Myrial, City of Rogues (Inactive)

Game Master Rynjin

You've proven yourself to be a competent "entrepreneur". Welcome to the Mandrigal. Now get to work.


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Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2

Ok the, what next?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Your choice. There are 4 other targets.


Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5

We can kill the one that hangs by the candy store by giving him some of those rum-filled candies! :D


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Death by bon bon? I approve.


Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2

That is below us, we need some minions for this kind of things, let aim for a bigger target


Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2

jo would prefer to target high level Obsidian guys, or at least something big like stealing a lot of money from them


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

That can be arranged as well. I told you guys a while back if you tell me what you want to do, I can set it up. Do you want to abandon this mission?


Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2

We need minions for this kind of things, kinda like the thief stronghold mission of baldur's gate II


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I was actually just thinking the same thing. Now that you have a little business set up, I kinda want to give you a small organization. I can set it up using those rules our Way of the Wicked game ran on, if I can find them.


Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2

So, a job interview for the minions?...and what mandrigal know about the leaders of OG and their source of incomes?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I'll have to think on that one. I'm going to say "not much" as far as their finances go, since this is a small branch of a much larger organization.


Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2

then instead of killing the OG minions, we have to capture them and gently asked them about who is paying them


Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5

.


Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5

Sorry, couldn't post earlier because the site stupid update doesn't let me post from my phone... >:(

Anyway, we should use poison to kill the one by the candy shop and then try to lure the guy by the docks into a ship, where we can ambush him.


Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2

it is Pf...let not use poisons


Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5

We use rum! XD

(Or we can find a really, really touch Vishkanya)


Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5

Let's stalk the one by the docks for a while to see what's his routine.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

For simplicity, roll me one Stealth check and one Perception check for every day you watch him. For obvious reasons this means only buffs to Stealth that function for hours/level will work.


Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5

For even greater simplicity, I'll just take 10 for 3 days...

Perception 23, Stealth 26.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

3d20 ⇒ (16, 17, 13) = 46

On the first day he notices you, but chalks it up to coincidence and goes about his business until he spots you again the next day.

Hackles raised, he perfectly plays the part of a dock worker, unloading and loading ships by day, and then going home to sleep at night, trying his best to lose you each time.

1d20 + 11 ⇒ (7) + 11 = 18

But you manage to follow him back home.


Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2

In the meantime Jo interview suitable minions, he ask Vivian for help. the emphasis is on spies and thieves.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

"Putting together a crew? I can't really spare anyone from our own organization, but there's a bunch of unaffiliated burglars and thieves that are too small time for us to pick up yet. I ca give you some names and addresses for the more promising ones."

Here's the real question, do you want a well-defined group of people with names and such, or do you want a small group of faceless minons to do your bidding?


Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2

It depend on how many NPC you can handle


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I don't have the best memory for unimportant NPCs, even when they are written down (my Skull and Shackles game is proof of that).


Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2

then, as you prefer


Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5

Just ask the guy to poison the dude by the candy shop... Poison isn't very effective... Except when ti's used by NPCs! ^^

[ooc]Meanwhile, Korak uses his Hat of Disguise to approach the "dock worker"'s house.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

You approach, but find all the windows are covered well. Nothing of the interior is visible.


Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5

Can I hear/smell anything coming from inside the house?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Nothing unusual. The usual house smells, and the lingering scent of Half-Orc. He uses pine scented cleaner.


Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5

Very well...

"I suggest one of us be seen carrying something seemingly valuable or suspicious into a small ship... And then have the others hide inside and jump the guy"


Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2

Is there a way for Ekhaterina to enter the house?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

What kind of animal is Ekaterina again? A Compsognathus? If so, she's small enough she can probably find a way in.


Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2

a Hedgehog


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Yeah, she can waddle through some little nook, cranny, or pipe.


Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2

Jo send her to investigate.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

It takes Ekaterina a few seconds (about 3 rounds) to find her way into the house.

Do you have any way to communicate with her at a distance? If not, this take another 3 rounds to relay:

Interior:

The interior is simple, with a single chair seated at a table, and a small alcove for a bed. It is clean and well kept, and the shelves are stocked neatly.

However, there is nobody inside.

Make a Perception check for Ekaterina and I'll add to the above. I dunno her bonus.


Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2

Perception: 1d20 + 6 ⇒ (17) + 6 = 23 - (although, given the time, she would take 20)


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Ekaterina also senses a draft coming from under a rug, which likely leads to a trapdoor.


Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2

JO don't have a way to communicate at distance, but I assume she come back and report.

The guy is not there, it seems he spaced using a hidden door. We should move.


Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2

Oh the Irony, when everyone is posting I have no time and energy to participate, when I have the time and the energy nobody post anywhere D:


Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5

I was half-expecting the hedgehog to be killed... :P. Besides, there isn't much for Korak to do other than wait for the next day and see if the guy goes back to the docks.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

That, or investigate the trap door.


Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5

I'd rather ambush him than be ambushed, though.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

...Okay.

The guy returns to the docks the next day, and carries out the same routine. He works all day, and then returns to his home.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

So, ehhh...


Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5

Sorry... Couldn't access the internet yesterday.

Does the guy ever go into any ship?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

During the regular course of his duties, yes. He will occasionally go inside, and bring out a box or what have you. Of various ships.


Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5

In hindsight... Nevermind... We know where he lives! We can set an ambush there! :P


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Indeed. Any plans or prep?


Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2

Jo use Ekhaterina to watch the place looking for suspicious people. When the guy approach Jo cast invisibility on Korak and etc.

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