War for the Crown
As the political scene in Taldor explodes into chaos, players take on the role of agents, advocates, and saboteurs working for Princess Eutropia to help secure her claim to the Imperial throne and prevent the Empire from collapsing in on itself in civil war. Along the way, the PCs must uncover hidden secrets of Taldor’s past—many deliberately hidden—and grow from relative nobodies to powerful politicians and spymasters in the deadliest political arena in the Inner Sea.
Crownfall (1 of 6): As Taldor's entire capital city gathers to celebrate, few realize that conspiracy and royal rivalries are about to shake the empire to its core! When a high-minded cabal of senators and nobles tries to steer the nation away from disaster, Emperor Stavian III orders a bloodbath in the senate halls, trapping neophyte spies inside layer upon layer of magical security. As tensions rise and the emperor falls, can the heroes escape the forgotten halls beneath the senate and save the heir to Taldor from an assassin's blade? And even then, can anyone prevent a civil war that will tear one of the Inner Sea's oldest nations apart at its rotting seams?
Songbird, Scion, Saboteur (2 of 6): The county of Meratt is Taldor in a microcosm: a once-glorious land left to decay by negligent nobles. But to help secure Princess Eutropia's bid for the throne, bold adventurers must now infiltrate her ancestral homeland and overthrow the corrupt Count Lotheed from within, gaining allies and solving problems left to fester far too long. Can they play idle noble by day and hero by night well enough to reverse the county's fortunes, or will the weight of history's sins be too crushing a burden?
The Twilight Child (3 of 6): Dark shadows haunt the trade city of Yanmass, spreading chaos even as the city's leaders debate which royal heir to support in the growing civil war. Their soldiers are vanishing, bandits attack without fear, and a mysterious plague of nightmares rattles the populace—are these troubles random, or part of a larger conspiracy? And what role do the mysterious Twilight Child and the cultlike following he has attracted play in the chaos?
City in the Lion's Eye (4 of 6): As the War for the Crown escalates, General Pythareus—Princess Eutropia's rival for the throne—plots to plunge the nation into war, threatening to kill thousands of people to rally others to him. From the fortress-city of Zimar, he commands the overwhelming army of Taldor, as well as one of the most ruthless spymasters the world has ever known. Even with the resources of the legendary Lion Blades to aid them, can the PCs hope to outmaneuver conspiracy and prevent the War for the Crown from becoming a war between nations, or will Taldor again descend into a thousand years of violence?
The Reaper's Right Hand (5 of 6): The War for the Crown has mutated into a war of mutually assured destruction that may tear all of Taldor down. To save the nation—and perhaps their own conscience—the heroes must slip their mortal bonds and find the First Emperor of Taldor in the infinite planar city of Axis. But things are not as they should be in the First Emperor's resplendent halls. Can the heroes save not just Taldor, but the legend who founded it, or will they discover the hard way that even a city of light casts long shadows?
The Six-Legend Soul (6 of 6): With the validity of the Stavian royal line confirmed, the heroes return to Taldor to discover horrible machinations transpired in their absence, and they must now face the cunning secret society, the Immaculate Circle, to recover the soul of their departed benefactor. But as they return triumphant, they find themselves not celebrated but hated, hunted, and accused of regicide. To set the world right and end the War for the Crown, the heroes must confront not one but six of Taldor's greatest emperors, resurrected from the past by equal parts malice and hubris!
Pathfinder Adventure Path #127: Crownfall (War for the Crown 1 of 6)
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Everyone Loves a Party
As Taldor's entire capital city gathers to celebrate, few realize that conspiracy and royal rivalries are about to shake the empire to its core! When a high-minded cabal of senators and nobles tries to steer the nation away from disaster, Emperor Stavian III orders a bloodbath in the senate halls, trapping neophyte spies inside layer upon layer of magical security. As tensions rise and the emperor falls, can the heroes escape the forgotten halls beneath the senate and save the heir to Taldor from an assassin's blade? And even then, can anyone prevent a civil war that will tear one of the Inner Sea's oldest nations apart at its rotting seams?
This volume of Pathfinder Adventure Path launches the War for the Crown Adventure Path and includes:
- "Crownfall," a Pathfinder adventure for 1st-level characters, by Thurston Hillman.
- A gazetteer of Oppara, crown jewel of Taldor and center of Inner Sea culture, by Eleanor Ferron.
- A closer look at some of the primary movers and shakers within the Taldan senate, who make for ideal allies, patrons, or rivals to politically minded players, by Thurston Hillman.
