So Who Is Still Playing Pathfinder 1st Edition


Pathfinder First Edition General Discussion

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The1Ryu wrote:
Artofregicide wrote:

I'm swapping my Strange Aeons group to PF2e once they hit book 3. If do it now but they're deep into The Thrushmoore Terror and I've already rewritten the entire book once already.

The reason? PF1e is too complicated for them. And they keep forgetting their abilities, actions, etc. That's not a jab on PF2e, it's a testament to the fact that it handles really hardcore and casual players really well.

Now to figure out how to convert the Mesmerist class...

Man, Dreams of the Yellow King just thrashed my party. The Dreamlands just kicked their teeth in. It was one of the only adventure paths that ended in failure for us.

Ooooo! What encounters have them trouble? And have you posted on the obituary thread for SA?

Silver Crusade

Pathfinder Adventure Path Subscriber
The1Ryu wrote:
Gorbacz wrote:

You haven't addressed the question. Is 5-foot step an action? The book says no, it isn't. It doesn't fall into any action type. The spell says you can't take an action after it. So, you can take a 5-foot step, because it's not an action.

Of course, there are lots of actually intelligent counter-arguments, starting with one that teleporting could be considered "movement", so you shouldn't be able to take a 5fs after it. Or the argument that it would be really weird if ddoor prevented you from taking a free action to talk (as much as GM allows you) but not prevented you from taking a 5-foot step.

But there's no clear answer in the rules and we can argue until the end of days.

A 5ft step is listed under miscellaneous actions so yes it is an action and no according to spell you can't do it.

Well, page 183 of the Core Rulebook tells me that 5 foot step is "No Action". The book contradicts itself.

We're not going to come to a conclusion and honestly, I think you can't make a 5fs after a teleport, because that makes SENSE. But the point was that the PF1 action system is dense, exception-based, self-contradictory and leads to repeated arguments (the "what is an attack/attack action/standard action used to make an attack" argument is right next door).

Grand Lodge

I’m honestly amazed that there aren’t more stories of players having an insane time playing Blood Pig. Our last session of CotCT was three hours of hilarious madness. Let me tell you, starving wolverines can really help even a playing field quickly when you roll well.

Silver Crusade

Pathfinder Adventure Path Subscriber
Artofregicide wrote:


Now to figure out how to convert the Mesmerist class...

Hey, I have the EXACT same problem :D I guess Bard, maybe? Or Occult Sorcy...


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Well I'm testing whit 2 friend and my gm a version of razor fang keep of world of Warcraft because in 4 month 10 of the guild (include me) goin to celebrate 16year playing the game so we are creating instance and raid game using golarion as a map right now I test deadmine near riddleport and stockade in korsova


Gorbacz wrote:
Artofregicide wrote:


Now to figure out how to convert the Mesmerist class...
Hey, I have the EXACT same problem :D I guess Bard, maybe? Or Occult Sorcy...

Honestly, I'll probably homebrew it (unless the player wants to change), but I have major balance concerns. Probably base it off the bard chassis but with a debuff instead of buff. If I come up with something you interested?

Curse you Paizo, I know you're publishing at breakneck speed but where's my occult adventures for 2e?


With full acknowledgement that I've certainly engaged in the conversation to some degree, I feel like the thread is being heavily derailed.

Maybe those who are very interested in debating PF1e vs. PF2e can spin off their own thread to continue the conversation (and link to it) but leave this thread for folks posting about their PF1e campaigns?

If necessary, I can make the thread.


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Artofregicide wrote:
Ooooo! What encounters have them trouble? And have you posted on the obituary thread for SA?

It was some years back I can say specifically and before I knew about the obituaries. Each encounter in the Dreamlands just seemed way too tough for them, and that was after they breezed through the second adventure, they did it backwards going to Iris Hill before the Fort. They got so man inanities they eventually couldn't do anything. One character went psychotic and murdered the others.


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Gorbacz wrote:

Well, page 183 of the Core Rulebook tells me that 5 foot step is "No Action". The book contradicts itself.

We're not going to come to a conclusion and honestly, I think you can't make a 5fs after a teleport, because that makes SENSE. But the point was that the PF1 action system is dense, exception-based, self-contradictory and leads to repeated arguments (the "what is an attack/attack action/standard action used to make an attack" argument is right next door).

