| Mark von Drake |
| 4 people marked this as FAQ candidate. 1 person marked this as a favorite. |
In Threefold Conspiracy 3, we have got a new starship armor and a new starship sensor that gives bonuses that are radically different than the original sensors and armors. But the book fails to mention if it is possible to have two different armors or two different sensors installed. So, can a starship have two different armors installed if both do different things? And what about sensors?
Ellias Aubec
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Since I suspect this is just upgrading your existing stuff, then you cannot by the rules have more than one. You just have an armour plugin and a sensor plugin.
Technically I can't see why you couldn't have more than one sensor set but the rules don't allow for that so its ask your GM end. Armour I can't see having more being beneficial for the same reason wearing three sets of armour doesn't stack their AC.
| Telok |
If it's the observation sensors and energy whatsit shields then they are extra add-on bits. Both cost 4 bp and lack the stats of normal armor and sensors. The observation sensors are explicitly noted on nethys as being an addition to regular sensors.
Interestingly the sensors not only have a range in miles (not hexes) but they again raise the question of precisely what blindsense(life) can do. So they probably can't be used during combat, and may or may not interact weirdly with perception range modifiers.
The armor is pretty iffy I think. It only works in combat
Edit: small children.
It only works in combat after the shields are down and, I think, assumes a dedicated engineer character in exchange for the chance at a very minor boost. Not an issue for npc ships who usually have people to spare but iffy for a party of 4 pcs.