwise I would've said almost exactly what you did! (#_#)

And why isn't Good Old What's His Face Iconic? (I kind of thought he wasn't, but was in denial or de'Osirian or something something uh.)

Our iconics are not just folks we've represented in art a few times (like the antipaladin and a couple of tiefling ladies from a few Player Companions and maybe an assimar we've shown more than once). They need to fit into a few categories: Iconics need to be base classes, illustrated by Wayne Reynolds, have a backstory on our blog, and serve as visual placeholders for the heroes that everyone brings to the game as their characters.

These new characters won't fit all of those roles, and are more akin to quasi-iconics because of that.

... But I'm getting off topic talking about this in the product thread for the first volume of the Adventure Path that doesn't present these characters.

Paizo Employee Developer

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Kalindlara wrote:

....

Instead, six all-new characters are coming for Hell's Vengeance.
....
Also, the antipaladin is not an iconic. I know... I'm sad too. ^_^

But aren't you excited to see these new devious bastards? ;)

(And thanks for always being there to help with good answers like the ever-present antipaladin iconic status.)

Paizo Employee Developer

Cool, thanks Mark and QuidEst. I figured it would have been pre-Pathfinder RPG.

Paizo Employee Developer

Luthorne wrote:
Barachiel Shina wrote:

The only thing that bothers me is there is no explanation how these psychic mages work side-by-side with true psionic users. What is the difference? How does the Psychic acquire and utilize psychic magic in comparison to the Psion? Is there a difference between Psychic Magic and Psionics?

Last I checked Golarion setting says Psionics exists and it has not been errata'd so that means Psions, Wilders, Soulknives and other are still in the setting.

Unless it specifically mentions those classes, it doesn't necessarily mean that. It just means that psionics exist, a form of magic dealing with things that are telepathic, psychic, or paranormal. A class name implies a class, but psionics is just descriptive, not necessarily indicative of a particular system. Of course, I doubt they're going to specifically single out Dreamscarred Press' adaptation of psionics or even 3.5 psionics ported in as not existing, so you can certainly continue to use them in your game if you like, flavored however they like. But they're certainly not going to make it an official part of the setting, and psychic magic is what will be in that roles. As always, when adding third party material, it's up to individual DMs to decide how it exists, whether it be as traditional psionics or reflavored as another form of magic, such as the rune magic that Dreamscarred themselves suggests in Ultimate Psionics.

I'm actually curious to know where we've used the word psionics in our setting. I'm not in the office right now otherwise I'd search my database.

Paizo Employee Developer

Congrats, Kelly! Quite an achievement!

I've greatly enjoyed you and the rest of the Houston crew inviting me down and hosting me at OwlCon where I first got to meet you and play with you.

Keep sharing fun down in H-Town!

Paizo Employee Developer

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Berselius wrote:
Just when I thought it couldn't get ANY WORSE!

Don't trust internet speculation. :)

Paizo Employee Developer

Arachnofiend wrote:
Rynjin wrote:

Ah. I was half right at least.

So yeah, Chaotic Evil Kineticist is a go!

Does the pig kicking antipaladin count as an iconic?

No. He is not an iconic.

Paizo Employee Developer

3 people marked this as a favorite.

Hope everyone who gets to play this today has a great time!

Paizo Employee Developer

Hmm wrote:
I'm going to be running both WBG Too and WBG Free for PFS at a local con the first week in July. Where do I find the goblin pregens?

There's a link to the pregens in each of the product pages for those adventures.

We Be Goblins Too!

We Be Goblins Free!

Paizo Employee Developer

ulgulanoth wrote:
Seeing as there are 2 Cheliaxian APs coming up, will we be seeing a full stat up for Queen Abrogail Thrune II any time soon? Maybe a little more on her backstory and personality?

I don't want to get into too many small details, and since James and Rob are in charge of running those two APs (the adventures at least) and I don't want to rob them of their thunder, I'll have to leave you with a possibly unsatisfying... maaayybee.

Paizo Employee Developer

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That's actually off topic for this thread and probably isn't something folk need to get into here.

Paizo Employee Developer

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Also...

Great job on the backstory, Brandon!

Paizo Employee Developer

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LazarX wrote:
Dragon78 wrote:
Well at least he is trying to make up for that tragedy he is responsible for all those years ago. I can't wait to read the rest of them. So how many think that the Kineticist will be the last iconic they show:)
I suspect it depends on what order Wayne Reynolds finishes his art assignments.

All the art is already in and the book has been off to the printer for a bit already, so Wayne's pace has nothing to do with the order in which we share their Meet the Iconic blogs.

Paizo Employee Developer

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Zhangar wrote:
Okay, one of the grave knights being a horse is amazing.

When John turned over his manuscript I was all, "Dude? Really?" But it was super rad, so I kept it. I've always liked these kinds of articles because they help expand the idea of what can and can't work for certain things. I enjoyed exploring this same thing with the lich article I wrote back in Carrion Crown.

Paizo Employee Developer

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MC Templar wrote:

about to begin crafting a home brew thieves' guild-oriented game. Looking for suggestions on what city would be a natural fit for the game, with a vibrant published and available map, setting fluff, but not overwhelmed by too much impact with adventure path events.

Looking for a decent sized urban environment.

All suggestions are welcome.

Any sort of theme you're looking for? We have a decent amount of cities mapped and written about in varying levels of page count (some of which happen to be in Adventure Paths, but you could easily disregard the AP-specific material and have even more things fleshed out for a particular city.)

Paizo Employee Developer

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Archpaladin Zousha wrote:
What do you do if you've got a character concept in mind, but are stuck between two possible class setups for it? I'm trying to create a character and can't decide whether to be a paladin/oracle or a druid/cavalier.

In those cases, I typically build them both and during the process one direction or another exposes itself as the better approach.

Paizo Employee Developer

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Seamstress_Druid wrote:

Hey Adam,

Just wondering if you got a patch for you on your keyboard yesterday?

Not yet...

but now I know I'm in store for a surprise treat! :)

Paizo Employee Developer

2 people marked this as a favorite.
Amanuensis wrote:

Hi Adam,

I have a question regarding monster templates. I compared different templates to understand the logic behind their order of presentation.
In general, abilities in templates seem to follow the order in which they would appear in the monsters' stat blocks, but there are a few exceptions and inconsistencies. For example, auras can appear as aura (grave knight, mummified creature) or as special attack (lich, nightmare creature); spell-like abilities appear under special attacks (half-fiend) and as their own category of abilities (devilbound creature); Skills and Feats sometimes appear in reversed order. Does Paizo use a style template for monster templates ('template template') or are these done on a case-by-case basis?

Many thanks for your time!

Sadly this looks like a case of us just making little errors and being inconsistent. Templates should present the information in the order that it appears in the statblock. From looking at some of your examples, which are really interesting seeing the minor shifts between different books (and within them too), I can see why some of the calls were made. For example, in the half-celestial and half-fiend templates, it looks spell-like abilities were grouped in with special attacks in order to save space.

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NNNOOOOOOooooooo!!!!

Paizo Employee Developer

It was in Pathfinder #61.

Link

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Hey Charlie, you should post a link to your play by play on Facebook.

Spoiler:
I know I could do it, but I wanted your permission.

Paizo Employee Developer

2 people marked this as a favorite.

Best. Photobomb. Ever.

Paizo Employee Developer

I feel like it's far too early to be getting into details about them.

Sorry, man.

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