And if you go to page 189 it's listed under Miscellaneous actions, that's were it actually talks about the action. You're free to interpret the rules however you like. They are not inherently self-contradictory, however the world is a imperfect place, as are the rules of any game system, I sure you can find a contradiction if you look hard enough, however this isn't one.


Zepheri wrote:
Can you guys please stop fighting about rules and post if you're still playing the game and what are you playing

Fine, fine. I'm currently writing the AP that Artofregicide is planning to run. I recently dropped my first draft and am on my second draft, and he's kind of doing his own thing in terms of choosing which one to use and how to convert the two into one whole.

I hope to DM it in 1e eventually, when it's done and when I can actually find a group.


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TheGreatWot wrote:
Zepheri wrote:
Can you guys please stop fighting about rules and post if you're still playing the game and what are you playing

Fine, fine. I'm currently writing the AP that Artofregicide is planning to run. I recently dropped my first draft and am on my second draft, and he's kind of doing his own thing in terms of choosing which one to use and how to convert the two into one whole.

I hope to DM it in 1e eventually, when it's done and when I can actually find a group.

Oh man that's so cool, writing your own adventure that someone else will run is something few people do. Do be careful to never mis-label something, because no matter how clear you are in the text about what something is, if it accidentally ends up somewhere it shouldn't people will never stop screeching about it.

Anyways, I've love to read your AP some day. Is it going to go to level 20? My players are always complaining that the standard AP never let them go to level twenty and get their class capstone.

Shadow Lodge

TriOmegaZero wrote:
I’m honestly amazed that there aren’t more stories of players having an insane time playing Blood Pig. Our last session of CotCT was three hours of hilarious madness. Let me tell you, starving wolverines can really help even a playing field quickly when you roll well.

I have a friend who made a pfs character that was a bloodpig coach. He was a wizard with a pig familiar.


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I don't concern myself with being fruitful in the moment of the debate, the debate is like tilling the fields and planting the seeds, it's hard messy and painful even, and it's only later when the return comes in can you determine if the debate was valuable to you.

I generally contest the idea that casters are better than martial classes at high levels, as that has never been my experience. Except for that mythic sorceress that dominated everyone, still it wasn't hard to block her spells.

Perhaps, but I'm a mechanical kinda guy so I judge that on mechanical proofs.

Please, be fruitful, and multiply your posts ...


gnoams wrote:
TriOmegaZero wrote:
I’m honestly amazed that there aren’t more stories of players having an insane time playing Blood Pig. Our last session of CotCT was three hours of hilarious madness. Let me tell you, starving wolverines can really help even a playing field quickly when you roll well.
I have a friend who made a pfs character that was a bloodpig coach. He was a wizard with a pig familiar.

I would have liked to play Blood Pig, but we started fighting as soon as we got near the You Know Who and his Little Nasty friend ...


I always want to play with a dodo as familiar they are so cute


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Still playing 1E. I've glanced at 2E and there's enough similarity between it and 1E (for me at least) that it creates cognitive dissonance. Also not particularly motivated to deep dive into it since there's a ton of 1e available.

The Exchange

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Still playing 1E.

Tried 2E for a few months, and couldn't really get into it. I'm guessing if I fell in with a good group of players I would take to it quickly enough - but the same could be true about any other "new RPG". Heck, with a group of fun players I would have a bunch of fun playing/learning TWERPS.

(edit: darn it, now I went back and started reading more about TWERPS I wanna play a game of it! anyone actually playing TWERPS? doing it on Roll20? ...sheesh...)


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Zepheri wrote:
Can you guys please stop fighting about rules and post if you're still playing the game and what are you playing

We are currently playing The Serpent Skull AP. We plan on playing all of the AP's in sequence. They take our group about 14-24 months per AP. we figure we have 10+ years of gaming left to play in PF1, and that's without playing the side modules or any 3rd party content.

We're in our late 40's, and see no real need to switch to a new gaming system or any kind.


Zepheri wrote:
ok question why did you start to play Pathfinder 1e? To remember old day of 3.5? If you want a change why don't you stick with d&d 4&5e?

