[ARG] new Ability Score Modifiers: at what cost?


Homebrew and House Rules


If I am creating a race and I want the Ability Score Modifier to be +2 to a single attribute and that is all (i.e. a +2 STR), what should this cost?

If I am creating a race and I want the Ability Score Modifier to be -2 to a single attribute and that is all (i.e. a -2 STR), what should this cost?

I value your opinion.

Thanks!


Thanks to everyone.

You're wonderful.


Sorry for the delay, I just saw your post.

For the first one it is already covered in the Advanced Race Guide. Human norm is +2 to one attribute.

For the second I would say you would get a point in the bank for use elsewhere, if not 2, considering you are only talking about a negative 'bonus'


xanthemann wrote:

Sorry for the delay, I just saw your post.

For the first one it is already covered in the Advanced Race Guide. Human norm is +2 to one attribute.

For the second I would say you would get a point in the bank for use elsewhere, if not 2, considering you are only talking about a negative 'bonus'

I am sorry if I did not explain this clearly.

This is not covered in the ARG.

Humans get to choose which attribute gets the bonus (at the time of creation). They could have a +2 to STR or WIS or etcetera.

My race would not; they would all get a +2 STR at the time of creation. That's all they would get.

For the second:

Are you saying the Ability Score Modifier cost would/should be -1 or -2.
Sounds good to me.

Thanks for replying.


+2 to a set stat is tricky to figure out. Yes, it's not as good as the Human in a broad sense, but if you were going to pick that stat ANYWAY, it makes no difference to your character. I'd say it's either 0 or -1, but no lower.

-2 to a set stat, with nothing else going on, is probably worth -2, IMHO. But I haven't fiddled much with the race builder yet, so I may be off.


The ARG states on page 220 a +2 bonus to Str costs 4pts (you would be better off just going with the Human Heritage and limiting it to Str). If you are looking for a bonus for only selecting Str for the bonus, well...the book is limiting...I would say if everyone involved agrees then it would be worth +1 point to your bank (a cost of -1).
Another option to handle both at one time is found on page 219 under weakness. It offers a -4 and two +2s. Just add the +2 to the stat that received the -4 and voila! All at a cost of -1.

That is all I can come up with right now. I hope it is helpful.


Thanks Tim4488.

xanthemann, the +2 STR that costs 4pts is an Advanced option; I only want to build standard races so it is not available to me.

I am wanting something along the lines of Paragon, Greater Weakness, Weakness, Flexible, Standard, and etcetera; something avaiable for standard races. I doubt a static +2 STR only would be more expensive than Flexible (which is a +2 to any 2 attributes). Thanks.


I would say 0. Its seems like they really want you to take a negative if you are going to get comped for points. The values aren't consistent at the 0 to -1 point cost.


Trogdar wrote:
I would say 0. Its seems like they really want you to take a negative if you are going to get comped for points. The values aren't consistent at the 0 to -1 point cost.

What would be 0? The +2 or the -2?

Thanks.


I was trying to stay as close to the book as possible, but seeing as how it really isn't in an easy to expand on format...

I would say the +2 to Str is at a cost of 0 and the Straight -2 to a stat will award you 1 point or cost -1.


xanthemann wrote:

I was trying to stay as close to the book as possible, but seeing as how it really isn't in an easy to expand on format...

I would say the +2 to Str is at a cost of 0 and the Straight -2 to a stat will award you 1 point or cost -1.

Thank you very much.


So far:

+2 costs: 0(1½ votes); -1 (½ vote)

-2 costs: -1 (1 vote); -2 (1 vote)

I thinking of calling them Singular and Negative Singular as working titles.


I like the names, and Trogdar and xanthemann are probably right, the more I think about it. Getting 1 point for taking "only" a +2 Str or +2 Dex is way too good for certain character types.


you could look at the positive option as taking the standard option, but putting the negative modifier with one of the positive ones to cancel out.


So far revised:

+2 costs: 0 (3 votes);

-2 costs: -1 (1 vote); -2 (1 vote)

Thanks again Tim4488 and Toastwolf.


I'd think +/-1; that is, a single, fixed +2 costing 1RP and a single, fixed -2 netting a 1RP bonus.

Just to muddy the waters


Wait - why does a fixed +2 cost more than a floating +2, when the floating +2 is clearly superior?


That's the way the book has it listed.


For adding a fixed +2 as a Racial Trait on TOP of the Racial Ability Score Modifier Quality you already have. Scary Harpy is talking about inventing a new Racial Ability Score Modifier Quality, not about Ability Score Racial Traits.


+2 cost 0
-2 cost 0

Aside from that, the options they gave in the book are not sufficient?


Updated:

+2 costs: 0 (4 votes); +1 (1 vote)

-2 costs: 0 (1 vote ); -1 (2 votes); -2 (1 vote)

Tim4488 wrote:
For adding a fixed +2 as a Racial Trait on TOP of the Racial Ability Score Modifier Quality you already have. Scary Harpy is talking about inventing a new Racial Ability Score Modifier Quality, not about Ability Score Racial Traits.

Exactly. Thanks Tim4488.


I sometimes wish they had a few more options.

As it stands now:

Cost - Number of options

4 - 1
3 - 0
2 - 2
1 - 2
0 - 1
-1 - 1
-2 - 1
-3 - 1

Thanks, blope.

blope wrote:

+2 cost 0

-2 cost 0

Aside from that, the options they gave in the book are not sufficient?


My votes:

+2 cost: 0

-2 cost: -1

So:

Updated:

+2 costs: 0 (5 votes); +1 (1 vote)

-2 costs: 0 (1 vote ); -1 (3 votes); -2 (1 vote)

Thanks to everyone who contributed.

Have a blessed day.

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