[PFS PbP Gameday V] GM Karma's #7-17 Thralls of the Shattered God (Inactive)

Game Master -Karma-

A Pathfinder Society Scenario designed for levels 5-9.


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Temple map

To take the stone, or not take the stone - that is the question. Also, how are the three of you planning to get back to the hallway? Wait for the blades to disappear, or just run through (masochist approach...)?

Liberty's Edge

Female Aasimar Gunslinger 5/inquisitor 5 | AC: 22/16/17 (resist a/c/e 5) | HP: 79/79 | Fort +9*, Ref +12* (+4 vs ally spells), Will +11* (*+2 vs evil descriptor) | CMB +7, CMD 23 | Init +14 | Perc +16 (darkvision) | Ammo: 33+34 | Bane: 10/10 | Full attack: +12*/+12*/+7* (1d12+14*/x4 <1 or 1-2>) *+PBS

I'd like to take the stone, but I'm worried that the shadow creatures will attack if we do... I say leave it here.

Sovereign Court

hp 54/54 | Ac 23 T 16 FF 17 (+1 AC if adjacent to only 1 foe) | Init +7 | Fort +9 Ref+13 Will +7 | Perception +9 | Panache 3/3 | Plume of Panache 1/1 | Lay on Hands 4/4 | Smite 1/1 | Reroll 1/1

"Nothing to see here I guess, are you coming with me?"

Isabella dives through the blades
Reflex: 1d20 + 10 ⇒ (20) + 10 = 30
Blades: 8d6 ⇒ (2, 2, 4, 5, 2, 6, 5, 5) = 31 15 damage

On the other side she takes her wand and heals her wounds

CLW: 1d8 + 1 ⇒ (2) + 1 = 3
CLW: 1d8 + 1 ⇒ (5) + 1 = 6
CLW: 1d8 + 1 ⇒ (5) + 1 = 6

Liberty's Edge

Female Aasimar Gunslinger 5/inquisitor 5 | AC: 22/16/17 (resist a/c/e 5) | HP: 79/79 | Fort +9*, Ref +12* (+4 vs ally spells), Will +11* (*+2 vs evil descriptor) | CMB +7, CMD 23 | Init +14 | Perc +16 (darkvision) | Ammo: 33+34 | Bane: 10/10 | Full attack: +12*/+12*/+7* (1d12+14*/x4 <1 or 1-2>) *+PBS

Reflex: 1d20 + 9 ⇒ (19) + 9 = 28
Damage (half): 8d6 ⇒ (4, 6, 5, 5, 6, 1, 2, 2) = 31

She dodges and weaves through the blades, managing to avoid the nastier cuts but still bleeding by the time she makes it back.

Grand Lodge

CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4

"We'll see you outside the other door"

Iskar and Zaas head back to the locked door. Seeing Vialas kick it, he orders "Quit that! Who knows what will happen."

Sovereign Court

hp 54/54 | Ac 23 T 16 FF 17 (+1 AC if adjacent to only 1 foe) | Init +7 | Fort +9 Ref+13 Will +7 | Perception +9 | Panache 3/3 | Plume of Panache 1/1 | Lay on Hands 4/4 | Smite 1/1 | Reroll 1/1

"Bunk, are you coming?" Isabella asks while handing Adeah the potion of cure moderate wounds.

CMW is scenario loot


Temple map

Bunk can retroactively heal and move and heal to catch up with you, so the rest of you can move onwards

Not having to pass through a barrier of whirling blades, Iskar returns first to the chamber with the double door. "QUIET MAGGOT, KNOW YOUR PLACE! I apologize, but I feel we're so very close now. It must be just beyond this door." Valais first response to Iskar's order is a snarling shout, but then she seems to get a hold of her demonic side.

Iskar tries to the crystal to the other hole, and if fits perfectly. Immediately afterwards, a portion of the tree carving opens to reveal a 4-inch-wide opening, 20 inches deep. At the back of the opening is a handle.