Because I was playing a 3.5e Adeventure Path when PF1 came out, and it seemed to be mostly an improvement while not requiring a lot of conversion to continue the AP.

But that does not mean I did not also play 4e extensively (and a little bit of 5e).

_
glass.


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We played 3.0/3.5 until about 2017. We play over FantasyGrounds and were using the Saatman series from Adventure-a-Week, and when we got about 3 modules in they stopped being available for 3.5 and were only available for Pathfinder. So we figured it was time and finally left 3.5 behind and moved to Pathfinder (but still used my Forgotten Realms/home-brew world where we completed the Bloodstone Lands series back in 1998 and established a reunited Damara/Vassa kingdom...which I've been DMing in ever since). We've stuck with Pathfinder 1.0 because I was already not happy about putting a bunch of $$$ into a new system after almost 20 years on 3.0/3.5, and shortly after I did that Pathfinder 2.0 was announced. I was really not happy about switching systems less than 2 years after we went 1.0 so we've stuck with it. I'm currently running my group through Rappan Athuk, which I am manually putting into FantasyGrounds at great cost to my free time...while I could do the early levels in 2-3 hours the deeper levels are taking 4 hours each to get into FantasyGrounds. We've got your standard Assimar Paladin, Halfling Rogue, Elf Magus, Human Fighter, and Dwarf Cleric as the base party...plus a bunch of followers/NPCs picked up over time.
Once we're done with Rappan Athuk one of my players is going to take over as DM and for the first time since 2006 I'll be able to be a player for a while.


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HighLordNiteshade wrote:

We played 3.0/3.5 until about 2017. We play over FantasyGrounds and were using the Saatman series from Adventure-a-Week, and when we got about 3 modules in they stopped being available for 3.5 and were only available for Pathfinder. So we figured it was time and finally left 3.5 behind and moved to Pathfinder (but still used my Forgotten Realms/home-brew world where we completed the Bloodstone Lands series back in 1998 and established a reunited Damara/Vassa kingdom...which I've been DMing in ever since). We've stuck with Pathfinder 1.0 because I was already not happy about putting a bunch of $$$ into a new system after almost 20 years on 3.0/3.5, and shortly after I did that Pathfinder 2.0 was announced. I was really not happy about switching systems less than 2 years after we went 1.0 so we've stuck with it. I'm currently running my group through Rappan Athuk, which I am manually putting into FantasyGrounds at great cost to my free time...while I could do the early levels in 2-3 hours the deeper levels are taking 4 hours each to get into FantasyGrounds. We've got your standard Assimar Paladin, Halfling Rogue, Elf Magus, Human Fighter, and Dwarf Cleric as the base party...plus a bunch of followers/NPCs picked up over time.

Once we're done with Rappan Athuk one of my players is going to take over as DM and for the first time since 2006 I'll be able to be a player for a while.

Well almost 2 months that with my group we Finnish all the volo campaign and the halfing stone using Pathfinder Sistem and is was OMG to high core, I really enjoyed the game almost like rise of runelords whit aeon together

Silver Crusade

Zepheri wrote:
HighLordNiteshade wrote:

We played 3.0/3.5 until about 2017. We play over FantasyGrounds and were using the Saatman series from Adventure-a-Week, and when we got about 3 modules in they stopped being available for 3.5 and were only available for Pathfinder. So we figured it was time and finally left 3.5 behind and moved to Pathfinder (but still used my Forgotten Realms/home-brew world where we completed the Bloodstone Lands series back in 1998 and established a reunited Damara/Vassa kingdom...which I've been DMing in ever since). We've stuck with Pathfinder 1.0 because I was already not happy about putting a bunch of $$$ into a new system after almost 20 years on 3.0/3.5, and shortly after I did that Pathfinder 2.0 was announced. I was really not happy about switching systems less than 2 years after we went 1.0 so we've stuck with it. I'm currently running my group through Rappan Athuk, which I am manually putting into FantasyGrounds at great cost to my free time...while I could do the early levels in 2-3 hours the deeper levels are taking 4 hours each to get into FantasyGrounds. We've got your standard Assimar Paladin, Halfling Rogue, Elf Magus, Human Fighter, and Dwarf Cleric as the base party...plus a bunch of followers/NPCs picked up over time.

