Eye of the Storm (Inactive)

Game Master XanaverForgedawn


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The Avalanche | Male Oread Inquisitor 6 | AC 18 (T 13, FF 16) CMD: 22 | HP: 51/51 | F +7, R +5, W +9 (Resist Acid 5) | Init +5 | Perception +12 | Darkvision 60' | Speed 20' | Bane 6 rounds/day, Judgement 2/day, Magic Stone 1/day

"I don't think our previous 'employer' was going to let us live. We would know too much. This group however," Seerus looks at the envoy and then over at the paladin, "will probably hold up their end of the bargain without trying to silencing us permanently."


Wiz 5 (Mythic 1) Init +2 Fort +2, Ref +3, Will +4 AC 18 Touch 12, FF 16 (10+2 Dex +6 Mage Armor+Fortification 50%); HP 43/43

"Dare to dream" Owen says a bit bitterly

"However, destroying some ships for high profit is the best offer I've heard so far. I'm in. "


The man looks to the group: "Good. Since you're in, I'll have the engineer buff up your ship."

He then looks to Arther: "Well, you wouldn't betray us if you're wise."


M Human Gunslinger 1 / Fighter 4 | AC20 T13 FF17 CMD22 | +7F +6R +2W +3I | (57/59hp)

How wise am I?
Wisdom check: 1d20 + 2 ⇒ (15) + 2 = 17

"Do we have a heading?


"We'll send you over soon. Don't worry about it. You can relax for a few hours while our engineer work on your ship."

You can do a bit of RP between the characters now.


Wiz 5 (Mythic 1) Init +2 Fort +2, Ref +3, Will +4 AC 18 Touch 12, FF 16 (10+2 Dex +6 Mage Armor+Fortification 50%); HP 43/43

To the PCs:

"I'll defer the captains quarters to whomever takes that role. However, if this is going to be or home for a time I'll have some specialized equipment brought aboard that's best left secured. To that end I'll need to take the first mates cabin. Also, expect the door to always be secured. It's in everyone's best interest not to muck about a wizards sanctum. Hopefully everyone understand the logic of that. If it eludes anyone I'm happy to arrange a demonstration. "


The Avalanche | Male Oread Inquisitor 6 | AC 18 (T 13, FF 16) CMD: 22 | HP: 51/51 | F +7, R +5, W +9 (Resist Acid 5) | Init +5 | Perception +12 | Darkvision 60' | Speed 20' | Bane 6 rounds/day, Judgement 2/day, Magic Stone 1/day

Seerus chuckles, "I understand Owen. I've seen foolish sailors 'interfere' with wizard's business before. One was turned into a sea cumber. I'll just take the Captain's Quarters, I sort of like my privacy."


Wiz 5 (Mythic 1) Init +2 Fort +2, Ref +3, Will +4 AC 18 Touch 12, FF 16 (10+2 Dex +6 Mage Armor+Fortification 50%); HP 43/43
Seerus Forstee wrote:
Seerus chuckles, "I understand Owen. I've seen foolish sailors 'interfere' with wizard's business before. One was turned into a sea cumber. I'll just take the Captain's Quarters, I sort of like my privacy."

"He was fortunate."


Male Human (Mwangi) Gunslinger 5

"If you're gonna be de Captain, don't be a dumb one." Miijoka said. "If you need to know anyt'ing, don't be afraid to ask."


M Human Gunslinger 1 / Fighter 4 | AC20 T13 FF17 CMD22 | +7F +6R +2W +3I | (57/59hp)

Arther happily give engineering advice to the engineer fixing up our ship.
Knowledge Engineering: 1d20 + 4 ⇒ (20) + 4 = 24


Male Human (Mwangi) Gunslinger 5

Knowledge: Engineering: 1d20 + 11 ⇒ (12) + 11 = 23

Miijoka starts to correct him, but pauses.

"Dat's... actually useful advice. Dat said...

He grips Arther by the shoulder and pulls him back up towards the deck

"Never bother engineers while dey're working. It's annoying. We'll look over de work after dey finish."


M Human Gunslinger 1 / Fighter 4 | AC20 T13 FF17 CMD22 | +7F +6R +2W +3I | (57/59hp)

"Don't act so surprised that I'm more than a pretty face." Arther is not a pretty face. "A stitch in time saves nine. or in this case prevents lethal aerial catastrophe."

