Juma Salvadore |
Knowledge (???): 1d20 ⇒ 3 On the bright side, I don't need to look up my mods.
Juma looks around.
"I'm guessing these aren't part of the auction? No? Okay then."
Juma walks up to the nearest monster and swings for the fences.
Attack (2H): 1d20 + 10 + 1 ⇒ (20) + 10 + 1 = 31, Damage: 1d6 + 8 + 1 ⇒ (4) + 8 + 1 = 13
Confirmation: 1d20 + 10 + 1 ⇒ (2) + 10 + 1 = 13, Crit damage: 1d6 + 8 + 1 ⇒ (2) + 8 + 1 = 11
Kaelic |
By the map, you'll need to jump from your seat and climb onto the stage first. Though the jump & climb DCs are probably negligible for you.
I moved you into position.
GM Tektite |
Dagon inpires his party and after studying them, thinks they are some sort monstrous humanoind from the dark spaces between the stars. Dubbing them grioths, as such, he believes they would be immune to cold, sensitive to light, and likely able to intrude upons one mind. Thinking of where they come from, he would also guess they might have blindsight.
The grioths swarm over Juma!
Attack vs Juma: 1d20 + 3 ⇒ (18) + 3 = 21
Damage: 1d4 + 1 ⇒ (3) + 1 = 4
NL Damage: 1d4 ⇒ 1
Attack vs Juma: 1d20 + 3 ⇒ (4) + 3 = 7
Damage: 1d4 + 1 ⇒ (4) + 1 = 5
NL Damage: 1d4 ⇒ 3
Attack vs Juma: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d4 + 1 ⇒ (4) + 1 = 5
NL Damage: 1d4 ⇒ 1
Attack vs Juma: 1d20 + 3 ⇒ (12) + 3 = 15
Damage: 1d4 + 1 ⇒ (2) + 1 = 3
NL Damage: 1d4 ⇒ 4
Though surrounded, Juma manages to fend off all, but one attack! He then swats one with his staff, taking it out.
Party up! I think Juma would have one more attack, since he is adjacent, now.
Dagon Nommo |
"That blindness isn't doing much, Kaelic, but that damage hit the spot!"
Dagon maintains his encouragement, then hits a sharp note that explodes at his enemies.
Inspire. Chord of Shards on the two nearest enemies. DC 16 reflex for half.
Chord of Shards: 2d6 ⇒ (1, 5) = 6
GM Tektite |
...Did we call the movement my first turn, and that attack as part of my second turn? Did I follow that right?
Yeah, that's what I was thinking, though now that I think about it, you were close enough to make it up there in a single move. So you'd get a full attack, though it won't matter. They onlyhave 13 hp.
Dagon casts a spell destroying two of the grioths, and then Juma finishes off the last one!
More coming....
Right after you dispatch the grioths, acolytes of Abadar being tending the wounded, but the quiet proves to short lived as someone screams. "A DRAGON!"
Looking up, you see a red and yellow scaled dragon with two legs swoop in and land on top of a small enclosure at the back of the stage!
Party up!
Dagon Nommo |
Knowledge(arcana): 1d20 + 8 ⇒ (11) + 8 = 19
"Oh, for crying out loud..."
Dagon loads his crossbow, maintains his performance, and casts a spell.
Blindness, DC 18 Fort save. Unless I identify it as a good dragon, I guess.
Kaelic |
1 person marked this as a favorite. |
Kaelic moves to the side of the stage and draws his crossbow. "Shoot her!" he cries as he fires a bolt.
Light Crossbow: 1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14, Damage: 1d6 + 1 ⇒ (4) + 1 = 5
"Shooooot herrr!"
EDIT: Yeah that was pretty good Dagon. Blind the one that needs its eyes.
@Juma - you're 10ft from the dragon, but it's also up on a platform of unknown height. You can't climb up into its square and you may not be able to attack it from down there. But if you 5ft step forward and draw your reach weapon, you should be good to go.
