Senko
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I'm dabbling with an idea for a magical child vigilante but I'd like to give them the phoenix bloodline or specifically the bloodline powers up to 9th level. There are other ways to get wings but they're not as easy to summon/dismiss (See next paragraph for details of what I'm aiming for). Eldritch Heritage is no good as it only gives you the 1st level power no higher ones.
The idea is basically a magical weapon forged to counter demons as part of the world wound battles that allows the wielder to draw on a level of angelic power to hunt down and kill the demons that prey on people from the shadows. So in vigilante form they are lawful good, have limited magical abilities (magical child), an urge to locate and slay demons especially those that possess or use their powers to hide amongst people. An urge that didn't work quite correctly and instead is a drive to protect the weak and innocent from those who prey on them. Skills, talents and feats dealing with investigation. Then if I can get the bloodline at 9th level (or if its like eldritch feat with a -2 11th) they gain the ability to manifest angel wings and fly.
| zza ni |
the most direct way would be to take skill focus (knowledge arcane), eldritch heritage (phoenix) and at level 11 get improved eldritch heritage (phoenix).
| Mysterious Stranger |
Is your goal specifically to get the 9th level bloodline power of the phoenix bloodline, or is it to gain wings?
If you are just looking for the wings you could also play an Aasimar and pick up the feat Angel Wings at 11th level. It does require the feat Angelic blood. The feat Planar Heritage would allow you to be human and still take those feats.
| DeathlessOne |
Alternatively, you could use Sorcerer variant multiclass but the wings dont come online until 15th level and you trade off half your feats. But, it does come out about ahead in overall feat expenditure (No need for Skill Focus, Eldritch Heritage, 2x Improved Eldritch Heritage, or Greater Eldritch Heritage) and you get a bloodline feat to boot.
Senko
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@Melkidor
Really? The main focus is on the vigilante talents and abilities whereas summoner is on the Eidolon.
@Mysterious Stranger
I considered that but the angelic wings from Aasimar is permanent from my reading of the feat so once they grow that's it, the phoenix sorcerer power on the other hand lets you grow and dismiss them which would allow them to be present in vigilante identity but not the social one.
@DeathlessOne
I don't know about this variant multiclass option I'll need to look further into it.
| Melkiador |
@Melkidor
Really? The main focus is on the vigilante talents and abilities whereas summoner is on the Eidolon.
You mostly talked about wanting to have an angel identity, which the synthesist can do. Skills in investigation? Skilled evolution. Summoner spell list? The synthesist has that too.
What is magical child giving you that synthesist couldn’t replicate? Now, maybe your GM just isn’t allowing synthesist, but it seems to meet the flavor of what you want well.
| Trokarr |
I believe I have the solution to your problem and get you dissmissable flight by 3rd level. In fact I’m a little surprised no one has thought of it yet. I’m afraid it will limit your race choices heavily but I have a bit of a work around for that too. You need to choose between either Strix or Syrinx as a race that has permanent winged flight at level 1. I think Strix is best as it has a better stat block for a combat build. For class you can choose any of the vigilante archetypes that have spell casting. I recommend Warlock as it has a better spell list and talents and class features available than Magical Child. At level 1 choose Morphic Mask as your social talent. This will give you an essential “second form” to base your Vigilante identity around and will negate a lot of penalties to disguise that you will need. At second level you must take Malleable Flesh as your Vigilante talent. This will allow you to alter your form to physically look like that of another subtype (likely Aasimar for the angelic feel). At this point however you will lose your seamless guise bonus to look substantially different than your Morphic Mask second form. Since you now are effectively polymorphing to take the form of another creature (although you gain no bonuses other than a bonus to disguise) your wings can “disappear” as part of the standard action to activate Malleable Flesh. At 3rd level take the Seemless Shapechanger social talent which will allow you to add your Seemless Guise bonus to all your forms you take with Malleable Flesh (unfortunately your bonuses from disguise self and Morphic mask will be halved in this way but you still get a +15 to disguise so not too shabby). Now with Malleable Flesh you can take on an angelic form and also “summon” or “dismiss” your natural wings with a standard action at level 3.
Senko
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Senko wrote:@Melkidor
Really? The main focus is on the vigilante talents and abilities whereas summoner is on the Eidolon.You mostly talked about wanting to have an angel identity, which the synthesist can do. Skills in investigation? Skilled evolution. Summoner spell list? The synthesist has that too.
What is magical child giving you that synthesist couldn’t replicate? Now, maybe your GM just isn’t allowing synthesist, but it seems to meet the flavor of what you want well.
The vigilante talents which is what I want to play with, the angel part is flavouring for said vigilante. This isn't for a game at the moment I'm just playing with ideas for a vigilante to get an idea of the class and its abilities.
