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Adam Daigle's private flumph

Adam Daigle's page

Developer. RPG Superstar 7 Season Dedicated Voter, 8 Season Dedicated Voter, 9 Season Star Voter. Pathfinder Society Member. 7,835 posts (7,946 including aliases). 1 review. 1 list. 1 wishlist. 3 Pathfinder Society characters. 26 aliases.


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Paizo Employee Developer

Generic Villain wrote:
So is this the Thrushmoor Terror or Thrushmoor Manor? It's listed as the latter here.

It is indeed The Thrushmoor Terror.

Paizo Employee Developer

4 people marked this as a favorite.
bdk86 wrote:
Adam Daigle wrote:

I'm always* down to sign some books.

* Well, probably not while I'm eating or using the restroom.

But what if we catch you eating in the restroom?

Then you should scold me, because that's gross. :)

Paizo Employee Developer

I'm always* down to sign some books.

* Well, probably not while I'm eating or using the restroom.

Paizo Employee Developer

Oh, don't anyone worry about clockworks in this year's tournament. After Mikko won with the clockwork soldier last year I retired it (like I do every winner). I'm not gonna reveal to replacement just yet, but long time spectators will recognize something... familiar... about the new contestant.

Paizo Employee Developer

I'll certainly be rolling in there with a big ol' coffee.

Paizo Employee Developer

Yay! Glad to have y'all!

Paizo Employee Developer

Kobold Cleaver wrote:
Mostly, yes, but Adam Daigle is a special case. He looks much more like a praying mantis for some reason.

Which makes good sense.

Paizo Employee Developer

Dragnmoon wrote:
Hey Adam, I am bringing my wife this year so you will finally be able to meet her!.

Awesome! Glad both of you can make it!

Paizo Employee Developer

Steve Geddes wrote:
Adam Daigle wrote:
Steve Geddes wrote:

A large part of going to paizocon for me is meeting the staff and putting faces to names - is there a good chance of bumping into people just by kind of "milling around" as a fan (whilst trying not to look too stalkery)?

Does everyone get rostered on to some booth/stall/etcetera over the weekend?

It's not like the hotel is a big spread out convention like GenCon. You will absolutely be able to spot us in our blue Paizo shirts. Many of us might be running from place to place to take care of things or make it to our next panel or game, but we're around on site all weekend. Make sure you say "hi" to me when you see me. I like meeting the fans, especially ones that have been around for a long time and are good folks.

You're on.

Do you look at all like your avatar?

Way fewer tentacles and a much better smell.

Paizo Employee Developer

Steve Geddes wrote:

A large part of going to paizocon for me is meeting the staff and putting faces to names - is there a good chance of bumping into people just by kind of "milling around" as a fan (whilst trying not to look too stalkery)?

Does everyone get rostered on to some booth/stall/etcetera over the weekend?

It's not like the hotel is a big spread out convention like GenCon. You will absolutely be able to spot us in our blue Paizo shirts. Many of us might be running from place to place to take care of things or make it to our next panel or game, but we're around on site all weekend. Make sure you say "hi" to me when you see me. I like meeting the fans, especially ones that have been around for a long time and are good folks.

Paizo Employee Developer

1 person marked this as a favorite.

Sweet! We scored a Shackleton!

Paizo Employee Developer

Now that lottery selections are out in the wild...

Who's gonna be a the best and bloodiest monster fighting tournament this year!? Lemme know whose smiling faces I'll see bright and early Friday morning.

Paizo Employee Developer

1 person marked this as a favorite.
Charlie Bell wrote:
Yes please, somebody live tweet or FB post this! GREEN BLOOD! BLACK ROCK!

I'll do my best to see that this happens, Charlie.

Paizo Employee Developer

We really haven't done anything with the past as far back as you are looking. We've talked about some of the ancient cultures like Azlant, Thassilon, Jistka, Ancient Osirion and such, but as far back as we've mentioned is only ~10,000 years—not far enough back for tectonic movement and whatnot. Further back than those cultures, when humans were truly primitive on Golarion, you'll find the Age of Serpents when serpentfolk had a lot of control, and before that the Vault Builders were the movers and shakers.

Paizo Employee Developer

We don't have any APs that take place in the past.