Silver Crusade

Male Human (Oracle/1, Cloistered Cleric/5) [HP 38/38 | AC:21 | T:15 | FF:16 | CMB:3 | CMD:18 | Fort:+6 | Ref:+7 | Will:+9 | Init:-2 | Perc:+4 | Speed:40 Channels Left:7/9 PFS#: 94976-1] Cloister Cleric/5 Oracle/1

Shall I channel?

Channel Positive Energy: 4d6 ⇒ (4, 5, 6, 1) = 16


Temple map

@Bunk: We're not in initiative order currently, so just heal up with whatever resources you want to use

Liberty's Edge

Female Aasimar Gunslinger 5/inquisitor 5 | AC: 22/16/17 (resist a/c/e 5) | HP: 79/79 | Fort +9*, Ref +12* (+4 vs ally spells), Will +11* (*+2 vs evil descriptor) | CMB +7, CMD 23 | Init +14 | Perc +16 (darkvision) | Ammo: 33+34 | Bane: 10/10 | Full attack: +12*/+12*/+7* (1d12+14*/x4 <1 or 1-2>) *+PBS

Cure moderate wounds potion: 2d8 + 3 ⇒ (8, 2) + 3 = 13

Thank you, channel was much needed. That and the potion bring me back to full.

Bunk:
How did you boost your channel to 4d6?

Silver Crusade

Male Human (Oracle/1, Cloistered Cleric/5) [HP 38/38 | AC:21 | T:15 | FF:16 | CMB:3 | CMD:18 | Fort:+6 | Ref:+7 | Will:+9 | Init:-2 | Perc:+4 | Speed:40 Channels Left:7/9 PFS#: 94976-1] Cloister Cleric/5 Oracle/1

Again, another CLW on Bunk.

1d8 + 5 ⇒ (4) + 5 = 9

Sovereign Court

hp 54/54 | Ac 23 T 16 FF 17 (+1 AC if adjacent to only 1 foe) | Init +7 | Fort +9 Ref+13 Will +7 | Perception +9 | Panache 3/3 | Plume of Panache 1/1 | Lay on Hands 4/4 | Smite 1/1 | Reroll 1/1

Isabella studies the handle detect evil and take 20 perception for 28

"Adeah, you seem to notice things, do you think this is safe?"

Liberty's Edge

Female Aasimar Gunslinger 5/inquisitor 5 | AC: 22/16/17 (resist a/c/e 5) | HP: 79/79 | Fort +9*, Ref +12* (+4 vs ally spells), Will +11* (*+2 vs evil descriptor) | CMB +7, CMD 23 | Init +14 | Perc +16 (darkvision) | Ammo: 33+34 | Bane: 10/10 | Full attack: +12*/+12*/+7* (1d12+14*/x4 <1 or 1-2>) *+PBS

Perception: 1d20 + 11 ⇒ (10) + 11 = 21
Well I don't notice anything Isabella doesn't, but is there anything else to see?

Silver Crusade

Female Elf Ranger 2/Transmuter 5/Eldritch Knight 3 | hp 79 | AC 23 T 16 FF 18 | CMD 27 | F +9 R +10 W +7 (+2 v Ench) | Spd 30' {60'} (Run x5) | Init +6 | Kn(Arc, Geo, His, Loc, Nat, Pla, Rel) +8*, Perc +14* (low-light), Scrft +10 (+12 ID), SensM +1* | Arcane Bond 1/1 | boots of spd 9/10 | wand of clw 14/50 | wand of cmw 9/11 | *Favored Enemy (human) +2 | bless, haste 9rds life bubble 18hrs

"Zaas, what do you make of this?" Shonne says pointing out the door handle.

Since she has the two whole minutes to look around Shonne studies the scene. Detect magic, perception 28, yadda yadda yadda.

Adeah Silversong wrote:
Well I don't notice anything Isabella doesn't, but is there anything else to see?