Once we're done with Rappan Athuk one of my players is going to take over as DM and for the first time since 2006 I'll be able to be a player for a while.
Well almost 2 months that with my group we Finnish all the volo campaign and the halfing stone using Pathfinder Sistem and is was OMG to high core, I really enjoyed the game almost like rise of runelords whit aeon together

I am sorry Zepheri, but I did not understand your statement above. And I am interested in what you are trying to say. SO, could you please re-word it and we can try again? Thank you.


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I am running Hell's Rebels, for the 3rd time.

The 1st 2 times ended in TPK in the first book. Over-confidence when you go up to 2nd level is the root cause of the TPK.


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My gm use the Pathfinder system in forgotten realms AP Volo adventure and the halfling stone AP that are 3.0

The Exchange

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ok -

I'm still playing 1E (because I have fun doing it).

I am not playing 2E (because when I tried it, I didn't have fun. And I did give it several attempts.)

Anything else I say at this point is just cluttering up those two facts.


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Jane "The Knife" wrote:

ok -

I'm still playing 1E (because I have fun doing it).

I am not playing 2E (because when I tried it, I didn't have fun. And I did give it several attempts.)

Anything else I say at this point is just cluttering up those two facts.

Ok that is good can you share with us what was your last game in 1e and the story of your PC and how you enjoy it ;)


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Jane "The Knife" wrote:

ok -

I'm still playing 1E (because I have fun doing it).

I am not playing 2E (because when I tried it, I didn't have fun. And I did give it several attempts.)

Anything else I say at this point is just cluttering up those two facts.

You've come to the right thread to talk about how you enjoy PF1e.

Tell us about it!

The Exchange

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I am currently running the Carrion Crown campaign on Roll20 and re-writing/customizing a bunch of the stuff to add in small details. I really like to provide a "wheels-within-wheels" nesting of sub plots... so something like encountering a poison needle trap as the party moves about a haunted town suddenly turns into something like...

wait... wtf?:

Player A "who puts a trap in the street... what the heck is that doing here?"

Player B "check around more... Take a minute - take 20 - on a Perception Check to see is something unusual around this part of the building wall, or the alley ... secret doors? tracks? Scan with Detect magic... someone have Detect Poison in case there's more of those needle traps?"

Player C (Ranger): "Yeah, and check Survival for tracks... and a aid on the Perception checks"

GM: "A small patch of turf just off the street about 5 feet over is disturbed, it looks like someone cut out and lifted up a piece sod and then replaced it."

Player A "AH! someone buried something here, and then concealed it... checking for more traps, I'll pull up the piece of sod and see what's under it."

Player C "Ha! that's kind of funny! We wouldn't have found it except they rigged a trap to guard it!"

GM: "Disturbed earth, looks like someone dug a hole, then filled it back in..."

Player B "Keep a Detect Magic going as we dig in, just incase it's more than 'a foot of stone or three feet of earth'... yeah, and who had that Detect Poison? What's it look like the hole was dug with? Spade or claws or can we tell?"

GM to player C: "What's your Survival again? That high? wow... ok, looks like it was dug with a sharp blade, maybe a hand trawl, small garden spade..."

Player D: "sharp blade? like a sword or dagger?"

GM" "Could be... OK, after digging down about a foot, you have a hole about a cubic foot in size, and sifting through the dirt, you don't find anything unusual. Just dirt and small stones. The bottom of the hole is a old paving stone, larger than the diameter of the hole. It's the old street level."

Player A: "Wait, what, nothing? and the stone wasn't removed some how?"

GM "scratch marks on the paving stone show where the blade scrapped it when the hole was dug."

Player B: "How old is this hole? did someone pour a liquid in it? wait - ah... I hate to say this, but did we just dig up a toilet?"

Corus of "Eewws!" and laughter"

GM: "nope, nothing unusual in the hole that you can detect."

Player A: describes Psychic gimmick to let him "view" the area when the hole was dug.

