| pavaan |
so umm i might have found a way to break the starfinder economy and shorten travel times to known locations
at level 4 the mystic can get the feat cloud storage. just a bag of holding the party can access so long as they are on the same plane. can only take 1 bulk out at a time. so that is all fine by itself. but the starfinder bag of holding the null space chamber is - bulk and can hold 25 bulk as a level 4 item. and as med size people are 6 bulk they can fit inside.
so the trick is to have at least 2 level 4 mystics at two different worlds. put people in the null chamber then that into the cloud storage, and on the other side pull them out. making star ship travel to known locations take about 12 secs. and it gets silly when you toss in that mystics can link up with up to 10 other people that can take out objects from cloud storage. i will call it. zippy oblemieooos original method. or Z.O.O.M. for short (ya came up with zoom first then worked backwards, and oblemieooo is my skittermander mystics name that i a currently running)
I could not find anyone else talk about this in my quick search and thought it was funny enough to bring up.
https://2e.aonsrd.com/feats/494-cloud-storage
https://2e.aonsrd.com/treasure/113-null-space-chamber
| Finoan |
That is certainly quite interesting. If a GM was on board with that and wanted to allow it as a plot device, that would be cool.
To be a voice of reason and to provide GMs who don't want to allow this with reasons to forbid it...
Both Cloud Storage and Null Space Chamber specify "items".
You can use your vitality network as an extradimensional storage space, sliding items into and out of thin air as if it were a null space chamber.
You can Interact with the null space chamber to stow items in it or remove them.
And while the Null Space Chamber does mention filling with air when opened, that does not by itself allow creatures to be placed in the extradimensional space.
Zoken44
|
To the "Petrify them first" crowd, because I doubt Farien is the only one to think of that. How much does it cost to inflict that condition and to reverse it? also, aren't people more than 1 bulk? Especially if they are petrified.
I think the message system would be an interesting idea, but more in the idea of a sneaker-net type of thing (When certain data files are too big, it is faster to just have the drive you are working on be removable and have it physically moved to the new location for it to be accessed than to transmit it through the normal network) Or as a covert back channel.
| Finoan |
Most systems prevent this issue by making bags of holding explode if put inside a different extradimensional space.
I would imagine that, in Starfinder, safety protocols would prevent such an action as damaging to the planar fabric.
That is also true.
In Starfinder2e (and Pathfinder2e) the bags don't explode or anything overly dangerous like that. But the Extradimensional trait does prevent them from working while nested. What happens to the items (or creatures) inside the nonfunctional inner Extradimensional container is undefined.
| Squark |
To the "Petrify them first" crowd, because I doubt Farien is the only one to think of that. How much does it cost to inflict that condition and to reverse it? also, aren't people more than 1 bulk? Especially if they are petrified.
I think the message system would be an interesting idea, but more in the idea of a sneaker-net type of thing (When certain data files are too big, it is faster to just have the drive you are working on be removable and have it physically moved to the new location for it to be accessed than to transmit it through the normal network) Or as a covert back channel.
Commissioning the casting of a 6th rank spell costs 1,600 credits, and removing the condition reliably requires a 7th rank sure footing (A 6th rank sure footing can do in a pinch, but has an unacceptably high failure rate outside of emergencies), which is another 3,600 credits.
As for the bulk limits, I'm not sure how petrification affects bulk, but it definitely doesn't decrease it, so we're limited to using tiny petrified creatures. I think your sneaker-net solution is still probably better.
I think an errata to limit cloud storage to the same planet might be in order.
| Squark |
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I would assume that it would increase the bulk of the creature since it changes you from flesh (various relatively non-dense materials) to solid stone (relatively high density)
Since only tiny PCs are relevant here, the question is wether petrification increases mass enough to increase bulk. By the time we're dealing with skittermander statues, sure, but is a petrified sprite two bulk? Depends on the rock and how much gear the sprite was petrified with.
Zoken44
|
Good point, I forgot we were only addressing Tiny PC's at this point, and you're absolutely right, it is unlikely petrification would cause them to be more than a bulk.
And what the Sneaker, or Mystic Net says to me is that likely Abadar Corp and other Mega-Corps keep high level Mystics on staff specifically for this in their engineering departments to transfer vital files back and forth quickly and securely.
Also, we need a Mystic connection more centered around Info-Spheres and tech.