- A collection of some of Taldor's most exotic and unusual threats, from the unsettlingly doll-like fantionette to the freewheeling onyvolan, by Thurston Hillman and Adrian Ng.
IBSN-13: 978-1-64078-015-6
Other Resources: This product is also available on the following platforms:
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Pathfinder Adventure Path #128: Songbird, Scion, Saboteur (War for the Crown 2 of 6)
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Worn With Woe I Be
The county of Meratt is Taldor in a microcosm: a once-glorious land left to decay by negligent nobles. But to help secure Princess Eutropia's bid for the throne, bold adventurers must now infiltrate her ancestral homeland and overthrow the corrupt Count Lotheed from within, gaining allies and solving problems left to fester far too long. Can they play idle noble by day and hero by night well enough to reverse the county's fortunes, or will the weight of history's sins be too crushing a burden?
This volume of Pathfinder Adventure Path continues the War for the Crown Adventure Path and includes:
- "Songbird, Scion, Saboteur," a Pathfinder adventure for 4th-level characters, by Crystal Frasier and Richard Pett.
- A gazetteer of the county of Meratt, a once-glorious country landscape rotting from within, by Amanda Hamon Kunz.
- A cult of personality subsystem so PCs can cultivate their public images and put their renown to work for their benefit, by Linda Zayas-Palmer.
- New rules for relics: magic items empowered by powerful historical events and improved by feeding their purpose, by Logan Bonner.
- A bestiary of monsters ranging from the spell-retrieving galluvix to the eyeball-plucking lamp blighter, by Tim Akers, Brian Duckwitz, Troy Lavallee, and Patchen Mortimer.
ISBN-13: 978-1-64078-025-5
Other Resources: This product is also available on the following platforms:
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Pathfinder Adventure Path: War for the Crown Player's Guide PDF
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The War for the Crown Player's Guide provides players with all the spoiler-free information, inspiration, and new rules they'll need to create characters ready to read to dance, scheme, and backstab their way through the War for the Crown Adventure Path.
Within, players of this campaign will find everything they need to create backgrounds tied to personalities and events vital to Pathfinder Adventure Path's political machinations, along with new campaign-specific traits to give brave heroes the history and edge they'll need to brave the most dangerous landscape of all: Taldan high society! This player's guide also includes simplified social combat rules based on those from Pathfinder Ultimate Intrigue, an NPC statblock for the Princess Eutropia, and various class options and advice for characters ready to dive into adventure.
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Pathfinder Adventure Path #129: The Twilight Child (War for the Crown 3 of 6)
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The Worst in Others
Dark shadows haunt the trade city of Yanmass, spreading chaos even as the city's leaders debate which royal heir to support in the growing civil war. Their soldiers are vanishing, bandits attack without fear, and a mysterious plague of nightmares rattles the populace—are these troubles random, or part of a larger conspiracy? And what role do the mysterious Twilight Child and the cultlike following he has attracted play in the chaos?
This volume of Pathfinder Adventure Path continue the War for the Crown Adventure Path and includes:
- "The Twilight Child," a Pathfinder adventure for 7th-level characters, by Ron Lundeen.
- A gazetteer of the city of Yanmass, the caravan hub of northern Taldor catering to travelers from across two continents, by Ron Lundeen.
- An ecology of the mysterious and bureaucratic servants of death known as psychopomps, by F. Wesley Schneider.
- A thoughtful exploration of resurrection, the strange role it plays in the world of Golarion, and how the various gods react to this violation of the natural order, by Patchen Mortimer.
- A collection of strange beasts that roam the Whistling Plains, from the thieving grassling to the explosive bloodplate burster, by Ron Lundeen, Andrew Mullen, Richard Pett, and David Schwartz.
ISBN-13: 978-1-64078-032-3
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Pathfinder Adventure Path #130: City in the Lion's Eye (War for the Crown 4 of 6)
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The Worst in Others
As the War for the Crown escalates, General Pythareus—Princess Eutropia's rival for the throne—plots to plunge the nation into war, threatening to kill thousands of people to rally others to him. From the fortress—city of Zimar, he commands the overwhelming army of Taldor, as well as one of the most ruthless spymasters the world has ever known. Even with the resources of the legendary Lion Blades to aid them, can the PCs hope to outmaneuver conspiracy and prevent the War for the Crown from becoming a war between nations, or will Taldor again descend into a thousand years of violence?
