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Adam Daigle's private flumph

Adam Daigle's page

Developer. RPG Superstar 2014 Dedicated Voter, 2015 Dedicated Voter. Pathfinder Society Member. 7,433 posts (7,533 including aliases). 1 review. 1 list. 1 wishlist. 3 Pathfinder Society characters. 25 aliases.


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Paizo Employee Developer

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Tim Hitchcock wrote:


As the high emissary of flumphs in Golarian, can you get spell check to acknowledge flumph as an actual word? Every time I type it, it either comes out "flu mph" or "fluff"

I learned it by watching you!

I just add it to the dictionary and never see little squiggly red lines again!

Paizo Employee Developer

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I'd like to publicly thank Logan for ordering the flumph art.

Pew pew!

Paizo Employee Developer

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Rock on, Gninja and Robot!

Paizo Employee Developer

Yay! It's that time of year again!

Paizo Employee Developer

In addition to the ones mentioned above, the Bloodworks in Urglin is a particularly brutal combat arena in Urgir. On the flip side is Serpent's Run in Magnimar, but they don't typically hold fights to the death. Much more of a performance thing there.

Paizo Employee Developer

Pat Luther wrote:

All the main events are in the one hotel, and all the conference rooms are within a couple of minutes walk from each other.

The hotel has the floor plans online if you're curious:

http://doubletree.hilton.com/en/hotels/groups/popup_floor_map.jhtml?ctyhocn =CTAC-DT&floorId=CTAC-DT_GROUND_FLOOR
And
http://doubletree.hilton.com/en/hotels/groups/popup_floor_map.jhtml?ctyhocn =CTAC-DT&floorId=CTAC-DT_SECOND_FLOOR

Linked for ease:

Ground Floor

Second Floor

Paizo Employee Developer

No, but there are goblin dogs and fireworks. That's kinda close, right? ;)

Paizo Employee Developer

Kajehase wrote:

Just thought I should mention that the second word of the Pathfinder's Journal title isn't, but very easily could be, Swedish slang for "dead drunk."

Which amused me.

Whew! I'm glad it isn't and only very easily could be. I'm also glad that my usual name search didn't fail me.

Paizo Employee Developer

1 person marked this as a favorite.

Turns out you can just turn the event listing into a thread. :)

Neat!

Paizo Employee Developer

PaizoCon is soon upon us, so once again all sorts of pirates, free traders, and unsavory folk have plotted their course to the Sodden Lands to participate in everyone's favorite monster brawling competition—Green Blood on a Black Rock!

Event lottery should go live soon, and once everything is finalized, it'd be awesome if whoever got this event posted here to let me see who's showing up. It's going to be a great time!

Paizo Employee Developer

Hey zylphryx, while you're there, make sure to take time out from sci-fi/fantasy geekery to go check out the guitar room at the EMP. There's some great music history in those guitars.

Paizo Employee Developer

mdoverl wrote:
What is the page count for Pathfinder Roleplaying Game: Bestiary 3 (OGL)

320

Paizo Employee Developer

Oh, hey, Adam (Order of the Amber Die GM Adam, to be clear that I'm not talking to myself) I should have warned you about people always wanting more. :)

In addition to the blog posts, photos, and super detailed reports that are longer than the adventure in word count, people are going to want audio and video and anything else they can get their hands on. Sorry about the limelight. ;)

Paizo Employee Developer

That cover is a mock up. The adventure is for 11th-level characters.

Paizo Employee Developer

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When I first told other people around the office about this group, the first thing out of most people's mouths was, "How old are they?" Because, I know that back when I was a teenager, we'd play all damn weekend sometimes, but now that I'm older and weaker, I just don't have the fortitude. Kuddos for the stamina! (And detailed reports!)

Paizo Employee Developer

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Thanks for taking on such a gigantic endeavor! Looking forward to the future reports.

Paizo Employee Developer

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Certainly a weapon.

BUT... despite the interesting drama folks can conjure in their minds, the real goal is for departments to work seamlessly with each other, so wars would mess things up. So, that means that Amanda (and Crystal and Linda) are weapons aimed at the deadline beast, focused forward at achieving more badassery.

Paizo Employee Developer

Rysky wrote:
Not all Celestial Emissaries are nice, Vespergaunts case in point :3

Fair point.

Paizo Employee Developer

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Tacticslion wrote:

Awesome to know! (And... I didn't get it either... >.>)

Flumphs are... rather super-awesome in my book. A low CR creature, from space, that's lawful good, who's entire purpose is facing things of far, far higher CR and stopping them from wreaking their nasty evil upon the innocent worlds?! HOLY COW! I love 'em!

(Between these things and the much-more-serious Lar, I've got lots of ideas and interests in incorporating them (and a certain lawful good King of mine in Kingmaker has big, big plans for making a kind of haven for both of these creatures to match the haven he's made for non-evil fey, kami, and mortals in his kingdom...)

