
Xain |
When GMing a quest pack, such as SFS 2-03, I know characters are assumed to start each quest refreshed. Can they use equipment found in one quest in the next? For example if they earn a pair of grenades for successfully disarming a trap in the 2nd quest, or kill a drow with some nice equipment in the 1st, can they use these in the 3rd? Or is this "reset" between quests as well?

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When GMing a quest pack, such as SFS 2-03, I know characters are assumed to start each quest refreshed. Can they use equipment found in one quest in the next? For example if they earn a pair of grenades for successfully disarming a trap in the 2nd quest, or kill a drow with some nice equipment in the 1st, can they use these in the 3rd? Or is this "reset" between quests as well?
If the quests are played together as a pack (one session) with the same players at a table, then I assume it acts more like one scenario as opposed to a series of quests. As in SFS 2-03, if a table of players plays through all of the quests in one session, then anything found could be carried over between quests. This would not be the case if the quests are broken up into individual quests and run at different times.

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For quests that are packaged together, I would say Yes.
Several quest packs require you to have some plot items collected by the final quest (Dreaming of the Future, Fallen Family Broken Name) to properly finish the quest.
So then the most natural thing would be for other items to carry over as well.
It gets a bit fuzzy when you play the quests in separate installments, although the chronicle tends to record collection of the plot items. So I fully agree with Keith.