"I know where I'm not wanted!" Shouts Arther and he trudges himself to the galley, followed immediately by the sound of crashing pots and pans.


As you lay around, the orc engineer/paladin comes back from under the ship. "Got yer ship ready. You can set sail anytime ya want. The Human fleets are held west of here."


The Avalanche | Male Oread Inquisitor 6 | AC 18 (T 13, FF 16) CMD: 22 | HP: 51/51 | F +7, R +5, W +9 (Resist Acid 5) | Init +5 | Perception +12 | Darkvision 60' | Speed 20' | Bane 6 rounds/day, Judgement 2/day, Magic Stone 1/day

Seerus takes the steering and waits for their visitors to depart before setting the ship westward.


Sm Air Elemental Familiar: Init +7; Perc +4 Fort +4, Ref +6, Will +4 AC 20, touch 14, flat-footed 17 (+3 Dex, +6 natural, +1 size): HP 20/20

*zips around the ship playing in the beeezes as we fly*


M Human Gunslinger 1 / Fighter 4 | AC20 T13 FF17 CMD22 | +7F +6R +2W +3I | (57/59hp)

Arther can't decide whether or not he should be offended as a human by referring to their new enemies as simply 'The Human Fleet'

"So which humans in particular run this fleet we're after? Surely you don't lump all humans into the same faction. A lot of my friends are humans."


But there is only 1 human fleet.


M Human Gunslinger 1 / Fighter 4 | AC20 T13 FF17 CMD22 | +7F +6R +2W +3I | (57/59hp)

I'm a human. What is my relation to the 'Human' fleet?


Male Human (Mwangi) Gunslinger 5

Species, methinks.


About nothing. The human fleet is run by a corrupt merchant's guild.


Wiz 5 (Mythic 1) Init +2 Fort +2, Ref +3, Will +4 AC 18 Touch 12, FF 16 (10+2 Dex +6 Mage Armor+Fortification 50%); HP 43/43

Mid flight at some point when the key crew is gathered Owen asks,

"How are we planning on doing this anyway?"


The Avalanche | Male Oread Inquisitor 6 | AC 18 (T 13, FF 16) CMD: 22 | HP: 51/51 | F +7, R +5, W +9 (Resist Acid 5) | Init +5 | Perception +12 | Darkvision 60' | Speed 20' | Bane 6 rounds/day, Judgement 2/day, Magic Stone 1/day

"We could try to 'join' them and then sabotage them from within."


Male Human (Mwangi) Gunslinger 5

"On a former Orc ship?" Miijoka cocked an eyebrow, "I don't know if dey'll fall for dat... I hate to ask dis, but do we still have dat Orc's head?"


Wiz 5 (Mythic 1) Init +2 Fort +2, Ref +3, Will +4 AC 18 Touch 12, FF 16 (10+2 Dex +6 Mage Armor+Fortification 50%); HP 43/43

"Also, we're not all human. "


M Human Gunslinger 1 / Fighter 4 | AC20 T13 FF17 CMD22 | +7F +6R +2W +3I | (57/59hp)

"You mean this orcs head?" Arther shouts while walking up the steps to the galley. holding a large pot he lifts the lid and reveals the head of the orc we killed earlier surrounded by uncooked vegetables"because, yes. though, if you need it you better let me know before dinnertime."

"If I know anything about the corrupt merchants guild, its this:
K Local: 1d20 + 4 ⇒ (2) + 4 = 6
They're merchants, and they're corrupt... Not unlike pirates when you think about it. Any deal we make will be one sided and we're guaranteed to be betrayed."

"I say we draw them out and pick them off one by one. Publius style."


Male Human (Mwangi) Gunslinger 5

"I don't tink dat's fast enough for what dey want from us." Miijoka said, shaking his head. "And we're forgetting that dey just went over our engines. Maybe we should check de engine and helm and see how fast we can go now."


Wiz 5 (Mythic 1) Init +2 Fort +2, Ref +3, Will +4 AC 18 Touch 12, FF 16 (10+2 Dex +6 Mage Armor+Fortification 50%); HP 43/43

"Perhaps instead of a suicide mission we could pick a lesser target. A trade route or outpost of some kind. That way we can pick them off with relative ease while maximizing profit and minimizing risk."