GM laughs and ... digs out an NPC Picture and describes this masked individual carefully digging out the hole with a dagger, placing the dirt on a leather cloak so as not to scatter it about. The figure then glances about to see if anyone is watching before bending down and placing their face to the hole. After a few minutes, the figure sits up glances around again, then fills in the dirt and places the sod plug back in place and conceals the spot. They then stand up and rig the needle trap on the corner of the building and stealthily move away.

Player C: "Ok, what the heck was that about?"

Player A: "ah... let me see that picture again... any holy symbols?"

GM: "not really, unless you want to count the mask..."

Player C: "Metal mask? Like the False God guy?"

GM: "Just a plain leather mask, kind of grey..."

Player D: "Knowledge Religion check of ##"

GM: "well, Norgorber using - "

Player A: "That's it! the stupid Norgorber Deific Obedience!"

Player D: "Wait,,, we ran into some Norgorber worshippers before... Skin Saw Man?"

Player A: "Got several aspects Skinsaw is one of them, so's Reaper of Reputations and... "

"Player D: "C*&#! Is this goin' to be that damn Larkin again?"

(GM Note: Larkin is one of a group of Norgorber worshipers called the Pieman Gang that the PCs encountered once when they were 1st level, and then again when they were 5th. Both times several of the cultists (including one named Larkin) got away. And yeah, the "Left-Over Pie Men Gang" is in town and it is likely they will be encountered again. BAHAHAHA! Got to love recurring villains - even mook villains! And I really enjoy that some of the PCs remember a Mooks name months (and 3 levels) later...")

so yeah, it could just be a random encounter, ignored by the players... or it could be a bit of foreshadowing about a recurring villain...

Scarab Sages

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Zepheri wrote:
Jane "The Knife" wrote:

ok -

I'm still playing 1E (because I have fun doing it).

I am not playing 2E (because when I tried it, I didn't have fun. And I did give it several attempts.)

Anything else I say at this point is just cluttering up those two facts.

Ok that is good can you share with us what was your last game in 1e and the story of your PC and how you enjoy it ;)

Mostly in the time that we are stuck at home, I have been running on Roll20. But when I am not running, I do enjoy playing. In 1e, I mostly play in PFS, where I have 40+ active characters. Each is unique (mostly) and each has their own story (dare I say, each has their fun stories?)... and it would easily take to long to go thru them all. But... fun stories? yeah, got a ton of them.

Nice story... :
it's been told before, but it still often brings a smile to hear it repeated from time to tome...

My heavy armor cleric can't hit the broad side of a barn. It's the -2 from the tower shield and the fact that his strength is 10... anyway, I usually don't even try.

During character introductions, I explain this ("in character") and that he has the Love domain, and profession matchmaker, so as he introduces himself to each PC he says in a faux french accent, "so, are you currently involved in a long term relationship?"... this often leaves players speech-less (esp. female players), but moving on, he forges ahead with introductions.

Now we can flash forward to the middle of a dungeon crawl and the PCs are searching a room. My cleric is against one wall in the center of the room, when a LARGE secret door opens to reveal a LARGE demon right next to my cleric. As he puts this HUGE figure on the table in base-to-base contact with my cleric, the judge says - "what do you do?" and so, with out missing a beat I reply "I look up at the Demon and say 'so, are you currently involved in a long term relationship?'"

some weeks later, in prepping to run that same scenario I discovered that the Demon actually WAS "currently involved in a long term relationship" ... with another demon that we had defeated earlier in the scenario. Which may explain why it seemed to be so upset with me about the question...

.

Scarab Sages

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Another fun 1E game - extra points if you recognize the scenario it is from...

Can I take 10 on intimidate:

Picture this:
The party of adventurers gather outside the targets hotel room door. The intention is to scare him away from doing something, to get him to leave town. We'd really like to do it without bloodshed.

The rogue checks the door for traps, finds an alarm and removes it, unlocks door, and steps to the back of the party. The Bard, in "misty" Mistmail steps to the door and, as the cleric swings open the door, steps into the room. Swirling her cape with a continual flame spell on the lining around to her back so the "flames" swirl up around her, she pulls a whip from her belt that bursts into flame (Hellfire trait). Looking at the target sitting on the bed, she points the whip at him and says:

"So, do we talk? or do we move on to other options?"

