War-priest or Inquisitor Dual Wakizashi build help


Advice


I am unsure what class to take for it or race for that Matter.

Class??? War-priest or Inquisitor
Race ??? Thinking half Elf or Tengu
Feats??? Two weapon fighting of course but what else?


I take it you've dropped the martial armorist idea then? Why the change?

Inquisitors can't cast with their hands full. Wapriests can. If you're going to do this kind of TWF then the warpriest is the better of these two classes.

Some other feats you may like are weapon finesse (you need a lot of dex for TWF), piranha strike or power attack (depending on whether you have Str 13+), weapon spec. (as one of your bonus feats only), feats which increase your mobility like the step up line, and later on quicken blessing. If you go with tengu there are some relevant racial feats too.


Warpriest in my opinion makes a better dual wielding combatant. Choose the Arsenal Chaplain archetype and get fighter weapon training and use feats to get the advanced weapon training.

You will want some strength but mainly dex and wisdom.


avr wrote:

I take it you've dropped the martial armorist idea then? Why the change?

Inquisitors can't cast with their hands full. Wapriests can. If you're going to do this kind of TWF then the warpriest is the better of these two classes.

Some other feats you may like are weapon finesse (you need a lot of dex for TWF), piranha strike or power attack (depending on whether you have Str 13+), weapon spec. (as one of your bonus feats only), feats which increase your mobility like the step up line, and later on quicken blessing. If you go with tengu there are some relevant racial feats too.

Ya the spheres sound fun but I want to study them more and have my group learn them better.

Also why can't inquisitor cast spells well dual wielding I thought you did not need somatic components for divine spells


Claxon wrote:

Warpriest in my opinion makes a better dual wielding combatant. Choose the Arsenal Chaplain archetype and get fighter weapon training and use feats to get the advanced weapon training.

You will want some strength but mainly dex and wisdom.

Can I get Advice on my race?


Since I'm not seeing my post here and can't tell if the thread got posted twice or if paizo is having a moment, I'm going to quote myself, oh yeah:

EstabanDeLaFerroVenté wrote:


Depends on what you want.

Warpriest is a little more hit stuff-y and Inquisitor has a little more teamwork-y/magic-y stuff, and some spells that aren't on the cleric/oracle list. For Two-Weapon-Fighting in particular, neither are great because your going to need to spend 2 swift actions (IE: two rounds) to fully buff all your stuff. The inquisitor spells are a bit better, but TWF is notoriously feat heavy and war priest gives extra feats every three levels. War priest also has blessings which are either only buff a single weapon, or give an ally a bonus to something, which is great for your flanking buddy like a rouge, or even a tank fighter. War priest also has fervor which is a great healing tool that builds into channel energy so that you can go from healing yourself to healing your party. Inquisitor, however also gets some cool unique stuff, but maybe just a little bit less useful if your primary goal is to hit things and kill them. You have judgements, which are any where from alright to pretty good, though they are yet another swift action to cast and have severely limited use early on. Cunning initiative is great for a TWF build as your sex will already be pretty high, letting you consistently buff your self at the start of combat. Then there is really, my opinion, the most unique part of inquisitor, the ability to use team work feats solo. Not always terribly useful, but just kinda fun, it gives you a new feat list to work from that otherwise goes unused at most tables (unless you have a cavalier). Thumbs up on tengu but check with your DM because its kinda weird to be a giant birb in a city of say elves, or dwarfs, or really anything that isn't mostly other tengu.

I don't know if this analogy will make sense to you, but...

War priest = divine magus (basically)
Inquisitor = divine bard
cleric = divine wizard
oracle = divine sorcerer

fair warning before you build this character, it is hard to land your secondary attacks a higher levels as 3/4 BAB, character, this will be even harder for you because of two weapon fighting.

Sugested Feats
Wepon Focus Wakizashi
Two Weapon Fighting
Quick Draw
(if war priest) Double Slice
(if inquisitor) Dazzling Display
(if war priest) Two Weapon Defense
(if inquisitor) Double Bane
Improved Two Weapon Fighting

Both can do martial
Both can do decent spell casting
In my opinion War priest does the martial aspects a little bit better (better armor, better feat progression, more consistent damage)
and Inquisitor does the magic stuff/burst damage a little bit better (judgement+bane is a force to be recon with but you can only do it like 2x a day, better spell list)

Hopefully this helps. Cheers!