Paizo Employee Developer

Congrats on the release, Jaye!

Paizo Employee Developer

Ask a Shoanti wrote:

GREEN BLOOD! BLACK ROCK! GREEN BLOOD! BLACK ROCK! [/chant]

So glad this is happening.

Run by the Master of Monsters himself, Adam Daigle. And now with none other than Robert Brookes too! That is terrific news.

I feel like one of the contestants should be tweeting the results in real time for those of us eagerly waiting news. #GreenBlood or some such thing, but I expect people will be too busy placing bets.

Roll out those monsters!

Thanks again for originally creating this event way back when and for letting me take care of it all these years!

Paizo Employee Developer

I'm down for a goblin brain!

However, like last year, please feel free to skip me if it means a newcomer gets one instead.

Paizo Employee Developer

1 person marked this as a favorite.

We're back for some green blood!

I'd love to hear who makes it into this game, so sound off once the lottery results are out.

Paizo Employee Developer

Berselius wrote:
Will psychic classes handle this adventure path better than other classes?

No better or worse than other classes.

Paizo Employee Developer

1 person marked this as a favorite.
Nightdrifter wrote:
Is it just me or does that one mini look an awful lot like the hamburglar?

Look a bit closer at the other figures there and you might spot some of his friends.

Paizo Employee Developer

I don't have any links or personal experience, but I've heard from others that they've gotten good results from places that print vinyl signs.

Paizo Employee Developer

Forgotten Pharaoh reigned: -1653 to -1611
Founding of Wati: –1608

Paizo Employee Developer

What dimensions are you looking for? I ask because there's a ~ 22" x 30" poster map of Kintargo in the Hell's Rebels Poster Map Folio.

Paizo Employee Developer

2 people marked this as a favorite.
John Compton wrote:
It may be that when we first announced Distant Shores we did so with the term Gazetteer in the title.

I'm pretty sure we first solicited it with Gazetteer attached, but then dropped that before going to print.

Paizo Employee Developer

4 people marked this as a favorite.
Eric Hinkle wrote:
Mike Welham wrote:
FallenDabus wrote:

Got it!

Bestiary:

Azata, Nualidu - CR 5, partially water elemental
Bagman - CR 4, Fey, uses people's fat to brew potions and can smell children
Lythirium - CR 11, Plant, looks kinda like the Grim White Stag had kids with a wolf.
Mederach - CR 9, Chaotic good spider Outsiders. Egalitarian, scholarly, and predisposed to peace. Looks awesome! I'm almost too busy squeeing over getting this thing to actually pay attention to the rest of the bestiary.
Waldgeist - CR 8, more incorporeal undead, this times with ties to forests and the ability to possess trees.

I can't tell you how happy I am at your reaction to the mederach, which I am certain was wonderfully developed by Amanda Hamon Kunz.

I'm looking forward to seeing it.

The whole 'non-evil spider monsters' part is what intrigues me I may be an arachnophobe, but it gets tiresome to have every spider-beastie be insanely evil and out for the PCs' blood.

Mission accomplished! :)

Paizo Employee Developer

6 people marked this as a favorite.
Tangent101 wrote:

...

tl;dr. I don't mind the non-core content when used in small doses.

Cool. Because, so far in my development, there's at least one NPC in each volume that uses either a class, archetype, spell, or feat from Occult Adventures. The flavor fits so well that I couldn't pass it up. Also, just to be as transparent as I can at this point, there is one adventure that deals heavily with dreams that uses material from Occult Adventures related to the Dreamlands/Dimension of Dreams.

That said, there's still plenty of rogues, wizards, fighters, clerics, sorcerers, and whatnot. :) Regardless, I hope you check out Strange Aeons. It should be a fun, weird, and scary ride.

Paizo Employee Developer

1 person marked this as a favorite.
Tangent101 wrote:

You are welcome to love it. And you can use the book in your own games.

I just feel that requiring a book in order to run an AP is not a good idea. (Outside of the Core Rulebook of course.)

Only slightly related, but I was curious to ask... How do you feel about the times when we use a class, feat, spell, or archetype for NPCs that come from other hardcover sources (like Advanced Player's Guide, Ultimate Combat, and Ultimate Magic) that are freely available on the PRD? I'm just trying to get a feel of where different people draw the line.