Target sees a Cheliaxian woman, clothed in fire & smoke, with a flaming whip that is scorching the carpet. Intimidate check? - ah, can I take 10?


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The most funny time I get in a play was a new member who use in melee fireball vs a stone golem. He thought it was like a flame arrow (from world of Warcraft mage) and the gm tell him 3 time "are you sure you want to cast fireball" he say yes. And he kill all party member, that was hilarious


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If a GM asks you "Are you sure you want to X?", you very well better find out why they would ask that question


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Jane "The Knife" wrote:

I am currently running the Carrion Crown campaign on Roll20 and re-writing/customizing a bunch of the stuff to add in small details. I really like to provide a "wheels-within-wheels" nesting of sub plots... so something like encountering a poison needle trap as the party moves about a haunted town suddenly turns into something like...

** spoiler omitted **...

May I ask how you play Carrion Crown on Roll20? Since its not in the marketplace, how do you get the maps in Roll20? I'm currently trying to figure out how to run Iron Gods in there until we can get back to playing in-person. Thanks!

The Exchange

RedRobe wrote:
Jane "The Knife" wrote:

I am currently running the Carrion Crown campaign on Roll20 and re-writing/customizing a bunch of the stuff to add in small details. I really like to provide a "wheels-within-wheels" nesting of sub plots... so something like encountering a poison needle trap as the party moves about a haunted town suddenly turns into something like...

** spoiler omitted **...

May I ask how you play Carrion Crown on Roll20? Since its not in the marketplace, how do you get the maps in Roll20? I'm currently trying to figure out how to run Iron Gods in there until we can get back to playing in-person. Thanks!

sent you a PM...

Sovereign Court

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And another funny story... (and here's the set up...

My wife runs a Pregnant Cleric (she says she's about 6 months along and that explains the DEX of 8) - and at the start of a fight her first action is to cast bless. You see, we were trying to NOT start the fight, and had been practicing non-aggression etc. and it seemed like a non-threatening spell to her... but the BBE responds by casting a create pit spell on her. She rolled a nat 20 Reflex and avoided it (her Reflex was +2 or something).

The cleric responded by casting blindness on him, and someone else hit him with a 1 minute deafened effect (thunder stone) - and things went down hill from there for him... anyway, after the fight, the captured thug is trying to talk his way out of being captured, saying that we should remove the blindness and free him 'cause we had "started it all!". My PC responds that not only had one of his guards drawn the first weapon (and first blood) HE had tried to throw a pregnant lady in a PIT! This got the judge to respond in character "She was Pregnant? I thought she was just fat!"

0.0

My response..."wow dude, I think your chances of getting that blindness spell turned off just went down."

The Exchange

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upon encountering a pair of Snake swarms, with a good Kn(Nature) roll I ask if they have Scent ability - they do, so I get to use an alchemical gimmick I have been wanting to try and toss a Flask of Noxious Aromatic and catch both swarms in the area! yeah! They both miss their Fort save, so the one I hit is Nauseated and the other is sickened....

(that's when I learn an important thing about swarms)

So - Nauseated - the swarm only gets a move action while it's puking....

(they don't have to roll an attack to hit you, just "swarm" over you!)

so the swarm moves over me - damage is done and I'm distracted (nauseated) too... all I have to say about it is....

"I didn't realize they were SPITTING Cobras"!

Grand Lodge

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What? no one has any more funny stories? Heck - it's a Monday, we could really use some smiles people!

this one is some months old, as it took place at a Convention, when we were still doing those in person...

At a Tier 1-2 table for a certain Special with a Really Big Dragon on the roof a building the PCs have to get into... the PCs are hiding around the corner of the building (being 1st and 2nd level guys) - peeking around and trying to get up the nerve to run across the courtyard to the buildings entrance and avoid notice by the Dragon on the Roof.

Judge: "The dragon roars again, shaking dust from the roof eves that you are hiding under."

Cleric: "Anyone speak Draconic? I wonder what she keeps yelling about? Anyway, we need a distraction - something to draw the dragons attention away from the door before the rest of us run for it."

Rogue reply's: "Well... I have a chicken."

other players look at Rogue player: "????"

Rogue: "yeah, I picked one up - it's on my equipment sheet - see?" Hold up ITS pointing at the chicken entry.