Owen suggests


The Avalanche | Male Oread Inquisitor 6 | AC 18 (T 13, FF 16) CMD: 22 | HP: 51/51 | F +7, R +5, W +9 (Resist Acid 5) | Init +5 | Perception +12 | Darkvision 60' | Speed 20' | Bane 6 rounds/day, Judgement 2/day, Magic Stone 1/day

Seerus nods at Owen's suggestion. "Lets look at a map and see what the potential best target will be."


Wiz 5 (Mythic 1) Init +2 Fort +2, Ref +3, Will +4 AC 18 Touch 12, FF 16 (10+2 Dex +6 Mage Armor+Fortification 50%); HP 43/43
Seerus Forstee wrote:
Seerus nods at Owen's suggestion. "Lets look at a map and see what the potential best target will be."

Owen assists in reviewing the map.

DM?


On a bookshelf in the captain's room, you find a bookshelf containing history books dating back to 11,000 years ago, and a map of the northern hemisphere (the one you're in) dating the 1793, which was exactly 3000 years ago.

The bookshelf also has a book labeled To Mijoka which appears to be a documentation on the ship, and a book labeled To Owen which is a spellbook detailing every wizard spell.


There is also a rack of several magical weapons. Each weapon has a label about their enchantment. They are as follows:
1 Vorpal Greatsword
A +3 Longbow
A Revolver that can't misfire
A +2 Quarterstaff
A Wand of Fireball with 3 charges
A Quicken Metamagic Rod
A Frost Longsword
& a Flaming Longsword.

Next to the rack is several armors. They are as follows:
Glamered Full-Plate
A Mithral Buckler
Leaf Armor
A Mithral Chain Shirt
A +2 Tower Shield
A +3 Heavy Steel Shield
A +1 Spiked Light Steel (The +1 applies to AC as well as attacks)
And a Wizard only robe which grants +3 AC.


As you lay out the map on the table, you can see that it is greatly inaccurate. It was made the day before Xanaver and his crew defeated the demon summoned by the humans, and it's death changed the world greatly.


In the room is also a cabinet filled with food. You each gain an extra 5 days of rations. There is also 4 tablets with a note from Xanaver. "Each of you should eat one of these"


Wiz 5 (Mythic 1) Init +2 Fort +2, Ref +3, Will +4 AC 18 Touch 12, FF 16 (10+2 Dex +6 Mage Armor+Fortification 50%); HP 43/43
DM Forgedawn wrote:

On a bookshelf in the captain's room, you find a bookshelf containing history books dating back to 11,000 years ago, and a map of the northern hemisphere (the one you're in) dating the 1793, which was exactly 3000 years ago.

The bookshelf also has a book labeled To Mijoka which appears to be a documentation on the ship, and a book labeled To Owen which is a spellbook detailing every wizard spell.

Owen blinks in dumbfounded disbelief at the book.

Every wizard spell? Every one that exists level 0-9?


Wiz 5 (Mythic 1) Init +2 Fort +2, Ref +3, Will +4 AC 18 Touch 12, FF 16 (10+2 Dex +6 Mage Armor+Fortification 50%); HP 43/43
DM Forgedawn wrote:

There is also a rack of several magical weapons. Each weapon has a label about their enchantment. They are as follows:

1 Vorpal Greatsword
A +3 Longbow
A Revolver that can't misfire
A +2 Quarterstaff
A Wand of Fireball with 3 charges
A Quicken Metamagic Rod
A Frost Longsword
& a Flaming Longsword.

Next to the rack is several armors. They are as follows:
Glamered Full-Plate
A Mithral Buckler
Leaf Armor
A Mithral Chain Shirt
A +2 Tower Shield
A +3 Heavy Steel Shield
A +1 Spiked Light Steel (The +1 applies to AC as well as attacks)
And a Wizard only robe which grants +3 AC.

Owen claims:

Quicken metamafic rod (up to 6th level spells I assume)
Mithral buckler
Wizard robe

He also expresses interest in the mithral chain shirt, but only if he can get it enchanted with a very specific enchantment.