This volume of Pathfinder Adventure Path continues the War for the Crown Adventure Path and includes:
- "City in the Lion's Eye," a Pathfinder RPG adventure for 10th—level characters, by Mikko Kallio.
- A gazetteer of the city of Zimar, the fortified heart of Taldor's military, by Mikko Kallio.
- A profile of the Lion Blades, masters of disguise and the most feared spies of the Inner Sea, by Liz Smith.
- Eight of the deadliest rakshasas found within the Inner Sea region for use as an adventure supplement or in any campaign, by Eleanor Ferron.
- A collection of strange beasts that prowl southern Taldor, from the invulnerable chitikin to the immolating pyrogeist, by Mike Headley, Mikko Kallio, Joe Kondrak, and Kalervo Oikarinen.
ISBN-13: 978-1-64078-037-8
Other Resources: This product is also available on the following platforms:
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Pathfinder Adventure Path #131: The Reaper's Right Hand (War for the Crown 5 of 6)
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The Grace in Your Eyes
When no one sits upon the Lion Throne, all shall try! As a final act of vengeance, High Strategos Pythareus's agents release evidence that the entire Stavian family line may be illegitimate, and now every noble in Taldor is willing to risk civil war to stake a claim to the crown. Can the PCs discover the remains of the First Emperor's tomb and seek his blessing to prove Eutropia's fitness to rule? And if the spirit of Taldor's founder cannot answer their prayers, can they answer his?
This volume of Pathfinder Adventure Path continues the War for the Crown Adventure Path and includes:
- "The Reaper's Right Hand," an extraplanar Pathfinder RPG adventure for 13th-level characters, by John Compton.
- A gazetteer of the district of Sayashto, an upscale neighborhood in the infinite city of Axis, by John Compton.
- A look at Thamir Gixx, the Silent Blade, the wicked halfling god of murderers and assassins, by Jason Keeley.
- An overview of the major noble lines of Taldor, by Crystal Malarsky.
- Five creatures born to the absolute law of the planar metropolis of Axis, including the high-minded impariut inevitable and the cosmic majesty of the edict dragon, by John Compton, Nathan King, and Greg A. Vaughan.
ISBN-13: 978-1-64078-045-3
Other Resources: This product is also available on the following platforms:
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Pathfinder Adventure Path #132: The Six-Legend Soul (War for the Crown 6 of 6)
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Gods Save the Queen
As the heroes return to Taldor, they discover that strange seeds have finally borne fruit—conspiracy has laid their patron low. They must now face the cunning secret society, the Immaculate Circle, and put an end to its immortal machinations, finding new enemies along their path. To finally set the world right and end the War for the Crown, the heroes must confront not one but six of Taldor's greatest emperors, resurrected from the past! Can the heroes survive, or will Taldor's past sins forever define its future?
This volume of Pathfinder Adventure Path concludes the War for the Crown Adventure Path and includes:
- "The Six-Legend Soul," a mind-bending Pathfinder RPG adventure for 16th-level characters, by Amber E. Scott.
- Ways to continue your campaign, including a system to determine Eutropia's legacy based on decisions made by your heroes, by Crystal Frasier.
- A look at six of Taldor's most famous emperors, including the legendary spirits they provide to mediums and feats useful for any hero, by Lyz Liddell.
- An overview of the resolute Ulfen Guard, by Ron Lundeen.
- A bestiary of powerful and dangerous creatures, including the terrifying phylacator kyton and the hubris-grown bramble throne, by Kate Baker, Jay Erickson, Tom Hansen, Aerick Lim, and Nathan Reinecke.
ISBN-13: 978-1-64078-052-1
Other Resources: This product is also available on the following platforms:
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Pathfinder Campaign Setting: War for the Crown Map Folio
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Explore the Empire
Explore the glorious lands of Taldor, the First Empire, in the War for the Crown Poster Map Folio. Pore over masterful cartography and plan exciting adventures with these three massive poster maps designed for use with the War for the Crown Adventure Path!
These huge, lavishly illustrated poster maps depict major locations found in the War for the Crown Adventure Path. The first stunning map details the capital city of Oppara, where the adventure begins and ends. The second map provides an overland look at Taldor's County of Meratt, and the third is a beautifully illustrated map of the nation of Taldor as a whole.
Whether you're looking for a walled city, a stretch of forest and plains, or an entire nation, these beautiful maps are the perfect resource for the War for the Crown Adventure Path or any fantasy campaign.