Good Races

Tengu
Human
Dwarf
Basically anything that gives wisdom and doesn't take away dexterity


They are in fact different links

This thread
https://paizo.com/threads/rzs42lbt?Warpriest-or-Inquisitor-Dual-Wakizashi-b uild
The Other Thread
https://paizo.com/threads/rzs42lbu?Warpriest-or-Inquisitor-Dual-Wakizashi-b uild#6

In the future please refrain from making multiple of the same thread, its confusing for posters and makes it hard to quickly access all the information. By the looks of it this the 6th thread of this topic, if you continue to so it will be marked as a double post. Thanks!

I've noticed you have a history of it as well and as it is violation of community guide lines, consider that you may start getting flagged for it.

Silver Crusade

As I have already replied on the other thread, Warpriest wins in this case for several reasons:

- TWF requires feats. Warprists have lots of them, Inquisitors do not.
- TWF doesn't let you cast spells without fumbling with your weapons. Warpriests can buff themselves mid-combat without incurring in somatic components, Inquisitors cannot (without the Quick Draw feat)
- Inquisitors' main feature is Bane, which by default applies only to a single weapon (unless you want to get yet another feat)

For the race, Half-elf wins compared to Tengu. You can pick the Human FCB to get even more feats, and you can get proficiency in wakizashis via Ancestral Arms.


Honestly, I'd just ditch the wakizashi because they're not worth spending a feat or anything else on to get.

Just use kukri, same thing basically except 1d4 instead of 1d6 damage. But damage dice are the smallest part of your overall damage, so after a few levels its irrelevant. And don't get bogged down by a name. Describe your weapon any way you want, when looking at weapons you should really just look at the mechanics.

But all the same, human or one of the half races are your best bet for the favored class bonus of getting extra feats, which is helpful on a TWF build.


Claxon wrote:

Honestly, I'd just ditch the wakizashi because they're not worth spending a feat or anything else on to get.

Just use kukri, same thing basically except 1d4 instead of 1d6 damage. But damage dice are the smallest part of your overall damage, so after a few levels its irrelevant. And don't get bogged down by a name. Describe your weapon any way you want, when looking at weapons you should really just look at the mechanics.

But all the same, human or one of the half races are your best bet for the favored class bonus of getting extra feats, which is helpful on a TWF build.

warpriests deal 1d6 with kukri at level 1. But if the point of someone’s build is wakazashi, then so be it.


Lelomenia wrote:
Claxon wrote:

Honestly, I'd just ditch the wakizashi because they're not worth spending a feat or anything else on to get.

Just use kukri, same thing basically except 1d4 instead of 1d6 damage. But damage dice are the smallest part of your overall damage, so after a few levels its irrelevant. And don't get bogged down by a name. Describe your weapon any way you want, when looking at weapons you should really just look at the mechanics.

But all the same, human or one of the half races are your best bet for the favored class bonus of getting extra feats, which is helpful on a TWF build.

warpriests deal 1d6 with kukri at level 1. But if the point of someone’s build is wakazashi, then so be it.

Sorry, I assumed they would use Arsenal Chaplain because it's way better than the base warpriest even though it loses the weapon damage progression, but you're correct, it still would get to deal 1d6.


Divine spellcasters definitely need to perform somatic components of their spells. They get to skip arcane spell failure, but in game mechanics that's a near-totally different thing.

On race anything with a dex bonus is good, with a wis bonus is OK, and human or half-human qualifies you for the alternate favored class bonus of 1/6 of a combat feat.


Tengu have good stats and can get the wakizashi proficiency with a racial.

Silver Crusade

Melkiador wrote:
Tengu have good stats and can get the wakizashi proficiency with a racial.

Replace "Tengu" with "Half-elf" and the sentence still stands. Plus, extra feats.

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