Eyes of Ten Length Question


Organized Play General Discussion

2/5

I imagine this has been asked before, but a quick search of the forum didn't pick up anything, so.....

Book 1 of Eyes of the Ten is listed as being a double length (8-10) hour scenario. None of the others are listed as such, but even the creators can accidently omit something. Is it only book 1 that is designed to take the extra time?

4/5 ****

Correct.

That said 4 is a little longer and I'd try and allocate it 6 hours to make sure you're not squeezed for time.

Sczarni 5/5 5/55/5 ***

Every time I've played or ran the series my groups planned for it to be a weekend-long activity.

Scarab Sages 4/5 5/55/5 *

If I were to schedule it out, I'd schedule five 6 hour sessions. 2 sessions for part 1 and one for each of the rest. Worst case scenario, you finish early each session.

5/5 **** Venture-Agent, Netherlands—Utrecht

Nefreet wrote:
Every time I've played or ran the series my groups planned for it to be a weekend-long activity.

I did that as well. It's doable, but you're literally only playing, eating, sleeping, and repeating. I'd prefer some space in between for some relaxation.

The Exchange 4/5 5/5

Kwinten Koëter wrote:
Nefreet wrote:
Every time I've played or ran the series my groups planned for it to be a weekend-long activity.
I did that as well. It's doable, but you're literally only playing, eating, sleeping, and repeating. I'd prefer some space in between for some relaxation.

We tried that. Started about 4 PM on Friday. By 2:30 AM Saturday morning we decided to sleep for a few hours. Started again around 8 AM and managed to finish Part 1 by 1 PM. I don't remember what time we finished Part 2 but it was probably 2 or 3 AM Sunday and we were all extremely loopy. Decided to do parts 3 and 4 the next Saturday. We got through Part 3. Finally did Part 4 a couple of weeks later.

Yes, I know our experience was exceptionally long and not the norm. We did a LOT of roleplaying. Plus the total of 11 PC deaths (not counting breath of life). And a LOT of roleplaying.

Scarab Sages 4/5 5/55/5 *

Kevin Willis wrote:
Kwinten Koëter wrote:
Nefreet wrote:
Every time I've played or ran the series my groups planned for it to be a weekend-long activity.
I did that as well. It's doable, but you're literally only playing, eating, sleeping, and repeating. I'd prefer some space in between for some relaxation.

We tried that. Started about 4 PM on Friday. By 2:30 AM Saturday morning we decided to sleep for a few hours. Started again around 8 AM and managed to finish Part 1 by 1 PM. I don't remember what time we finished Part 2 but it was probably 2 or 3 AM Sunday and we were all extremely loopy. Decided to do parts 3 and 4 the next Saturday. We got through Part 3. Finally did Part 4 a couple of weeks later.

Yes, I know our experience was exceptionally long and not the norm. We did a LOT of roleplaying. Plus the total of 11 PC deaths (not counting breath of life). And a LOT of roleplaying.

That is the ideal run though. EotT is an amazing story that should not be rushed. Similarly, All for Immortality and Passing the Torch. As such, I'd be very hesitant to play or run it at a convention. The time limitation does not improve gameplay.

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