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Adam Daigle's private flumph

Adam Daigle's page

Developer. RPG Superstar 2014 Dedicated Voter, 2015 Dedicated Voter. Pathfinder Society Member. 7,331 posts (7,431 including aliases). 1 review. 1 list. 1 wishlist. 3 Pathfinder Society characters. 25 aliases.


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Paizo Employee Developer

Haven't we always revealed the iconics for new classes in similar ways over the years?

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

Alright. Round 2 is underway and we have some awesome maps in the running. Good show, Top 32 (and alternate)! I encourage everyone reading this who haven't already done so to go check out the entries, vote for them, and comment on them. People only know what people like and don't like by hearing those kinds of things. Help folks grow!

Only 16 of the contestants are going to proceed to Round 3 and get the chance to shove a monster at me to review and judge. I love monsters, so I'm eager to see what folks create. I also work with a lot of monsters. In addition to the hundred + monsters I've created in the 7-ish years I've been writing game material, I develop roughly 60 monsters a year for the Adventure Path bestiaries (and other books here and there). Working with monsters is one of my favorite parts of my job.

For those of you going into the next round that want to get high praise from me (and hopefully the other judges), I strongly encourage you to got to the first post in this thread and read the advice I posted last year. The comments in the thread are great too, so taking the time to read through the thread wouldn't hurt.

I really want to see badass entries, so I'll do my best to keep myself available to answer questions in this thread for those interested in monster creation, however, as a judge I reserve the right to not answer some questions or even give vague and cryptic answers. :)

I know the rules for Round 3 aren't available yet, but for everyone competing in Round 2, it would be a good idea to start brainstorming a bunch of ideas. Once the rules go live, pick the best one of the bunch and get to work fine-tuning it. I personally spend an inordinate amount of time thinking about a project before I actually put fingers to keyboard. I probably spend 60%–70% (sometimes 80%) of my freelance deadlines concepting and brainstorming, and then once the idea is set I can jam out the words. By brainstorming now, you already have your head wrapped around a few good ideas, and once you choose you can get right down to refining the idea.

Good luck! Give me cool things to review! Make it hard for me to choose!

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

Adam Daigle wrote:

It's never to early to start thinking about future rounds. I wasn't going to dust this off just yet, but a few others on the boards have been sharing their advice and I didn't want to get left out. :)

I'll be judging the monster round again this year, and I'll be treating the entries pretty much exactly as I did last year. In addition to the advice I gave in the first post in this thread, I strongly encourage people to check out the excellent advice given by Eric Hindley in this thread and all the great blogs Mikko Kallio has posted (easily found in this thread.

As the monster round nears, I'l likely be adding to these lists of advice and answering questions, but until then read up! Good luck everyone!

Hey there Past Daigle, Present Daigle here,

You probably posted this and revived the thread too early. Now's a pretty good time, so....

Paizo Employee Developer

We've done previous Journals that had a different author for each of the six parts, but in those cases it was all following along the same narrative. This time around I wanted to try something a little different.

Spoiler:
This time in the Journal, there are six protagonists that are adventuring together, and they are about to raid a giant's lair and it's looking grim. So they decide to tell each other about their greatest giant hunting tale as a way to bolster their courage. So, you get six different stories by six different authors that are somewhat tied together. I hope people like it!

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

2 people marked this as a favorite.

Staying quiet about stuff as a starting freelancer is super hard. You're super excited about what you've made and you see people having fun with that creation. Maybe they're even using it in ways that you didn't expect. Sometimes they're outright abusing the thing you made in ways you didn't even think of at the time. Hopefully, they're having a blast with it. After all, we facilitate fun.

When it comes to those times that you have to remain silent (whether due to NDAs or whatever) it's always so tempting to answer a question about something that you've addressed in a turnover that isn't public knowledge yet. When you nab a new and exciting gig, it's tempting to promote yourself/celebrate the fact that you got it. When you turn in a big or exiting assignment, it's tempting to brag about your accomplishments.

As a freelancer, keeping your name out there among publishers is important, but it's always a balancing act of being too upfront or not getting yourself out there enough. In this competition, following the strict order of the rule is the most important thing. In many ways, this contest can be way more brutal for contestants than freelancing.

