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Nick O'Connell wrote:
Ugh. That's my mistake. We had to bump one of the monsters to a later volume, and I failed to go back and update the back cover text that refers to five monsters.
Sorry about that!
I considered that was the post the good Doctor Necrotic was talking about, but his description sounded a bit different. I can confirm that the inspirational images Wes posted on his Tumblr were not for the upcoming AP nor for Inner Sea Gods, but instead they were related to something he wrote for me.
She's doing the Pathfinder's Journal for Iron Gods for sure, but I have a slightly different plan for the following Adventure Path.
Jim Groves wrote:
Ah, dear Meyi.
Lord Gadigan wrote:
I'm not saying anything, but Lord Gadigan is onto something.
More to the point, I think that including a gazetteer of the city the first two adventures take place in is far more valuable than an article about old deities. The worship of the old gods isn't a super strong focus in this Adventure Path, but knowing what's up in Wati certainly is (at least in the first two adventures).
As Sutter said above, we are certainly paying attention to this thread to see what people like and don’t like about the new format.
Praise alternating with criticism has been something that has followed the Pathfinder Journal since we first met Eando Kline. While we’ve had fiction in every single Adventure Path since day one, it has changed slightly over the years as we march towards the triple digits. Threads periodically pop up about the Pathfinder Journal, and we were already talking about how we could continue to evolve it before the last one popped up. We paid a lot of attention to that one and even announced our plans in that same thread.
We all (Team AP + Sutter + Wes) talked about what we wanted to do with the Pathfinder Journal, and one of the main things we tried to focus on was giving more material to someone running the Adventure Path. A GM can use the characters, setting, locations, and whatnot to enhance their campaign or they can print out the Journal and give it to their players as a handout in order to get them more involved in the setting and events of the campaign. Going forward we’re likely to evolve the Pathfinder Journal further, and I’ll certainly be paying attention to what people think about what we’ve done so far. Thanks for the feedback.
Jim Groves wrote:
It was certainly weird, and I happen to like weird. It was in a design space that I've tinkered with before, but never did anything with, then Jim comes along with the ahkhat and I accepted it right away (after convincing Rob and James that it could work).
Good job, Jim!
Cosmologies—which are infinite—are too big to really fully “get” as far as mortal minds go.
I mean, look at our real world universe, rather what we know of it now. Look at how many billions of billions of galaxies, each having billions of stars and worlds... and that’s just what we have been able to see.
That’s just the Material Plane, which is surrounded by equally infinite Elemental Planes, which is surrounded by also infinite Ethereal and Astral.
Beyond that is another spread of infinities—the Outer Planes.
Most of these other planes are even bigger than the Material Plane, so omnipotent beings and their outsider minions have plenty of space to hang out.
Nope. Not the character she mentioned.