Cleric to Rogue: "...and ... you're going to use it how?"

Rogue: "I'll throw it at the dragon. She wont be expecting that...."

Fighter: "...yeah, I sure wouldn't be expecting someone to pitch a chicken at me..."

Rogue: "yeah, I'll do that." Turning to judge: "So I run out to here in the courtyard and throw the chicken..."

At this moment the Overseer Judge announces over the loudspeakers that "the Really Big Dragon on the Roof" flies away. (totally unrelated to events at the Tier 1-2 table, but great timing!)

Table judge rolls with it: "Seeing the chicken flying in her direction, the Dragon leaps from the roof and with a crash of her gigantic jaws, snatch's it from the air. Doing a Wing-Over maneuver and with a snap of her huge leathery wings, the giant beast speeds away over the cities rooftops..."

Rogue player sits back with big smile on her face.

Cleric player looks at the table judge, at the Rogue player, then at the other players and says... "Heck, it looks like the dragon just wanted chicken take-out, this would have gone so much faster if someone had been able to speak Draconic..."


One day we were running a high tech campaign and all the members of the party have some stormtrooper mask.

We are in a desert going in caravan to the next town in the middle of the day we received a desert storm.

The gm Tell every one what are they going to do but 1 of the members was in the bathroom.

When he returns to the game all of us already activated the thermal sense in the mask

The gm ask the one who just came: "a desert storm start and you can't see very well what are you going to do?"

The player say: "I took off my mask to see better"

Sovereign Court

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Okay, Old Story time again.... (yeah, I'm bored at work again)...
One of the advantages of playing in PFS is the fact that you often play different players in the group - so you get to tell your jokes more than once and can polish them up so they sound great.

And I've pulled this scene several times now, with different PCs even...

In a scenario with a "local thug" encounter, where the PCs are confronted by "hired thugs" intended to warn them off of their research/drive them out of town/stop doing an investigation/ or whatever, we capture several of the thugs and are questioning them.

I'm not the kind of person who enjoys RPing Intimidate Checks, so I might do the Monty Python Spanish Inquisition "poke him with the sof cushion" for my Initiate skill, but if the judge has run several scenarios for some of me before, and knows how my PC deals with captured Mooks... he knows how my PC likes to handle the "Gather Information from the Thugs" checks (we often have several "new" Players in the group though). So the "interviews" go something like this....

Me in Character voice: "So Mook, we meet again!"
Judge in "Mook voice" as Mook #417: "Yeah, if'n I'd knowed it was yous, I might not've takkan dis job".
Me in PC voice: "and how's the wife? and the little mooks? three isn't it?"
Mook #417: "same oh-same oh, off visitin' her mum again in Durma, and the lil ones is growin' like weeds..."
Me: glancing at the other mooks - stabilized and waiting their turn "So, does the local Thugs Union have ok Medical benefits? Looks like you guys will need it. Wait, you're Rent-A-Thug aren't you?"
Mook #417: "Not w'at it used ta be I tell ya, w'at wit da cut backs and all. Eco'nam'c downturn day say... Had to switch over to Thugs-are-Us 'cause ah da co-pays and stuff."
Me: "Tell ya what Mook, I'll pop for a couple charges off my happy stick again when we're done here..."
Mook #417: "Hay, you're all ri't! T'anks!"
Me: "No problem! Least I can do. Now, about the guy who hired you..."

All this while the other players just watched. After all, I said when I sat down at the table that my guy was the "Face"...

Often, when I note to the judge that I was marking off a wand charge for each of the Mooks, one of the other players also offers to chip in on the healing... "heck, they put up a good fight for Mooks! I wouldn't mind working with them again!"

The Exchange

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ok, in the game last night the PCs have a low level werewolf hireling (long story there) who helped them track down a group of Bad Guys...

In the combat, the werewolf hid around a corner and was waiting for the shooting to finish up when he noticed that one of the PCs had been hit with a blindness spell (the PC in question was very vocal about it...) so he called her over to his location (to get her out of the combat zone) and told her she could wait with him - but she figured he could point her at the combat and she could use her "breath weapon" on the bad guys. (Heavy Armor Alchemist with Breath Bombs Discovery)...

and so he did just that, pushed her around and pointed her at the badies and said "shot directly away from me".

after a round or two of this she commented something about having a "service animal" to guide her around... but she was real careful not to refer to him as a "dog" for fear that it might offend him...

