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| 1,601 to 1,650 of 2,830 |
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| Xane |
| HP 26 / 41 ,AC 18 , |
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Xane shrugs....flexing her shoulders even as she shows she's unconcerned either way. She slows and looks around for a nice place to rest in the shade of one of the tree.
"Okay, if we're going to follow them...I have an idea." She winks conspiratorially, even as she settles down to wait for a bit.
Xane has a plan (^_~)
| Xane |
| HP 26 / 41 ,AC 18 , |
|
After a short rest...and the Orcs are no longer hear-able nor see-able...Xane stands up and sorts the group into a rough line with herself and Soot at the front and Gurukk at the rear.
Then she goes to where the party saw the Orcs and
Animal Handling: 'Take Ten' =15
Gets Soot to begin tracking the Orcs.
Perception Soot:1d20 + 5 ⇒ (7) + 5 = 12 (Tracking)
And after a few false starts (She eventually uses a small scrap of Gurukk's clothing to help Soot along.
Perception Soot: 'Take Ten' =15
The group trails along after the Orc mob.
(^_^)
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
Soot takes up the trail and at times gets a bit excited.
You are certain that a dark spot low on a tree means you are headed the right way.
Soot licks the wet spot a couple of times as you watch!
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
As you observe the four orcs ahead of you they take a path that climbs up one last steep switchback toward a bare shoulder of rock. The hillside climbs steeply on your right and drops away precipitously on your left. Debris and rubbish lies scattered over the last hundred yards or so of the path—discarded waterskins, bits of charred bone, and splintered casks or kegs discarded carelessly from the path. Up ahead, the path opens onto a wide ledge and then doubles back sharply into the mountainside.
This once hidden carved pathway is one option though the smoke that rises seems to indicate a different direction.
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
You trace the smokyness to a saddle between the stone tooth and another smaller hillside, dense thickets and boulders are strewn in the area and a deep enbankment has to be climbed.
Perception DC 16
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
The marble falls.....
....and hits a solid surface
knowledge nature/"physics"
DC 13
| Gurukk Pyreborn |
|
Male Orc Oracle of Flame 4 /Fire Blood Sorcerer 1 Stats:
Hps 33/48 AC 15 FF 14 T 11 (15 incorporeal) CMD 17 Fort +3 Ref +2 Will +6 |
|
"Lower a rope and let Gurukk go in first. Gurukk can see in the dark and if any orcs are down there they may accept Gurukk as one of theirs long enough to get the drop on them."
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
head first?
feet first?
with a rope?
Please make 3 climb checks and 2 reflex saves.....
| Gurukk Pyreborn |
|
Male Orc Oracle of Flame 4 /Fire Blood Sorcerer 1 Stats:
Hps 33/48 AC 15 FF 14 T 11 (15 incorporeal) CMD 17 Fort +3 Ref +2 Will +6 |
|
Gurukk will climb down a rope if there is a place to tie one down up here, other wise will climb down without one
Climb 1d20 + 3 ⇒ (1) + 3 = 4
Climb 1d20 + 3 ⇒ (6) + 3 = 9
Climb 1d20 + 3 ⇒ (4) + 3 = 7
Gurukk will take the quick path
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
THe barrow chimney opens up in 30 feet to a domed ceiling over a fire pit, that is used for cooking a small fire is going there. The chamber if about 20 feet high, you will have to use a rope to continue down to the floor.
Make a perception check!
| Xane |
| HP 26 / 41 ,AC 18 , |
|
Meanwhile, outside...
Xane looks at Soot, looks at how much rope the party has.
"So...does any one think we can make, maybe, a sling type affair..?" She asks of those remaining opinions...
"Like I said, after I realized Gurukk went down, I can easily just lower ever one on a rope. No need for climbing or hanging around at all..." She frowns, even as she again bends down to rub and scratch Soot. "You're a distraction, yes you are, yes you are..."
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
Gurruk describes a room below....
A large, smoky fire crackles in the center of this room. Battered pots and kettles are stacked all over; clearly, this serves as a crude kitchen. You notice a distinct draft drawing the smoke up through a rough hole in the ceiling of the chamber.
Erky steps up and securely ties Gurukk and then begins to craft a harness for Soot.
| Xane |
| HP 26 / 41 ,AC 18 , |
|
OKay...Xane will lower folks down the hole. The second last 'person' down will be Soot...That way there are lots of folks down there to catch her if something maybe goes wrong and also release her from the harness.
After that? It's Xane's own fault if she falls and lands on her @rse. (^_^)
Xane's Spelunking:1d20 + 7 ⇒ (12) + 7 = 19
EDIT: Does the DM want any type of 'Strength check' for Xane's efforts getting folks down the hole?
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
It doesn't really take that much time to get everyone lowered into the caverns below....
What is the plan for the rope?
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
That works fine!
Xane comes down last and is ready to go.
seems to be only one direction to go at this point!
Marching order and stealth if needed....
| 1,601 to 1,650 of 2,830 |
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| Paizo / Messageboards / Paizo Community / Online Campaigns / Play-by-Post / Ashardaldon Series - Unoptimized KK | All Messageboards |
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