Well, there's that fully-loaded wand of cure light wounds poking out of your back pocket. ;)

Liberty's Edge

Female Aasimar Gunslinger 5/inquisitor 5 | AC: 22/16/17 (resist a/c/e 5) | HP: 79/79 | Fort +9*, Ref +12* (+4 vs ally spells), Will +11* (*+2 vs evil descriptor) | CMB +7, CMD 23 | Init +14 | Perc +16 (darkvision) | Ammo: 33+34 | Bane: 10/10 | Full attack: +12*/+12*/+7* (1d12+14*/x4 <1 or 1-2>) *+PBS
Shonne wrote:
Well, there's that fully-loaded wand of cure light wounds poking out of your back pocket. ;)

Oh that's not a wand, Bunk's just happy to see me. :-)

Honestly I tend to forget I even have it, since I don't get hit that often. But thanks for the reminder.


Male Once Human Rugby Prop Lvl 12 / Wargamer 3
Adeah Silversong wrote:
Shonne wrote:
Well, there's that fully-loaded wand of cure light wounds poking out of your back pocket. ;)

Oh that's not a wand, Bunk's just happy to see me. :-)

GRIN


Temple map

Isabella carefully peers into revealed opening, and does indeed find a pair of blades triggered to chop off the hand twisting the handle. At least the trap here is a mechanical one, so it can be disabled without special training.

Ooh, Perception DC under 30... The author must be getting sloppy...

Grand Lodge

CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4

"Zaas want to take care of that trap for us? Also...no offense, but do to your nature, how about you activate the handle afterwards. Your know...just in case we missed something..."

cast guidance on eidolon


Quadraped Eidolon | (Active conditions) Negative Level (-1), Mage Armor, Enlarge Person, Good Hope, Haste, Barkskin, Shaken. | HP: 37/37 42 | AC 34 28, Tch 16 15, Fl 29 24 | CMB: 13, CMD: 24 | Speed 40 ft; Climb 40ft | F: +7, R: +8, W: +2; +5 vs Enchant | Init: +3 | Perc: +8, SM:+8; Darkvision 60ft |

With a sly smile Zaas nods. Setting up in front of the door he gets to work.

Disable Device: 1d20 + 8 + 2 + 1 ⇒ (18) + 8 + 2 + 1 = 29

Handing the tools back to Iskar, He reach in and activates the handle.


Temple map

Zaas spends a few moments inserting some pins into the trap mechanism to prevent the blades from being released. And then he is voluntereed to test if he managed to successfully disable the trap. The eidolon puts his claw into the opening, and grabs the handle. As twists the handle, he hears a faint click as the trap mechanism is blocked, and no harm comes to his claw.

The door starts opening...

Anything in particular you wish to do before entering the last room in the dungeon?

@Bunk: Please heal up, get through the blade barrier, and join the others. Bunk has at least two minutes for all that while the ladies are looking for the trap.

Silver Crusade

Male Human (Oracle/1, Cloistered Cleric/5) [HP 38/38 | AC:21 | T:15 | FF:16 | CMB:3 | CMD:18 | Fort:+6 | Ref:+7 | Will:+9 | Init:-2 | Perc:+4 | Speed:40 Channels Left:7/9 PFS#: 94976-1] Cloister Cleric/5 Oracle/1

Cure Light Wounds! 1d8 + 5 ⇒ (4) + 5 = 9

"That's much better!"

Sovereign Court

hp 54/54 | Ac 23 T 16 FF 17 (+1 AC if adjacent to only 1 foe) | Init +7 | Fort +9 Ref+13 Will +7 | Perception +9 | Panache 3/3 | Plume of Panache 1/1 | Lay on Hands 4/4 | Smite 1/1 | Reroll 1/1

Isabella is eager to see what is in the next room

Grand Lodge

CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4

Iskar will pull a wand of shield and tap Zaas with it.


Temple map

Bunk needs to go through the barrier, taking the damage

Force damage to Bunk, DC 19 ref save to halve: 8d6 ⇒ (5, 3, 4, 6, 5, 2, 6, 1) = 32

Description of the last room coming later today

Silver Crusade

Male Human (Oracle/1, Cloistered Cleric/5) [HP 38/38 | AC:21 | T:15 | FF:16 | CMB:3 | CMD:18 | Fort:+6 | Ref:+7 | Will:+9 | Init:-2 | Perc:+4 | Speed:40 Channels Left:7/9 PFS#: 94976-1] Cloister Cleric/5 Oracle/1

Good. Healing again.

