What should I play in Wrath of the Righteous?


Advice


We've got a new AP starting up in the next few weeks and for once I have the opportunity to join the AP at the beginning, not filling a vacated slot to help a struggling party along. I've always built characters to be what the party needed, and am now sort of at a loss as to what to build now that I finally get to be one of the first to make a character. I get to be the one forcing the party to build around me for once!

The only other character thusfar is the low templar my brother will be playing. As soon as I mentioned that he was invited he said "imma play my low templar!" so... whatever.

My current characters are a Conversion Inquisition Inquisitor of Erastil, a Vanara small-size mouser/vexing dodger, a human zen archer, a dwarven switch hitter ranger, an aasimar life oracle, an aasimar bard, a Hugh Man monk, and a Cavalier/Warpriest/Cleric/Battle Herald 6 archetype monstrosity. I've a build in the works for a palmonkadin Champion of Irori that might be okay in this setting but isn't really something I want to play with a Low Templar.

Things i've looked at in order of likelyhood of being played:
Dwarven Forgemaster cleric: The gm has told me that in the mid to later levels your characters get downtime, so a crafter wouldn't be the worst character in the world. Forgemaster is a tad MAD and gives up Channel as well as both domains, but being a gruff Dwarven cleric who hammers holy symbols of Torag into the carapace of demons with a warhammer seems really thematic and fun to play.

Just another Inquisitor: There are a few things I could do with inquisitor, including the classic Sanctified Slayer Conversion Inquisition Inquisitor. Could worship Ragathiel, or go out on a limb and be a LE Inquisitor of Asmodeus sworn to purge the world of the blight that is demons.

Fate's Favored (Un)Lucky Bastard Halfling: Archeologist 1/Combat oriented oracle or warpriest X who worships Desna and uses Starknives. Basically a random joe who accidentally found himself in the worldwound while treasure hunting and Mr. Magoo's his way around with the boost of Fate's Favored. low STR, high dex, con, and Cha.

Please, feel free to add any input on your thoughts for each of these in the setting but avoid spoilers.

Silver Crusade

Perhaps consider a Hangover Cleric of either Neutral God Horus or LE Archdevil Dispater. With the Alignment Channel feat. Run this concept past your GM, as it is a very strong option. This might be the right AP for it. Once you have Alignment Channel you have a really good Fiend Detector: get in a crowd of suspect humans and channel negative energy to Harm & Daze Evil Outsiders. GM can easily counter this normally borderline Over Powered build with more waves of demons, to use up all your daily channels ...

The big drawback to this approach is that you are SOOO EFFECTIVE against fiends that they will make an effort to target you first, so mind your defences.


1 person marked this as a favorite.

One option I would suggest- some kind of martial who would love pounce but can't normally get it. Mythic rules make it ridiculously easy to move and full attack, so you won't find a more rewarding AP to be a Bloodrager, Swashbuckler, etc. in.


Ravener Hunter Inquisitor would be very effective, and that combines with Monster Tactician, which can also be quite an asset to the party.

When I played Book 1 of WotR, I was a skald, and my first rage power was Lesser Celestial Blood. Making all of our melee weapons good-aligned to bypass demon DR and add 1d6 on top was quite nice.


I generally tend more toward making less-than-broken things good rather that making already good things very good. Not that I begrudge anyone who does go for the powerful stuff. As a full caster, even going a sub-optimal domain and giving up Channel I think he'll play well. The other direction I've thought of going is the complete opposite in Blossoming Light cleric.

Either way, we now have 2 more confirmed characters, both full natural attacking half orc barbarians with Amplified Rage

The Exchange

I would advise looking at where you will go mythic. Does any of the stuff fit. Been awhile since running it, but had some players wanting one thing but didn't work for there character. Looks like you have melee down. I like casters, full on ones. Crafting builds are good in this one too.


The AP seems to assume you will have a paladin and a cleric-like hierophant.

Shadow Lodge

You can play anything for that AP. My experience was that the mod authors had no comprehension of how strong mythic makes you. For the last three books of the AP, fights only lasted half a round. If you didn't roll in the top 3 initiatives, you didn't get a turn.


1 person marked this as a favorite.

It's more like mythic just has a high optimization ceiling. If you want to max out rocket tag, it can be maxed to a mythic level.


A Paladin will always have a good time in Wrath of the Righteous. In my limited experience, at least.


I've narrowed it down to two builds:

Fate's Favored Warpriest of Desna wielding an oversized returning starknife w/ Divine Fighting Technique: Desna's Shooting Star, 13 dex 14 con and 20 CHA

or

High wisdom full spellcaster Blossoming Light Cleric built entirely around showing Demon's the painful side of positive energy

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / What should I play in Wrath of the Righteous? All Messageboards

Want to post a reply? Sign in.