Will consider other items when everyone else chooses


Wiz 5 (Mythic 1) Init +2 Fort +2, Ref +3, Will +4 AC 18 Touch 12, FF 16 (10+2 Dex +6 Mage Armor+Fortification 50%); HP 43/43
DM Forgedawn wrote:
In the room is also a cabinet filled with food. You each gain an extra 5 days of rations. There is also 4 tablets with a note from Xanaver. "Each of you should eat one of these"

Owen examines the tablet and shrugs.

"In for a copper ..." Owen trails off without finishing the thought as he swallows the tablet.

what happens?


Every wizard spell. 0-9. All of them.

The tablet gives you Mythic Rank 1


Owen: As you eat the tablet, you feel magical energy surge through you.


The Avalanche | Male Oread Inquisitor 6 | AC 18 (T 13, FF 16) CMD: 22 | HP: 51/51 | F +7, R +5, W +9 (Resist Acid 5) | Init +5 | Perception +12 | Darkvision 60' | Speed 20' | Bane 6 rounds/day, Judgement 2/day, Magic Stone 1/day

Seerus looks over the list of magical items but doesn't see anything he really needs and will let the others pick first. If anything he can use is left over, then he might grab it. Seerus will choose last. For the most part, his current equipment is better. Already wearing a +1 Mithril Chain Shirt. Might grab one of the Longswords if any not taken.

***

Watching Owen take the tablet he waits a few minutes to see if anything happens before taking the tablet himself.


Wiz 5 (Mythic 1) Init +2 Fort +2, Ref +3, Will +4 AC 18 Touch 12, FF 16 (10+2 Dex +6 Mage Armor+Fortification 50%); HP 43/43

As the others look on curiously Owens eyes briefly light as energy courses across his skin momentarily. Then he looks the same.

"I feel...different. Energized. It's hard to explain, but it's good. There are fragments of information I've always known, but they seem more significant now. As if I've been looking at things wrong and now my mind is open. Take the pill. " Owens says all without looking anyone particular in the eye.


The Avalanche | Male Oread Inquisitor 6 | AC 18 (T 13, FF 16) CMD: 22 | HP: 51/51 | F +7, R +5, W +9 (Resist Acid 5) | Init +5 | Perception +12 | Darkvision 60' | Speed 20' | Bane 6 rounds/day, Judgement 2/day, Magic Stone 1/day

Feeling the surge of energy flow through his body, Seerus eyes turn pitch black before turning back to normal. "Strange. I definitely feel 'different'."


Wiz 5 (Mythic 1) Init +2 Fort +2, Ref +3, Will +4 AC 18 Touch 12, FF 16 (10+2 Dex +6 Mage Armor+Fortification 50%); HP 43/43

Owen makes some improvements to his cabin door. Arcane Lock and a flap over the handle that says "Do Not Lift."


Male Human (Mwangi) Gunslinger 5

Miijoka picks up the tablet and looks at it dubiously. "Well, you haven't died yet..." Quickly, he swallows the pill. "Well.... that was someting..."


Mijoka: You gonna take any of the items?


Everyone make a perception check.


Wiz 5 (Mythic 1) Init +2 Fort +2, Ref +3, Will +4 AC 18 Touch 12, FF 16 (10+2 Dex +6 Mage Armor+Fortification 50%); HP 43/43

Perception 1d20 + 2 ⇒ (12) + 2 = 14


The Avalanche | Male Oread Inquisitor 6 | AC 18 (T 13, FF 16) CMD: 22 | HP: 51/51 | F +7, R +5, W +9 (Resist Acid 5) | Init +5 | Perception +12 | Darkvision 60' | Speed 20' | Bane 6 rounds/day, Judgement 2/day, Magic Stone 1/day

Perception: 1d20 + 10 ⇒ (8) + 10 = 18


Male Human (Mwangi) Gunslinger 5

After the rush from the pill fades, Miijoka looks over the weapons on the rack. He decided to take the rifle and Frost Longsword.


Wiz 5 (Mythic 1) Init +2 Fort +2, Ref +3, Will +4 AC 18 Touch 12, FF 16 (10+2 Dex +6 Mage Armor+Fortification 50%); HP 43/43
Miijoka Jikawe wrote:
After the rush from the pill fades, Miijoka looks over the weapons on the rack. He decided to take the rifle and Frost Longsword.

revolver. Not rifle.


Seerus and Owen:
You hear a loud hissing sound from under the ship, along with the sound of something slithering on the water.

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