CLW: 1d8 + 5 ⇒ (7) + 5 = 12
CLW: 1d8 + 5 ⇒ (7) + 5 = 12
CLW: 1d8 + 5 ⇒ (4) + 5 = 9

Silver Crusade

Female Elf Ranger 2/Transmuter 5/Eldritch Knight 3 | hp 79 | AC 23 T 16 FF 18 | CMD 27 | F +9 R +10 W +7 (+2 v Ench) | Spd 30' {60'} (Run x5) | Init +6 | Kn(Arc, Geo, His, Loc, Nat, Pla, Rel) +8*, Perc +14* (low-light), Scrft +10 (+12 ID), SensM +1* | Arcane Bond 1/1 | boots of spd 9/10 | wand of clw 14/50 | wand of cmw 9/11 | *Favored Enemy (human) +2 | bless, haste 9rds life bubble 18hrs
GM Karma wrote:

Anything in particular you wish to do before entering the last room in the dungeon?

Just wondering what's left running... if anything.


Temple map

Roughly three minutes has passed since Shonne cast those spells, so she has two minutes left (if I remember Magical knack correctly)


Temple map

If you didn't have the chance to post for any buffs etc. you can still do so.

Scorched earth and burned grass cover this round chamber’s floor. In the center of the room stands a tall tree, its blackened bark seeping blood-red sap and its branches twisted and thorny. Glowing silvery runes circle the base of the tree. At the base of the tree lays a lithe, bronze-skinned man missing his left arm, a puddle of blood pooled beneath him. His right hand lies just inside the circle, and a single word is scratched in the dirt near his fingertips.

The ceiling of this room rises in a dome to a height of 25 feet. The glowing runes fill the room with dim light.

Knowledge (arcana) or Spellcraft DC 20:

The glowing runes form a celestial ward, allowing only good-aligned creatures to pass.

Knowledge (planes):

The armless man at the base of the tree is actually a raelis azata.

Shonne only:

You also see a strange-looking creature hovering near the ceiling. The creature stays still, observing the party.

Liberty's Edge

Female Aasimar Gunslinger 5/inquisitor 5 | AC: 22/16/17 (resist a/c/e 5) | HP: 79/79 | Fort +9*, Ref +12* (+4 vs ally spells), Will +11* (*+2 vs evil descriptor) | CMB +7, CMD 23 | Init +14 | Perc +16 (darkvision) | Ammo: 33+34 | Bane: 10/10 | Full attack: +12*/+12*/+7* (1d12+14*/x4 <1 or 1-2>) *+PBS

"Yikes. I think this man might've taken that mural back there a bit too literally." Adeah looks back toward the acolytes in tow. "This your-- our-- tree god thing?"

Silver Crusade

Female Elf Ranger 2/Transmuter 5/Eldritch Knight 3 | hp 79 | AC 23 T 16 FF 18 | CMD 27 | F +9 R +10 W +7 (+2 v Ench) | Spd 30' {60'} (Run x5) | Init +6 | Kn(Arc, Geo, His, Loc, Nat, Pla, Rel) +8*, Perc +14* (low-light), Scrft +10 (+12 ID), SensM +1* | Arcane Bond 1/1 | boots of spd 9/10 | wand of clw 14/50 | wand of cmw 9/11 | *Favored Enemy (human) +2 | bless, haste 9rds life bubble 18hrs

spellcraft: 1d20 + 8 ⇒ (8) + 8 = 16

A magic circle of some kind?

"We are not the first." Shonen says looking at the man but flicking a quick gaze skyward. She draws her bow.

bluff (pass secret message): 1d20 - 1 ⇒ (19) - 1 = 18

There's something else in this room. It's just there by the ceiling, invisible.

GM Would Shonne be nodding toward the inside or outside of the circle?