Paizo Employee Developer

2 people marked this as a favorite.
Tacticslion wrote:
What is the setting, and, put in spoilers if necessary, is there a gist of what the actual adventure is "about" (or at least what it seems to be about)?

You can find out more about Rhune here and you can download the free Rhune Stormpunk Character Primer here on the site.

Paizo Employee Developer

1 person marked this as a favorite.
TriOmegaZero wrote:
Still not ready.

Ditto.

Paizo Employee Developer

3 people marked this as a favorite.
Liz Courts wrote:
Adam Daigle wrote:
Ross Byers wrote:
But what should I do with all these marzipan tureens?
First you have to put the penultimate ball in a bowl.
With your proboscis.

Right!

Paizo Employee Developer

6 people marked this as a favorite.
Ross Byers wrote:
But what should I do with all these marzipan tureens?

First you have to put the penultimate ball in a bowl.

Paizo Employee Developer

2 people marked this as a favorite.

That's rad that Hugo's doing the art. He's always been a good butterfrog.

Paizo Employee Developer

Looks good, Anthony. Thanks for the work you put in.

Paizo Employee Developer

John Compton wrote:
Lau Bannenberg wrote:
(Is there a transcript of this? The recording is 2 hours apparently - I'm kinda impatient with podcasts and would rather skim through text.
Hmm...I don't know that the podcast team does transcripts. That's a good question.

That also sounds like a lot of work for a human to do. Maybe someone could run it through a voice-to-text program, but then some human would have to go through and format it and attribute the things said to each person.

Paizo Employee Developer

5 people marked this as a favorite.
Phylotus wrote:
roloz wrote:
The description sounds kind of like "The Color out of Space", which is kind of interesting. That short story is excellent reading but I can't imagine it being that great of a game. So I'm really looking forward to seeing what the writers do with this :)
Well, they do have a Color Out of Space in Bestiary 4... :-P

The one time we used that colonialist spelling. ;)

Paizo Employee Developer

7 people marked this as a favorite.
roloz wrote:

I am guessing (hoping) that there's some Call-of-Cthulhu-like Sanity loss system. Even though that contributed to the "everyone is going to go insane and die" trope of that game, which I think was exaggerated. It was more of a meta-game in which reading forbidden books of hideous eldritch lore told you what you needed to know - but too much time spent reading that fries your brain.

From the Office of Expectation Management...

We discussed it, but I'm here to report that there will be no integrated sanity system in this Adventure Path. There is a very good chance that an optional system for this might show up in Horror Adventures, but I didn't feel it was the best thing to hardcode into Strange Aeons. I know this might sound counterintuitive to people expecting a Pathfinderization of Call of Cthulhu, but that kind of system doesn't fit the broader game as a whole and is more appropriate for groups that opt in for that kind of system. The point I'm making about this is that in Pathfinder adventurers come across all kinds of forbidden lore and face a number of mind shattering monsters, and to this point we've never said that they wreck your mind or anything like that (with the exception of a couple of adventures). It seems weird to me that someone playing Pathfinder could come across some of this stuff in other games and then all of a sudden while playing in Strange Aeons be subjected to debilitating effects just for seeing or reading something in this campaign.

Now, that said... there are certainly moments in this Adventure Path that have negative effects on the characters involved. Some of these aren't in control of the PCs. For example, the premise of the start of the campaign has the PCs affected by an amnesiac fugue state from the start of the campaign (which gets resolved during the events in the storyline), and I think that's enough of a detriment for most characters (and players).

AND... this isn't to say that GMs can't or shouldn't use the potential sanity system if their group is down for that. If you think that's going to click with your group, there'll be plenty of opportunity for it. This AP is still in development (by me), and I can say that there are a few events in the story that force some sort of negative mental effects on the characters (if they fail saves, etc), and all of those are directly related to the story we're telling here.

Paizo Employee Developer

3 people marked this as a favorite.
Lord Fyre wrote:
How about a strangely cheerful elven priestess of Zon-Kuthon?

Nope! Save that for Curse of the Crimson Throne! :)

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2 people marked this as a favorite.