Scarab Sages

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are we out of funny game stories then?
heck, here's another old one...

I have a (Bard) "Face" PC who is very good at what she does, but she has almost no combat abilities. (I introduce her to the people at the table know as my Chalaixian Whip using "lady of the evening"). She OWNS face skills, and she can really buff, but she has never done a HP of damage to anything other than herself (she's 13th level now). I'm used to careful telling this to everyone at the table when I sit down and we go thru introductions.
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Anyway, in the middle of a nasty encounter, the bad guys start tossing out Dominate Persons. Three saves later (plus one re-roll) and my lady is dominated and told to attack another PC.

Me: "What with?"
Judge "Do you have a weapon?"
Me "Ah... She's got a silvered spiked gauntlet - but it's really more jewelry. It only does 1d4-1, being silver. OH! And she has her whips - though those are really more of 'day job tools'...".
Judge "What, that's it? No other weapons?"
Me looking down at my character sheet frantically trying to come up with something ..."Wait! I've got a dagger written down here, so I must have one someplace ..." flipping sheets in the folder to my original equipment sheet. "Yeah! here it is! I've got a dagger! I bought it when I was first level. It must be in my pack someplace ..." I get an image of this lady digging in a shoulder bag muttering something about - "I know it's in here someplace..." as she yanks odd things out and tosses them over her shoulder.

All this while the Tank in the party is doing 50+ HP around the corner and out of sight of these Bad Guys.

So she takes out her dagger and trys a couple swings at the closest friend (and the Bad Guys take AOOs at her), with everyone cringing with me - afraid that I'm going to hit and spoil her "record" and do actual damage to someone!

A few rounds later and the Halfling Life Oracle in the party get's dominated and announces that he is even MORE combat useless than my harlot. "I've got a spear on my back, but I only do a 1d4-2..."

Tank in the next room - "76 points of damage with the crit..."

Talk about a polarized party.

Shadow Lodge

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I don’t know why the GM didn’t have her use her spells. We had a life oracle locally get dominated and proceed to use breath of life and heal on the enemy melee.


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Still a funny story.

Scarab Sages

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TOZ wrote:
I don’t know why the GM didn’t have her use her spells. We had a life oracle locally get dominated and proceed to use breath of life and heal on the enemy melee.

When next I see him I'll ask... though it might be another example of "combat focus" that so many players suffer from. "If it doesn't do damage, what good is it?"

That or he was out to spoil my "record" and get her to actually do real damage - I know the entire table paused, held their breath and watched my dice each time I rolled to hit with that dagger, ...And sighed when I couldn't roll high enough to scratch one of my teammates.

All-in-all it was great fun and a great story to remember... and tell again and again to my friends...

spells & Masterpieces:

We had already established that my PC was a little odd... When one player commented that at least she could inspire courage - she had to admit "I'm not that kind of bard darling! - Street Performer gives that up..."

Spells include Feather Fall, Liberating Command, Unbreakable Heart, Unnatural Lust, Hideous Laughter, Aura of the Unremarkable, Dispel Magic, Pyrotechnics, Slow, Haste, Good Hope, Blindness (maybe I could have used that on my fellow Pathfinders?)... yeah the Blindness - or maybe a Slow to undo the Haste she had handed out at the start of the combat.

She also has a number of Bardic Master pieces, but none of them really applied here... Triple Time, Dance of Kindled Desires, Symphony of the Elysian Heart, Pallavi of Nirvann's Blooming - this last would have been a major problem for the Vampire Bad Guys - so I'm guessing she didn't get it until after that game...100' radius of sunlight would have ended the fight I think...

Edit: Wait! Toz, where you asking about the spells on the Life Oracle that was "even less combat effect then Kat"? We were fighting Vampire Spawn (thus all the Dominates flying around), and they wouldn't have liked either Cures or BoL, or Channels for that matter. Though I am not sure if the Oracle had the BoL actually - but if he had it wouldn't have done the Undead much good.

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