Silver Crusade

Male Human (Oracle/1, Cloistered Cleric/5) [HP 38/38 | AC:21 | T:15 | FF:16 | CMB:3 | CMD:18 | Fort:+6 | Ref:+7 | Will:+9 | Init:-2 | Perc:+4 | Speed:40 Channels Left:7/9 PFS#: 94976-1] Cloister Cleric/5 Oracle/1

Knowledge ARCANA: 1d20 + 12 ⇒ (10) + 12 = 22
Knowledge PLANES: 1d20 + 16 ⇒ (17) + 16 = 33

"I don't like this..."

Bunk casts bless.

"Ptah's blessing is upon us! That's a celestial ward. Only creatures pure of heart can cross that circle. The man on the ground is not such a man, but an azata, a celestial creature."

Shakes his head.

"I have a bad feeling about this."

Liberty's Edge

Female Aasimar Gunslinger 5/inquisitor 5 | AC: 22/16/17 (resist a/c/e 5) | HP: 79/79 | Fort +9*, Ref +12* (+4 vs ally spells), Will +11* (*+2 vs evil descriptor) | CMB +7, CMD 23 | Init +14 | Perc +16 (darkvision) | Ammo: 33+34 | Bane: 10/10 | Full attack: +12*/+12*/+7* (1d12+14*/x4 <1 or 1-2>) *+PBS

"An azata? How can you tell?" Her hand moves to one of the cords around her torso. If he's really an angel... would showing him make things better, or worse? Decidedly, she pulls on the cords here and there to release her wings, which she then unfurls behind her. A red feather falls to the ground as a testament to their disuse. Though her full wingspan is longer than she is tall, the things are essentially useless-- not strong enough to bear her weight, or really do anything other than get in the way. But she spreads them anyway, showing off her ancestry in the hopes the creature will regard her better than he otherwise would. "Hi," she calls out to the man. "Are you-- can you hear me?"

Grand Lodge

CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4

"Oh?" Mumbles Iskar, glancing in Shonne's direction. Quietly, he adds, "Güç arcane, bana ne var göster!"

Orc:
"Power of the arcane, show me what's there!"

Cast See Invisibility

Proceeding to look around the room, Perception: 1d20 - 1 ⇒ (5) - 1 = 4.

"Bunk, what would happen if one not so pure tried to cross that line?"


Quadraped Eidolon | (Active conditions) Negative Level (-1), Mage Armor, Enlarge Person, Good Hope, Haste, Barkskin, Shaken. | HP: 37/37 42 | AC 34 28, Tch 16 15, Fl 29 24 | CMB: 13, CMD: 24 | Speed 40 ft; Climb 40ft | F: +7, R: +8, W: +2; +5 vs Enchant | Init: +3 | Perc: +8, SM:+8; Darkvision 60ft |

Looking around, the Zaas prepares to protect Iskar from any threat.

Perception: 1d20 + 7 ⇒ (17) + 7 = 24

Prepares to bite if he sees something in range attack the party


Temple map

The acolytes were told to stay near the entrance, and thus are unable to hear Adeah's question.

Something's sense motive: 1d20 + 16 ⇒ (19) + 16 = 35

Shonne is nodding toward outside the circle

Iskar:
You see a strange-looking creature hovering near the ceiling, outside the circle of runes. The creature stays still, observing the party.

Shonne and Iskar:
You can make a Knowledge (planes) check, and tell me what you would like to know about the creature

The azata does not respond to Adeah's calls, which is hardly surprising considering the amount of blood under him.

Getting close to the azata and Heal DC 15:
The azata is not dead. Unconscious, and in very bad shape, but alive

Silver Crusade

Male Human (Oracle/1, Cloistered Cleric/5) [HP 38/38 | AC:21 | T:15 | FF:16 | CMB:3 | CMD:18 | Fort:+6 | Ref:+7 | Will:+9 | Init:-2 | Perc:+4 | Speed:40 Channels Left:7/9 PFS#: 94976-1] Cloister Cleric/5 Oracle/1

"That person or thing just will not be able to cross the circle."

If there are other comsequences, I should know them, right?