ISBN-13: 978-1-64078-063-7
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Pathfinder Pawns: War for the Crown Pawn Collection
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Key monsters and NPCs from the War for the Crown Adventure Path come alive on your tabletop with the War for the Crown Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a monster or NPC from the War for the Crown campaign, including scheming nobles, cosmic monsters, exquisite clockworks, and dozens of unique creatures. The pawns each slot into a size-appropriate plastic base from any of the Bestiary Box collections, making the pawns easy to mix with traditional metal or plastic miniatures. The War for the Crown Pawn Collection, together with the creatures and characters from the Pathfinder Pawns: Bestiary Box and Pathfinder Pawns: NPC Codex Box collections, provides pawns for all six adventures of the War for the Crown Adventure Path.
The enemies and allies of the War for the Crown Adventure Path come to life on your tabletop! Each has its own abbreviation and identification number for easy sorting. The War for the Crown Pawn Collection includes:
ISBN: 978-1-64078-090-3
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Pathfinder Adventure Path #127: Crownfall (War for the Crown 1 of 6)
Paizo Inc.
(based on 15 ratings)
Everyone Loves a Party ... As Taldor's entire capital city gathers to celebrate, few realize that conspiracy and royal rivalries are about to shake the empire to its core! When a high-minded cabal of senators and nobles tries to steer the nation away from disaster, Emperor Stavian III orders a...
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Pathfinder Adventure Path #128: Songbird, Scion, Saboteur (War for the Crown 2 of 6)
Paizo Inc.
(based on 6 ratings)
Worn With Woe I Be ... The county of Meratt is Taldor in a microcosm: a once-glorious land left to decay by negligent nobles. But to help secure Princess Eutropia's bid for the throne, bold adventurers must now infiltrate her ancestral homeland and overthrow the corrupt Count Lotheed from within,...
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Pathfinder Adventure Path: War for the Crown Player's Guide PDF
Paizo Inc.
The War for the Crown Player's Guide provides players with all the spoiler-free information, inspiration, and new rules they'll need to create characters ready to read to dance, scheme, and backstab their way through the War for the Crown Adventure Path. ... Within, players of this campaign will...
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Pathfinder Adventure Path #129: The Twilight Child (War for the Crown 3 of 6)
Paizo Inc.
(based on 3 ratings)
The Worst in Others ... Dark shadows haunt the trade city of Yanmass, spreading chaos even as the city's leaders debate which royal heir to support in the growing civil war. Their soldiers are vanishing, bandits attack without fear, and a mysterious plague of nightmares rattles the...
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Pathfinder Adventure Path #130: City in the Lion's Eye (War for the Crown 4 of 6)
Paizo Inc.
(based on 1 rating)
The Worst in Others ... As the War for the Crown escalates, General Pythareus—Princess Eutropia's rival for the throne—plots to plunge the nation into war, threatening to kill thousands of people to rally others to him. From the fortress—city of Zimar, he commands the...
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Pathfinder Adventure Path #131: The Reaper's Right Hand (War for the Crown 5 of 6)
Paizo Inc.
(based on 3 ratings)
The Grace in Your Eyes ... When no one sits upon the Lion Throne, all shall try! As a final act of vengeance, High Strategos Pythareus's agents release evidence that the entire Stavian family line may be illegitimate, and now every noble in Taldor is willing to risk civil war to stake a claim to...
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Pathfinder Adventure Path #132: The Six-Legend Soul (War for the Crown 6 of 6)
Paizo Inc.
(based on 3 ratings)
Gods Save the Queen ... As the heroes return to Taldor, they discover that strange seeds have finally borne fruit—conspiracy has laid their patron low. They must now face the cunning secret society, the Immaculate Circle, and put an end to its immortal machinations, finding new enemies along...
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Add
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$19.99
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Non-Mint
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Pathfinder Campaign Setting: War for the Crown Map Folio
Paizo Inc.
(based on 3 ratings)
Explore the Empire ... Explore the glorious lands of Taldor, the First Empire, in the War for the Crown Poster Map Folio. Pore over masterful cartography and plan exciting adventures with these three massive poster maps designed for use with the War for the Crown Adventure Path! ... These huge,...
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|
Add
Print Edition
$24.99
Add
PDF
$9.99
Pathfinder Pawns: War for the Crown Pawn Collection
Paizo Inc.
(based on 2 ratings)
Key monsters and NPCs from the War for the Crown Adventure Path come alive on your tabletop with the War for the Crown Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents...
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