EDIT: Looks like you never got that reach weapon, so chakram it is.
Juma Salvadore |
"Shooooot herrr!"
lol
"Dragon! Talk to us! If your intentions don't threaten us, we could part ways peacefully, including the return of your sight."
GM Tektite |
Did you watch the JP marathon over the holiday too?
Kaelic fires his crossbow, but the bolt bounces off the creature's tough hide.
Juma talks to the drake in its native language, but it merely growls, then responds.
Juma Salvadore |
CHAKRAMTOTHEFACE: 1d20 + 7 + 1 ⇒ (10) + 7 + 1 = 18, Damage: 1d8 + 4 + 1 ⇒ (7) + 4 + 1 = 12
Dunno if there might be cover or anything, but with his perch I'm guessing not.
GM Tektite |
No, (s)he's busy atm.
Juma throws a chakram at the drake's face, and hits!
The creature draws in a deep breath and spits out a ball of fire that detonates over the stage! It would place it around the area where you wer all last standing, which is where Juma is currently, so it will catch everyone.
Damage: 5d6 ⇒ (4, 2, 3, 4, 4) = 17 DC 16 Ref for half
Party up
Juma Salvadore |
Reflex: 1d20 + 5 ⇒ (6) + 5 = 11
"Whoa! Fan out, fan out!"
Juma tries to circle away from other potential targets and surround the drake, pulling out a chakram as he goes and hurling it.
Chakram: 1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 28, Damage: 1d8 + 4 + 1 ⇒ (2) + 4 + 1 = 7
Confirmation: 1d20 + 7 ⇒ (2) + 7 = 9, Crit Damage: 1d8 + 4 ⇒ (3) + 4 = 7
Dagon Nommo |
Reflex: 1d20 + 7 ⇒ (11) + 7 = 18
"Hey-o!"
Dagon shields himself from the fire breath, then lets his performance linger in the air while he moves away from ground zero and fires his crossbow.
Attack: 1d20 + 8 ⇒ (6) + 8 = 14 Wow, no penalties for once, and I still whiff...
Damage: 1d8 + 1 ⇒ (4) + 1 = 5
Kaelic |
Reflex: 1d20 + 6 ⇒ (17) + 6 = 23
"Hey, that was cool! Teach me how!" Kaelic demands in spite of his burns.
Crossbow: 1d20 + 8 + 1 ⇒ (3) + 8 + 1 = 12, Damage: 1d6 + 1 ⇒ (2) + 1 = 3
Wow, I whiffed worse than you.
Kaelic |
Remind me of how the fight with the bear went? I think you, what, succeeded in hugging it, right after I killed it?
Kaelic |
Burning. I'm so good at burning things, you don't even know. But I'm going to have to get a lot closer before I can burning hands this thing, even if I think it's a good idea.
Knowledge(arcana): is burning hands a good idea?: 1d20 + 2 ⇒ (8) + 2 = 10
Juma Salvadore |
More importantly, your 13 INT should be telling you that a creature who responded the way he did stands a good chance of being evil, and you have a spell that deals typeless damage to evil creatures from very far away.
GM Tektite |
The drake takes another chakram to the face, thrown by Juma!
Dagon fires his crossbow, but misses the blind drake!
Kaelic fires his crossbow, but misses as well! He thinks a fan of flames would not be very effective against a flame drake.
1d3 ⇒ 1
The sniffs the air and flies toward Dagon!
1d20 ⇒ 16
It manages to land without stumbling, then tries to bite Dagon!
Bite!: 1d20 + 10 ⇒ (3) + 10 = 13
Damage: 2d6 + 5 + 1d6 ⇒ (2, 4) + 5 + (2) = 13
Miss Low is good for Dagon: 1d100 ⇒ 42
Party up!
Juma Salvadore |
Sweet!
Juma sprints forward, launching himself at the drake with a two-handed swing of his staff.