Sovereign Court

hp 54/54 | Ac 23 T 16 FF 17 (+1 AC if adjacent to only 1 foe) | Init +7 | Fort +9 Ref+13 Will +7 | Perception +9 | Panache 3/3 | Plume of Panache 1/1 | Lay on Hands 4/4 | Smite 1/1 | Reroll 1/1

Isabella peers at the azata detect evil.

assuming he has no evil aura
Heal: 1d20 - 1 ⇒ (4) - 1 = 3

She walks to the man and touches him lightly with her wand. She also looks at the word he has written in the dirt.

CLW: 1d8 + 1 ⇒ (6) + 1 = 7


Temple map

Isabella approaches the motionless azata, and closer up she can see the word scratched in the dirt: "gretaak". The word doesn't mean anything to the paladin.

Isabella only (or anyone taking a closer look at the word): Sense motive or Perception DC20:
you can see the azata did not write the word himself.

The azata does not radiate evil, but Isabella does sense an aura of evil somewhere in the room.

A charge is expended form the wand, as the healing magic closes some of the wounds on the celestial. But he still stays unconscious.

Sovereign Court

hp 54/54 | Ac 23 T 16 FF 17 (+1 AC if adjacent to only 1 foe) | Init +7 | Fort +9 Ref+13 Will +7 | Perception +9 | Panache 3/3 | Plume of Panache 1/1 | Lay on Hands 4/4 | Smite 1/1 | Reroll 1/1

Perception: 1d20 + 8 ⇒ (4) + 8 = 12

"Does this word mean anything to you?" Isabella asks the others while pointing to the word. She uses her wand again on the man.

CLW: 1d8 + 1 ⇒ (2) + 1 = 3

Grand Lodge

CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4

Common Knowledge(Planes): 1d20 + 1 ⇒ (4) + 1 = 5

Woot! I think it might not be a rabbit. :-P

Seeing Isabella approach the center of the room, Iskar slowly follows. He makes sure to keep Zaas between him and the possible rabbit above as much as possible.

"Zaas come with me, but stay vigil."


Quadraped Eidolon | (Active conditions) Negative Level (-1), Mage Armor, Enlarge Person, Good Hope, Haste, Barkskin, Shaken. | HP: 37/37 42 | AC 34 28, Tch 16 15, Fl 29 24 | CMB: 13, CMD: 24 | Speed 40 ft; Climb 40ft | F: +7, R: +8, W: +2; +5 vs Enchant | Init: +3 | Perc: +8, SM:+8; Darkvision 60ft |

Zaas follows the half-orc towards the circle, making sure to stay outside the runes he takes a look at the inscription.

Perception: 1d20 + 7 ⇒ (1) + 7 = 8

"It's gibberish to me." offers the quadruped.

Liberty's Edge

Female Aasimar Gunslinger 5/inquisitor 5 | AC: 22/16/17 (resist a/c/e 5) | HP: 79/79 | Fort +9*, Ref +12* (+4 vs ally spells), Will +11* (*+2 vs evil descriptor) | CMB +7, CMD 23 | Init +14 | Perc +16 (darkvision) | Ammo: 33+34 | Bane: 10/10 | Full attack: +12*/+12*/+7* (1d12+14*/x4 <1 or 1-2>) *+PBS

Well if they can cross the magic line, maybe I can too. Adeah steps into the circle to inspect the man and the word he wrote.

Perception: 1d20 + 11 ⇒ (1) + 11 = 12
Son of a... Guess I'm not EVEN sure it isn't a rabbit haha.

Heal (untrained): 1d20 + 3 ⇒ (7) + 3 = 10

"No... You?"

Grand Lodge

CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4
Adeah Silversong wrote:
Well if they can cross the magic line, maybe I can too.

I highly doubt Iskar or Zaas can cross the line. I believe it's just around the tree though.

Silver Crusade

Male Human (Oracle/1, Cloistered Cleric/5) [HP 38/38 | AC:21 | T:15 | FF:16 | CMB:3 | CMD:18 | Fort:+6 | Ref:+7 | Will:+9 | Init:-2 | Perc:+4 | Speed:40 Channels Left:7/9 PFS#: 94976-1] Cloister Cleric/5 Oracle/1

Bunk enters the room and looks everywhere!

Perception: 1d20 + 4 ⇒ (6) + 4 = 10

Meh!