@Trokarr
That seems complicated I'll read it through a few times while looking at the talents and seeing how it looks when I'm not tired but it reads like the wings would be in the social form not the vigilante one?
| Trokarr |
The wings are a permanent part of your body as a Strix. Malleable Flesh allows you to hide them as part of a physical modification of your body that acts like Disguise Self. Morphic Mask is basically just for minor modifications that reduce disguise penalties for stuff like size, gender, etc. Seemless Shapechanger allows you to add your Seemless Guise bonus to any form you may take with Malleable Flesh. The 3 talents work together to create a disguise that covers the fact that you are a Strix and makes you look more “angelic” as well as hiding your wings whenever you want. You could accomplish a similar effect with the Disguise Self spell but that has a limited duration and can be disbelieved with a will save. This disguise cannot be disbelieved as the transformation is physical (although it can be seen through with a high enough perception check so you are going to want to invest in some feats like skill focus disguise or other talents and abilities that boost disguise.). You can have your wings “deployed” or “dismissed” in any form you wish to take through Malleable Flesh. It’s up to you. Malleable Flesh can also be used to create other personas as needed. I recommend having a second “social identity” as a more common race so as not to expose your true social identity to discovery.
Senko
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I thought you could only have 1? A social, a vigilante and if you take it a generic slew of commoners. Morphic Mask as I read it allows you to basically change yourself to another person e.g. Steve Rogers to Captain America or Steven Everyman a 6'3" muscular man with blonde hair and blue eyes to Stephanie Magical Girl a 5'3" petite girl with red hair and green eyes. You just reflect this by bonuses to disguise for major changes e.g. Stephanie would probably get +2 (shorter), +2 (different sex), +2 different hair colour, +2 different eye colour for a total of +8 to disguise as people aren't going to think the short girl is really the tall man who ducked into his panic room.
| Trokarr |
Yes that’s true you can only have 1 TRUE social identity but you can have as many pseudo identities based on the disguise skill as you want. If your disguise skill is sufficient to fool pretty much everyone all the time any disguise you adopt can be a separate “identity”. I recommend taking the Mockingbird social talent at level 5 so that you can use the Vocal Alteration spell effect from that talent to add a further +10 to your disguise skill as well. Anyone with a good enough disguise skill can adopt separate identities in Pathfinder. The vigilante talents just make it much easier and the changes made in this build are all actual physical changes so they are a lot harder to see through (and a person would actually need a reason to suspect you are not who you say you are to even try).
| Trokarr |
If you really want to self nerf then drop Mockingbird that will reduce it by another 10. I don’t feel it’s necessary if you choose not to abuse it. If you only adopt your angelic vigilante identity and one pseudo social identity it’s no more overpowered really than a base Vigilante. Keep in mind that normal Seemless Guise gives you a +20 to disguise to hide your vigilante identity and that’s at lvl 1. With even 1 rank in disguise the lowest you could roll would be 25 (assuming no bonus or penalty to Charisma).
| Trokarr |
If you’re disturbed by +37 at 5th this will blow your mind. A Kitsune vigilante with the Realistic Likeness feat, the Seemless Shapechanger talent, 1 rank in disguise, and the Fast Shifter alternate racial trait can take the form of any human they have met with a +45 to disguise as a MOVE ACTION at level 1! A Hat of Disguise adds +10. Mockingbird adds 10 more for 65 at 5th. And that’s not even adding feats like skill focus, the Kitsune FCB that adds 1/2 to Seemless Guise, or additional skill ranks. Malleable Flesh would allow you to take the form of any other humanoid but would have a somewhat lower bonus, like about +50 at 5th without all the extra bonuses.
| Trokarr |
EDIT: sorry got my math a little bit wrong on my last post. The bonus at 5th with Malleable Flesh would only be 35 not 50 as it won’t stack with Realistic Likeness. But you would only need to use Malleable Flesh if you wanted an actual physical change. You could just take the appearance of a different race through the Hat of Disguise for the full 65 at 5th if you are fine with just an illusion.
Senko
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what about working with your DM to rework the Dragon Disciple Prestige class as a Phoenix Disciple
As I said this is theory crafting and when doing that I try to stay RAW so it can be easily used in any game. If it were for a game there's a number of options I could discuss with a GM but if I build it with house rule x I can't be sure I could use it in a game.
Matthew Morris
RPG Superstar 2009 Top 32, 2010 Top 8
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@DeathlessOne
I don't know about this variant multiclass option I'll need to look further into it.
I think the vigilante is the best class to play with VMC options. It can also add another level to the vigilante. Since the vigilante still gets his talents, the loss of feats isn't as painful.
| Melkiador |
Senko wrote:I think the vigilante is the best class to play with VMC options. It can also add another level to the vigilante. Since the vigilante still gets his talents, the loss of feats isn't as painful.
@DeathlessOne
I don't know about this variant multiclass option I'll need to look further into it.
Kineticist can get a lot from variant multiclass and they aren’t very feat reliant.
Aether in particular is practically begging for a rogue VMC