I really feel there's a lot that could be left to explore and develop, but I, for one, certainly understand the limits with coming up with new content of that sort, and blending silly with serious!

Adam Daigle wrote:
[side note] I've actually been considering changing my avatar to something else, something more serious that I've been really into for a much longer period of time, but I've yet to pull the trigger on that because I'm afraid it'll disappoint people. :)

While I'll certainly miss your current avatar, I, for one, want you to be comfortable in your own avatar! So do it! Do it! ... if you want to/feel comfortable with doing so!

Thanks for all of your insights!

Thanks for the interest!

I had some other ideas about them that I didn't get around to at the time, because I was afraid to push things too far at that point. While exploring the lawful good element, I thought it'd be interesting if flumphs were atheist/agnostic (for what that means in a fantasy RPG). They already straddle a weird spot of being one of the few good aberrations, but I think it'd be cool if their concern for other sentient live in the universe was a practical motivation instead of them serving a power that encouraged it. I think it'd be cool if these little loveable underdogs choose to dedicate their entire existence to helping other beings because witnessing suffering is terrible... who cares what the gods say.

Paizo Employee Developer

Rysky wrote:
Celestial Emissaries of Golarion?

That does scatter the focus, but I don't know that we have enough similar creatures to fill out a book like that. I would hope that if we do another or bigger book about space that they'd have more stage time in that product. They'd probably get along with Brethedans pretty damn well.

Paizo Employee Developer

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Tacticslion wrote:

I've read your entire thread! What do you think of that?

Also: I love Flumphs! And wish there was a Flumphs of Golarion! I know that (several years ago) you said you might have flumphed yourself out of flumph material in Misfit Monsters Redeemed, but do you think you might just have built up enough flumph-steam(-like-emissions) to do that book yet?!

I think it's rad that you've read the whole thread! It makes me happy that folks are paying attention to and seeking information and opinions from some of the newer developers/creators here at Paizo. (No disrespect to the old school crew, of course.)

As for more flumph stuff, I kinda fell into the role of a flumph champion due to Tim Hitchcock. He wrote an adventure for Dungeon called "Box of FLumph" back in the day and later told me that he did it on a dare, because someone challenged him saying that there'd be no way that Dungeon would publish an adventure that dealt with flumphs. Maybe I was dumb or naive or not crude enough (somehow) to realize that they were essentially an old school fart joke (something that still bugs me to this day), so I was happy and eager to redeem them in Misfit Monsters Redeemed. I feel that it was a great success, but I also agree that they are still silly monsters, and fitting silly monsters into things can be really hard to pull off right. While I may not have any immediate ideas on how to best showcase them again any time soon, it's not out of the question. I don't think that they have enough momentum to fill out a whole book, however.

[side note] I've actually been considering changing my avatar to something else, something more serious that I've been really into for a much longer period of time, but I've yet to pull the trigger on that because I'm afraid it'll disappoint people. :)

Paizo Employee Developer

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It seems like part of my plan has already started. :) I was hoping this would be a good place for all of you to see who else was coming and set up plans to meet up, hang out, and talk shop.

My secondary plan was to let readers know which of their favorite writers were going to be at the show, and it looks like there's going to be a good turnout.

Paizo Employee Developer

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Happy to have you with us, Amanda!

Paizo Employee Developer

Hey there! Sorry about missing this post.

Those look like errors to me (at least in some parts).

Storm Soul should have only cloud giant as a prerequisite.

Storm Warrior should probably be a combat feat.

Omitting druids from casting beanstalk kinda looks like an oversight. I'd totally allow it in my games.

Paizo Employee Developer

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Archpaladin Zousha wrote:
What's the best way to be NG if you only know how to play LG?

By being kind, helpful, and a bit more tolerant and flexible.

Paizo Employee Developer

Justin Franklin wrote:
Adam! Are there stats for an Icthyocentaur somewhere that I am missing?

Hmmm... Not that I can think of.

Paizo Employee Developer

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James Jacobs wrote:
Darius Darrenbar wrote:

James

Have you ever thought about bringing back a villain from a previous adventure path and reusing them for future one? If so what character(s) would you like to bring back?

Yes. And I'm not gonna say who, cause I'm gonna do it.

Nice.

Oh, crap. Rules of the thread... a question...

Isn't coffee better black?

Paizo Employee Developer

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Mark Moreland wrote:
I thought the Heffalump was an editorial department thing. We'll have to hire someone new to get it back on our side of the building.

Crystal didn't understand the rules and gave it to Julie when she started. The Heffalump now roams free!

Paizo Employee Developer

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We were actually talking about vacations and dams.

Things get weird sometimes.

I mean, often.

Okay.

It's the default.