Temple map

The azata lies outside the circle, just his hand is inside

Isabella's magic heals more wounds from the azata, but he still stays unconscious.

Adeah passes through the circle of runes and doesn't feel anything special while doing so. Others stay away from the circle, trying to study the scribbled text - but none can find any meaning to the word.

After a while, everyone starts hearing a strange voice inside their heads: "Mortals, bow before the sacred heartwood tree. Touch the bark and utter the sacred incantation written in the dirt. Then retrieve my staff, leave the circle, and present it before me. Only then can I take corporeal form."

Adeah only:
You feel very compelled to obey. Please act accordingly, but leave some time for the others to react. Approach, say the command word "greetak", step inside the circle, etc. After saying the command word, you can describe how the tree transforms into a "staff of fire-blackened wood with cracks exposing glowing embers and dripping blood red sap." (or leave that to me). Just don't bring the staff out of the circle yet

Silver Crusade

Male Human (Oracle/1, Cloistered Cleric/5) [HP 38/38 | AC:21 | T:15 | FF:16 | CMB:3 | CMD:18 | Fort:+6 | Ref:+7 | Will:+9 | Init:-2 | Perc:+4 | Speed:40 Channels Left:7/9 PFS#: 94976-1] Cloister Cleric/5 Oracle/1

"Quick, come near me!"

Bunk opens his arms.

As soon as everyone is touching me, I will cast PfE Communal.

Grand Lodge

CN Half-Orc Summoner 11 | Mods: None | HP: 115/115 | AC 20, Tch 14, Fl 16; +2 adjacent to Zaas | CMB: +14, CMD: 27 | F: +10, R: +9, W: +6; +2 Adjacent Zaas | Speed 30ft | Godless Healing: 1/1; Summon Monster IV: 7/7 | Spells: 1st: 6/6; 2nd: 5/5; 3rd: 3/3 | Perc: -1, SM: -1 | Init: +4

Iskar and Zaas step over to Bunk.

Has the creature moved at all?

What is causing that noise? I don't think anyone spoke...
Looking up Iskar assesses the possible rabbit.

Sense Motive: 1d20 - 1 ⇒ (6) - 1 = 5

"What are you?" He asks the ceiling.

Silver Crusade

Male Human (Oracle/1, Cloistered Cleric/5) [HP 38/38 | AC:21 | T:15 | FF:16 | CMB:3 | CMD:18 | Fort:+6 | Ref:+7 | Will:+9 | Init:-2 | Perc:+4 | Speed:40 Channels Left:7/9 PFS#: 94976-1] Cloister Cleric/5 Oracle/1

"Maybe another living door!" whispers Bunk.

Sovereign Court

hp 54/54 | Ac 23 T 16 FF 17 (+1 AC if adjacent to only 1 foe) | Init +7 | Fort +9 Ref+13 Will +7 | Perception +9 | Panache 3/3 | Plume of Panache 1/1 | Lay on Hands 4/4 | Smite 1/1 | Reroll 1/1

Isabella steps closer to Bunk and speaks to no-one in particular "That circle is no barrier to honest beings, why don't you cross the circle and show us your inner goodness?"

Silver Crusade

Female Elf Ranger 2/Transmuter 5/Eldritch Knight 3 | hp 79 | AC 23 T 16 FF 18 | CMD 27 | F +9 R +10 W +7 (+2 v Ench) | Spd 30' {60'} (Run x5) | Init +6 | Kn(Arc, Geo, His, Loc, Nat, Pla, Rel) +8*, Perc +14* (low-light), Scrft +10 (+12 ID), SensM +1* | Arcane Bond 1/1 | boots of spd 9/10 | wand of clw 14/50 | wand of cmw 9/11 | *Favored Enemy (human) +2 | bless, haste 9rds life bubble 18hrs
Iskar wrote:

What is causing that noise? I don't think anyone spoke...

Looking up Iskar assesses the possible rabbit.

"What are you?" He asks the ceiling.

Mentally Shonne grinds her teeth to the gums at this. A number of Elven curses come to mind.

Given a round she casts gravity bow.

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