Paizo Employee Developer

Marco Massoudi wrote:
Also i wonder if "Skyborne Keep: A floating cloud castle ruled by a malevolent storm giant, who uses it as a vessel to plunder various merchant ships and trade caravans." from Pathfinder Campaign Setting: Castles of the Inner Sea is the same as the one in this adventure... ;-)

From the Office of Expectation Management: It's not Skyborne Keep.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

3 people marked this as a favorite.

Not to turn this around, but thanks to all of you who get so excited and work hard entering the competition, commenting on the contestants' work, and making this place such a helpful and kind community. We truly appreciate that!

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

Thanks, y'all!

Even though I'm only a judge for the next round, I've still been paying close attention to the contest this year. I read the first 300ish entries that came in (until the huge rush at the end overwhelmed me). I voted a bunch during the item round, but once the Top 32 and alternates were announced I've tried to keep my comments general out of respect to the individual round judges. I'm eager to see what monsters folks make for me!
And Owen and Mikko and everyone else, of course. ;)

Paizo Employee Developer

Can't you just, like, tell the military "no?" ;)

Seriously, though. Sucks that you won't be able to make it. Hopefully you can make GenCon!

Paizo Employee Developer

I agree that the mantis is awesome. I would have probably chosen it instead, but scorpion fit the flavor SO much better.

I am playing a human and could have taken that racial trait (looking back I probably should have), but that wasn't even on my radar at the time I made the character. My human bonus feat went to Vermin Heart, but I haven't used my 1st-level feat that much yet (Spell Focus).

Paizo Employee Developer

Actually, Curse of the Crimson Throne, Second Darkness, and Kingmaker all have Journals written by various authors, though you're totally correct, the story in those Journals is the same plot.

This Journal does feature six different stories (by six different authors), but they are linked in a way.

Spoiler:
The framing device for all six parts of the Journal is that a group of six adventurers are sharing stories of their greatest adventure the night before they plan to assault a dangerous giant's lair. It's implied that there's a really good chance they might die in the assault and they are sharing their tales to bolster their courage.

Paizo Employee Developer

I also love bugs of all kinds, which is why I'm playing a druid with a scorpion companion in our Mummy's Mask campaign. The character is still only 3rd level, so her scorpion hasn't really come into her own just yet, but I think I can make it work. Next level the scorpion gets an Intelligence point, and I'm looking forward to it having feats and more tricks.

Paizo Employee Developer

Marco Massoudi wrote:
Liz Courts wrote:
Announced! Product image and description are not final.

Is this a change from the usual maps assortment?

Trunau - check
Frost Giant village - check
Mindspin Mountains - ?

No Belkzen map?

The majority of the Adventure Path takes place in the Mindspin Mountains. It only begins in southern Belkzen before working its way into the mountains.

Paizo Employee Developer

The Journal doesn't feature Eando.

Also, the Player's Guide is live!

Paizo Employee Developer

1 person marked this as a favorite.

The Player's Guide is live!

Paizo Employee Developer

Yay! It lives!

Paizo Employee Developer

Lou Diamond wrote:

Adam, why do many of the giants pictured in the released art work look like big fat slobs. It seems to me that no art work for giants has an average body style? Not that I am against fat giants the Hill giant mini in the last set is one of my favorites. He looks like an over grown hill billy, like what I have always pictured hill giants looking. The only improvement that I could have though of for that mini would be a large straw hat.

Do Fire giants use giant sized bows and crossbows?

Why are disparate groups of giants working together? Normally the are competitors with one another aren’t they?

It's only that the ones shown in those pictures happen to be the giants that have that kind of body. Fire giants, stone giants, frost giants, storm giants, cloud giants, and others all have their own different body types. I'd say that stone giants are probably among the leanest of the giants we've depicted.

Fire giants certainly could use bows and crossbows, but they prefer throwing rocks, especially heated ones, when it comes to ranged combat. Then again, individual giants have their own preferences.

When you ask why different groups are working together, are you referring to the illustration shown here in this blog or are you asking about the plot of the Adventure Path? Because the answer will vary depending on that clarification. As for the art, rune giants are known for enslaving other giants and making them do things for them. Also, I wanted to depict a rune giant since they're not really going to be showing up in the Adventure Path since they are so tied to Thassilon. As for the Adventure Path plot, you're going to have to just wait and see. :)

Paizo Employee Developer

I hate to disappoint any eager folks, but the Player's Guide isn't going to be released today.