Attack (2H, charge, higher ground, Inspire Courage): 1d20 + 10 + 2 + 1 + 1 ⇒ (20) + 10 + 2 + 1 + 1 = 34, Damage: 1d6 + 8 + 1 ⇒ (5) + 8 + 1 = 14
Confirmation: 1d20 + 10 + 2 + 1 + 1 ⇒ (5) + 10 + 2 + 1 + 1 = 19, Crit Damage: 1d6 + 8 + 1 ⇒ (4) + 8 + 1 = 13
Ha! My third threat, and this time I might actually have confirmed!
Kaelic |
Kaelic, having lost any angle for ranged attacks, hurries up on stage to get back into the action.
double move
GM Tektite |
Dagon fires and misses again, while Kaelic edges closer!
Attack vs Juma: 1d20 + 10 ⇒ (7) + 10 = 17
Damage: 2d6 + 5 + 1d6 ⇒ (6, 2) + 5 + (4) = 17
Miss Chance: 1d100 ⇒ 87
Reeling from the blow to the head, the drakes head snakes out toward Juam, its teeth snapping at the man, but Juma's armor fends off the attack!
Party up!
1d6 ⇒ 5
Kaelic |
Kaelic moves up to Juma and casts a spell of healing. He decides not to make any pithy remarks, fearing he might provoke the dragon.
CMW: 2d8 + 4 ⇒ (1, 5) + 4 = 10
Juma Salvadore |
TWF: 1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 25, Damage: 1d6 + 6 + 1 ⇒ (5) + 6 + 1 = 12
TWF: 1d20 + 8 + 1 ⇒ (4) + 8 + 1 = 13, Damage: 1d6 + 6 + 1 ⇒ (3) + 6 + 1 = 10
Dagon Nommo |
That d6 roll looks suspicious. I hope it's just fire breath recharge time or something...
Dagon reloads his crossbow and resumes his performance while stepping back.
GM Tektite |
Kaelic moves up and heals Juma!
Dagon reloads!
Juma slams his staff into the drake's head! The beaset staggers, then falls to the ground, unmoving, as Juam once again, almost singlehandedly destroys another foe!
Out of Combat!
As the drakes breathes it last breath, the baroness and her son come over. "Thank you for defending Belhaim and its citizens. Once again, you have proven yourselves valiant and able men!"
Before you have a chance to respond, a thunderous roar shatters the
night. Everyone around looks to the east in fear as a vast shape crawls up onto the roof of Otho Burr’s house, just east of the amphitheater. As it clambers up to the peak, you see it is an enormous black dragon, its scales are ragged and graying, its eyes are sightless, its muscles are exposed beneath torn flesh, and the smell of rot is nearly overpowering.
“I am Aeteperax, Lord of Dragonfen, and you have exhausted my patience. The wizard Hunclay promised me many things before his death, including five rare and ancient tomes. I made efforts to obtain these lawfully, but my representative, Clausyre, failed me. My forbearance is at an end."
“Now I require not only the books, including the tome entitled Secrets of the Dreaming Dark, but also an indemnity of 776,000 gold pieces—2,000 for each and every resident of this dunghill you call home. I give you two weeks to deliver these to the place you know as the Monastery of Saint Kyerixus across the Dragonfen."
“None are permitted to leave Belhaim—my minions blanket the countryside, and all who dare leave this town shall suffer for it. Only those chosen to deliver my ransom may travel, and then only into Dragonfen. Should you defy me or fail to satisfy my demands, I shall lay waste to little Belhaim and kill every living inhabitant, down to the last mewling infant.”
With that, the dragon rises up, casts a spell, and vanishes, apparently teleporting away. Silence reigns for a moment, then panic strikes and the survivors flee back to their homes.