They're in the trailer linked above. It looks like they are way to be able to grow food in places where there isn't dirt.

Paizo Employee Developer

I think I'm most excited about the planters.

Paizo Employee Developer

4 people marked this as a favorite.

I first met Amber back in 2007 when I was trying to break into freelancing. She (as well as others in the WereCabbages) was super helpful in giving me tips and tricks and helping me hone my craft. She's also fun, funny, and caring—all traits that I hold dear.

Paizo Employee Developer

Someone has a keen eye and some lore about Thrushmoor.

Paizo Employee Developer

1 person marked this as a favorite.
Khelreddin wrote:

I've actually been surprised that it's relatively easy to find people, even if you don't know them, with the name tags everyone wears. Majuba makes some yummy goblin brains - which you should definitely not reserve when he posts about them ;) - and I had never met him, but we rode in an elevator together maybe 2 years back, I recognized his forum name on his tag, he spotted mine, and the goodies were delivered as we reached the lobby.

Think of it as a game!

Oh, man. Convention season is always weird for me in that I recognize so many people from previous years, but my big dumb name memory always fails me. I almost always remember folks that were in my games or other more intensive interactions, but I fail more often than not. I'm really happy that we let folks put their messageboard handles on their badges, because that helps me make the connection between real name and cool-person-from-the-messageboards-that-I've-interacted-with-for-years that much faster.

(Which I guess is me saying... Don't be upset if I forget your name. I meet hundreds of people every summer... and... tell me your messageboard name... and... don't be afraid to approach us, we're there to see all y'all!)

Paizo Employee Developer

1 person marked this as a favorite.

Howdy!

Paizo Employee Developer

wraithstrike wrote:
Adam I didnt mean my previous statement as an insult. I was just explaining how the rules forum works.

No insult taken. Judging from post history, the original poster is new to the forums and likely doesn't know the distinction between various members of our staff. It's good to provide that information to people new to our community.

Paizo Employee Developer

Angrimbor wrote:
I sent an email to Adam Daigle on behalf of all of you who clearly misunderstand the rules. If he chooses to answer it I'll provide you with his word on it.

Hi! I know people use the word developer and designer interchangeably, but the design team is responsible for rules clarifications and such. While developers and designers do very similar work, I typically only weigh in on rules discussions when they pertain to the products I personally work on. (In this case, the Pathfinder Adventure Paths.) I saw your email after getting back to my desk from a meeting, and figured that it was related to a disagreement on the messageboards. I rarely answer rules emails, because the majority of the time its someone looking to use my "voice" and job title as a circumstance bonus in an argument. If you're not satisfied with the answers you've received in this thread from other knowledgeable members of the community, I suggest you follow at least one of the suggestions and contact the design team with your query

Paizo Employee Developer

Sara Marie wrote:
Sundakan wrote:

What are the numbers for like, the last month? If you have those.

Rate of posting might be a bit more interesting than sheer volume. See who's slacking off at work. =)

Nothing about posting but post count with and without alias was included. And while looking at the data is fun, its not an indicated of who's slacking off or working hard since some people's jobs require posting (customer service).

Not to mention that I'd approximate 70% of my posts (if not more) are from before I was hired.

Paizo Employee Developer

3 people marked this as a favorite.

And to add to what Wayne said above... While we have a glimmer of an idea of an iconic when we plan them and send the art description to Wayne, we almost never write the backstory until we get the art in. Seeing the final piece always gives a wealth of inspiration for the character write up. For example, I started to make notes for what I wanted to do with Zelhara when the first sketches of her came in, but I didn't even get close to finalizing her until I saw her (wonderfully creepy) final painting.

Paizo Employee Developer

1 person marked this as a favorite.
TRDG wrote:

Will there perhaps be some content from Ult Intrigue in this as well as the Horror elements or might it just be more optional for UI?

Thanks

Tom

The research rules from Ultimate Intrigue show up in a few of the adventures, but I made sure to provide enough information in the text for a GM to run those encounters without needing to reference Ultimate Intrigue.

Paizo Employee Developer

2 people marked this as a favorite.
Muser wrote:

They're in the cover of the first adventure to boot.

Hoping for a bhole, personally.

A bhole in the first adventure? I'll see what I can do. ;)

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