Soon, however. SOON!

(Also, thanks for mentioning the podcast!)

Paizo Employee Developer

Check out the free Iron Gods Player's Guide for some advice on character creation for this Adventure Path.

Paizo Employee Developer

I appreciate the notes, but, yeah, I can't include material from Occult for this AP in the Player's Guide (since this AP is coming out months before Occult). It's be cool if someone started a thread for how to run APs using Occult in APs.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

Jensen Toperzer wrote:
I'm just sad because since I'm an Alternate, this means I'm probably not in this round :( I think my map is great, but if everyone else is great... welp.

Only a few alternates have ended up being in the competition. (And as someone who has always fought for the underdog, I love seeing it happen.) Some alternates have gone on to get close to the end and other alternates in the first few years of the competition have gone on to keep doing freelance work (mainly because they were actively seeking it out to begin with).

For example, Russ Taylor (one of our regular freelancers) was an alternate the first (or second, correct me here) year, and he has gone on to contribute to dozens of books since then.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

Garrick Williams wrote:
I'd honestly like to see future years have maps as Round 2. Plus, way more fun to see 32 maps than reading 32 monster stat blocks.

As someone who read and judged 32 monster entries over the weekend last year, I totally agree. :)

Paizo Employee Developer

2 people marked this as a favorite.

That's what I'm aiming for.

Paizo Employee Developer

Elrawien Lantherion wrote:
Any idea when the player's guide will be released?

SOON!

Paizo Employee Developer

It's unlikely, but I try to never say never.

(also, it's not cyberwear.)

Paizo Employee Developer

ladydragona wrote:

The Spine of the books is as follows I own all of them and am looking at them

1.Rise of the Runelords-- Whitish
2.Curse of the Crimson Throne-- Black spine with red cover
3.Second Darkness-- Black spine dark grey cover
4.Legacy of fire-- Red Spine dark yellow cover
5.Council of Thieves-- Black spine cream cover
6.kingmaker-- off-white spine moss green cover
7.Serpent's Skull-- Dark green spine orange cover
8.Carrion Crown-- Black spine and cover
9.Jade Regent-- Green spine and cover
10.Skull and Shackles--Yellow spine and cover
11.Shattered Star-- Varied shades of grey on both
12.Winter's Reign-- Light Blue on both
13.Wrath of the Righteous--Brownish red on both
14.Mummy's Mask-- Goldish yellow on both
15.Iron Gods-- Dark brown on both.

Ha! I actually meant to post something like this once I got into the office this morning, but I totally got wrapped up in work and forgot. Thanks! To add to that...

16. Giantslayer-- Deep green on both

Paizo Employee Developer

2 people marked this as a favorite.

The close range and mobility shots in this video are justifications for an archer I played that James once called a "melee archer".

Paizo Employee Developer

It might take some money or an owed favor, but the Heidmarchs curate the Lord Mayor's Menagerie in the Capital District. There might be something exotic there that your druid could bargain for.

Paizo Employee Developer

Callum wrote:
I wonder of the tomb giant will be related to the raam that appeared in the Age of Worms adventure path?

They are not related, but there are a few shared themes. I had completely forgotten about that Greg Vaughan creation, and had to go pull that issue to refresh my memory.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

Owen can be strict, but I'd hope he's not that strict. :)

Paizo Employee Developer

spectrevk wrote:
Really? None of the ACG iconics are getting in on this action? It also feels like it's been a while since we've seen Valeros.

While the four iconics used for the art in the adventure are the same throughout an entire AP, I get to use all of the other iconics in art for the articles in each volume. So, you'll still get to see some of the new iconics there as well as Valeros and other older iconics that aren't being used in the AP art. (In fact, I put a rad illustration of Valeros fighting an ettin in the second volume.)

Paizo Employee Developer

Skeld wrote:

I really want to continue to brag on you guys for including the "player friendly" region maps. I hope you'll keep including similar maps when they make sense. Your map folio products have come a long way since Rise of the Runelords map folio. Thanks for listening to customer feedback and continuing to improve them!