Paizo Employee Developer

Welcome, Julie!

Paizo Employee Developer

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Great thread, Wayne! Thanks for taking the time to do this.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

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Adam Daigle wrote:

Congratulations, Monica!

We went through this competition with style and grace! You deserve this win!

I was going back through this thread and I only just now noticed my typo in this post.

I meant you.

You went through this with style and grace.

Sorry for the typo.

And congrats again!

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

Yay! It'll be nice to see y'all again.

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

Congratulations, Monica!

We went through this competition with style and grace! You deserve this win!

Paizo Employee Developer

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Kajehase wrote:
What are your feelings about the non-human races reacting differently to common foodstuff? Like cheese being addictive for halflings to make a silly example, or orcs being intolerant/allergic to apples, for a less silly one.

I like that kind of stuff. Having worked kitchens for the greatest part of my working life, I have a strong connection to food. Food says a lot about a culture, so including things like that really help spice things up and help things feel more real.

Did you make up those two examples or have we said as much in text somewhere?

Paizo Employee Developer

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Thomas LeBlanc wrote:
Kajehase wrote:
Flumps are almost real.

Kinda reminds me of a metroid...

Adam, do you think metroids and flumphs are related?

Perhaps, but aren't metroids mean? I think there are enough weird floaty things out there that they don't all have to be related.

Paizo Employee Developer

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Kajehase wrote:
Flumps are almost real.

Needs more spikes. :)

Paizo Employee Developer

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captain yesterday wrote:

Looks into dusty moth filled wallet

You keep moths in your wallet?

Paizo Employee Developer

No plans at the moment, but who knows what lies ahead.

Paizo Employee Developer

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C'mon, people!!! Don't encourage this (these) maniac(s)!

Paizo Employee Developer

It delights me to see our games being played across the world. Thanks for your work, Ben. I'm glad those young men and women are still having fun. This is the kinda stuff that makes stressful weeks melt away a bit. Thank you!

Paizo Employee Developer

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I'm not gonna lie, I'm fascinated to see the detail and analysis of this conversation.

I'll officially say that some of you are right and some of you are wrong. ;)

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

Anthony Adam wrote:
Quite understandable - that bestiary 5 monster request and index spreadsheet has become a bit of a monster in its own right and I know you look at it ;)

I certainly do!

Paizo Employee Developer

Welcome, Jason! Glad to have you with us!

Paizo Employee Developer

This is a fine list of folks so far. :)

Paizo Employee Developer

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I'm not posting this to invalidate your concern, but I have to say that we do try really hard to manage expectations. To use one of your examples, Iron Gods wasn't supposed to be "the spaceship AP." It was designed to be an Adventure Path that explored Numeria and dealt with the idea of how technology and faith interplay, and I think we hit that mark.

One thing I can't control is when people read X and want Y, then are upset that X wasn't Y. That said, we will continue to manage expectations and give as clear a vision for the Adventure Path as possible (without giving too many spoilers up front).

Paizo Employee Developer

For our adventures, we choose the best monster for the situation. So far we've used the earlier Bestiaries more than the newer ones, but much of that is a timing thing. As far as most useful, I'd go with Bestiary 2. Not only have more of those monsters shown up in our adventures than the monsters in Bestiary 3 and 4, but Bestiary 2 also served as the place that we could get a lot of classic monsters into a hardcover that we couldn't fit into the first Bestiary.

But, I love monsters, so you can't go wrong with any pick. Gorbacz's random selection method is perfectly valid. :)

Paizo Employee Developer

I worked and ran a kitchen for all of my 20s, and during that time I've written a number of menus and put 2–3 daily board specials out on dinner shifts. Sometimes writing up menus is hard, especially when dealing with food cost and trying not to reuse items too much. I think you wrote up a good menu, it could just use a bit more versatility to really highlight some other elements of Puerto Rican cuisine. I think the addition of a good vegetarian pasteles would be a hit. (Maybe roasted calabaza or chayote with peppers?)

Thanks for polling us with this!

Paizo Employee Developer , Dedicated Voter 2014, Dedicated Voter 2015

You did a great job running the show this year, Owen!

I was very happy to return to judge the monster round, and I had fun checking out all the items as they came in. I only wish that I had more time to be more involved, but that wasn't in the cards this year. I apologize to the contestants for pretty much dropping off after Round 3 completed.

Paizo Employee Developer

1) Escabiche Y Pulpo (I'm more familiar with seeing it spelled escabeche.)

2) It's the only fish dish on the menu, even though I'm not a big fan of octopus. I know that Puerto Rican cuisine is fairly heavy on meat, but I was surprised this was the only fish dish and that there are no vegetarian options.

3) Arroz con Pollo

4) I like chicken less than pork or beef (though I don't eat any of them) and among the three chicken dishes, this one seemed the least inspired.

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