Best way for Oracle (or any class) to gain access to arcane spells


Advice


Alright, seeking advice for this oracle build that I'm working on. I'm interested in playing a melee tempest oracle (the L1 revelation touch spell is pretty cool). To make sure he is tanky enough, I was planning to take the champion multiclass at level 2. (It also fits the character concept - he's seeking atonement for unintentionally killing a lot of innocent people so joined the church of Sarenrae.)

So in browsing the various spell lists, I found that arcane has quite a few spells that are quite good for melee characters - true strike, false life, haste, etc, so have been cracking my head to find the best way to access them. Realise that since I'm looking more for buffs, I don't actually need to be able to cast them, just need to have access to the arcane spell list so that I can use magic items. (A wand of false life every day is a nice buff.)

I've only found two ways though to get access to the arcane spell list. One is to multiclass again, but with the L2 multiclass to champion, the earliest I can multiclass again is L8 (with L4 and L6 class feats spent on champion dedication feats). The other way is to play a spell-scaled kobold, which unlike other ancestries which gives you access to a cantrip, also gains the "You gain the trained proficiency rank in arcane spell attack rolls and spell DCs". But kobold doesn't quite fit the concept I have of my character.

So, any other ways?


There's always Trick Magic Item.

Liberty's Edge

I must confess, the easiest route for this, like most things, turns out to be Ancient Elf.

Select any Dedication that provides Arcane Spellcasting and you're all set such as Witch for example which could compliment an Investigator quite nicely all at level 1.


If you want to use magic items out of combat, Trick Magic Item seems sufficient. If there are spells you want to cast in combat, Divine Access is normally the best bet, but the air and water domains don't have access to that sort of stuff. That's more of a battle thing.


mrspaghetti wrote:
There's always Trick Magic Item.

That would require a good Int. Out of combat, failure isn't an issue as you can keep trying, but once you crit fail, that's it for the day. A melee oracle is quite MAD as it is: Cha, Str, Con. :) But yes certainly an option.


Themetricsystem wrote:

I must confess, the easiest route for this, like most things, turns out to be Ancient Elf.

Select any Dedication that provides Arcane Spellcasting and you're all set such as Witch for example which could compliment an Investigator quite nicely all at level 1.

I don't think that helps. If I take a Sorcerer multiclass at level 1, I can't take the Champion multiclass at level 2 as you need at least 2 sorcerer dedication feats first. And you can't take any at level 2 (because they are minimally level 4). So the Champion multiclass only comes on at level 8.

Liberty's Edge

kuey wrote:
mrspaghetti wrote:
There's always Trick Magic Item.
That would require a good Int. Out of combat, failure isn't an issue as you can keep trying, but once you crit fail, that's it for the day. A melee oracle is quite MAD as it is: Cha, Str, Con. :) But yes certainly an option.

The DC isn't as high as all that, and crit failure only deep sixes you on that particular item, not using the Feat in general. You'll eventually need to increase your bonus somehow, but if the goal is just to avoid crit failures, increased Proficiency and a Skill Item are probably sufficient, though at least a modicum of Intelligence also wouldn't hurt, I admit.


multi talented human works at lvl 9 but that's a long time to come online.


If you just want a few spells then there are ancestry options. Like Adaptive Adept.

A wand or two might help.

But to get more than that you neeed to multiclass and pay class feats. Which is going to cost you elsewhere.

What you are essentially asking for, is to pick your favourite Arcane spells without having to pay too much for it.


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You can get better armor proficiency via Sentinel dedication. Be human, take the Armor Proficiency general feat at level 1 to access medium armor. Then pick Sentinel Dedication at level 2 for scaling heavy armor.

Two nice things about Sentinel when compared to Champion Dedication:

1. Doesn't cost you another feat to get to Expert.
2. Very easy to "pay off". Just get Steel Skin at level 4 and Armor Specialization at level 6. Allows you to get another Dedication right then at level 6.

So you can get some arcane multiclass dedication at 6 and it's basic spellcasting at level 8.


Like Gortle said, Adaptive Adept is the best way to get True Strike (which is, amongst the 3 spells you speak about, the best one in my opinion).
You also have the Tatoos line which allows you to cast a first and third level spell once per day.


SuperBidi wrote:

Like Gortle said, Adaptive Adept is the best way to get True Strike (which is, amongst the 3 spells you speak about, the best one in my opinion).

You also have the Tatoos line which allows you to cast a first and third level spell once per day.

And if kuey goes with Half-Elf as their human heritage, there's the excellent Pinch Time Ancestry feat that grants Lv. 3 Haste as an Innate Spell.

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