Juma Salvadore |
Kn(arc): 1d20 + 7 ⇒ (19) + 7 = 26
Kn(rel): 1d20 + 5 ⇒ (9) + 5 = 14
"Yeah, a black dragon wouldn't be enough, it had to be a ZOMBIE dragon."
Juma sighs. "Dagon! Can't you do something about these panicked townspeople?"
Kaelic |
Kno(religion): 1d20 + 5 ⇒ (3) + 5 = 8
"A zombie dragon? Aw man, I don't know if I can handle that..." Kaelic says, looking worried.
Juma Salvadore |
"Yeah, and that thing was old—which is dragon-lingo for 'powerful'. Pretty sure it'd wipe the floor with us in a direct confrontation. On the other hand, I have a feeling this town doesn't physically possess the amount of cash demanded, and we can't go out to get more. Which, come to think of it, seems like a flaw in the dragon's demand..."
Kaelic |
"Well, being a zombie dragon, I imagine it just wants us to get all our stuff together for its convenience, and plans to kill us all anyway. On the plus side, for an old-equals-powerful dragon, it sure didn't look so good. I don't think death does any favors to dragons."
Kaelic |
"Maybe that Shae will know what to do. Or maybe the Baroness. Or... I don't know, someone."
Juma Salvadore |
"Oh, speaking of Maffei: if nobody's allowed to leave town on pain of death, and she's living in the woods... Dang, maybe we should go fetch her before she gets eaten."
GM Tektite |
1d6 ⇒ 1
In the aftermath of the dragon’s appearance, the auction’s final sale is put on indefinite hold. Baroness Origena asks the three of you and several locals whose advice she values—Sheriff Benhovy, local stabler and former adventurer Lezara Dodgion, Abadaran priestess Eupaphenia Targas, and Bassy the historian—to return with her to her manor home for a meeting.
The meeting takes place in a cozy dining room at Devy Manor. The baroness doesn’t waste time, and asks Eupaphenia what Belhaim could scrape together by pooling all its resources. Her answer of approximately 20,000 gp doesn’t surprise the baroness. Even if every sale for the auction were immediately settled, it would be unlikely to bring the total up to even 100,000 gp. There’s just no way Belhaim can pay the dragon’s demand of 776,000 gp.
The baroness opens the meeting to suggestions. Sheriff Benhovy mutters that if they “send out a few of those Shelyn layabouts to distract the dragon for the good of the town, maybe he’ll lower the ransom,”—a suggestion met with derision and shock by the others at the meeting. Frustrated, he then suggests sending out messages via raven to several larger (but distant) towns for aid. Lezara pushes to have the town evacuated. Eupaphenia suggests sending a delegate to speak to the dragon about paying in installments. None of these suggestions appeases the group as a whole. Finally Bassy, the gnome who bought the scroll from Dagon, asks, “Why don’t we just kill it?”
The Baroness Origena’s visage grows stern. Her eyes fix on her folded hands before she looks up, directing her gaze at the three of you as she says. “I can’t offer a monetary reward sufficient to lure you into undertaking so deadly a mission. However, I must ask: Will you slay this dragon for Belhaim? If you succeed, I shall raise each of you to the rank of Knight of Taldor. Little Belhaim and its inhabitants are lost if you don’t prevail. What say you?”
All eyes turn to the intrepid trio...
Juma Salvadore |
"Well, considering it's a choice between that or dying, I guess it's up to us. Again."
Juma scans the room.
"We'll need support, though. Targas, we have an ally who can help us fight, but she's in need of restorative magic. Additionally, we could use some protective and assistive magic once we're ready to go; we'll discuss exactly what shortly. Bassy, same goes for you: what assistance can you offer? We won't expect you to necessarily go and fight, but do you know any spells that could give us an edge? We'll also need supplies: potions, scrolls, equipment, you name it. Lezara, Mayor, that's you two: anything to help us succeed is in investment in your own continued survival, so I don't recommend withholding anything. And anyone who knows the swamp needs to help us draw up our plan of attack."