-Skeld

Thanks! I love maps, so I'm as happy as you are that we've raised the bar for the Poster Map Folios. I think the biggest thing is the addition of the illustrated maps by Ben, but we've also been paying a lot of attention to making the other two maps as useful in a game as they are pleasing to look at.

Thanks for the feedback, I'll certainly keep listening. :)

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

Since I'm not a judge for this round, I cede any official rulings to Owen (Edit: And of course Crystal and Rob who are true professionals and at least one of which has had to work with MY map turnovers), but I do advise looking at any of our products that we have published. To translate dimensions to flipping through a book, 8.5" x 11" is a full page. We typically only print full-page maps, or half-page maps in our books. Full-page maps are typically vertical in shape and have north being the top of the map. There are exceptions to this, but as a practice we try not to deviate from that as often as possible. (For example, we've presented a couple of regions or countries as horizontal, full page maps—such as Numeria or the Worldwound, because of their shape.)

Paizo Employee Developer

Dragon78 wrote:
So how many is a "pack" of new monsters?

There are four in this volume. We pretty much always end up with four in the first volume because the Campaign Outline takes up that normally available page real estate.

Paizo Employee Developer

4 people marked this as a favorite.

Joe: Some of his best friends are spelljammers.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

2 people marked this as a favorite.

Congrats to the Top 32 (and Alternates!)

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

Congrats, folks!

Paizo Employee Developer

2 people marked this as a favorite.

I'm looking forward to seeing everyone this year!

Paizo Employee Developer

1 person marked this as a favorite.
Archpaladin Zousha wrote:
If a pack of Reign of Winter PCs who want freedom for Irrisen ask Baba Yaga to "let it go," would Baba Yaga smack them with her besom for the stupid Frozen reference, or would she just roll her eyes? :P

She'd probably smack them. :)

Paizo Employee Developer

My deepest condolences to his family and friends. Peace, Rick.

Paizo Employee Developer

2 people marked this as a favorite.
Wiki Minister wrote:

Thanks for this. Is there a generic name for this little creature, as Tryg is its nickname given by the heroes? Or is 'robot companion' its monster name?

Cheers

J

You know, I didn't think about that before now. I'd say the monster name would be fixer robot. Tryg (to me at least, Amber might have a different take on it) was originally designed to be a repair-bot. He's got all those extra arms and I gave him that tool special ability because that's what it seemed like that kind of robot would be good at.

Paizo Employee Developer

The outline size I mentioned is for the entire AP.

Paizo Employee Developer

Adventure Path outlines (huge, 30-ish page documents) are written by the developer (in this case, James Jacobs), who then assigns the six different parts to writers who then take that outline and give it flesh.

Crazy, crazy flesh.

Paizo Employee Developer

7 people marked this as a favorite.
Lamontius wrote:
rename it 'I-P4D' and then make it illegal for use in PFS

This isn't necessary. Please don't bring your grumpy attitude from one thread and smear it around the rest of the forums.

Paizo Employee Developer

1 person marked this as a favorite.
Kieviel wrote:
Any chance this guy could function as a familiar? ;-)

We don't have rules for that, but I'd totally run that by your GM (because it'd be awesome!)

Paizo Employee Developer

I don't fully remember if I outright said it in the text, but the Usij originally came to the Inner Sea from Casmaron. When they came to the Inner Sea they brought worship of Ahriman and interactions with divs.

Paizo Employee Developer

1 person marked this as a favorite.

I love it when we can change minds. :)

Glad you're having fun, cap'n!

Paizo Employee Developer

Dragon78 wrote:
We could use some more megafauna since we didn't get any last time.

I know it's not a hardcover Bestiary, but I've got some megafauna coming up in the first volume of Giantslayer.

Paizo Employee Developer

4 people marked this as a favorite.
Skeld wrote:

I have my PDF if anyone has any questions...

-Skeld

You always seem to land at the front of the queue. You have much better luck than I had for all my years of subscribing. :)

Paizo Employee Developer

Marco Massoudi wrote:
When will the Players Guide be up?

Hopefully I'll have it up in a couple of weeks. CERTAINLY before it ships to subscribers.

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